ˣX:M Player: billy2 Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-02-15.03:29:17.ttyrec Time: (1487129357) Wed Feb 15 03:29:17 2017  ˣXkMZAccess to /dgldir/userdata/billy2/billy2.slashemrc denied (2). Hit return to continue: ˣX{ O This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] ˣXjsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) ˣXC+Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) ˣX-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) ˣXs +-----.--------|.......{....||.d..........|.@........$..|-------------- Billy2 the Footpad St:15 Dx:14 Co:16 In:9 Wi:12 Ch:15 Chaotic Dlvl:1 $:1618 HP: Dlvl:1 $:1618 HP:12(12) Pw:2(2) AC:7 Exp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralˣX ded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--ˣX2YE-----.--------|.......{....|Hello billy2, welcome to SlashEM! You are a chaotic male human Rogue.ˣX= Weapons a - a +0 short sword (weapon in hand) b - 11 +0 daggers (alternate weapon; not wielded) c - 33 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ˣX#^ˣX-) Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)ˣXs< +ˣX+ˣX8j +ˣXm +ˣXX a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)ˣX* +ˣXg1 +ˣXxs+ˣX a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [billy2]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)ˣXS a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)ˣXa+ˣXw +ˣXJ+ˣXf+ˣX0) -----.--------|.......{....||.d..........|.@........$..|-------------- Billy2 the Footpad St:15 Dx:14 Co:16 In:9 Wi:12 Ch:15 Chaotic Dlvl:1 $:1618 HP: Dlvl:1 $:1618 HP:12(12) Dlvl:1 $:1618 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1 Set boulder to what?  ˣX50!ˣXg Select message history display type:  s - single c - combination f - full r - reversed(end) !ˣX + Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) "ˣX:S+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) #ˣX(+%ˣX-----.--------|.......{....||.d..........|Billy2 the Footpad St:15 Dx:14 Co:16 In:9 Wi:12 Ch:15 Chaotic Dlvl:1 $:1618 HP: Dlvl:1 $:1618 HP:12(12) Dlvl:1 $:1618 HP:12(12) Pw:2(2) AC:7 Xp:1/0 T:1 -----.--------|.......{....||.d..........|.@........$..|--------------'ˣXd  12(12)  Pw:2(2) AC:7 Xp:1/0 T:2 <@'ˣX_  12(12)  Pw:2(2) AC:7 Xp:1/0 T:3 .d.@'ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:4 ..d.@'ˣXW  12(12)  Pw:2(2) AC:7 Xp:1/0 T:5 ..@d(ˣX}IYou displaced your little dog.d.@  12(12)  Pw:2(2) AC:7 Xp:1/0 T:5 You hear a door open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:6 .d(ˣX-VYou stop. Your little dog is in the way! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:7 .d(ˣX> 12(12)  Pw:2(2) AC:7 Xp:1/0 T:8 .@..d(ˣXx  12(12)  Pw:2(2) AC:7 Xp:1/0 T:9 .@$d(ˣX.  12(12)  Pw:2(2) AC:7 Xp:1/0 T:10 .@d.)ˣX6.@21 gold pieces.39 12(12)  Pw:2(2) AC:7 Xp:1/0 T:11 d.*ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:12 d@...*ˣX_ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:13 @.d*ˣXUb U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:13 *ˣXx- @{ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:13 You hear a door open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:14 d..+ˣX'H@.There's some graffiti on the floor here.Use "r." to read it. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:15 .d+ˣX~ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:16 @..d.+ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:17 ##@.d.,ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:18 @..,ˣXW3  12(12)  Pw:2(2) AC:7 Xp:1/0 T:19 #@#d,ˣXَ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:20 #@##.-ˣXrt 12(12)  Pw:2(2) AC:7 Xp:1/0 T:21 #@##-ˣXut 12(12)  Pw:2(2) AC:7 Xp:1/0 T:22 #@##-ˣX*  12(12)  Pw:2(2) AC:7 Xp:1/0 T:23 ##@###-ˣXx3 t 12(12)  Pw:2(2) AC:7 Xp:1/0 T:24 #@##.ˣXt 12(12)  Pw:2(2) AC:7 Xp:1/0 T:25 #@##.ˣXx  12(12)  Pw:2(2) AC:7 Xp:1/0 T:26 @####/ˣXwU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:26 /ˣXVPU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:26 1ˣXj 12(12)  Pw:2(2) AC:7 Xp:1/0 T:27 #1ˣXU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:28 1ˣXU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:29 1ˣXU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:30 1ˣX6  12(12)  Pw:2(2) AC:7 Xp:1/0 T:31 #@####1ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:32 #@##2ˣXdK 12(12)  Pw:2(2) AC:7 Xp:1/0 T:33 #@##2ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:34 #@##2ˣXF 12(12)  Pw:2(2) AC:7 Xp:1/0 T:35 #@##2ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:36 #@##2ˣXE 12(12)  Pw:2(2) AC:7 Xp:1/0 T:37 #@##3ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:38 #@##3ˣXi 12(12)  Pw:2(2) AC:7 Xp:1/0 T:39 -..#@##3ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:40 ------|.....@|.....#....#|.--3ˣXX' T 12(12)  Pw:2(2) AC:7 Xp:1/0 T:40 4ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:41 -@#.|.......----4ˣXw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:42 @d##|.|--5ˣX0n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:43 @..5ˣX~ l 12(12)  Pw:2(2) AC:7 Xp:1/0 T:44 @.6ˣX r 12(12)  Pw:2(2) AC:7 Xp:1/0 T:45 .@6ˣXr 12(12)  Pw:2(2) AC:7 Xp:1/0 T:46 .@7ˣXl 12(12)  Pw:2(2) AC:7 Xp:1/0 T:47 @.7ˣXK 12(12)  Pw:2(2) AC:7 Xp:1/0 T:48 #@.#7ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:49 @.#8ˣXT 12(12)  Pw:2(2) AC:7 Xp:1/0 T:49 8ˣXE 12(12)  Pw:2(2) AC:7 Xp:1/0 T:50 ##@#8ˣXti  12(12)  Pw:2(2) AC:7 Xp:1/0 T:51 ###@##9ˣX- 12(12)  Pw:2(2) AC:7 Xp:1/0 T:52 ####@#9ˣX$ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 ###@#9ˣXk!U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 9ˣXU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 9ˣX# U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:53 :ˣXW  12(12)  Pw:2(2) AC:7 Xp:1/0 T:54 ###@#:ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:55 ##@#:ˣX% 12(12)  Pw:2(2) AC:7 Xp:1/0 T:56 ##@#:ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:57 ##@##:ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:58 ##@##;ˣXh= 12(12)  Pw:2(2) AC:7 Xp:1/0 T:59 ##@;ˣXU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:59 <ˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:60 #@###=ˣX" 12(12)  Pw:2(2) AC:7 Xp:1/0 T:61 ####@=ˣXoU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:61 =ˣX { 12(12)  Pw:2(2) AC:7 Xp:1/0 T:62 ##@#>ˣXҽ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:63 ##@##>ˣXA(U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:63 >ˣX t 12(12)  Pw:2(2) AC:7 Xp:1/0 T:64 #@##?ˣX  12(12)  Pw:2(2) AC:7 Xp:1/0 T:67 0@####?ˣXx With great effort you move the boulder. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:68 0@##@ˣXB6 12(12)  Pw:2(2) AC:7 Xp:1/0 T:69 0@##@ˣXe0@## 12(12)  Pw:2(2) AC:7 Xp:1/0 T:69 You hear a door open. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:70 @ˣXu 12(12)  Pw:2(2) AC:7 Xp:1/0 T:71 0@##@ˣX | 12(12)  Pw:2(2) AC:7 Xp:1/0 T:72 0@##@ˣXB| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:73 0@##AˣXC| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:74 0@##AˣXcL| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:75 0@##AˣX\| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:76 0@##AˣXi  12(12)  Pw:2(2) AC:7 Xp:1/0 T:77 #0@##AˣX| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:78 0@##BˣX| 12(12)  Pw:2(2) AC:7 Xp:1/0 T:79 0@##BˣX"  12(12)  Pw:2(2) AC:7 Xp:1/0 T:80 ##@##CˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:81 @####CˣXMU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:81 CˣX| { 12(12)  Pw:2(2) AC:7 Xp:1/0 T:82 ##@#DˣX5  12(12)  Pw:2(2) AC:7 Xp:1/0 T:83 ##@###DˣXJ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:84 @+###DˣXcU 12(12)  Pw:2(2) AC:7 Xp:1/0 T:84 DˣXw U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:84 DˣXWY U 12(12)  Pw:2(2) AC:7 Xp:1/0 T:84 EˣX &In what direction? [47896321><] FˣX/lWHAMMM!!! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:85 FˣXX3 4In what direction? [47896321><] FˣX lWHAMMM!!! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:86 GˣXv4In what direction? [47896321><] GˣX!lWHAMMM!!! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:87 GˣX? 4In what direction? [47896321><] HˣXIlWHAMMM!!! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:88 HˣX‡4In what direction? [47896321><] HˣXE8 TAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:89 -------......|........|..........|............|..........|........|---------IˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:90 ----.......|.##@#|....---IˣX*  12(12)  Pw:2(2) AC:7 Xp:1/0 T:91 --|.|#.@|-IˣXj l 12(12)  Pw:2(2) AC:7 Xp:1/0 T:92 .@JˣXw 12(12)  Pw:2(2) AC:7 Xp:1/0 T:93 @.JˣXzVt 12(12)  Pw:2(2) AC:7 Xp:1/0 T:94 .@KˣXR n 12(12)  Pw:2(2) AC:7 Xp:1/0 T:95 #@.KˣX; 12(12)  Pw:2(2) AC:7 Xp:1/0 T:96 d@.#LˣXYou displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:97 @#dLˣXN([ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:97 LˣX) 12(12)  Pw:2(2) AC:7 Xp:1/0 T:98 #.@##MˣXm!####@# 12(12)  Pw:2(2) AC:7 Xp:1/0 T:98 You hear some noises in the distance. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:99 MˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:100 ###@###MˣX3  12(12)  Pw:2(2) AC:7 Xp:1/0 T:101 ###@#NˣXB<With great effort you move the boulder. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:102 #0@##NˣX^v 12(12)  Pw:2(2) AC:7 Xp:1/0 T:103 0@##NˣX_ } 12(12)  Pw:2(2) AC:7 Xp:1/0 T:104 0@##NˣX޳ GYou hear a monster behind the boulder.I--More--OˣX Perhaps that's why you cannot move it. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:104 PˣX Unavailable command '^J'. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:104 PˣXDUnavailable command '^J'. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:104 QˣXU \ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:105 QˣXiBV 12(12)  Pw:2(2) AC:7 Xp:1/0 T:106 QˣX&V 12(12)  Pw:2(2) AC:7 Xp:1/0 T:107 QˣX >With great effort you move the boulder. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:108 ----|...|....|........Z.|0@##--RˣXp \ 12(12)  Pw:2(2) AC:7 Xp:1/0 T:108 SˣX 12(12)  Pw:2(2) AC:7 Xp:1/0 T:109 ---..|.|.|.|.0@-#-TˣXGYou hit the kobold zombie. 12(12)  Pw:2(2) AC:7 Xp:1/0 T:109 The kobold zombie just misses! 12(12)  Pw:2(2) AC:7 Xp:1/0 T:110 TˣX}0 You destroy the kobold zombie! 12(12)  Pw:2(2) AC:7 Xp:1/1 T:111 .TˣX  12(12)  Pw:2(2) AC:7 Xp:1/1 T:112 |-..@|....-.-+UˣX:ey 12(12)  Pw:2(2) AC:7 Xp:1/1 T:113 @.VˣXEu 12(12)  Pw:2(2) AC:7 Xp:1/1 T:114 .@VˣXuu 12(12)  Pw:2(2) AC:7 Xp:1/1 T:115 .@WˣX4&In what direction? [47896321><] WˣXKmWHAMMM!!! 12(12)  Pw:2(2) AC:7 Xp:1/1 T:116 WˣX 4In what direction? [47896321><] XˣXAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:7 Xp:1/1 T:117 .XˣX.,  12(12)  Pw:2(2) AC:7 Xp:1/1 T:118 .@##XˣX~ u 12(12)  Pw:2(2) AC:7 Xp:1/1 T:119 .@ZˣX| 12(12)  Pw:2(2) AC:7 Xp:1/1 T:120 @#ZˣX1% 12(12)  Pw:2(2) AC:7 Xp:1/1 T:121 @.##ZˣX n 12(12)  Pw:2(2) AC:7 Xp:1/1 T:122 @.[ˣXn 12(12)  Pw:2(2) AC:7 Xp:1/1 T:123 @.[ˣXPV 12(12)  Pw:2(2) AC:7 Xp:1/1 T:123 [ˣX*x 12(12)  Pw:2(2) AC:7 Xp:1/1 T:124 @.[ˣXo 12(12)  Pw:2(2) AC:7 Xp:1/1 T:125 #@.[ˣXE  12(12)  Pw:2(2) AC:7 Xp:1/1 T:126 ##@-[ˣXf 12(12)  Pw:2(2) AC:7 Xp:1/1 T:127 @#\ˣXV 12(12)  Pw:2(2) AC:7 Xp:1/1 T:127 \ˣX.* 12(12)  Pw:2(2) AC:7 Xp:1/1 T:128 ###@#\ˣX  12(12)  Pw:2(2) AC:7 Xp:1/1 T:129 |#|....#@#|###]ˣXҿ 12(12)  Pw:2(2) AC:7 Xp:1/1 T:130 ##@####]ˣXG 12(12)  Pw:2(2) AC:7 Xp:1/1 T:131 ||.|....#@.####]ˣXdV 12(12)  Pw:2(2) AC:7 Xp:1/1 T:131 ^ˣX g 12(12)  Pw:2(2) AC:7 Xp:1/1 T:132 .@##.#^ˣX 12(12)  Pw:2(2) AC:7 Xp:1/1 T:133 ----....|@##.|..---^ˣX:  12(12)  Pw:2(2) AC:7 Xp:1/1 T:134 @.#.|--_ˣXL 12(12)  Pw:2(2) AC:7 Xp:1/1 T:135 -.@._ˣX v 12(12)  Pw:2(2) AC:7 Xp:1/1 T:136 @._ˣX'n 12(12)  Pw:2(2) AC:7 Xp:1/1 T:137 .@#`ˣXdn 12(12)  Pw:2(2) AC:7 Xp:1/1 T:138 .@#`ˣXKz 12(12)  Pw:2(2) AC:7 Xp:1/1 T:139 d#@#`ˣX~  12(12)  Pw:2(2) AC:7 Xp:1/1 T:140 .#d@#`ˣX  12(12)  Pw:2(2) AC:7 Xp:1/1 T:141 #d@#aˣX 12(12)  Pw:2(2) AC:7 Xp:1/1 T:142 ##@##aˣX#######@## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:147 aˣXq  12(12)  Pw:2(2) AC:7 Xp:1/1 T:151 ####@aˣX"V 12(12)  Pw:2(2) AC:7 Xp:1/1 T:151 bˣXqV 12(12)  Pw:2(2) AC:7 Xp:1/1 T:151 cˣX&V 12(12)  Pw:2(2) AC:7 Xp:1/1 T:152 cˣX%>j 12(12)  Pw:2(2) AC:7 Xp:1/1 T:153 dcˣX-u 12(12)  Pw:2(2) AC:7 Xp:1/1 T:154 ##cˣXg j 12(12)  Pw:2(2) AC:7 Xp:1/1 T:155 dcˣX3c 12(12)  Pw:2(2) AC:7 Xp:1/1 T:156 #dˣXV 12(12)  Pw:2(2) AC:7 Xp:1/1 T:157 dˣX!t 12(12)  Pw:2(2) AC:7 Xp:1/1 T:158 ##@#dˣX@t 12(12)  Pw:2(2) AC:7 Xp:1/1 T:159 ##@#dˣX. t 12(12)  Pw:2(2) AC:7 Xp:1/1 T:160 ##@#dˣXn###@# 12(12)  Pw:2(2) AC:7 Xp:1/1 T:161 dˣXA###@###### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:168 eˣXʀw########@ 12(12)  Pw:2(2) AC:7 Xp:1/1 T:175 eˣX{XR  12(12)  Pw:2(2) AC:7 Xp:1/1 T:176 fˣX0 U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:177 fˣX9U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:178 gˣXi 12(12)  Pw:2(2) AC:7 Xp:1/1 T:179 dgˣXNb 12(12)  Pw:2(2) AC:7 Xp:1/1 T:180 #gˣXqU 12(12)  Pw:2(2) AC:7 Xp:1/1 T:181 gˣX U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:182 gˣX7, U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:183 gˣXU 12(12)  Pw:2(2) AC:7 Xp:1/1 T:184 hˣXi 12(12)  Pw:2(2) AC:7 Xp:1/1 T:185 dhˣX~b 12(12)  Pw:2(2) AC:7 Xp:1/1 T:186 #hˣXU 12(12)  Pw:2(2) AC:7 Xp:1/1 T:187 hˣXAq U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:188 hˣX4 U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:189 hˣXSi 12(12)  Pw:2(2) AC:7 Xp:1/1 T:190 diˣX=b 12(12)  Pw:2(2) AC:7 Xp:1/1 T:191 #iˣXGU 12(12)  Pw:2(2) AC:7 Xp:1/1 T:192 iˣX;]U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:193 iˣXU 12(12)  Pw:2(2) AC:7 Xp:1/1 T:194 iˣX, U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:195 jˣXd@## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:196 jˣXh  12(12)  Pw:2(2) AC:7 Xp:1/1 T:200 d@####jˣX!+ You displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/1 T:201 #@##kˣXaz 12(12)  Pw:2(2) AC:7 Xp:1/1 T:202 #@##kˣX't 12(12)  Pw:2(2) AC:7 Xp:1/1 T:203 #@##kˣX#@### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:203 kˣX#####@#### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:210 kˣX' #@######## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:217 kˣX/ #@######### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:224 kˣXS w  12(12)  Pw:2(2) AC:7 Xp:1/1 T:227 @###lˣXs 12(12)  Pw:2(2) AC:7 Xp:1/1 T:228 @##lˣX { 12(12)  Pw:2(2) AC:7 Xp:1/1 T:229 @.#}ˣXn 12(12)  Pw:2(2) AC:7 Xp:1/1 T:230 .@#}ˣX}M n 12(12)  Pw:2(2) AC:7 Xp:1/1 T:231 .@#}ˣX3g 12(12)  Pw:2(2) AC:7 Xp:1/1 T:232 #@#~ˣXCt 12(12)  Pw:2(2) AC:7 Xp:1/1 T:233 ##@#~ˣXt 12(12)  Pw:2(2) AC:7 Xp:1/1 T:234 ##@#~ˣXv######@## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:238 ~ˣX&z########@# 12(12)  Pw:2(2) AC:7 Xp:1/1 T:245 ~ˣX6 @######### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:252 ~ˣXl #######@## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:259 ~ˣXmZ  12(12)  Pw:2(2) AC:7 Xp:1/1 T:263 ###d@ˣXCYou displaced your little dog. 12(12)  Pw:2(2) AC:7 Xp:1/1 T:264 #@dˣX9 12(12)  Pw:2(2) AC:7 Xp:1/1 T:265 #@d#ˣXot 12(12)  Pw:2(2) AC:7 Xp:1/1 T:266 #@##ˣX t 12(12)  Pw:2(2) AC:7 Xp:1/1 T:267 #@##ˣX#d######@## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:273 ˣX####@###### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:280 ˣXJf#@######## 12(12)  Pw:2(2) AC:7 Xp:1/1 T:287 ˣXf@@######### 12(12)  Pw:2(2) AC:7 Xp:1/1 T:294 ˣXS  12(12)  Pw:2(2) AC:7 Xp:1/1 T:295 ˣXs 12(12)  Pw:2(2) AC:7 Xp:1/1 T:296 @##ˣXx U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:296 ˣXW,U 12(12)  Pw:2(2) AC:7 Xp:1/1 T:296 ˣX, 12(12)  Pw:2(2) AC:7 Xp:1/1 T:297 .#@ˣX u 12(12)  Pw:2(2) AC:7 Xp:1/1 T:298 .@#ˣXv 12(12)  Pw:2(2) AC:7 Xp:1/1 T:299 .@dˣX9You just miss the jackal. 12(12)  Pw:2(2) AC:7 Xp:1/1 T:299 The jackal bites! 11(12)  Pw:2(2) AC:7 Xp:1/1 T:299  12(12)  Pw:2(2) AC:7 Xp:1/1 T:300 ˣXJYou miss the jackal. 12(12)  Pw:2(2) AC:7 Xp:1/1 T:300 The jackal bites! 11(12)  Pw:2(2) AC:7 Xp:1/1 T:300  11(12)  Pw:2(2) AC:7 Xp:1/1 T:301 ˣXU RYou miss the jackal. 11(12)  Pw:2(2) AC:7 Xp:1/1 T:301 The jackal bites! 10(12)  Pw:2(2) AC:7 Xp:1/1 T:301  10(12)  Pw:2(2) AC:7 Xp:1/1 T:302 ˣX3You kill the jackal! 10(12)  Pw:2(2) AC:7 Xp:1/2 T:303 %ˣXz|#@##You see here a jackal corpse. 10(12)  Pw:2(2) AC:7 Xp:1/2 T:304 ˣXf 10(12)  Pw:2(2) AC:7 Xp:1/2 T:305 #%@###ˣX  10(12)  Pw:2(2) AC:7 Xp:1/2 T:306 ###@xxˣXW yYou miss the grid bug. 10(12)  Pw:2(2) AC:7 Xp:1/2 T:306 The grid bug bites!You get zapped! 9(12)  Pw:2(2) AC:7 Xp:1/2 T:306  9(12)  Pw:2(2) AC:7 Xp:1/2 T:307 #ˣXQ####@x# 9(12)  Pw:2(2) AC:7 Xp:1/2 T:307 The grid bug bites!You get zapped! 8(12)  Pw:2(2) AC:7 Xp:1/2 T:307 The grid bug bites!--More--ˣX6You get zapped! 7(12)  Pw:2(2) AC:7 Xp:1/2 T:307  7(12)  Pw:2(2) AC:7 Xp:1/2 T:308 rˣX Unavailable command '^J'. 7(12)  Pw:2(2) AC:7 Xp:1/2 T:308 ˣXa You hit the grid bug. 7(12)  Pw:2(2) AC:7 Xp:1/2 T:308 The grid bug just misses!--More--ˣXThe grid bug just misses! 7(12)  Pw:2(2) AC:7 Xp:1/2 T:309 r-ˣX< Unavailable command '^J'. 7(12)  Pw:2(2) AC:7 Xp:1/2 T:309 ˣXp Unavailable command '^J'. 7(12)  Pw:2(2) AC:7 Xp:1/2 T:309 ˣXYou just miss the grid bug. 7(12)  Pw:2(2) AC:7 Xp:1/2 T:309 --More--ˣX rYour leather armor blocks the grid bug's attack.The grid bug bites!--More--ˣX4@YYou get zapped! 6(12)  Pw:2(2) AC:7 Xp:1/2 T:309 dThe rabbit bites! 5(12)  Pw:2(2) AC:7 Xp:1/2 T:309  5(12)  Pw:2(2) AC:7 Xp:1/2 T:310 ˣX4Y Unavailable command '^J'. 5(12)  Pw:2(2) AC:7 Xp:1/2 T:310 ˣX AYou hit the jackal. 5(12)  Pw:2(2) AC:7 Xp:1/2 T:310 The grid bug bites!You get zapped! 4(12)  Pw:2(2) AC:7 Xp:1/2 T:310 x--More--ˣXThe grid bug bites!You get zapped! 3(12)  Pw:2(2) AC:7 Xp:1/2 T:310 The jackal bites! 2(12)  Pw:2(2) AC:7 Xp:1/2 T:310 --More--ˣXݔ Your leather armor blocks the rabbit's attack.The rabbit bites! 0(12)  Pw:2(2) AC:7 Xp:1/2 T:310 --More--ˣX NYou die... 0(12)--More--ˣXX$GDo you want your possessions identified? [ynq] (n) ˣXV@nDo you want to see your attributes? [ynq] (n) ˣXj LnDo you want an account of creatures vanquished? [ynq] (n) ˣX^~q