xc Player: black Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-12-24.03:55:09.ttyrec Time: (1671854109) Sat Dec 24 03:55:09 2022 xc% NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. xc Restoring save file...xc--More-- xcKX------############`-------------|....|#####|...........||....|#------##+.....@.....|###.....|###-<...|###|...........|##|....|###|.....#............|#|.....####|....|##|...........|----------#------######|.....-------.-----|.........############|....||...*....|#------|......>..##|........||.......%-#|........|---------- xcKBlack the Tenderfoot St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7 Neutral Dlvl:1 $:7 HP:15(15) Pw:2(2) AC:7 Xp:1Hello black, the human Ranger, welcome back to NetHack!--More--!xcBe careful! New moon tonight.Black the Tenderfoot St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7 Neutral Dlvl:1 $:7 HP:15(15) Pw:2(2) AC:7 Xp:11xcp.@2xc  Coins $ - 7 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 32 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) 7xck f------############`-------------|....|#####|...........||....|#------##+...........|###.....|###-<...|###|.....@.....|##|....|###|.....#............|#|.....####|....|##|...........|---#------######|.....-------.-----...############|....|..|#------>..##..|.%-#8xcyN .@9xcq- .@:xc .@##:xc2~ .@xc] #@#d>xc] The jackal misses!Axc; Coins $ - 7 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 32 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) Bxc9------############`-------------|....|#####|...........||....|#------##+...........|###.....|###-<...|###|...........|##|....|###|.....#............|#|.....####|....|##|...........|---#------######|.....-------.-----...############|....|#####..|#------@>..###d..|.%-#Cxc(You kill the jackal!#Dxc` #@#Excsw#@##Fxc#- Z#@#..|.|..|..|----GxcU)-#@..-HxcJ#-@-.....|...+..--Ixc:b4-+--.|..@|Jxc1 .@Jxcy| .@Kxc .@MxcaThe door resists!NxcO Nxc_ The door resists!PxcEPxcThe door opens.-Qxcܬ#@.Rxc #@-Rxcı #@#Sxc#@#Txc2#@#Txc #@#UxcpX#@#UxcC .##@#Vxck@#Wxc :----....#@#XxcbPC||#-..@|..:|#----XxcsP9The newt bites! HP:13Zxca - a +1 dagger (alternate weapon; not wielded).xc*In what direction? xcC 0You shoot 2 arrows.)xcC C.The 1st arrow hits the kobold!--More--xc (You kill the kobold!)).xc xc .@xcɈ.@)xc There is a doorway here.  Things that are here: a +2 arrow a scroll labeled TEMOV--More--xc############`-------------#####|...........|#------##+...........|xc Pick up what?  Weapons a - a +2 arrow Scrolls b - a scroll labeled TEMOV(end) xc +xc+xc (############`-------------#####|...........|#------##+...........|##-<...|###|...........|#|.....#............|c - a +2 arrow (in quiver).xc /i - a scroll labeled TEMOV.@xc?.@xc?&You see here a +2 arrow.xcd xcd +c - a +2 arrow (in quiver).@xct+D HP:10(15) Pw:2(2) AC:7 Xp:1@#xc @.xc`)@.xc@.xc1 ##@.xce#@-xc%@#xc #@#xc:)##@#xcy#@#xcC ###@#xcyP#@#xc "###@#xcJ#@#xcjA#@#xcwK) HP:11#@#xc< @#xcW$ HP:12xc*#@xc\#@xc}] #@#xc#@#xc#@#xcl #@#xc @#xcɲ #@xc9]/ HP:13#@xcr #@xcC #@xc3 #@xcO#@xc?#@#xc #@#xc#@#xc #@#xc#@#xch#@#xcu #@#xcG###@##xc#@#xc #@#xcG ; HP:14#@#xc_F ###@#xcl @#xc ##@#xcAY #@#xcL@#xcfK#@#xc#@#xc] #@#xc%##@#xcE#@#xcxK#@#xc\# #@#xc?F#@#xcJc <F#@#xco ' HP:15@#xcPick an object.xc*xc< doorwayxcT,floor of a roomxc xc .floor of a roomxcPxcP#lichenxcR xcIn what direction? xcH )).).xcW .xc )The arrow misses the lichen.xc=)In what direction? xc1)).).xcA .xcI)The arrow misses the lichen.xcק)In what direction? xc )).).xc .xc +You kill the lichen!)xc @#xcO@.xc[ *@.^You find a pit.xc=@.xcO&You see here 2 +2 arrows.xc& xcE+c - 2 +2 arrows (in quiver).@xcu*/c - 2 +2 arrows (in quiver).xc,You see here 2 +2 arrows.xc:"You find a pit.xc @.xcJ @.xco@<xc@-xc0 @#xcg #@xc_- #@xc #@xcU@#xcw #@xcÞ@#xc# @#xcx @#xc @#xc@#xcFP@#xc@#xc|l @#xc @#xc!@#xc @#xc  .@xcu  .@xc8.%You descend the stairs.--More--xct-----------....%.@....|.........||.........|-----.-----xc%~Black the Tenderfoot St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7 Neutral Dlvl:2 $:7 HP:15(15) Pw:2(2) AC:7 Xp:1xcxc*There is a staircase up here.xc,You see here 7 gold pieces.xc>)Pick an object.xc|xc'|(floor of a roomxcxc**a human corpsexc xcA W $:14 HP:15(15) Pw:2(2) AC:7 Xp:1$ - 7 gold pieces.@xcÄ <@xc.@xcQ .@xc"#.@##xc .@##xc###@#xc@#xc#@#xc #@#xcC#@#xc#@#xc#@#xcgr#@#xcC#@#xc!#@+xcT NThe door opens.---...-...|...|ycF-|.#@|.$.>-.--ycmK*--@+-ycm\5-----...........@ycH .@ycX7You see here 7 gold pieces.--More--ycPYou feel your magical energy drain away. Pw:1yc yc ; $:21$ - 7 gold pieces.@yc^@yc"f.@yc8.!#@#>yce#.@#ycl2#@....#..ycs] #@##. yc#@#. yc #@#$ yc2-.#@#... yc& H-.#@.......--- ycy<Q-|.#@|........---+ ycO Pw:2-.@||.-- ycK .@ yc.@ yc .@ yc (You see here 4 gold pieces.ycz yc; $:25$ - 4 gold pieces.@yc?* Coins $ - 25 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +2 arrows (in quiver) d - 32 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane Scrolls i - a scroll labeled TEMOV(end) yc:--------------|....#|........##########-...|######.........-----------#|....###|...@........%.<....##+^.>||........|.........|##--.--|........|.........|-----+--------.-----yc    ----- ----------  |....# |........|  ##########-...|######.........|  -----------# |....### |....@...|  ....%.<....## +^.>| |........|  |.........|## --.-- |........|  |.........| -----+----  -----.-----   yc         .@ycoYou feel that monsters no longer have difficulty pinpointing your location. --More--ycw You were wearing an uncursed +2 cloak of displacement. AC:10 Xp:1ycFL @What do you want to wield? [- abcd or ?*] ycG Miscellaneous - - your bare hands Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +2 arrows (in quiver) d - 32 +0 arrows(end) $yc0+---------------|....#|........|##########-...|######.........|-----------#|....###|....@...|....%.<....##+^.>||........|$yc(c - 50 +2 arrows (wielded).&yc3:What do you want to read? [i or ?*] &ycӸ )i - a scroll labeled TEMOV.--More--'yc* 'yc8 BAs you read the scroll, it disappears.--More--(yc3Your 50 arrows glow blue for a moment.*yc}  Coins $ - 25 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow c - 50 +3 arrows (wielded) d - 32 +0 arrows Armor e - an uncursed +2 cloak of displacement h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) ,yc$ ---------------|....#|........|##########-...|######.........|-----------#|....###|....@...|....%.<....##+^.>||........||.........|##--.--|........||.........|-----+---------.-----.yc[f3What do you want to wield? [- abcd or ?*] .yca  Miscellaneous - - your bare hands Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow c - 50 +3 arrows (wielded) d - 32 +0 arrows(end) 0yc 0+---------------|....#|........|##########-...|######.........|-----------#|....###|....@...|....%.<....##+^.>||........|0yc +b - a +1 bow (weapon in hand).1yc ;What do you want to wear? [eh or ?*] 2yc2yc]You feel that monsters have difficulty pinpointing your location.--More--3yc/\You are now wearing a cloak of displacement. AC:7 Xp:14yc Coins $ - 25 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 32 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) 5ycs---------------|....#|........|##########-...|######.........|-----------#|....###|....@...|....%.<....##+^.>||........||.........|##--.--|........||.........|-----+---------.-----6yc .@7ycS .@8yc:G"The door opens.|:ycs%.@#;yc/#|@#ycR/#@###.|@yc.)#@#.|AycQL#-@-$.............|---------Byca?----+-.+....@|...Cyc@.Cyc)You see here 2 gold pieces.Dyc!Dyc "< $:27$ - 2 gold pieces.@EycC@.Eyc7 @.Fycp@.Gyc @.Gyc The door resists!IycIycThe door resists!Jyc JycZ The door opens.-Lyc##@.LycHo @-Myc ###@#Nyc{##@#Oyc#@#Oyc##@##Pyc@#RycEC#@#Syc#@#Syc #@##Tyc:) #@Uyc% @#Vyc@#Wyc@#Wyc @#Xyc1##@#Xyc(@#Yyc[ ##@#Zyc %##@##[yc #@#]ycJ@#]yc\ #@^yc3#@#_yc  ##@`yc #@#ayc#@#bycj@#ryct|#@Zryc|'The kobold zombie misses!syc6 TYou begin bashing monsters with your bow.--More--uyc)You miss the kobold zombie.uycEThe kobold zombie hits! HP:13vyc;You have no ammunition readied.--More--wycQ :What do you want to throw? [$abcd or ?*] yycr Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 32 +0 arrows(end) zyca[+---------------|....#|........|##########-...|######.........|-----------#|....###|........|....%.<....##+^.>||........|You ready: d - 32 +0 arrows.--More--{yc$In what direction? |ycs'You shoot 2 arrows.|ycsNThe 1st arrow hits the kobold zombie.--More--}ycG /You destroy the kobold zombie!#}ycG fWelcome to experience level 2.) HP:17(19) Pw:6(6) Xp:2}ycG yc0 #@ycY &You see here a +0 arrow.yc$ 9d - a +0 arrow (in quiver).@ycA#@ycC #@ycȆ#@yc#@)yc#@ycGBYou see here a +0 arrow. HP:18ycXycX+d - a +0 arrow (in quiver).@yc3@@#You hear water falling on coins.yc @#yc؈@#ycVC@#yci@#yc @.ycz6 @.yc @.ycN@.ycX' HP:19@-ycX@######@#yc1 #@yc3 #@yc: #@yc ###@##yc#@#yc#@#yc4#@##ycQ#@#yc #@###yclAQ#-------#@.......|#..||yc#@.yc:r#@#.ycn 2#@.....|--ycF-#@|........----yc&.@|.--yc .@ycF.@.ycF .@ycb#@.yc#@.yc ##@#yc[@#ycO @#yc@#yc5j#@#ycI##@#yc #@#ycf `@#yc :With great effort you move the boulder.`@#yc; `@#ycN1 `@#yc `@#yc"G#`@#yc7You try to move the boulder, but in vain.ycu#@#yc#@#yc)##@##ycT#@#yc #@#yc#@#yc##@#ycs #@#yc/|#@#ycC ##@#yc<|#|....#@---#yc! #@##yc##@#ycN#@#yc##@#yc#@#yc #@#yca#@#yc|.#@#yc@ .@#yc]4----....|@#.-yc-@.[zc Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 32 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) `zc --.---------------.|###|....#|........|@.####################-...|######.........|.-##-----------#|....###|........|####....%.<....###+^.>||........|#|.........|###--.--|........|#|.........|##-----|----#-----.-----#########################`########--------###zcr .@.zc. Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 32 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane(end) zc!--..---------------@|###|....#|........|..####################-...|######.........|.-##-----------#|....###|........|####....%.<....###+^.>||........|#|.........|###--.--|........|#|.........|##-----|----#-----.-----#########################`########--------###zc.D .@zcC .@###zc.@#zc##@##zc #@zcWO#@##zc #@#zc#@#zcm#@+zckThe door opens.|.|.%|..|...|...|-----zcpj#-@-..........|....|....----zc9Pick an object.zc\ zc )floor of a roomzcwzc*a food rationzcJ zcB------|+....@|..|zce .@zc )You see here a food ration.zcq0j - a food ration.@zc5@.zc@.zc@.zc@.zc0@.zc@.zc6The door opens.-zc #@.zc0#@-zc #@#zc##@#zcx#@#zc<r@#zc%You miss the giant rat.zcBThe giant rat bites! HP:16zc/ *In what direction? zczc5The arrow misses the giant rat.zc2BThe giant rat bites! HP:14zc`*In what direction? zclY 'You shoot 2 arrows.zc~Y LThe 1st arrow misses the giant rat.--More--zcv 1The 2nd arrow misses the giant rat.zc BThe giant rat bites! HP:13zc{*In what direction? zc'You shoot 2 arrows.zcLThe 1st arrow misses the giant rat.--More--zc1The 2nd arrow misses the giant rat.zcBThe giant rat bites! HP:12zc*In what direction? zcu'You shoot 2 arrows.zcLThe 1st arrow misses the giant rat.--More--zc# /The 2nd arrow hits the giant rat.zc8 BThe giant rat bites! HP:10zc*In what direction? zcpO 'You shoot 2 arrows.zcO JThe 1st arrow hits the giant rat!--More--zc&You kill the giant rat!)zcDzc%#@#zc 'You see here 6 +0 arrows.zcBzcBHd - 6 +0 arrows (in quiver). HP:11@zcT-.---- ...............)@#zc y---|..|.... |...... |........@ |...{....# ---------zc &You see here a +0 arrow.zctU zcU +d - a +0 arrow (in quiver).@zc:.|@#.|-zc4--.|@.-zc@.zc < .@.zcG@.zc@.zc@.zc & HP:12@.zc#@.zc{@.zc( " HP:13zca #@zcS .@zc:..@A trap door opens up under you!zc--More--zcv----------- |.......... |>........| |..@....... |.....x...| -----------zcwBlack the Tenderfoot St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7 Neutral Dlvl:3 $:27 HP:13(19) Pw:6(6) AC:7 Xp:2zc$xzcR.@x.zcIn what direction? zc? )zc[ .zc 0The arrow misses the grid bug.x)zc )In what direction? zc0 zc? zcl ^The arrow misses the grid bug.The grid bug bites!--More--zc8You get zapped! HP:12zc)In what direction? zc;; zcM; 2The arrow misses the grid bug.zc|; $The grid bug bites!zc`( .Unknown command ' '.zc,  Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 27 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration(end) zc  zc)In what direction? zc:&You shoot 2 arrows.zc:IThe 1st arrow misses the grid bug.--More--zcbThe 2nd arrow misses the grid bug.The grid bug bites!--More--zc8You get zapped! HP:11zcT)In what direction? zc0dzc?dzcdThe arrow hits the grid bug.The grid bug bites!You get zapped! HP:10zc )In what direction? zczczcͻ+The arrow misses the grid bug.zcFThe grid bug just misses! HP:11zcP)In what direction? zcd&You shoot 2 arrows.zcdIThe 1st arrow misses the grid bug.--More--zc( bThe 2nd arrow misses the grid bug.The grid bug bites!--More--zc 8You get zapped! HP:10zc )In what direction? zc?9zcO9zcV9)The arrow hits the grid bug.zc^9$The grid bug bites!zc9TYou get zapped! HP:9(19) Pw:6(6) AC:7 Xp:2zc^ )In what direction? zcۍ&You shoot 2 arrows.zcGThe 1st arrow hits the grid bug!--More--zcݲ1You kill the grid bug!)).).).)zc )zcβ.@zc&You see here 8 +0 arrows.zc  zcC+d - 8 +0 arrows (in quiver).@zcF.@zcF%You see here a +0 arrow.zcz zc=z*d - a +0 arrow (in quiver).@zcO .@zcr.@zc1 .@zc.@zc XYou see here a +0 arrow. HP:10(19) Pw:6(6) AC:7 Xp:2zcY zci +d - a +0 arrow (in quiver).@zce @.zc# Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 28 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration(end) zczcS @.zc#@.zcuO $ HP:11zc  Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 28 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration(end) zc)zcS $ HP:12zcO  Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 28 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration(end) zc){cu$ HP:13{cf$ HP:14 {c$ HP:15 {co .@ {c=.@## {cS .@ {c#@# {c5#@#{c #@##{c#@##{c& #@#{cT#@#{c*  HP:16#@+{c` The door resists!{c} {c The door resists!{c {co nThe door opens.|..|....|......|-.....?.|--------{c [----.--.............|.#@-{c2--|.|.|-@{cP.@{cT .@{c.@{cj$ .@{c .@{c7You see here a scroll labeled ELBIB YLOH.{c$v{c5vLk - a scroll labeled ELBIB YLOH. HP:17@{cr @.{cF Coins $ - 27 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 28 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration Scrolls k - a scroll labeled ELBIB YLOH(end) {cU ----.--......|......|......|{c4w pYou feel that monsters no longer have difficulty pinpointing your location. --More-- {c# x You were wearing an uncursed +2 cloak of displacement. AC:10 Xp:2!{c~AWhat do you want to wield? [- abcd or ?*] "{c  Miscellaneous - - your bare hands Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 28 +0 arrows (in quiver)(end) +{c {Never mind.,{c: ;What do you want to read? [k or ?*] -{cT.k - a scroll labeled ELBIB YLOH.--More--.{cI;.{cZ;You read the scroll.The scroll erupts in a tower of flame!/|\- -\|.{cb;/.{cB HP:14....@....6{c@6@.7{cl@.8{cYB.What do you want to wear? [eh or ?*] 9{c+9{c#,^You feel that monsters have difficulty pinpointing your location.--More--9{c ]You are now wearing a cloak of displacement. AC:7 Xp:2:{c@.;{cݮ#@.<{cz#@.<{c ###@#={cF2 HP:15@#?{c] #@#@{cm#@#A{c`@#A{c DWith great effort you move the boulder.`@##B{cWEYou try to move the boulder, but in vain.B{c\##@C{c@ #@#D{cV#@#D{c #@#E{c##@#E{ca ##@#G{c= HP:16##@#H{c~@##I{cLS#@#I{cW ##@#J{c@ @##K{c ##@#L{c]#+@#N{c The door resists!O{c O{c3FThe door opens.-----..(....-.O{c%c-----.....+.......|@..........#------+----P{cr Pick an object.Q{c Q{c 0dark part of a roomR{c9R{c89'unexploredR{c`$ R{c$ ,floor of a roomS{cvS{c,floor of a roomS{c S{c $a towelT{cv U{c5-.|#@-U{c 6 HP:17-|-@V{c0@.V{cU@.W{c.@W{c5"You see here a towel.X{c& X{cNl - a towel.@X{c& .@Y{c.@Y{c~.@Y{c].@Z{c.@Z{c .@[{c.Z!This door is locked.\{ca.This door is locked.]{c )In what direction? ^{cٲ ^{c 2WHAMMM!!! HP:18_{c9)In what direction? _{c _{cŘWHAMMM!!!`{cE)In what direction? `{c̿ `{cۿWHAMMM!!!a{cR)In what direction? a{cs a{c6As you kick the door, it crashes open!.b{cN .@#c{cB.@#c{c9* #@##d{cJ#@##e{c##@##f{c##@#f{c, ##@#g{c; HP:19##@##g{cr #@+h{cl !This door is locked.j{cc )In what direction? k{c! k{c0WHAMMM!!!l{cs=)In what direction? l{c l{cWHAMMM!!!m{c#)In what direction? m{cB m{cqBiAs you kick the door, it crashes open!-----...(.|.>.|.||n{cT-#@|.!........|----o{cW5/.@||.|.--o{c` Pick an object.p{cp{c&floor of a roomp{c{mp{cm#a large boxr{cF` r{cd`%floor of a roomr{cq6+a potions{c^_s{c_/floor of a roomt{c5floor of a roomu{cY u{c! .@v{cA .@v{cS1You see here an effervescent potion.w{c w{c*m - an effervescent potion.@w{c֝ @.{ci( @.{c}( &You see here a large box.{cK # {cW5loot{c DThere is a large box here, loot it? [ynq] (q) {cO 4Hmmm, it turns out to be locked.{c>5(@{cIn what direction? {cTHUD!{c+You hear a muffled shatter.{cJ)In what direction? {cTHUD!{cM7You break open the lock!--More--{cT3You hear the chime of a cash register.{cG @>{c -You see here a broken large box.{c# {c ;loot{cW KThere is a broken large box here, loot it? [ynq] (q) {cU{c{1You carefully open the large box...--More--{cNe Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) {c+#######------######...@.|##|..>.||....||....||....|------ Contents of the large box:  90 gold pieces a scroll labeled ASHPD SODALG 2 green gems a violet gem--More--{c3 ##------##...@.| Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + done(end) {c% $+#######------######...@.|##|..>.||....||....||....|------ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Scrolls d - Gems/Stones  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) {c +{c######------######...@.|##|..>.||....||....||....|------ Take out what?  Coins $ - 90 gold pieces Scrolls a - a scroll labeled ASHPD SODALG Gems/Stones b - 2 green gems c - a violet gem(end) {c+{c +{cD##------##...@.|#|..>.||....||....||....|{c[W $:117 HP:19(19) Pw:6(6) AC:7 Xp:2$ - 90 gold pieces.{c3n - a scroll labeled ASHPD SODALG.{cz (@{cQ >@{c; oYou feel that monsters no longer have difficulty pinpointing your location. --More--{cO w You were wearing an uncursed +2 cloak of displacement. AC:10 Xp:2{cO :What do you want to read? [n or ?*] {cu0n - a scroll labeled ASHPD SODALG.--More--{cS {c(S4As you read the scroll, it disappears.--More--{c z------...(.||..>.||..@.||....||....|------{cf Black the Tenderfoot St:17 Dx:11 Co:13 In:13 Wi:14 Ch:7 Neutral Dlvl:3 $:117 HP:19(19) Pw:6(6) AC:10 Xp:2Who was that Maud person anyway?{c1 ;What do you want to wear? [eh or ?*] {cu{cv]You feel that monsters have difficulty pinpointing your location.--More--{c\You are now wearing a cloak of displacement. AC:7 Xp:2{c@.{cP1-------.......@.{ct$ ##@.#{c$ KYou are beginning to feel hungry. Hungry{c##@.{cg.What do you want to eat? [fgj or ?*] {c  Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane j - a food ration(end) {c S+##------{c4 TThis food really hits the spot!--More--{c /You finish eating the food ration.{c ##@##{c~#@#{c##@#{c ##@{c (#@#{cK #@#{c#@#{cژ#@#{cd#@#{c #@#{c#@##{c@##{c$ #@{c##@#{c, ##@##{cQ +@#{cN5The door resists!{c {cE7The door opens.....|{c _-----........e|....-@-#{cmK||..-....@..------|---{cPick an object.{c:{cd,floor of a room{cr- {c-%floor of a room{c{c&gas spore{c* {c6@.{cۘ@.{cR@.{c&@.e.{cfT@.{cIn what direction? {c ).).).){c/.).).{cw,The arrow misses the gas spore.{c)In what direction? {c5 .You shoot 2 arrows.){cD .).).).).).{cL DThe 1st arrow misses the gas spore.).).).).).){cS .--More--{c3> .The 2nd arrow hits the gas spore.{ce )In what direction? {c\=You shoot 2 arrows.).).).).).){c\e.The 1st arrow misses the gas spore.).).).).).).--More--{cWr 0The 2nd arrow misses the gas spore.{c )In what direction? {c .You shoot 2 arrows.){c0.).).).).).{c8DThe 1st arrow misses the gas spore.).).).).).){c?.--More--{c0The 2nd arrow misses the gas spore.{c[r )In what direction? {c).).).).){c .).{c,The arrow misses the gas spore.{c)In what direction? {cp .You shoot 2 arrows.){c J.).).).).).The 1st arrow hits the gas spore.{c --More--{cpYou kill the gas spore!)/|\- -\|/{c;....)....).).).).).).){c ){c.@{c.@{cO .@{c.@{c8 .@{c.@{c .@{c= &You see here 8 +0 arrows.{cU {ce+d - 8 +0 arrows (in quiver).@{c .@{c %You see here a +0 arrow.{c 5 {c5*d - a +0 arrow (in quiver).@{ce.@{cs @.{c @.{cw@.{cب@.....{cq#@.#{cbX@-{c7(#@##{c` #@{cD#@##You hear someone cursing shoplifters.{c,##@{c] #@#{c, #@#{c #@##.{cSQ#@.##............. -------{c p -----------# |........@ |>.....| |..... |..--{c{2.@..|--{c.@##{cq.@{c#@#{cW #@#{cϔ#@##{cl#@##{c#M|#....|@#-.......|--------{c}C(|..#@#{cz 2|......#@{cU----.--.............|.#@-{cq 2--|.|.|-@{c@.{c@.{cw@.{c5$ @.{c#@.{cܹ#@.{c\ ###@#{c @#{c!-#@{c5#@{cX@#{c #@{c @#{cQ@#{c @#{cid@|{c#e @.|cu@.|cQ .@|c~.@|cj .@|c.@#|c.@#|c 8 #@##|c'#@##|c #@##|cF\#@##|c7#@|cm##@|c###@|c4 @#|cX #@# |c##@# |c> ##@# |c #####@` |cr 9With great effort you move the boulder.#@` |cn #@` |c 6You try to move the boulder, but in vain.|ct` |cs@#|c@#|c@#|c @# |co@# |cF@# |cv @#!|c=@#!|cL@#"|c{@#"|c #@#|c$ #@#|c .@$|cu.@$|c= .@$|c> @You see here a broken large box containing 2 items.%|c)(@&|c' +&|c'$You find a hidden door.&|c '|c8"The door opens.-(|c.@(|c~.@#)|c,-@o)|c $You kill the goblin!%*|c #@#*|c(h Things that are here: a goblin corpse a crude dagger--More--,|cv/,|c %@#-|c=o#@#.|cx!#@#....----.|czx #@##/|c- -----....|......|........|#...........@........|-------0|cFN------.............|.#@-1|c!---|.|.|.@1|c1 .@2|c.@2|c .@3|cy#.@3|c .@.4|cS.@#4|c?.@#5|cz W#@##.......|.--6|c&#@#`#|7|c,###@|7|cKM#-@-:|.|||$.---8|c #--.-.@:9|ce6 Pick an object.9|c*gecko;|c<|cq0You miss the gecko.--More--=|cGThe gecko strikes at your displaced image and misses you!>|c3# *In what direction? ?|cY?|cm?|cu)The arrow misses the gecko.?|c>The gecko bites! HP:17@|c,*In what direction? A|c8'You shoot 2 arrows.A|cIHThe 1st arrow misses the gecko.--More--B|cϻ-The 2nd arrow misses the gecko.C|c *In what direction? C|cW 'You shoot 2 arrows.C|cg HThe 1st arrow misses the gecko.--More--D|c1 +The 2nd arrow hits the gecko!F|c*In what direction? F|c$F|c3F|c}AYou kill the gecko! HP:18)G|c0*.@.G|c0'You see here 4 +0 arrows.H|ciH|ciLd - 4 +0 arrows (in quiver).@d--More--J|cc 3You hear someone cursing shoplifters.L|c -.@d.M|cIn what direction? N|c+)N|c+.N|cJ,/You kill the jackal!d)O|c##.d.@P|cIn what direction? P|c P|c 2The arrow misses the jackal.P|c ?The jackal bites! HP:17Q|c~ *In what direction? R|cEd'You shoot 2 arrows.R|cUdIThe 1st arrow misses the jackal.--More--S|co,The 2nd arrow hits the jackal!S|c p/You kill the jackal!)T|c .@T|c  There is a grave here.  Things that are here: a +0 arrow a jackal corpse--More--U|c|-------------############`|...........|##------|...........|Something is engraved here on the headstone.--More--W|c,8You read: "Dead and loving every moment!".Z|c#, Pick up what?  Weapons a - a +0 arrow Comestibles b - a jackal corpse(end) [|cS+[|ch-------------############`|...........|##------|...........|##...(.||...........|#|..>.-#%#####|............[|c+d - a +0 arrow (in quiver).@\|c޿@%\|ce Things that are here: 3 +0 arrows a jackal corpse--More--]|c9D-------------]|cm,  Pick up what?  Weapons a - 3 +0 arrows Comestibles b - a jackal corpse(end) ^|c@`+^|c-------------############`|...........|##------|...........|##...(.||...........|#|..>.-#%#####|............^|cHd - 3 +0 arrows (in quiver). HP:18@_|cv%@_|c [|..[.|@...........|...|----_|cÝ +There is a staircase up here._|c՝ -You see here 4 gold pieces.`|c4`|c4= $:121$ - 4 gold pieces.@a|cg`3.<@$-a|cP ...@#.-b|cԝ ...@#.-c|cz @|..#@#.-c|c+{ Z------...........|.##@..--d|coBR---........|.#@|.-e|cR HP:19-.|.|.@-f|c9\@.Something is engraved here on the headstone.--More--g|cCYou read: "Ever notice that live is evil backwards?".k|c |@l|c .@m|c+...@m|c+*You see here 11 gold pieces.m|c m|c ?  $:132$ - 11 gold pieces.@n|c    -------------  ------------ ############` |...........|  |...........########------ |...........|  |..........| ######...(.| |...........|  #-........... #|..>.-#%#####|............  #-------|---- ##|....| #............|  ### # ## |....| -------.-----  ##### # ######### |....| # --------# ####### ------ # ........## # ### .......| # n|c  ##`# ........# ------.-- ---.- -.---.------ .......|# |.......| -...| |..........| --------# |.......| |.%.| |..........|  # |.......| |..%| |.|......[.|  ## |.......| |.<..####........@..|  ####-.......| ----- |..........|  --------- ------------  @.o|c'@.o|c'+You see here a leather armor.r|c,@[v|c3@.v|c @.w|c7#@.x|c` .@y|c .@y|c .@y|cf .@z|c, @.z|c, +You see here a leather armor.{|c>{|c>$o - a leather armor.@{|c9 @.||cט@.||cO 8@.You hear someone cursing shoplifters.}|c_@.}|c #@.~|c ##@#|cO ##@#|c| @##|c H---!!|!!!|!!!..|#@#|c:---|!!|!|!|.#@|c- )|@.-@-#|c? E"Hello, black! Welcome to Gorlowka's liquor emporium!"|c:,@.||---|c.-#%#####|............|!!!!|---|----##|....|#............||@@..|###|....|-------.------|----##########|....|###########------###########`##.-----.--.---.------..|-...||..........|..||.%.||..........|..||..%||.|........|..||.<..####...........|..|-----|..........||cy -You drop an effervescent potion.|c |c*m - an effervescent potion.@|cV  |c @.|c OYou see here a dark potion (for sale, 400 zorkmids).@..|ck!@|cN.@|c 3What do you want to drop? [$a-hlmo or ?*] |cy Coins $ - 132 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 25 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape o - a leather armor Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane Potions m - an effervescent potion Tools l - a towel(end) |cdS+---------------------############`|...........|------........########------|...........||!!!!|.......|######...(.||...........||!!!!|........#|..>.-#%#####|............|@!!!|---|----##|....|#............||...@|###|....|-------.------|----##########|....|###########------###########`##.-----.--.---.------..|-...||..........|..||.%.||..........|..||..%||.|........|..||.<..####...........|..|-----|..........||cS.You drop an effervescent potion.--More--|c kGorlowka offers 150 gold pieces for your effervescent potion. Sell it? [yn aq] (y) |cW|cT=*m - an effervescent potion.@|ca @.|cg!@@.|c !@|cD @.|cA @!@.|cNw .@|c""!@|@|c @#|cq.@#|cK #@|ci\ #@|c}7 #@|cͻ #@|c_= .@|cG@.|c~?@.|c @.|c'!##@.|ck @.|cV\#@#|c5#@#|ck@#|cv@#|c @#|c#@#|c #@#|c` !##@#|cO #@#|c#@#|c @#|c +|c%You find a hidden door.|c4|c\The door resists!|c% |cU& &The door opens.||c@#|c@||chB@.|c!@.|c @#|c@####|c$h Things that are here: a goblin corpse a crude dagger--More--|cC-------------|c=s @%|c4@#|c( @-|cO .@|c6.What do you want to drink? [m or ?*] |c>9)m - an effervescent potion.--More--|c݋ |c9 In:14 You feel smart!|c6V@.|c@ %You descend the stairs.--More--|c 3G--.@.-..|cBlack the Tenderfoot St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:4 $:132 HP:19(19) Pw:6(6) AC:7 Xp:2|c|cXIn what direction? |cW&You shoot 2 arrows.|cWFThe 1st arrow misses the gnome.--More--|cD *The 2nd arrow hits the gnome.|cm ;You kill the gnome!)--More--|cL Welcome to experience level 3.Black the Lookout  HP:26(26) Pw:9(9) Xp:3|c8---.@-<  |c%You see here a +0 arrow.|c9 |c : *d - a +0 arrow (in quiver).@|c, #-.@.-|cq(-.@. - )|c'You are hit by a dagger..)|c% HP:23@|cVa  )@..|cO.@.  |c2O#You see here a dagger.|c:O(You hear crashing rock.|cAL $-h@) .|c~oIn what direction? |c( |c) >The arrow misses the dwarf.--More--|cnw >Suddenly, the hobbit disappears out of sight.^|cw KThe dwarf hits! HP:21--More--|c\$You hear crashing rock.|c |cYou hit the dwarf.|c>The dwarf jumps into a trap door!)^|c#-.@.G|c4You see here a +0 arrow.--More--|cɇ FThe gnome strikes at your displaced image and misses you!|cy)In what direction? |c |c |c (The arrow misses the gnome.|cv )In what direction? |c|c|c7The arrow misses the gnome.--More--|c bThe gnome strikes at your displaced image and misses you! HP:22|c0)In what direction? |cz&You shoot 2 arrows.|c)zFThe 1st arrow misses the gnome.--More--|c5,The 2nd arrow misses the gnome.|c)In what direction? |cz |cz |c#{ &The arrow hits the gnome.|c7=)In what direction? |cB |c(The arrow misses the gnome.|c8The gnome jumps into a trap door!)^|c |c*d - a +0 arrow (in quiver).@|cn+.. .@..-|cϯ&You see here 5 +0 arrows.|c: |cP+d - 5 +0 arrows (in quiver).@|cf*. .@..|c_8--..@ ..  |cuiK HP:23. .@. . |cS(+ . .@. .|cr /---@ .. |c5..@ ...|c-. .@. . |cb&..@. . |c&||@. | |c +---@. |c'> .@..|cΙ H HP:24-@.. |c .@ h..|c.$ .@--.|cLdIn what direction? |c &You shoot 2 arrows.|c FThe 1st arrow misses the dwarf.--More--|cL\*The 2nd arrow hits the dwarf.|c@&.)h@..|cIn what direction? |c &You shoot 2 arrows.|c DThe 1st arrow hits the dwarf!--More--|c,The 2nd arrow misses the dwarf.|c_k)In what direction? |cU|cp|cx&The arrow hits the dwarf.|c)In what direction? |cPr|cfr|crfThe arrow misses the dwarf.The dwarf swings his pick-axe.--More--|c58The dwarf hits! HP:17}ct- .).@..}c|In what direction? }c .You shoot 2 arrows.)}c ?.The 1st arrow hits it.You kill it!}c )}c $ HP:18.}c.. %@.  }cm @.  }cm,There are several objects here.}cߡ  Things that are here: a dwarf corpse a hooded cloak a pair of hard shoes a pick-axe 12 gold pieces a blue gem 14 rocks 2 +0 arrows--More--}c# -------| -- -------|.. ) --)@. ^--- < --. -- }c\ Pick up what?  Coins $ - 12 gold pieces Weapons a - 2 +0 arrows Armor b - a pair of hard shoes c - a hooded cloak Comestibles d - a dwarf corpse Tools e - a pick-axe Gems/Stones f - a blue gem g - 14 rocks(end) }c +}cW+ }c+ }cY 5-------| -- -------|.. ) --)@. ^--- < --. --  }cz h $:144$ - 12 gold pieces.d - 2 +0 arrows (in quiver). }c "p - a pick-axe.@ }c .Unknown command ' '. }c>-# @%   }c~&You see here 2 +0 arrows.}cJ }cJ+d - 2 +0 arrows (in quiver).@}c: '#@ #}cj#@#}c`@##}cGX. HP:19##@}c@##}c| ##@}ce @##}c O 2What do you want to throw? [$abcd or ?*] }cwNever mind.}ci!#@G}ci8The gnome hits! HP:18}cS )In what direction? }cA &You shoot 2 arrows.}cY FThe 1st arrow misses the gnome.--More--}co *The 2nd arrow hits the gnome.}c& )In what direction? }ce&You shoot 2 arrows.}c|DThe 1st arrow hits the gnome!--More--}c*#You kill the gnome!*)}c+**}c\!#@#}c\` Things that are here: a green gem a +0 arrow--More--}c Q-------##| -- -------}cZ Pick up what?  Weapons a - a +0 arrow Gems/Stones b - a green gem(end) }c=!+}ci -------##| -- -------#| ) --#% ^--- < -- -- }c *d - a +0 arrow (in quiver).@}cV C HP:19*-@-#.- }c#-@...!}cܖ#@..."}cH/- .@. ) #}c(..@. . #}c Pick an object.#}c'K #}cOK $a +0 arrow$}c  %}cq' .@--.%}cr&You see here a +0 arrow.%}c %}c +d - a +0 arrow (in quiver).@&}cA58. .@. - '}c---...@ .. (}c7J HP:20---@. (}c) (-.@ .)}c..@ ...*}cd/- .@. . *}c/. .@. . +}c ' .@..-,}c%. .@. --}cr-..@. -}c"> (..@. - .}c> I HP:21..-@. /}c\5..-.@..  3}c4|..-@..  4}c9,-..@. 5}c..@.5}ct *...@. 6}c=4.--.@ .  9}c&|.@. - :}c*---@. :}cv @ HP:22...@ .;}c@$#. .@. -<}c ||@. -=}cE*---@. >}c.@..>}c%> % .@---@}cr#.. @..@}c3$  .@. .A}cN .@..A}c C HP:23 - .@..B}cx )- .@. .C}c2). .@. -D}cm)| .@| -E}c(---@. F}cVO..@..F}c, .. .@..-G}cz * . .@ -H}cO- ...@.-H}c @ HP:24. .@..I}cZ`' . @...I}cߪ'..@ .J}c& .@...K}c),  . @....L}c#& .@..L}c( /. .@. - M}ci/. -@. - N}c{,....@ -. O}c I HP:25-.@. P}c-- -@. . R}c#-. .@ --S}c-e$- .@. .S}c -.@. .T}cg ..@. .U}cR'-.@. . V}c# ----@. W}cՋ$-..@ ...W}c L HP:26. .@. . Y}c%.*@. . Z}cq%..@. . Z}cr<There are several objects here.@--More--[}c8gA trap door in the ceiling opens and a rock falls on your head! HP:18^}c7e Pick up what?  Comestibles a - a fortune cookie b - a dwarf corpse c - 2 gnome corpses Gems/Stones d - 2 orange gems e - a rock f - 11 rocks(end) `}c +b}cc -------##| -- -------#| ) --#% ^--- < -- -- b}cy #q - a fortune cookie.@c}c/-.-@* d}c+---@.  d}c -.|@ -.e}c a $ .@...f}c`, -.|@ |.-g}cB HP:19 .@|.|h}c $ .@-.|i}c#> # .@..|j}cS # .@.--k}cI ( |.|@|.|m}c2,+-.@. m}c| # .@.n}cF$ .@|.|o}c# .@|.|o}cW C HP:20 .@|.-p}cwO # .@|..q}c= ( .-@|..|r}ci@.|s}c## .@---t}cv @.-v}c^|  HP:21.@.   .@. v}cs8.@..  x}c#(.@. x}c1 '.@. y}cS '..@. z}cֲ-.@..- z}ckK ). .@. -{}cC HP:22 . .@..|}cR5#. .@..|}c ) .@--.}}ck . .-@.--.~}c, - ..@.-..}c. .-@....}c. . .@ ...}cK/- -@. . }c3 -. |@ |..}c\G HP:23 .@---}c*v#..@|-}c*... @. ..}c3  .. @.---}c% ..@.-}c_ & . .@.-}c& . .@.-}c]& - .@.-}c& - .@..}c,,F HP:24 - .@-.}cr .@---}cK % -.@.-}c( & - .@.-}c $- .@..}cR$- .@..}c .@---}c| % ..@--}car X-- @^ .-You find a teleportation trap.}c p HP:25....@....- ^  -}c 7.-- @. .. }c0- - .@* .}cbX%- .@| }cX$You see here 11 rocks.}cbi.@*.}c'..@.. }c 9.-:@..  }c FThe newt strikes at your displaced image and misses you!}cm<..|.@.. }cmFThe newt strikes at your displaced image and misses you!}cѐ}cYou hit the newt.}c=The newt bites! HP:23}cj*In what direction? }c؃}c, >a - a +1 dagger (weapon in hand).--More--}c;b - a +1 bow (alternate weapon; not wielded).}c*VThe newt bites! HP:22  HP:23}c'}c'%You kill the newt!.}c2 .@...}c( ...@. }c -.-@. }c;b - a +1 bow (weapon in hand).--More--}c >a - a +1 dagger (alternate weapon; not wielded).}c$4..:@. }c_7You begin bashing monsters with your bow.}cw$You hit the gecko.}ch La - a +1 dagger (weapon in hand).--More--}c> Jb - a +1 bow (alternate weapon; not wielded).--More--}c, GThe gecko strikes at your displaced image and misses you!}cS }cT FYou kill the gecko! HP:24%}c:... @.- }c*You see here a gecko corpse.}cp / @. % }c:b - a +1 bow (weapon in hand).--More--}c=a - a +1 dagger (alternate weapon; not wielded).}ca-. .@.}c . .@.}ca#. .@..}c   ..@.}c% ..@..}c P HP:25  ..@.-.}c . ..@.---}c $ ..@-}c $... @. .}c ' . .@. }cD\ . .@.}c& . .@..}c/  ..@.--.}cyS. ..@.|..}cdI HP:26 .@--.}c #..@..}cQ ) .@---}c % ..@..}cQ?& ( .@..}cA`6--- @| .- }cX`'You see here a glass orb.}c ,.(.@..}c' *  .@..|.}c. . .@ ---}c  .@.-}c^* %- .@. .}cW&--@. .}cj.@---}c$@. .}c %. .@. }c ...@. .}c. % .@b .}c2  .. @.|..}cPick an object.}c }c (acid blob}c?}c) .@|..}c' .@---}cz`#..@--}c*b.- @| .-}c8You hear a G sharp squeak in the distance.}cY2...@. }ct9----@. }c#+. .@. -}cڝ +. .@- -}c, --.@.}c@1*|.@| -}c'+|.|@. }c -|.-@. }c6R ,|..@. }c< ,---@. }cԲ#-.@.-}ct+- .@. -}c  $. .@.-}c7$. .@--}c ---@.}cF*..@. -}cv+. .@. .}c$ ,...@. }c[ + |.@- .}c1  .- @|.--}c,p+ ..@---}c..@.}cû*..@. }c ,..@. }c )..@. }cJH*...@. }cҠ" @. . }c  .@. }cP .@.}c  .@..}c .@-.}c,* ..@.-..}c# ..@||}c2, *-@. }cc(..@. .}cJ ). .@. -}cS )---@. }c (-.@- .}cT^.@.-}cv+ - .@- .}c *  .-@---.}crv ) .-@.--.}c=s * .-@.|..}c.K $ -.@..}ce & .@...}cO ( @. | }c>' .@..B}ckTThe bat strikes at your displaced image and misses you!--More--}c 8The bat bites! HP:25}c*In what direction? }cP 'You shoot 2 arrows.}cc DThe 1st arrow hits the bat!--More--}c "You kill the bat!.)}c .}cX ; .. @.-..}c 0  ..B@.|..}c.O In what direction? }c'You shoot 2 arrows.}c$FThe 1st arrow misses the bat.--More--}c+The 2nd arrow misses the bat.}cThe bat bites! HP:21The bat bites! HP:18  HP:19}cd*In what direction? }c}c}c'The arrow misses the bat.}c xThe bat bites! HP:18The bat bites! HP:17~c *In what direction? ~c~c~cFcThe arrow misses the bat.The bat bites! HP:13~c~*In what direction? ~cd 'You shoot 2 arrows.~cd FThe 1st arrow misses the bat.--More--~c +The 2nd arrow misses the bat.~c TThe bat bites! HP:9(26) Pw:9(9) AC:7 Xp:3~c ;The bat bites! HP:6~c0 .)B@..~c)7The bat bites! HP:3~c*In what direction? ~c= 'You shoot 2 arrows.~c= FThe 1st arrow misses the bat.--More--~c, +The 2nd arrow misses the bat.~c, ;The bat bites! HP:2~c, ;The bat bites! HP:1 ~cy#  ~c>pray ~c ray ~cA/?Are you sure you want to pray? [yn] (n) ~c@You begin praying to Venus.--More--~cFYou are surrounded by a shimmering light.--More--~cUThe bat starts to attack you, but pulls back.GB)--More--~c7r JThe bat starts to attack you, but pulls back.--More--~c JThe bat starts to attack you, but pulls back.--More--~c5JThe bat starts to attack you, but pulls back.--More--~cj jYou finish your prayer.You feel that Venus is well-pleased.--More--~c\UYou feel much better. HP:26(26) Pw:9(9) AC:7 Xp:3~c*In what direction? ~c 'You shoot 2 arrows.~c DThe 1st arrow hits the bat.--More--~c You kill the bat!)~c LThe gnome lord swings his crossbow.--More--~ca WThe gnome lord hits! HP:21  HP:22~c^, *In what direction? ~c ~c ~c= =The arrow misses the gnome lord.--More--~c 1The gnome lord swings his crossbow.~c BThe gnome lord hits! HP:18~c' *In what direction? ~cfu~c{u~cu,The arrow hits the gnome lord.~cG *In what direction? ~c 'You shoot 2 arrows.~c" KThe 1st arrow hits the gnome lord.--More--~cv 0The 2nd arrow hits the gnome lord!~cv BYou kill the gnome lord!)--More--!~c\iWelcome to experience level 4. HP:22(30) Pw:18(18) AC:7 Xp:4)"~c4A....@ ..  "~c4 Things that are here: 8 +0 arrows a crossbow 13 crossbow bolts a tripe ration--More--#~c-------##| -- -----------#| --- --#% ^--- < --#~c  Pick up what?  Weapons a - 8 +0 arrows b - 13 crossbow bolts c - a crossbow Comestibles d - a tripe ration(end) %~c'F+&~c~G-------##| -- -----------#| --- --#% ^--- < ---- --- | -- -- |- |-- ----- ---- ----- || &~c,d - 8 +0 arrows (in quiver).@&~c< 7 . )@. .&~c &You see here a +0 arrow.'~ch '~c +d - a +0 arrow (in quiver).@(~c5< .. .@ ..(~cn'You see here 2 +0 arrows.)~cdo)~cxo,d - 2 +0 arrows (in quiver).@*~cR. @. G The gnome zaps a zinc wand!/The magic missile hits you!/*~cRH HP:12  HP:13)@,~c @... @...  ,~c  Things that are here: a crossbow 13 crossbow bolts a tripe ration--More---~cK }-------##| -- -----------#| --- --.~c In what direction? /~cR0You shoot 2 arrows.)/~cRB.The 1st arrow hits it.).--More--/~c $The 2nd arrow hits it./~c You kill it!1~c_`3 )G@..1~cB +  .@---2~c6 % ..@..4~cN+..@. 4~ccIn what direction? 5~c()5~c6.5~c The arrow hits it.6~c*In what direction? 6~c4 )6~cF .6~c <The arrow hits it. HP:147~c~*In what direction? 7~c)7~c.7~cD The arrow misses.G8~c *In what direction? 9~c89~cI9~c;The arrow hits the gnome lord.--More--:~cߕ;The gnome lord zaps a wand of magic missile!-:~c--More--;~c%| *The magic missile hits you!-;~c6| ( HP:11@.<~c 0.)G@. .=~cl - . G@. .>~c$F- . G@. .?~c8- . .@. .@~c@=In what direction? @~c'You shoot 2 arrows.@~c ).@~c)The 1st arrow hits it.)@~c.@~c(The 2nd arrow misses.GB~cR*In what direction? B~c'You shoot 2 arrows.B~c,KThe 1st arrow hits the gnome lord.--More--C~csH)You kill the gnome lord!))C~cH% HP:12)D~c_=8. )@. . D~c=k Things that are here: 3 daggers a wand of magic missile--More--E~cRY-------##| -- -----------E~cK Pick up what?  Weapons a - 3 daggers Wands b - a wand of magic missile(end) E~c +F~c -F~c` +F~c -------##| -- -----------#| --- --#% ^--- < ---- --- | -- -- |- |-- --F~c ,r - a wand of magic missile.@G~c= 8. .@) . G~c= &You see here a +0 arrow.H~cHYH~cWY+d - a +0 arrow (in quiver).@H~c@, =There is nothing here to pick up.I~c7. .@.. J~c| Pick an object.K~c K~cC 'floor of a roomL~c=L~c"="3 daggersL~c M~c( @. . M~cۮ (. )@.  M~c &You see here a +0 arrow.O~c O~cGd - a +0 arrow (in quiver). HP:13@O~cإ5...@. O~c Things that are here: a crossbow 13 crossbow bolts a tripe ration--More--P~c}-------##| -- -----------#| --- --Q~c@, 4 .) @ ..Q~c|, 'You see here 2 +0 arrows.R~c^ R~cn ,d - 2 +0 arrows (in quiver).@S~ciq Coins $ - 144 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 6 +0 arrows (in quiver) Armor e - an uncursed +2 cloak of displacement (being worn) h - a tattered cape o - a leather armor Comestibles f - 4 uncursed cram rations g - a sprig of wolfsbane q - a fortune cookie Wands r - a wand of magic missile Tools l - a towel p - a pick-axe(end) U~c -------- |------- |##| -- ----------- --####| --- -- --###% ^--- < -- --*-- --- | -- -- ------#- |- |-- -- -- --# ---- ----  ----- || -- | -- --| -- ---- | -------- ..) ------ ---| |-@. ) | (|-- |.|. -- ---- |--- ------ -- --------- | --- ^ ---| |---- ------| ---------- Black the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:4 $:144 HP:13(30) Pw:18(18)U~c+  AC:7 Xp:4V~cN2 -. -@ ..|W~cC. -..@..-X~c/ -. .@...Y~c9 --@. Z~c4H HP:14-. .@ ...[~c~/- -@. . \~c &-. .@ ..%]~cK Pick an object.^~cϱ^~c)a human corpse_~co_~cS ) .@...`~c.- .@.. a~c</- .@. . b~c1-@. .. c~cy . .@ ...c~c{ N HP:15. .@. . d~c*} (..@. . e~ciW(..@. . f~cOm/-F-@. g~cPick an object.g~cN g~cs %licheni~cRi~cbv 0 .. .@ -..j~c` /. |@. - k~c= ,--@. l~cM(-.@. . m~cG HP:16..@. . n~cbs..@. .n~cs;A board beneath you squeaks a G sharp loudly.o~c B1..@^ - p~c0 ...-@. q~c..@. -r~cIv...-@. s~c!B7--.|@|.  t~c /--@.. u~cE HP:17-.@| -v~cQ ..@...w~c>' .@...x~c4>' .@..y~c$) |@. - y~c . ..@.-.z~cm* .@.--.{~c&- ..@----|~cmE HP:18.. @.-}~cr(@. .. }~c## .. @..~~crK . ..@.---~cBp % ..@..~cWi& . .@.-~c9) .@---~ce )... @..-~c S HP:19. @. .. ~c8+. .@. .~cr -  . @....~c- . .@. -~cS+  .@---~c9 $. .@.-~c  . .@~c . .@.~caD  HP:20. @. -~c! ..@.~crv  . .@~c#*... @. .-~c- . .@| -~c}'*... @. ..~c*;.- @- ..  ~c 1  .- @....~c1 G HP:21 .@-..~c ) .@---~c% ..@..~ck& . .@..~c) .@---~cv % ..@--~cQ *... @. .-~cE 7... @. .. ~cv G HP:22 .@.~c&& ) .@.-~cu( .@---~c( +.. @-.-~c Pick an object.~c ~c)a +0 arrow~c~c +...@. ~c &You see here a +0 arrow.~c-\~cT\+d - a +0 arrow (in quiver).@~cR=..- @. .. ~c}- - .@- .~c8F HP:23 .@-.~c & - .@||~c' .@---~cà"...@.~c4...@..  ~c />.|@. ~c5/..-@. ~c"..@..~c\ L HP:24...@> ~ch1...@.  ~cdv Pick an object.~c<~c<.floor of a room~c~c:2dark part of a room~cž~cԞ(3 daggers~c+~c4' . .@. ~cq'- . .@. -~c!d+..-@. ~c - . .@- |~cE 5... @. .- ~c=, |.@| -~c = HP:25---@.~c# ..@.~c'm(..@. . ~c}(..@. . ~c̪%. .@. .~c/...@. ~c- . .@. .~c}..--@. ~cQ E HP:26 - .@| ~c .i@..~c2>The homunculus bites! HP:24~cG, b----@..  An arrow shoots out at you!~cW, )You are hit by an arrow.~c_, + HP:22--More--~c^KThe homunculus strikes at your displaced image and misses you!~cR-^.@ ...The homunculus misses!~c1.. .@ ...~cB/. .@. . ~c4:---.@ ..  ~c7F'-)@. . ~c.@. . ~cSAYou see here a +0 arrow. HP:23~cZ ~cZ *d - a +0 arrow (in quiver).@~c'.@. . ~cw'..@. . ~cE' .@i...~cw' .@..~c?The homunculus bites! HP:20~cG 2 .@..~ce.  ..@...~cO HP:21   ..@..~c+r /  ..@.-..~c. ..@....~c- . .@. .~cb * i. .@ .~c4- . i@. .~c%You descend the stairs.--More--~cy4*.i.@....~cBlack the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:5 $:144 HP:21(30) Pw:18(18) AC:7 Xp:4~cE~c\>The homunculus bites! HP:19~c')In what direction? ~c~c~cThe arrow misses the homunculus.The homunculus bites! HP:18G--More--~c -The gnome picks up 2 green gems.~c=9What do you want to zap? [r or ?*] ~cՏ*r - a wand of magic missile.--More--~c)In what direction? ~c\~cφ1You kill the gnome!\\~c&The magic missile hits you!)@ HP:9(30) Pw:18(18) AC:7 Xp:4)--More--~c /You are hit by a dagger.).~c $ HP:8@~cE BThe homunculus misses! HP:9~c 9What do you want to zap? [r or ?*] ~c=0*r - a wand of magic missile.--More--~cG)In what direction? ~cUz /~ckz `You kill the homunculus!)The magic missile bounces!/~cz )~cy8..|@- ). ~c(z%You see here a +0 arrow.~c` ~cs`*d - a +0 arrow (in quiver).@~cd,.@.. ~cv9 -. .@. . ~c9 ` Things that are here: 3 daggers 2 green gems--More--~c=K /~cQr 1  ). @....~cer *There is a staircase up here.~cr <You see here a dagger.)--More--~cG-You are hit by a dart.).~c> HP:7@....~c ~cks - a dagger.@~c 9What do you want to zap? [r or ?*] ~c/m#In what direction? ~c |~c~czVYou kill it! HP:8... ~cmG.B.@<   ~cJ=,What do you want to zap? [r or ?*] ~cp~#In what direction? ~c|~c5You kill the giant bat!||~c,The magic missile hits you!~c * HP:1--More--~cD ]You hear the wailing of the Banshee...!@b..~cq)Pick an object.~c *acid blob~cdX ~c|~@..-@.    ~c~)You see here a brown potion.~cz 1---@! ~clo'What do you want to wear? [*] ~c# Never mind.~cz , .- @.b~c$ :What do you want to write with? [- a-dlrs or ?*] ~c?You write in the dust with your fingertip.--More--c \?What do you want to write in the dust here? cEcolc5 bc ec<rc~ecEtcphc chSomething is written here in the dust.You read: "El4ereth".--More--c= %You see no objects here.cGWhat do you want to write with? [- a-dlrs or ?*] cƼGDo you want to add to the current engraving? [ynq] (y) c LYou add to the writing in the dust with your fingertip.--More-- c=LWhat do you want to add to the writing in the dust here?  caN cHWhat do you want to add to the writing in the dust here?  c %Never mind.cMGWhat do you want to write with? [- a-dlrs or ?*] cGDo you want to add to the current engraving? [ynq] (y) c^You wipe out the message that was written in the dust here.--More--cD 8You write in the dust with your fingertip.--More--c:?What do you want to write in the dust here? c/DEc#z lcu bcheczrcrec^tc% hcS0 cd0iThe acid blob turns to flee..)You are almost hit by an arrow.).c0@cQ..@)c]RDYou see here a brown potion. HP:2c  c "t - a brown potion.@ cm;What do you want to drink? [t or ?*] !c!t - a brown potion.--More--"c}4 "c4>This tastes like slime mold juice.--More--#c0 (Call a brown potion: $cJj$c u%ci%c8c%ca(e%cM 'c\@--@.. b.*c49-. |@ -.h...*c5(The dwarf wields 3 daggers!-c)KR@... . .. ....cw[. @h..The dwarf strikes at your displaced image and misses you!.c)--More--/c%You are hit by an arrow./c* HP:0--More--1cZYou die...Black the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:5 $:144 HP:0(30) Pw:18(18) AC:7 Xp:41c--More--1c IDo you want your possessions identified? [ynq] (n) 3c 0 Coins $ - 144 gold pieces Weapons a - a +1 dagger (alternate weapon; not wielded) b - a +1 bow (weapon in hand) c - 50 +3 arrows d - 8 +0 arrows (in quiver) s - a +0 dagger Armor e - an uncursed +2 cloak of displacement (being worn) h - a cursed +0 cloak of invisibility o - a cursed -1 leather armor Comestibles f - 4 uncursed cram rations g - an uncursed sprig of wolfsbane q - a cursed fortune cookie Wands r - a wand of magic missile (0:1) Tools l - an uncursed towel p - a +0 pick-axe(end) >c  . .. Black the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:5 $:144 HP:0(30) Pw:18(18) AC:7 Xp:4Do you want to see your attributes? [ynq] (n) @cI  Black the Ranger's attributes: Background:  You were a Lookout, a level 4 male human Ranger.  You were neutral, on a mission for Venus  who was opposed by Mercury (lawful) and Mars (chaotic).  You were in the Gnomish Mines, on level 5.  You entered the dungeon 1533 turns ago.  It was nighttime.  There was a new moon in effect when your adventure ended.  You had 148 experience points, 12 more were needed to attain level 5. Basics:  You had 0 out of 30 hit points.  You had all 18 energy points (spell power).  Your armor class was 7.  Your wallet contained 144 zorkmids.  Autopickup was off. Final Characteristics:  Your strength was 17 (limit:18/100).  Your dexterity was 11 (limit:18).  Your constitution was 13 (limit:18). --More--Ac  Your intelligence was 14 (limit:18).  Your wisdom was 14 (limit:18).  Your charisma was 7 (limit:18). Final Status:  You were unencumbered.  You were wielding a bow.  You had basic skill with bow. Final Attributes:  You were devoutly aligned.  You saw invisible.  You had automatic searching.  You were displaced.  You were warded.  You are dead. --More--Bcz------..--| .@)|- h..- <  .b ... ...Bc&Black the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:5 $:144 HP:0(30) Pw:18(18) AC:7 Xp:4Do you want an account of creatures vanquished? [ynaq] (n) CcE  Vanquished creatures:  2 gnome lords a little dog a dwarf a homunculus a giant bat a gas spore a giant rat 7 gnomes 2 geckos 4 jackals a kobold a goblin 3 grid bugs 2 bats 2 lichens a kobold zombie 2 newts  33 creatures vanquished.--More--DcG  Black the Lookout St:17 Dx:11 Co:13 In:14 Wi:14 Ch:7 Neutral Dlvl:5 $:144 HP:0(30) Pw:18(18) AC:7 Xp:4Do you want to see your conduct? [ynq] (n) Ec Voluntary challenges: You followed a strict vegan diet. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--Fc{Do you want to see the dungeon overview? [ynq] (n) Hcg The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Level 3: A potion shop, some graves. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Final resting place for you, killed by an arrow.--More--JcZrJcxr ----------  / \  / REST \  / IN \  / PEACE \  / \  | black |  | 144 Au |  | killed by an |  | arrow |  | |  | |  | 2022 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye black the Ranger... You died in The Gnomish Mines on dungeon level 5 with 952 points, and 144 pieces of gold, after 1533 moves. You were level 4 with a maximum of 30 hit points when you diedJcr. --More--Lc $--More--Mc\  McF McsYou reached the 568th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] Mc 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] Mc. 566 961 seahorse17-Pri-Hum-Fem-Neu died in The Gnomish Mines on level 7. Killed by a gnome. - [24] 567 956 seahorse17-Cav-Hum-Mal-Law died in The Dungeons of Doom on level 6 [max 7]. Killed by a kobold mummy. - [34] Mc568 952 black-Ran-Hum-Mal-Neu died in The Gnomish Mines on level 5. Killed by an arrow. - [30] 569 940 seahorse17-Pri-Hum-Mal-Neu died in The Gnomish Mines on level 5. Killed by an orcish arrow. - [38] 570 937 book-Mon-Hum-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a djinni, while frozen by a potion. - [43]