. X+ Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-10-23.01:06:54.ttyrec Time: (1477184814) Sun Oct 23 01:06:54 2016 . XaC MThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. . X WShall I pick a character's race, role, gender and alignment for you? [ynq] 0 XhP^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)5 XT)3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)= Xes+Choosing Race Pick the race of your Diver   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)A Xu= v - curser  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage (2 of 6)D X S - herbalist  T - heretic  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker (3 of 6)O X4  v - curser  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage (2 of 6)P X  Pick the race of your Diver   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)W X)+Use hybrid races? [yn] (n) Y XQnChoosing Gender Pick the gender of your asgardish Diver  m - male f - female * - Random ! - Quit(end) \ Xv 5+Choosing Alignment Pick the alignment of your male asgardish Diver  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ^ X4/ b+_ XܹĿkf$@_ X[Billy2 the Beachcomber ] St10 Dx14 Co14 In11 Wi12 Ch5 DivAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC8 Exp1 T1 It is written in the Book of Tane:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tane seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Beachcomber, have been heralded from birth as the instrument of Tane. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the_ XH sake of us all: Go bravely with Tane!--More--` X Ŀkf$@` XumHello billy2, welcome to SlashEMExtended! You are a lawful male asgardish Diver.--More--b XI Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--d X' e Xq,1The oilskin cloak fits very tightly.e Xg,The moon is waning tonight.i X&+ Amulets g - an uncursed amulet of magical breathing {1} Weapons a - an uncursed +2 knife (weapon in hand) {2} b - 3 uncursed +0 spears (alternate weapon; not wielded) {36} c - an uncursed +0 trident {10} Armor d - an uncursed +1 oilskin cloak (being worn) {4} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Tools e - a blessed can of grease (0:13) {1} f - 3 blessed tallow candles {2} h - a blessed towel {1}(end) z XFĿkf$@ [Billy2 the Beachcomber ] St10 Dx14 Co14 In11 Wi12 Ch5 DivAsgMalLaw  14(14)  Pw 5(5)  AC8 Exp1 T1| XF # ~ XHquit X9r)Really quit [yes/no]?  Xy XFe X{R s Xڒq[Billy2 the Beachcomber  14(14)  Pw 5(5)Ŀkf$@[Billy2 the Beachcomber ] St10 Dx14 Co14 In11 Wi12 Ch5 DivAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC8 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n)  Xw /n Amulets g - an uncursed amulet of magical breathing {1} Weapons a - an uncursed +2 knife (weapon in hand) {2} b - 3 uncursed +0 spears (alternate weapon; not wielded) {36} c - an uncursed +0 trident {10} Armor d - an uncursed +1 oilskin cloak (being worn) {4} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Tools e - a blessed can of grease (0:13) {1} f - 3 blessed tallow candles {2} h - a blessed towel {1}(end) X2Ŀkf$@Do you want to see your attributes? [ynq] (n)  XznFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 127. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 18. Amulet identification only worked 15 times out of 20. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 111. Tool identification only worked 5 times out of 35. Scroll drop chance was reduced to 78%. Wand drop chance was reduced to 99%. Concealing monsters were spawned underneath items 84% of the time only. Monster death drops spawned with only 98% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Mon Xster spawn increase would have started at turn 30780. Monster spawn increase had reached its maximum at turn 57916. --More-- X In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 148235. The monster class that cannot be genocided was fungus or mold. The monster class that was spawned more often: arachnid or centipede (freq bonus 1). The monster species that was spawned more often: ancient mercurial dragon (freq bonus 3). The monster species that was spawned more often: O-Iwa, the disfigured (freq bonus 4). The monster species that was spawned more often: goldfish (freq bonus 5). The monster species that was spawned more often: riverside naga hatchling (freq bonus 5). The monster species that was spawned more often: revival spinner (freq bonus 28). The monster species that was spawned more often: blue dragon (freq bonus 10). The monster species that was spawned more often: doom ape (freq bonus 3). The monster species that was spawned more often: miss young (freq bonus 10). The monster X *species that was spawned more often: spider quylthulg (freq bonus 5).The monster species that was spawned more often: small door permamimic (freq bonus 4). The monster species that was spawned more often: translucent mushroom (freq bonus 8). --More-- XThe monster species that was spawned more often: amorphous growth (freq bonus 4).The monster species that was spawned more often: giant rockfish (freq bonus 4). The monster species that was spawned more often: colorless fungus (freq bonus 3).The monster species that was spawned more often: crater spore (freq bonus 4). The monster species that was spawned more often: grey naga hatchling (freq bonus 4). The monster species that was spawned more often: zombified moogle (freq bonus 6).The monster species that was spawned more often: hellcat (freq bonus 8). The monster species that was spawned more often: clay-warhorse (freq bonus 10). The monster species that was spawned more often: evasive enclave stormtrooper (freq bonus 2). The monster species that was never randomly spawned: petty boobed permamimic. The monster species that was never randomly spawned: Chaska. The monster species that was never ran Xdomly spawned: hard hitting dude. The monster species that was never randomly spawned: elf-lord. The monster species that was never randomly spawned: ultramarine mold. The monster species that was never randomly spawned: nethackbrass horror. The monster species that was never randomly spawned: beige force fungus. The monster species that was never randomly spawned: berator. The monster species that was never randomly spawned: pokemon. --More-- X3The monster species that was never randomly spawned: dino of the destruction. The monster class that was always generated with extra speed: flying fish. The RNG hath decreed that this item was never generated: heavy clay ball ((null)). The RNG hath decreed that this item was never generated: psybeam (avada kedavra). The RNG hath decreed that this item was never generated: stone of fainting (gray). The RNG hath decreed that this item was never generated: good night (nightly). The RNG hath decreed that this item was never generated: slow monster (tin). The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ). The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 7). The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 7). The RNG hath decreed that this item was generated more o X 4lften: bread ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: sky-high heels --More-- X%%(roman sandals, freq bonus 33). The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 33). The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 28). The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 65). The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 13). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 6). The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 33). The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 7). The RNG hath decree X:%Sd that this item was generated more often: helo crossbow ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 2). --More-- XThe RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 11). The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 5). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 93). The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE). The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized). The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)). The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece). The RNG hath decreed that this item was always generated cursed: lunch of boiled egg ((null)). The RNG hath decreed that this trap was Xalways invisible: fumbling trap. The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 2). Next attribute increase check would have come at turn 672. Strength training was 0. --More-- XDexterity training was 0. Wisdom training was -2. Constitution training was 0. You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (789). You survived. --More-- X+Ŀkf$@[Billy2 the Beachcomber ] St10 Dx14 Co14 In11 Wi12 Ch5 DivAsgMalLaw Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC8 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n)  Xp$ q Xd $ X6