OcXo  Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-28.05:38:04.ttyrec Time: (1482903484) Wed Dec 28 05:38:04 2016 OcXt This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] OcX~ ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)OcXo %+Choosing Race Pick the race of your Acid Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)OcXc )+Use hybrid races? [yn] (n) OcX,mnChoosing Gender Pick the gender of your angelic Acid Mage  m - male f - female * - Random ! - Quit(end) OcXO7+Choosing Alignment Pick the alignment of your male angelic Acid Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) OcX ++Ŀ@d$[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T1It is written in the Book of The Lord of the Pit:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, wherOcX%e he now lurks, and bides his time. Your god The Lord of the Pit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Oozer, have been heralded from birth as the instrument of The Lord of the Pit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Lord of the Pit! --More--OcX1 OcX2p+Ŀ@d$[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T1Hello billy2, welcome to SlashEMExtended! You are a lawful male angelic Acid Mage.--More--OcXt You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--OcX~  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--OcX{dBe careful! New moon tonight.OcX Unknown command ' '.[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw  19(19)  Pw 19(19)  AC6 Exp1 T1OcXG [Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw  19(19)  Pw 19(19)  AC6 Exp1 T1OcX Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - 5 uncursed scrolls of mana {5}  k - 5 uncursed scrolls of healing {5}  l - 3 uncursed scrolls of phase door {3}  m - 2 uncursed scrolls of standard id {2}  n - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of acid sphere (0:2) {1}  i - a blessed spellbook of acid stream (2:3) {1}  Potions  d - an uncursed potion of enlightenment {1}  Rings  g - an uncursed ring of stealth {1}  Wands  f - an uncursed wand of acid (3:5) {1}  Tools  j - an uncursed oil lamp {1} (end) OcXc[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T1+Ŀ@d$OcXC+What do you want to drink? [d or ?*] OcX& 4You feel self-knowledgeable...--More--OcXe Current Attributes: You have strayed. You cannot have this property at all: warning. You cannot have this property intrinsically: fear resistance. Musable item generation frequency is reduced by 15%. The following skill cannot be trained at all: attack spells. The following skill is limited to skilled proficiency: shield. Monster spawn increase start at turn 28930. The monster species that is spawned more often: tank warrior (freq bonus 8). The RNG hath decreed that this item is generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 6). The RNG hath decreed that this item is generated more often: fedora ((null), freq bonus 11). The RNG hath decreed that this item is always generated cursed: amulet of danger (doomed). The RNG hath decreed that this item is always generated cursed: dummy wings (wings). The RNG hath decreed that this trap is always invisible: bananOcX a trap. You are prevented from having fire resistance. You are prevented from having cold resistance. You are prevented from having sleep resistance (0). You are prevented from having disintegration resistance. --More--OcX You are prevented from having shock resistance. You are prevented from having poison resistance. You are prevented from having drain resistance. You are prevented from having sickness resistance. You are prevented from having magic resistance. You are prevented from having acid resistance. You are prevented from having petrification resistance (0). You are prevented from having fear resistance. You are prevented from having see invisible. You are prevented from having manaleech. You are prevented from having telepathy. You are prevented from having warning. You are prevented from having automatic searching. You are prevented from having clairvoyance (0). You are prevented from having infravision. You are prevented from having detect monsters. You are prevented from having invisibility (0). You are prevented from having displacement. You are prevented from having stealth. You aOcX re prevented from having jumping. You are prevented from having teleport control (0). You are prevented from having flying. You are prevented from having magical breathing. --More--OcXYou are prevented from having phasing. You are prevented from having slow digestion. You are prevented from having half spell damage. You are prevented from having half physical damage. You are prevented from having regeneration. You are prevented from having mana regeneration. You are prevented from having polymorph control. You are prevented from having speed. You are prevented from having reflection. You are prevented from having keen memory. You are prevented from having a sight bonus. You are prevented from having curse resistance. You are prevented from having stun resistance. You are prevented from having confusion resistance. You are prevented from having psi resistance (0). You are prevented from having double attacks. You are prevented from having quad attacks. You are prevented from having free action. You are prevented from hallu partying. You are prevented from drOcXܲunken boxing. You are prevented from having stunnopathy. You are prevented from having numbopathy. You are prevented from having freezopathy. --More--OcX/You are prevented from being a stoned chiller. You are prevented from having corrosivity. You are prevented from having an increased fear factor. You are prevented from having burnopathy (0). You are prevented from having sickopathy. You are prevented from having wonderlegs. You are prevented from having glib combat. You are prevented from using the force like a real jedi. You have 1500 points of nutrition remaining. You can not safely pray. --More--OcX+Ŀ@d$[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T1The feeling subsides.[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw  19(19)  Pw 19(19)  AC6 Exp1 T2OcXH# OcX?sitOcXo OcX mOcX eOcX  OcXPMoOcX fOcXA OcXtOcX hOcX iOcXsOcXf OcXJiOcX sOcXGh  OcX:L bOcX<uOcXfglOcX~< lOcXx sOcX) hOcXm= iOcXptOcX) ,OcX OcX*yOcXoOcX uOcXrOcX OcXfOcX- uOcXcOcXkOcXeOcX/ dOcX9 OcX:fOcX rOcX oOcXi'mOcX_a OcXtOcX> hOcXf eOcXh  OcXbOcX`S eOcXAgOcXHiOcX nOcXM nPcX#iPcXsnPcX0gPcXQ  PcX?GaPcXcznPcXydPcX  PcXC dPcX}oPcXvnPcXtPcX@y PcXZ| kPcX nPcX04oPcXarwPcX  PcXF iPcX^tPcXD  PcX)[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw  19(19)  Pw 19(19)  AC6 Exp1 T2PcXs# PcXXquitPcX'l*Really quit [yes/no]? PcX| yPcX:ePcXGsPcX [Billy2 the Oozer  19(19)  Pw 19(19)+Ŀ@d$[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T2Do you want your possessions identified? DYWYPI? [ynq] (n) PcXsz y Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of mana {5} k - 5 uncursed scrolls of healing {5} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks h - a blessed spellbook of acid sphere (0:2) {1} i - a blessed spellbook of acid stream (2:3) {1} Rings g - an uncursed ring of stealth {1} Wands f - an uncursed wand of acid (3:5) {1} Tools j - an uncursed oil lamp {1}(end) PcX)\ *+Ŀ@d$ [Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T2Do you want to see your attributes? [ynq] (n) PcX yFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. You could not have this property at all: warning. You could not have this property extrinsically: numbopathy. You could not have this property intrinsically: fear resistance. Potion identification only worked 3 times out of 5. Wand identification only worked 3 times out of 5. Spellbook identification only worked 2 times out of 7. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 68% chance. Monsters only dropped their equipment with 96% chance. Scroll drop chance was reduced to 84%. Amulet drop chance was reduced to 40%. Musable item generation frequency was reduced by 15%. The following skill could not be trained at all: attack spells. The following skill was trained at half the usual rate: petkeeping. The followingPcX skill was trained at one fifth the usual rate: matter spells. The following skill was limited to basic proficiency: bare-handed combat. The following skill was limited to skilled proficiency: shield. --More--!PcXThe following skill was limited to expert proficiency: enchantment spells. The following skill became untrainable if you tried to train it too early: hammer (turn 28). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 28930. Monster spawn increase had reached its maximum at turn 57864. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 740908. The monster class that cannot be genocided was cat or other feline. The monster class that was spawned more often: zombie (freq bonus 3). The monster species that was spawned more often: baby bronze dragon (freq bonus 9).The monster species that was spawned more often: tank warrior (freq bonus 8). The monster species that was spawned more often: deeper one (freq bonus 8). The monster species that was spawned more often: VF (freq bonus 16). The monste!PcXLr species that was spawned more often: onanocter 6f (freq bonus 10). The monster species that was spawned more often: argonian (freq bonus 14). The monster species that was spawned more often: static mimic (freq bonus 7). The monster species that was spawned more often: turtle (freq bonus 5). The monster species that was spawned more often: ninja fighter (freq bonus 5). The monster species that was spawned more often: succubus (freq bonus 24). The monster species that was spawned more often: opal patch (freq bonus 10). --More--#PcXThe monster species that was spawned more often: warty mold (freq bonus 5). The monster species that was spawned more often: Haejin, the Enigma (freq bonus 8).The monster species that was spawned more often: aerial servent (freq bonus 7). The monster species that was spawned more often: royal guardian (freq bonus 6). The monster species that was spawned more often: ancient stone dragon (freq bonus 5). The monster species that was spawned more often: kappa mummy (freq bonus 6). The monster species that was spawned more often: tree colony (freq bonus 6). The monster species that was spawned more often: eel-dog (freq bonus 5). The monster species that was spawned more often: Sachiel, Angel of Destruction (freq bonus 7). The monster species that was never randomly spawned: moldy warp fungus. The monster species that was never randomly spawned: Yibb-Tstll, the Patient One. The monster species that was never r#PcX :andomly spawned: chain devil. The monster species that was never randomly spawned: special warp fungus. The monster species that was never randomly spawned: nightingale. The monster species that was never randomly spawned: nightly mold. The monster species that was never randomly spawned: empty creature. The monster species that was never randomly spawned: cyclone rider. The monster species that was never randomly spawned: Hans. The monster species that was never randomly spawned: locust swarm. --More--#PcXw The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens). The RNG hath decreed that this item was never generated: amulet of undead warning (occult). The RNG hath decreed that this item was never generated: nurse uniform (white dress). The RNG hath decreed that this item was never generated: increase damage (coral). The RNG hath decreed that this item was never generated: statue ((null)). The RNG hath decreed that this item was never generated: magic candle (candle). The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose). The RNG hath decreed that this item was never generated: rose whip ((null)). The RNG hath decreed that this item was never generated: gauntlets of slowing (ice-cold gloves). The RNG hath decreed that this item was never generated: energy bolt (infinity plus one). The RNG hath decreed that this item was gener#PcXw Zated more often: gray dragon scales ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 61). The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 8). --More--$PcXThe RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 10). The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 20). The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 4). The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 15). The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 6). The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 9). The RNG hath decreed that this item was gener$PcXated more often: restore ability (pink, freq bonus 12). The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 3). The RNG hath decreed that this item was generated more often: level stone --More--%PcXx(gray, freq bonus 11). The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 100). The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 8). The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 11). The RNG hath decreed that this item was always generated cursed: psybeam (psionic). The RNG hath decreed that this item was always generated cursed: elven helm (runed helm). The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle). The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed). The RNG hath decreed%PcXҖ that this item was always generated cursed: captcha stone (gray). The RNG hath decreed that this item was always generated cursed: enlightenment (crystal). --More--&PcXnThe RNG hath decreed that this item was always generated cursed: dummy wings (wings). The RNG hath decreed that this item was always generated cursed: rock ((null)). The RNG hath decreed that this item was always generated cursed: sleeping (effervescent). The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle). The RNG hath decreed that this trap was always invisible: banana trap. The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 2). Next attribute increase check would have come at turn 154. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. You were prevented from having fire resistance (0). You were prevented from having cold resistance (0). You were prevented from having sleep resistance (0). You were prevented from having disintegration resistance&PcX (0). You were prevented from having shock resistance (0). You were prevented from having poison resistance (0). You were prevented from having drain resistance (0). You were prevented from having sickness resistance (0). --More--(PcXbYou were prevented from having magic resistance (0). You were prevented from having acid resistance (0). You were prevented from having petrification resistance (0). You were prevented from having fear resistance (0). You were prevented from having see invisible (0). You were prevented from having manaleech (0). You were prevented from having telepathy (0). You were prevented from having warning (0). You were prevented from having automatic searching (0). You were prevented from having clairvoyance (0). You were prevented from having infravision (0). You were prevented from having detect monsters (0). You were prevented from having invisibility (0). You were prevented from having displacement (0). You were prevented from having stealth (0). You were prevented from having jumping (0). You were prevented from having teleport control (0). You were prevented from having flying (0). You w(PcX0ere prevented from having magical breathing (0). You were prevented from having phasing (0). You were prevented from having slow digestion (0). You were prevented from having half spell damage (0). You were prevented from having half physical damage (0). --More---PcXRYou were prevented from having regeneration (0). You were prevented from having mana regeneration (0). You were prevented from having polymorph control (0). You were prevented from having speed (0). You were prevented from having reflection (0). You were prevented from having keen memory (0). You were prevented from having a sight bonus (0). You were prevented from having curse resistance (0). You were prevented from having stun resistance (0). You were prevented from having confusion resistance (0). You were prevented from having psi resistance (0). You were prevented from having double attacks (0). You were prevented from having quad attacks (0). You were prevented from having free action (0). You were prevented from hallu partying (0). You were prevented from drunken boxing (0). You were prevented from having stunnopathy (0). You were prevented from having numbopathy (0). You were-PcXR) prevented from having freezopathy (0). You were prevented from being a stoned chiller (0). You were prevented from having corrosivity (0). You were prevented from having an increased fear factor (0). You were prevented from having burnopathy (0). --More--/PcXrYou were prevented from having sickopathy (0). You were prevented from having wonderlegs (0). You were prevented from having glib combat (0). You were prevented from using the force like a real jedi (0). You had 1499 points of nutrition remaining. Your luck was zero. You could not have safely prayed (561). You survived. --More--1PcXwg G+Ŀ@d$[Billy2 the Oozer ] St9 Dx15 Co9 In12 Wi8 Ch7 AciAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 19(19)  AC6 Exp1 T2Do you want to see your discoveries? [ynq] (n) 3PcX> q