j³ÜW€ Í Player: billy2 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-09-17.03:07:22.ttyrec Time: (1474081642) Sat Sep 17 03:07:22 2016 j³ÜWŽ ¤This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] l³ÜW»i^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)n³ÜW©3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)o³ÜW\ '+Choosing Race Pick the race of your Electric Mage   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - angbander  j - angel  k - aquarian  l - argonian  m - asgardian  n - bastard  o - batman  p - borg  q - breton  r - centaur  s - clockwork automaton  t - cockatrice  u - cortex (1 of 6)p³ÜWÁ æ v - curser  w - dark seducer  x - deathmold  y - devil  z - doppelganger  A - dragon  B - drow  C - dryad  D - dwarf  E - elemental  F - elf  G - ent  H - fenek  I - fiend  J - gastly  K - gelatinous cube  L - giant  M - gnome  N - golden saint  O - grid bug  P - haxor  Q - hemi-doppelganger  R - hemophage (2 of 6)q³ÜWÊrå S - herbalist  T - heretic  U - hobbit  V - homicider  W - hidden elf  X - human  Y - illithid  Z - immunizer  a - imp  b - imperial  c - incantifier  d - insectoid  e - ironman  f - jelly  g - khajiit  h - kobold  i - kop  j - leprechaun  k - levitator  l - lich  m - lycanthrope  n - maia  o - mazewalker (3 of 6)q³ÜWŠ’ (+Use hybrid races? [yn] (n) t³ÜWì0ÇnChoosing Gender Pick the gender of your human Electric Mage  m - male f - female * - Random ! - Quit(end) t³ÜWF‘9+Choosing Alignment Pick the alignment of your male human Electric Mage  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) t³ÜWë< +ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1It is written in the Book of Thomas Alva Edison:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Thomas Alva t³ÜW$= ¹Edison seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Charger, have been heralded from birth as the instrument of Thomas Alva Edison. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Thomas Alva Edison! --More--u³ÜW°4 u³ÜW&6-ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1Hello billy2, welcome to SlashEMExtended! You are a lawful male human Electric Mage.--More--v³ÜWãd ¤ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--w³ÜW%n K You are lucky! Full moon tonight.x³ÜWVŒ¾ Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of identify {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of shocking sphere (0:5) {1}  i - a blessed spellbook of lightning (0:4) {1}  Potions  d - an uncursed potion of enlightenment {1}  Rings  g - an uncursed +1 ring of gain dexterity {1}  Wands  f - an uncursed wand of lightning (0:1) {1}  Tools (1 of 2){³ÜW¦ Í[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ{³ÜWæq z Discoveries   Weapons  quarterstaff (staff)  Scrolls  scroll of identify (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS)  scroll of healing (AM PO COLVATIO)  scroll of mana (CURSED TIN OF COCKATRICE MEAT)  scroll of phase door (QUARACTAR)  scroll of standard id (VITERBI TRELLIS)  scroll of cure (HEAL A WOUND BY CALLING MANSERVENT)  Spellbooks  spellbook of shocking sphere (armored)  spellbook of lightning (psychedelic)  Potions  potion of enlightenment (thyme)  Rings  ring of gain dexterity (forking)  Wands  wand of lightning (pewter)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)|³ÜWv6 Í[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ}³ÜW} # }³ÜWõ quit~³ÜW_*Really quit [yes/no]? ~³ÜW y~³ÜWÆ e³ÜWG[s³ÜWÊ|[Billy2 the Charger  17(17)  Pw 18(18)ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ³ÜW¥È¼n Weapons  a - a blessed +1 quarterstaff (weapon in hands) {16}  Armor  b - an uncursed +0 studded leather armor (being worn) {80}  Comestibles  c - 2 uncursed food rations {2}  Scrolls  e - an uncursed scroll of identify {1}  k - 5 uncursed scrolls of healing {5}  l - 4 uncursed scrolls of mana {4}  m - 3 uncursed scrolls of phase door {3}  n - 2 uncursed scrolls of standard id {2}  o - an uncursed scroll of cure {1}  Spellbooks  h - a blessed spellbook of shocking sphere (0:5) {1}  i - a blessed spellbook of lightning (0:4) {1}  Potions  d - an uncursed potion of enlightenment {1}  Rings  g - an uncursed +1 ring of gain dexterity {1}  Wands  f - an uncursed wand of lightning (0:1) {1}  Tools (1 of 2)ƒ³ÜWÒS +ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1Do you want to see your attributes? [ynq] (n) …³ÜW€ã yFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 457. Potion identification only worked 3 times out of 5. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 18. Spellbook identification only worked 2 times out of 14. Gem identification only worked 100 times out of 122. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 84% chance. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 64%. Amulet drop chance was reduced to 96%. Concealing monsters were spawned underneath items 41% of the time only. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 17323. Mons…³ÜWÁã ƒter spawn increase had reached its maximum at turn 58531. In this game, Eevee's evolution was leafeon. --More--ž³ÜWejYour limit for ascension was at turn 662264. The monster class that cannot be genocided was rust monster or disenchanter. The monster class that was spawned more often: centaur (freq bonus 2). The monster species that was spawned more often: covetous Mordor orc (freq bonus 7). The monster species that was spawned more often: mana warp fungus (freq bonus 8).The monster species that was spawned more often: undead soul killer (freq bonus 4).The monster species that was spawned more often: reaper patch (freq bonus 3). The monster species that was spawned more often: warer warrior (freq bonus 6). The monster species that was spawned more often: stealer permamimic (freq bonus 5).The monster species that was spawned more often: fire archer (freq bonus 8). The monster species that was spawned more often: anthrazite force patch (freq bonus 3). The monster species that was spawned more often: charcoal mold ž³ÜWj×(freq bonus 6). The monster species that was spawned more often: Schalotte (freq bonus 8). The monster species that was spawned more often: porter deactivator vortex (freq bonus 18). The monster species that was spawned more often: errand boy (freq bonus 4). The monster species that was spawned more often: sinner (freq bonus 8). The monster species that was spawned more often: empire state building (freq --More-- ³ÜWªá bonus 24). The monster species that was spawned more often: purple growth (freq bonus 3). The monster species that was spawned more often: 4chan horse (freq bonus 20). The monster species that was spawned more often: black numenorean (freq bonus 5).The monster species that was spawned more often: forest moogle (freq bonus 10). The monster species that was spawned more often: storm naga (freq bonus 12). The monster species that was spawned more often: irritating lady (freq bonus 16). The monster species that was never randomly spawned: floating dream eye. The monster species that was never randomly spawned: Patricia. The monster species that was never randomly spawned: green nightmare. The monster species that was never randomly spawned: Policeman Kaptain. The monster species that was never randomly spawned: giant long-eared bat. The monster species that was never randomly spawned: soft spore. The monster ³ÜWÈá  species that was never randomly spawned: special mold. The monster species that was never randomly spawned: platinum spore. The monster species that was never randomly spawned: silver spore. The monster species that was never randomly spawned: charcoal patch. The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards). The RNG hath decreed that this item was never generated: plasteel gloves (white gloves). --More--¢³ÜW„ðThe RNG hath decreed that this item was never generated: helm of fear (horned helmet). The RNG hath decreed that this item was never generated: huge chunk of meat ((null)). The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak). The RNG hath decreed that this item was never generated: worthless piece of green glass (green). The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 9). The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 7). The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 4). [19;¢³ÜW¸ðN1HThe RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 5). The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 7). The RNG hath decreed that this item was generated more often: sleepstone (gray, --More--£³ÜW`Úfreq bonus 6). The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 36). The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 24). The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 10). The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 6). The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 9). The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 7). The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 6). The RNG hath£³ÜW…ÚP decreed that this item was generated more often: corpse ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 13). --More--¤³ÜWOÆThe RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 3). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 4). The RNG hath decreed that this item was always generated cursed: enchant armor (thin). The RNG hath decreed that this item was always generated cursed: invisibility (wire). The RNG hath decreed that this item was always generated cursed: kouhaku manjyuu ((null)). The RNG hath decreed that this item was always generated cursed: banishment (cocky). The RNG hath decreed that this item was always generated cursed: knife ((null)). The RNG hath decreed that this trap was always invisible: wishing trap. The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 5). Next attribute increase check would have come at turn 535. Strength training was 0. Dexterity training was 0. [¤³ÜWxÆw21;1HWisdom training was -3. Constitution training was 0. You were shock resistant. --More--¥³ÜW/ ¦You had 1500 points of nutrition remaining. You were lucky (1). You could not have safely prayed (397). You survived. --More--©³ÜW0  ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙ[Billy2 the Charger ] St10 Dx10 Co10 In10 Wi8 Ch8 EleHumMalLaw Dlvl:1 $0 HP 17(17)  Pw 18(18)  AC7 Exp1 T1Do you want an account of creatures vanquished? [ynq] (n) ±³ÜW•çZn Vanquished creatures:  0 shock hound pups (1 created) 0 kobold zombies (1 created) 0 pikes (1 created) 0 twens (1 created)  0 creatures vanquished. 4 creatures born. 0 bosses vanquished. 0 bosses born.--More--¶³ÜWáºÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙDo you want to see your conduct? [ynq] (n) »³ÜW8IÜy Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ƳÜWuÞ§ÚÄÄÄÄÄ¿³úúúúú³³úúúúú³³úú$úú³+úZ@dú³ÀÄúÄÄÄÙGoodbye billy2 the Electric Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 17 hit points when you quit.--More--