ÿt*XêÎÍ Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-11-15.02:37:51.ttyrec Time: (1479177471) Tue Nov 15 02:37:51 2016 ÿt*XwÕ¤This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] u*XÝ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)u*X| 3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)u*XOâ S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 6)u*X}y' p - a Mystic  q - a Necromancer  r - a Ninja  s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist (4 of 6)u*X7%+Choosing Race Pick the race of your Poison Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)u*XŸ¦)+Use hybrid races? [yn] (n) u*XENÇnChoosing Gender Pick the gender of your angelic Poison Mage  m - male f - female * - Random ! - Quit(end) u*Xˆ39+Choosing Alignment Pick the alignment of your male angelic Poison Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) u*XŠb+u*XÊ?ÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Billy2 the Poison Mixer ] St3 Dx6 Co9 In9 Wi6 Ch9 PoiAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC10 Exp1 T1 It is written in the Book of Seveso Toxin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Seveso Toxin seeks to possess the Amulet, and with itu*Xä?—[K to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Seveso Toxin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Seveso Toxin!--More-- u*X *ÑÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ u*X=-qHello billy2, welcome to SlashEMExtended! You are a lawful male angelic Poison Mage.--More-- u*XfY£ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More-- u*X–Áz This cloak feels a little itchy.You are lucky! Full moon tonight.u*XТë Weapons  a - a blessed +2 silver khakkhara (weapon in hands) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of enchant weapon {1}  n - 5 uncursed scrolls of healing {5}  o - 4 uncursed scrolls of mana {4}  p - 3 uncursed scrolls of phase door {3}  q - 2 uncursed scrolls of standard id {2}  r - an uncursed scroll of cure {1}  Spellbooks  i - a blessed spellbook of confuse monster (0:2) {1}  j - a blessed spellbook of protection (0:3) {1}  k - a blessed spellbook of cure blindness (4:3) {1}  l - a blessed spellbook of poison blast (1:2) {1}  Potions  d - an uncursed potion of radium {1}  Rings  h - an uncursed +1 ring of increase accuracy {1}  Wands (1 of 2)u*XiÙº f - an uncursed wand of poison (0:4) {1}  g - an uncursed wand of venom scattering (0:5) {1}  Tools  m - an uncursed oil lamp {1} (2 of 2)u*XxÜ[Billy2 the Poison Mixer ] St3 Dx6 Co9 In9 Wi6 Ch9 PoiAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC10 Exp1 T1ÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙu*X#-# u*X¸ quitu*X¤x)Really quit [yes/no]? u*X°Õ yu*XÄ\su*X½| u*XŒ™ eu*XË su*X²,}[Billy2 the Poison Mixer  19(19)  Pw 18(18)u*XV-ÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Billy2 the Poison Mixer ] St3 Dx6 Co9 In9 Wi6 Ch9 PoiAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC10 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n)  u*X éy Weapons  a - a blessed +2 silver khakkhara (weapon in hands) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of enchant weapon {1}  n - 5 uncursed scrolls of healing {5}  o - 4 uncursed scrolls of mana {4}  p - 3 uncursed scrolls of phase door {3}  q - 2 uncursed scrolls of standard id {2}  r - an uncursed scroll of cure {1}  Spellbooks  i - a blessed spellbook of confuse monster (0:2) {1}  j - a blessed spellbook of protection (0:3) {1}  k - a blessed spellbook of cure blindness (4:3) {1}  l - a blessed spellbook of poison blast (1:2) {1}  Potions  d - an uncursed potion of radium {1}  Rings  h - an uncursed +1 ring of increase accuracy {1}  Wands (1 of 2)&u*XpÀº f - an uncursed wand of poison (0:4) {1}  g - an uncursed wand of venom scattering (0:5) {1}  Tools  m - an uncursed oil lamp {1} (2 of 2)'u*XîÄÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Billy2 the Poison Mixer ] St3 Dx6 Co9 In9 Wi6 Ch9 PoiAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC10 Exp1 T1Do you want to see your attributes? [ynq] (n) (u*X.} yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 104. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 15. Amulet identification only worked 15 times out of 28. Armor identification only worked 15 times out of 17. Spellbook identification only worked 2 times out of 4. Gem identification only worked 100 times out of 112. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 88% chance. Scroll drop chance was reduced to 92%. Wand drop chance was reduced to 96%. Amulet drop chance was reduced to 66%. Potion drop chance was reduced to 95%. Monster death drops spawned with only 86% chance. Number of artifacts generated was 0. Number of fake artifacts genera(u*XK} `ted was 0. Monster spawn increase would have started at turn 65580. --More--3u*X „Monster spawn increase had reached its maximum at turn 104810. In this game, Eevee's evolution was umbreon. Your limit for ascension was at turn 1470815. The monster class that cannot be genocided was vortex. The monster class that was spawned more often: bat or bird (freq bonus 1). The monster species that was spawned more often: chiang-shi (freq bonus 16). The monster species that was spawned more often: jabberwock (freq bonus 3). The monster species that was spawned more often: Miss Darkmoon (freq bonus 16). The monster species that was spawned more often: coins of precious gold (freq bonus 4). The monster species that was spawned more often: antimagic rubber (freq bonus 3).The monster species that was spawned more often: pseudosweet nymph (freq bonus 12). The monster species that was spawned more often: toxic warp fungus (freq bonus 4).The monster species that was spawned more often: blue-red 3u*X½„Jcolony (freq bonus 2).The monster species that was spawned more often: wonderful unknown girl (freq bonus 48). The monster species that was spawned more often: small chimpanzee (freq bonus 6).The monster species that was spawned more often: Dr. Munoz (freq bonus 6). --More--3u*XÏú The monster species that was spawned more often: umbra fungus (freq bonus 6). The monster species that was spawned more often: advocate (freq bonus 2). The monster species that was spawned more often: porter tear vortex (freq bonus 4).The monster species that was spawned more often: quadrupony (freq bonus 16). The monster species that was spawned more often: Michaela (freq bonus 12). The monster species that was spawned more often: freezing sphere (freq bonus 7).The monster species that was spawned more often: undead korsair (freq bonus 5). The monster species that was spawned more often: ecofriendly researcher (freq bonus 8). The monster species that was spawned more often: smart trapper (freq bonus 3). The monster species that was never randomly spawned: giant yellow bat. The monster species that was never randomly spawned: garter snake. The monster species that was never randomly spawned: nightwalker. *Xðú tHThe monster species that was never randomly spawned: thestral. The monster species that was never randomly spawned: sulfur growth. The monster species that was never randomly spawned: hardened warrior. The monster species that was never randomly spawned: dead fish. The monster species that was never randomly spawned: bramble spore. The monster species that was never randomly spawned: mean elven bastard. The monster species that was never randomly spawned: electro shocker. The RNG hath decreed that this item was never generated: summon undead (black). --More--4u*XnThe RNG hath decreed that this item was never generated: glaive (single-edged polearm). The RNG hath decreed that this item was never generated: droven spear (long obsidian spear). The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm). The RNG hath decreed that this item was never generated: cram ration ((null)). The RNG hath decreed that this item was never generated: terere (nanika). The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 217). The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 44). The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 11). The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 25). The RNG hath decreed that this item was g4u*X‘¡enerated more often: disenchanting boots (jade boots, freq bonus 24). The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 76). The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: watermelon --More--5u*X‡((null), freq bonus 2). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 11). The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 20). The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 2). The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 3). The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 12). The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 6). The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 10). The RN5u*X)‡WG hath decreed that this item was generated more often: training stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2). The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 6). --More--5u*X\§ The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 2). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99). The RNG hath decreed that this item was always generated cursed: invisibility (dark brown). The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone). The RNG hath decreed that this item was always generated cursed: hand blaster ((null)). The RNG hath decreed that this item was always generated cursed: school uniform ((null)). The RNG hath decreed that this item was always generated cursed: nether beam (underworld). The RNG hath decreed that this trap was always invisible: ice trap. The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 6). Next attribute increase check would have come at turn 760. Strength training was 0. *X„§ –20;1HDexterity training was 0. Wisdom training was 1. Constitution training was 0. You were cold resistant. --More--Au*X1ŒsYou were sleep resistant. You were shock resistant. You were poison resistant. You were magic-protected. You saw invisible. You had infravision. You had 1500 points of nutrition remaining. You could fly. You were lucky (1). You could not have safely prayed (162). You survived. --More--`u*X¸9ÚÄÄÄÄÄÄÄÄÄÄÄ¿³úúúúúúúúúúúúú³@Fúúúúúúúúúú³³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Billy2 the Poison Mixer ] St3 Dx6 Co9 In9 Wi6 Ch9 PoiAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 18(18)  AC10 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) du*XT£q