(X Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-11-13.16:27:59.ttyrec Time: (1479054479) Sun Nov 13 16:27:59 2016 (XMThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. (XWShall I pick a character's race, role, gender and alignment for you? [ynq] (XG^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)(X3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)(XA S - a Gladiator  T - a Goff  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician (3 of 6)(Xx ' p - a Mystic  q - a Necromancer  r - a Ninja  s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist (4 of 6)(X+(%+Choosing Race Pick the race of your Poison Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)(XK  v - curser  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage (2 of 6)(XW{  S - herbalist  T - heretic  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker (3 of 6)(Xb p - mimic  q - minimalist  r - missingno  s - monkey  t - moon elf  u - mould  v - mummy  w - naga  x - nastinator  y - navi  z - nord  A - null  B - nymph  C - ogre  D - orc  E - peacemaker  F - phantom  G - poisoner  H - race X  I - randomizer  J - redditor  K - redguard  L - rodneyan (4 of 6)(X)+Use hybrid races? [yn] (n) (XʟnChoosing Gender Pick the gender of your randomized Poison Mage  m - male f - female * - Random ! - Quit(end) (Xi^<+Choosing Alignment Pick the alignment of your male randomized Poison Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) (Xb+(XHLĿ `@ F  +[Billy2 the Poison Mixer ] St10 Dx14 Co12 In8 Wi6 Ch7 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1 It is written in the Book of Seveso Toxin:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Seveso Toxin seeks to possess the Amulet, and with it to gain deserved ascendanc(XfLze over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Seveso Toxin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Seveso Toxin!--More--(Xw (XH sHello billy2, welcome to SlashEMExtended! You are a lawful male randomized Poison Mage.--More--(X1 Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--(X  (X{ .You are lucky! Full moon tonight.(X Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(end) ڔ(XL[Billy2 the Poison Mixer ] St10 Dx14 Co12 In8 Wi6 Ch7 PoiRanMalLaw  18(18)  Pw 19(19)  AC4 Exp1 T1ݔ(X# ߔ(Xi quit(Xs(Really quit [yes/no]? (Xy(Xe(X3h s(Xj}[Billy2 the Poison Mixer  18(18)  Pw 19(19)(XĿ `@ F  +[Billy2 the Poison Mixer ] St10 Dx14 Co12 In8 Wi6 Ch7 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) (X= "y Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} Scrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(end) (XG Do you want to see your attributes? [ynq] (n) (X+yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 10. Wand identification only worked 3 times out of 8. Spellbook identification only worked 2 times out of 7. Monsters only dropped their musable items with 39% chance. Scroll drop chance was reduced to 83%. Ring drop chance was reduced to 10%. Potion drop chance was reduced to 90%. Concealing monsters were spawned underneath items 97% of the time only. Monster death drops spawned with only 99% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 27446. Monster spawn increase had reached its maximum at turn 41642. In this game, Eevee's evolution was vaporeon. Your lim(X,+wit for ascension was at turn 932144. The monster class that cannot be genocided was mimic. --More--(XlThe monster class that was spawned more often: leprechaun (freq bonus 1). The monster species that was spawned more often: korsair (freq bonus 4). The monster species that was spawned more often: ancient white dragon (freq bonus 8). The monster species that was spawned more often: horned devil (freq bonus 8). The monster species that was spawned more often: superpete (freq bonus 6). The monster species that was spawned more often: Marihuana (freq bonus 6). The monster species that was spawned more often: strange terminal (freq bonus 4).The monster species that was spawned more often: petty hellcat (freq bonus 3). The monster species that was spawned more often: petty ice toad (freq bonus 8). The monster species that was spawned more often: knapsack goat (freq bonus 4). The monster species that was spawned more often: snow frog (freq bonus 2). The monster species that was spawned more often: clear centipede (freq bonus(Xl, 6).The monster species that was spawned more often: dung soldier (freq bonus 5). The monster species that was spawned more often: bright blue warp fungus (freq bonus 8). The monster species that was spawned more often: tarantula (freq bonus 2). The monster species that was spawned more often: ghost (freq bonus 3). The monster species that was spawned more often: big dog (freq bonus 4). The monster species that was spawned more often: giant glowing rat (freq bonus 6).--More--(XlThe monster species that was spawned more often: undead school fish (freq bonus 5).The monster species that was spawned more often: fatal attraction turret (freq bonus 3). The monster species that was spawned more often: Frankenstein's Monster (freq bonus 8). The monster species that was never randomly spawned: freeze wolf. The monster species that was never randomly spawned: fire lich. The monster species that was never randomly spawned: swamp creature. The monster species that was never randomly spawned: gecko zombie. The monster species that was never randomly spawned: vampiric warp patch. The monster species that was never randomly spawned: adventurer colony. The monster species that was never randomly spawned: acidic force fungus. The monster species that was never randomly spawned: gemini beast. The monster species that was never randomly spawned: grandmaster colony lichen. The monster species that(X*l was never randomly spawned: flying ribbon fish. The RNG hath decreed that this item was never generated: bodyglove (tight black clothes). The RNG hath decreed that this item was never generated: zipper boots (persian boots). The RNG hath decreed that this item was never generated: aklys (thonged club). The RNG hath decreed that this item was never generated: full healing (hawthorn). --More--(Xi The RNG hath decreed that this item was never generated: chest of holding (wooden container). The RNG hath decreed that this item was never generated: acid venom (splash of venom). The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 34). The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 18). The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 14). The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 182). The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 24). The RNG ha(Xi 0th decreed that this item was generated more often: great dagger ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 18). The RNG hath decreed that this item was generated more often: ensnaring --More--(X& (cryptolocker, freq bonus 7). The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 4). The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 3). The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 84). The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 2). The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 6). The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 2). The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 15). The(X' h RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 11). The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 10). The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear). --More--(XPThe RNG hath decreed that this item was always generated cursed: crown ((null)). The RNG hath decreed that this item was always generated cursed: drain resistance (brittle). The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)). The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)). The RNG hath decreed that this trap was always invisible: invisible trap. The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 2). Next attribute increase check would have come at turn 1314. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were poison resistant. Your chance to block was 40%. You had 1500 points of nutrition remaining. You had reflection. You were lucky (1). You could not have safely prayed (83). [23;(XP%1HYou survived. --More--(XZĿ `@ F  +[Billy2 the Poison Mixer ] St10 Dx14 Co12 In8 Wi6 Ch7 PoiRanMalLaw Dlvl:1 $0 HP 18(18)  Pw 19(19)  AC4 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) (X q(X: &