=WM Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-10-07.01:58:21.ttyrec Time: (1475805501) Fri Oct 7 01:58:21 2016 =W?This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] =W ^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)?W#+Choosing Race Pick the race of your Barbarian   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)PW|3  v - curser  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage (2 of 6)lW7 S - herbalist  T - heretic  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker (3 of 6)WJ)+Use hybrid races? [yn] (n) W. nChoosing Gender Pick the gender of your ironman Barbarian  m - male f - female * - Random ! - Quit(end) W7+Choosing Alignment Pick the alignment of your male ironman Barbarian  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) Ww b+W^ +Ŀ@f[Billy2 the Plunderer ] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP 24(24)  Pw 6(6)  AC6 Exp1 T1 It is written in the Book of Mitra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mitra seeks to possess thW e Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderer, have been heralded from birth as the instrument of Mitra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mitra!--More--W+Ŀ@fWppHello billy2, welcome to SlashEMExtended! You are a lawful male ironman Barbarian.--More--Wk- Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--W>D The moon is waxing tonight.Wl L Weapons  a - an uncursed +0 battle-axe (weapon in hands) {48}  b - an uncursed +0 short sword (alternate weapon; not wielded) {12}  Armor  c - an uncursed +0 ring mail (being worn) {100}  Comestibles  d - 2 uncursed food rations {2}  Scrolls  e - 5 uncursed scrolls of healing {5}  f - 4 uncursed scrolls of mana {4}  g - 3 uncursed scrolls of phase door {3}  h - 2 uncursed scrolls of standard id {2}  i - an uncursed scroll of cure {1} (end) Wn[Billy2 the Plunderer ] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP 24(24)  Pw 6(6)  AC6 Exp1 T1+Ŀ@fWN# WTquitWt+*Really quit [yes/no]? WyW\ eWsWc[Billy2 the Plunderer  24(24)  Pw 6(6)+Ŀ@f[Billy2 the Plunderer ] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP 24(24)  Pw 6(6)  AC6 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) W0XJn Weapons  a - an uncursed +0 battle-axe (weapon in hands) {48}  b - an uncursed +0 short sword (alternate weapon; not wielded) {12}  Armor  c - an uncursed +0 ring mail (being worn) {100}  Comestibles  d - 2 uncursed food rations {2}  Scrolls  e - 5 uncursed scrolls of healing {5}  f - 4 uncursed scrolls of mana {4}  g - 3 uncursed scrolls of phase door {3}  h - 2 uncursed scrolls of standard id {2}  i - an uncursed scroll of cure {1} (end) WT <+Ŀ@f[Billy2 the Plunderer ] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP 24(24)  Pw 6(6)  AC6 Exp1 T1Do you want to see your attributes? [ynq] (n) W~yFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 17. Ring identification only worked 4 times out of 10. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 26. Gem identification only worked 100 times out of 149. Tool identification only worked 5 times out of 11. Scroll drop chance was reduced to 69%. Amulet drop chance was reduced to 66%. Potion drop chance was reduced to 47%. Monster death drops spawned with only 99% chance. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 25555. Monster spawn increase had reached its maximum at turn 58865. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at tW+~]urn 2207695. The monster class that cannot be genocided was orc. --More--WA The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2). The monster species that was spawned more often: hooloovoo (freq bonus 3). The monster species that was spawned more often: black starlit sky (freq bonus 4).The monster species that was spawned more often: Lupin the Third (freq bonus 4).The monster species that was spawned more often: white light (freq bonus 16). The monster species that was spawned more often: ogre zombie (freq bonus 6). The monster species that was spawned more often: real smoke hound (freq bonus 4).The monster species that was spawned more often: killer food ration (freq bonus 6).The monster species that was spawned more often: overseer (freq bonus 9). The monster species that was spawned more often: king slug (freq bonus 3). The monster species that was spawned more often: weak guard (freq bonus 20). The monster species that wWf as spawned more often: bori (freq bonus 3). The monster species that was spawned more often: improved destruction dino (freq bonus 10). The monster species that was spawned more often: mean warp patch (freq bonus 14). The monster species that was spawned more often: deminewt (freq bonus 11). The monster species that was spawned more often: brown yeek (freq bonus 8). --More--WyThe monster species that was spawned more often: egokraken (freq bonus 4). The monster species that was spawned more often: black balrog (freq bonus 6). The monster species that was spawned more often: bull (freq bonus 20). The monster species that was spawned more often: death vortex (freq bonus 4). The monster species that was spawned more often: hidden trove (freq bonus 14). The monster species that was never randomly spawned: covetous hill orc. The monster species that was never randomly spawned: stunwall. The monster species that was never randomly spawned: Unsatiable Eater. The monster species that was never randomly spawned: lilac force patch. The monster species that was never randomly spawned: blank mushroom. The monster species that was never randomly spawned: snotling. The monster species that was never randomly spawned: trap warp patch. The monster species that was never randomly spawned: brown snake. The Wymonster species that was never randomly spawned: absent force fungus. The monster species that was never randomly spawned: statue gargoyle. The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield). The RNG hath decreed that this item was never generated: tele level (irregular). The RNG hath decreed that this item was never generated: otama ((null)). The RNG hath decreed that this item was never generated: umbrella ((null)). The RNG hath decreed that this item was never generated: battle staff ((null)). The RNG hath decreed that this item was never generated: DSTW stone (gray). --More--W 9The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 19). The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 15). The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 4). The RNG hath decreed that this item was generated more often: morion (black, freq bonus 13). The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 20). The RNG hath decreed that this item was generated more often: doom (one, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 143). The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 19). The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq boW9Nnus 29). The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 4). The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 115). The RNG hath decreed that this item was generated more often: elysium hostage --More--Wchain ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 8). The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 7). The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 15). The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: confusing gloves [W17;1H(warped gloves, freq bonus 6). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 96). The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots). The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet). --More--W vThe RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves). The RNG hath decreed that this item was always generated cursed: wind (timber). The RNG hath decreed that this item was always generated cursed: enlighten (faded). The RNG hath decreed that this trap was always invisible: flood trap. The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 12). Next attribute increase check would have come at turn 792. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were poison resistant. You had 1500 points of nutrition remaining. Your luck was zero. You could not have safely prayed (804). You survived. --More--W'H+Ŀ@f[Billy2 the Plunderer ] St10 Dx8 Co10 In6 Wi3 Ch7 BarIroMalLaw Dlvl:1 $0 HP 24(24)  Pw 6(6)  AC6 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) W% qWC+ &