rhXv Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-01.03:09:36.ttyrec Time: (1483240176) Sun Jan 1 03:09:36 2017 rhX6This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] rhXP^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)rhXU3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)(shX,  S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 6)7shX' p - a Mystic  q - a Necromancer  r - a Ninja  s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist (4 of 6)CshX\(+Choosing Race Pick the race of your Poison Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)DshX^ v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)EshX  S - fiend  T - gastly  U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid (3 of 7)GshX p - ironman  q - jelly  r - khajiit  s - kobold  t - kop  u - leprechaun  v - levitator  w - lich  x - lizardman  y - lycanthrope  z - maia  A - mazewalker  B - mimic  C - minimalist  D - missingno  E - monkey  F - monster  G - moon elf  H - mould  I - mummy  J - naga  K - nastinator  L - navi (4 of 7)IshX  M - nord  N - null  O - nymph  P - ogre  Q - orc  R - peacemaker  S - phantom  T - poisoner  U - problematic  V - race X  W - randomizer  X - redditor  Y - redguard  Z - rodneyan  a - rohirrim  b - rougelike  c - satre  d - scurrier  e - sea elf  f - segfaulter  g - senser  h - sinner  i - skeleton (5 of 7)MshX:)+Use hybrid races? [yn] (n) OshXnChoosing Gender Pick the gender of your randomized Poison Mage  m - male f - female * - Random ! - Quit(end) OshX# <+Choosing Alignment Pick the alignment of your male randomized Poison Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) PshX+Ŀ@F[Billy2 the Poison Mixer ] St10 Dx14 Co14 In19 Wi8 Ch9 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1 It is written in the Book of Seveso Toxin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Seveso Toxin PshX͏seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Seveso Toxin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Seveso Toxin!--More--QshXdĿ@FHello billy2, welcome to SlashEMExtended! You are a lawful male randomized Poison Mage.--More--SshXS You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--TshXc\  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--UshXTaThe moon is waxing tonight.WshXW Weapons  a - an uncursed -1 elven broadsword (weapon in hand) {30}  c - an uncursed -1 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {25}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {5}  f - 4 uncursed scrolls of mana {4}  g - 3 uncursed scrolls of phase door {3}  h - 2 uncursed scrolls of standard id {2}  i - an uncursed scroll of cure {1} (end) ]shXg[Billy2 the Poison Mixer ] St10 Dx14 Co14 In19 Wi8 Ch9 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Ŀ@F_shXd # `shXʓquit`shXvi*Really quit [yes/no]? bshXybshXhebshX scshX_[Billy2 the Poison Mixer  18(18)  Pw 19(19)Ŀ@F[Billy2 the Poison Mixer ] St10 Dx14 Co14 In19 Wi8 Ch9 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) dshXzUy Weapons  a - an uncursed -1 elven broadsword (weapon in hand) {30}  c - an uncursed -1 dark elven bow (alternate weapon; not wielded) {12}  d - 50 uncursed +0 dark elven arrows (in quiver) {25}  Armor  b - an uncursed +0 elven mithril-coat (being worn) {60}  Scrolls  e - 5 uncursed scrolls of healing {5}  f - 4 uncursed scrolls of mana {4}  g - 3 uncursed scrolls of phase door {3}  h - 2 uncursed scrolls of standard id {2}  i - an uncursed scroll of cure {1} (end) dshX"jĿ@F[Billy2 the Poison Mixer ] St10 Dx14 Co14 In19 Wi8 Ch9 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Do you want to see your attributes? [ynq] (n) fshX. yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: the Force. You could not have this property extrinsically: polymorph control. You could not have this property intrinsically: fire resistance. Scroll identification only worked 100 times out of 116. Ring identification only worked 4 times out of 15. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 120. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 86% chance. Monsters only dropped their equipment with 47% chance. Scroll drop chance was reduced to 96%. Ring drop chance was reduced to 90%. Wand drop chance wasfshX. reduced to 92%. Concealing monsters were spawned underneath items 51% of the time only. The following skill could not be trained at all: searching. --More--tshXBThe following skill was trained at half the usual rate: paddle. The following skill was trained at one fifth the usual rate: divination spells. The following skill was limited to basic proficiency: quarterstaff. The following skill was limited to skilled proficiency: saber. The following skill was limited to expert proficiency: long sword. The following skill became untrainable if you tried to train it too early: crossbow (turn 84). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 139425. Monster spawn increase had reached its maximum at turn 213803. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 203891. The monster class that cannot be genocided was grue. The monster class that was spawned more often: rodent (freq bonus 3). The monster species that was spawned more often: Vladimir the MasttshXBer Vampire (freq bonus 12). The monster species that was spawned more often: woodsman (freq bonus 8). The monster species that was spawned more often: yakuza member (freq bonus 4). The monster species that was spawned more often: Florella (freq bonus 4). The monster species that was spawned more often: sexy hexy (freq bonus 24). The monster species that was spawned more often: devilkin shaman (freq bonus 5).--More--xshXcThe monster species that was spawned more often: Gazer Akai (freq bonus 16). The monster species that was spawned more often: dream mold (freq bonus 5). The monster species that was spawned more often: portuguese clandestine (freq bonus 8). The monster species that was spawned more often: torment worm (freq bonus 16). The monster species that was spawned more often: tu-tara shieldsnapper (freq bonus 5). The monster species that was spawned more often: white fungus (freq bonus 8). The monster species that was spawned more often: porter rubber chicken (freq bonus 8). The monster species that was spawned more often: cyan force fungus (freq bonus 9).The monster species that was spawned more often: shadow master (freq bonus 10). The monster species that was spawned more often: moldy mushroom (freq bonus 8). The monster species that was spawned more often: Marian's sneaker (freq bonus 36). The monster sxshXc'pecies that was spawned more often: quadruhorse (freq bonus 8). The monster species that was spawned more often: gray beetle (freq bonus 8). The monster species that was spawned more often: gore fungus (freq bonus 6). The monster species that was never randomly spawned: goblin. The monster species that was never randomly spawned: sustainer. The monster species that was never randomly spawned: venom atronach. The monster species that was never randomly spawned: O-Iwa, the disfigured. --More--{shXThe monster species that was never randomly spawned: autobomb. The monster species that was never randomly spawned: rotten icky thing. The monster species that was never randomly spawned: giant diamond dragonfly. The monster species that was never randomly spawned: ultraviolet light. The monster species that was never randomly spawned: amorphous spore. The monster species that was never randomly spawned: giant garnet frog. The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing). The RNG hath decreed that this item was never generated: amulet of stone (unmaterial). The RNG hath decreed that this item was never generated: extra healing (puce). The RNG hath decreed that this item was never generated: plasteel boots (white boots). The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals). The RNG hath decreed that this item was never {shXgenerated: stone of vulnerability (gray). The RNG hath decreed that this item was never generated: repair armor (pergament). The RNG hath decreed that this item was never generated: spellbinder (multiplicative). The RNG hath decreed that this item was never generated: inferno (subsurface). The RNG hath decreed that this item was never generated: technique stone --More--{shX}(gray). The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 26). The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 24). The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 10). The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 35). The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 18). The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 10). The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 3). The RNG hath decreed that this item was generated more often: BUC randomization (lupine, freq bonus 8). The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 7). [{shX20;1HThe RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 13). The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 7). --More--|shXOThe RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 8). The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 10). The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 3). The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 5). The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 3). The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6). The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: sleepstone (|shXOVgray, freq bonus 5). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 64). The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted). The RNG hath decreed that this item was always generated cursed: striking --More--|shX+M(ebony). The RNG hath decreed that this item was always generated cursed: thunder wave (raw). The RNG hath decreed that this item was always generated cursed: tracker (pigtail). The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange). The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield). The RNG hath decreed that this item was always generated cursed: magic missile (steel). The RNG hath decreed that this item was always generated cursed: possession (possessive). The RNG hath decreed that this item was always generated cursed: nothing (oak). The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD). The RNG hath decreed that this trap was always invisible: DSTW trap. The RNG hath decreed that this trap was generated more often: sleeping|shXWM gas trap (freq bonus 5). Next attribute increase check would have come at turn 930. Strength training was 0. Dexterity training was 0. Wisdom training was 0. --More--|shX jConstitution training was 0. You were poison resistant. You were prevented from having polymorph control (0). You were prevented from using the force like a real jedi (0). You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (215). You survived. --More--shXĿ@F[Billy2 the Poison Mixer ] St10 Dx14 Co14 In19 Wi8 Ch9 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Do you want to see your discoveries? [ynq] (n) shX q