a  Player: beastly Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-08-12.21:52:15.ttyrec Time: (1628805135) Thu Aug 12 21:52:15 2021 a- DThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. Bug reports can also be posted on Nethackwiki. a WShall I pick a character's race, role, gender and alignment for you? [ynq] a\ZnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Combatant  B - a Convict  C - a Cook  D - a Courier  E - a Cracker (1 of 6).a+Choosing Race Pick the race of your Assassin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman  w - beacher  x - blait  y - bodymorpher  z - borg  A - bossrusher  B - bover  C - breton  D - buldozgar  E - burninator (1 of 9)3aH)+Use hybrid races? [yn] (n) 4a nChoosing Gender Pick the gender of your angelic Assassin  m - male f - female * - Random ! - Quit(end) 5a^5+Choosing Alignment Pick the alignment of your male angelic Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 7a4Ob+7aYĿ++$@@+7aM[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Xp1/0 T1  It is written in the Book of Ehud:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ehud seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ehud. You are destined to recover the Amulet for7a% your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ehud!--More--;ajh+++;a[rHello beastly, welcome to SlashEMExtended! You are a lawful male angelic Assassin.--More-->a[ You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--BaN Message of the day: This is SLEX 2.71, the version for Junethack 2021, aka the annual NetHack Variant Public Beta Test. If you find any bugs, please tell me about it! --Amy--More--Ja9' Ja &[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Xp1/0 T1 The moon is waxing tonight.La Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Na?j[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Xp1/0 T1 a# Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) arj[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Xp1/0 T1 aM 7Do you want to turn off the number pad? [yn] (n) au JnDo you want to turn this annoying message off? [yn] (n) ayIn order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file.--More--a   Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [true]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]a {  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true] (1 of 5)àa  a - eatingwalls [true]  b - eight_bit_tty [false]  c - extmenu [false]  d - gmmessage [true]  e - graffitihilite [true]  f - help [true]  g - hilite_pet [true]  h - hitpointbar [true]  i - IBMgraphics [true]  j - ignintr [false]  k - inertiaconfirm [false]  l - invweight [true]  m - knapsacklimit [false]  n - lit_corridor [true]  o - lootabc [false]  p - mail [true]  q - materialglyph [false]  r - memorizationknown [false]  s - statuscolors [true]  t - menucolors [false]  u - menu_on_esc [true]  v - menu_glyphs [false]  w - missing_safety [true]  x - mon_polycontrol [false]  y - moreforced [true]  z - numpadmessage [false]  A - null [true]  B - paranoidquit [true]  C - perm_invent [true]  D - pickup_thrown [true]  E - pickup_àaG fcursed [false]  F - pokedex [true]  G - prayconfirm [true] (2 of 5)ʠa+̠av +Ϡa +֠aT  a - pushweapon [false]  b - quiver_fired [false]  c - qwertz_layout [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showexp [true]  g - showrace [false]  h - showrealtime [false]  i - showscore [true]  j - showsym [true]  k - showdmg [true]  l - showweight [false]  m - showmc [false]  n - showmovement [false]  o - showlongstats [false]  p - showsanity [false]  q - showsymbiotehp [false]  r - silent [true]  s - simpledescs [false]  t - sortpack [true]  u - sound [true]  v - sparkle [true]  w - standout [false]  x - tabcursesconfirm [false]  y - tech_description [true]  z - time [true]  A - timed_autosave [true]  B - quick_autosave [false]  C - tombstone [true]  D - toptenwin [false]  E - tr֠aű kavel [true]  F - use_inverse [false]  G - verbose [true] (3 of 5)ؠa_,+a5+a +a a - wallglyph [true]   Compounds (selecting will prompt for new value):  name [beastly]  role [Assassin]  race [angel]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15] [26aL;1H windowtype [tty]  wolfname [(none)]  b - boulder [0]  c - disclose [ni na nv ng nc]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single] (4 of 5)a a - number_pad [2=on, DOS compatible]  b - packorder [$"])[%?+!=/(*`0_.]  c - pickup_burden [stressed]  d - pickup_types [none]  e - pilesize [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set) (5 of 5)aXM +ao Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) a$+[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T1 Ŀ++$@@+a#  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) aX x[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T1 a `A[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T2 @<a0n[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T3 @@}aN# }aa~a b~a.l ia} aG a} a tarechniquea chniquea' hniqueaf Choose a technique  Name Level Status a - cutthroat 1 Prepared b - dazzle 1 Prepared c - appraisal 1 Prepared d - panic digging 1 Prepared e - phase door 1 Prepared f - turn undead 1 Prepared g - invoke deity 1 Prepared(end) ag; +You need a blade to use this technique. Doing so allows you to severely hurt an adjacent non-headless monster; high technique levels sometimes even allow you to instakill the monster, but only if the monster's level isn't too high relative to the technique's level.--More--aV Use this technique? [yn] (n) ac0n[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T3 ay Weapons a - ) an uncursed +1 bow (weapon in hands) {12} b - ) 50 uncursed +2 arrows (in quiver) {1} c - ) 2 uncursed +1 daggers (alternate weapon; not wielded) {8} Armor d - [ an uncursed +1 leather armor (being worn) {60} e - [ an uncursed +0 leather cloak (being worn) {7} Comestibles f - % 3 uncursed food rations {0} g - % an uncursed burnt rotted food ration {0} Scrolls j - ? 5 uncursed scrolls of healing {0} k - ? 4 uncursed scrolls of mana {0} l - ? 3 uncursed scrolls of phase door {0} m - ? 2 uncursed scrolls of standard id {0} n - ? an uncursed scroll of cure {0} o - ? an uncursed scroll of heal othera {0} Potions h - ! an uncursed finalized potion of paralysis {0} i - ! an uncursed finalized potion of sleeping {0}(end) al  [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T3 [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T3 aPick an object.aaaCa a7a [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T3 aE`[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 @@a Pick an object.a a a'aY@ a human or elf (tame human thief called Wiesbek the Thief) (base level 0) (male)  Accessing Pokedex entry for human thief...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical a Zv  touches - steals item  --More--a~Ŀ +   @+ @[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 aKT# a' ?a4 Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - name current level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close - close a door.  * conduct - list which challenges you have adhered to.  * diap - dip an object into something.  discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item.  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills.  fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message. --More--a history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.  kick - kick something.  look - look at an object.  * loot - loot a box on the floor.  * mark - mark item so pets don't drop it.  * monster - use a monster's special ability.  name - name an item or type of object.  * offer - offer a sacrifice to the gods.  open - open a door.  * overview - show an overview of the dungeon.  pay - pay your shopping bill.  pickup - pick up things at the current location.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messagaќes.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read - read a scroll or spellbook.  redraw - redraw screen.  remove - remove an accessory (ring, amulet, etc).  * removeimarkers - remove all "I"s, remembered, unseen creatures from the level.  * ride - ride (or stop riding) a monster.  * rub - rub a lamp or a stone.  save - save the game.  search - search for traps and secret doors.  seeall - show all equipment in use (generally, ),[,=,",( commands.  seeamulet - show the amulet currently worn. --More--ak seearmor - show the armor currently worn.  seegold - count your gold.  seerings - show the ring(s) currently worn.  seespells - list known spells.  seetools - show the tools currently in use.  seetrap - show the type of a trap.  seeweapon - show the weapon currently wielded.  setoptions - show option settings, possibly change them.  * sit - sit down.  * spelldelete - delete lowest spell in the list (must be forgotten).  * stackmark - mark an item to not merge.  swap - swap wielded and secondary weapons.  takeoff - take off one piece of armor.  takeoffall - remove all armor.  * technique - perform a technique.  teleport - teleport around level.  throw - throw something.  travel - Travel to a specific location. [19;1a@H * turn - turn undead.  * twoweapon - toggle two-weapon combat.  * untrap - untrap something.  up - go up a staircase.  vanquished - list vanquished monsters.  version - show version.  * versionext - list compile time options for this version of Slash'EM.  wait - rest one move while doing nothing.  wear - wear a piece of armor.  whatdoes - tell what a command does.  whatis - show what type of thing a symbol corresponds to.  wield - wield (put in use) a weapon.  * wipe - wipe off your face.  * youpoly - polymorph at will.  zap - zap a wand. --More--aT Commands marked with a * will be autocompleted.--More--aĿ+@+@<+a6[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 # a saeaBea wa ea~e aaEpaoa"naoapGa - an uncursed +1 bow (weapon in hands) {12}.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 au# an ?¥ak Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  * annotate - name current level.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close - close a door.  * conduct - list which challenges you have adhered to.  * di¥ap - dip an object into something.  discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item.  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills.  fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message. --More--ѥa history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.  kick - kick something.  look - look at an object.  * loot - loot a box on the floor.  * mark - mark item so pets don't drop it.  * monster - use a monster's special ability.  name - name an item or type of object.  * offer - offer a sacrifice to the gods.  open - open a door.  * overview - show an overview of the dungeon.  pay - pay your shopping bill.  pickup - pick up things at the current location.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messagѥares.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read - read a scroll or spellbook.  redraw - redraw screen.  remove - remove an accessory (ring, amulet, etc).  * removeimarkers - remove all "I"s, remembered, unseen creatures from the level.  * ride - ride (or stop riding) a monster.  * rub - rub a lamp or a stone.  save - save the game.  search - search for traps and secret doors.  seeall - show all equipment in use (generally, ),[,=,",( commands.  seeamulet - show the amulet currently worn. --More--ڥa seearmor - show the armor currently worn.  seegold - count your gold.  seerings - show the ring(s) currently worn.  seespells - list known spells.  seetools - show the tools currently in use.  seetrap - show the type of a trap.  seeweapon - show the weapon currently wielded.  setoptions - show option settings, possibly change them.  * sit - sit down.  * spelldelete - delete lowest spell in the list (must be forgotten).  * stackmark - mark an item to not merge.  swap - swap wielded and secondary weapons.  takeoff - take off one piece of armor.  takeoffall - remove all armor.  * technique - perform a technique.  teleport - teleport around level.  throw - throw something.  travel - Travel to a specific location. [19;1ڥa̘@H * turn - turn undead.  * twoweapon - toggle two-weapon combat.  * untrap - untrap something.  up - go up a staircase.  vanquished - list vanquished monsters.  version - show version.  * versionext - list compile time options for this version of Slash'EM.  wait - rest one move while doing nothing.  wear - wear a piece of armor.  whatdoes - tell what a command does.  whatis - show what type of thing a symbol corresponds to.  wield - wield (put in use) a weapon.  * wipe - wipe off your face.  * youpoly - polymorph at will.  zap - zap a wand. --More--aIT Commands marked with a * will be autocompleted.--More--a3Ŀ+@+@<+a[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 # awipeau  al[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 aF/What do you want to wield? [- abc or ?*] a^ Weapons a - ) an uncursed +1 bow (weapon in hands) {12} b - ) 50 uncursed +2 arrows (in quiver) {1} c - ) 2 uncursed +1 daggers (alternate weapon; not wielded) {8}(end) aQj +Ŀ+@+@<+apl E[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 c - 2 uncursed +1 daggers (wielded) {8}.--More--aĿ+@+@<+aY[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 a - an uncursed +1 bow (alternate weapon; not wielded) {12}.--More--aQĿ+@+@<+aQ[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T4 Wiesbek the Thief picks up 1 gold pieces.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T5 a  Weapons a - ) an uncursed +1 bow (alternate weapon; not wielded) {12} b - ) 50 uncursed +2 arrows (in quiver) {1} c - ) 2 uncursed +1 daggers (wielded) {8} Armor d - [ an uncursed +1 leather armor (being worn) {60} e - [ an uncursed +0 leather cloak (being worn) {7} Comestibles f - % 3 uncursed food rations {0} g - % an uncursed burnt rotted food ration {0} Scrolls j - ? 5 uncursed scrolls of healing {0} k - ? 4 uncursed scrolls of mana {0} l - ? 3 uncursed scrolls of phase door {0} m - ? 2 uncursed scrolls of standard id {0} n - ? an uncursed scroll of cure {0} o - ? an uncursed scroll of heal other {0}[18aR ;17H Potions h - ! an uncursed finalized potion of paralysis {0} i - ! an uncursed finalized potion of sleeping {0}(end) a*F  [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw Dlvl:1 $0 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T5 [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T5 ay[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T6 @$@a Pick an object.a^aYace a a@ a human or elf (tame human thief called Wiesbek the Thief) (base level 0) (male)  Accessing Pokedex entry for human thief...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form.  Attacks:  1d3, uses weapon - ordinary physical alv  touches - steals item  --More--ah Ŀ +  @ + $[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T6 a ~[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T6 [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T7 @@aV6 -@a8 [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T7 Wiesbek the Thief drops 1 gold piece.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T8 $@a.p[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T9 @@aN &@aK [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T9 Wiesbek the Thief picks up 1 gold pieces.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T10 $@a {[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T11 @@a:i|[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T11 [Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T12 @@a% k[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T13 @@—a>—a^You displaced Wiesbek the Thief.@@—ag1You see here 15 gold pieces {0}.—a%h[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T13 --More--ŗaVt>Wiesbek the Thief drops 1 gold piece.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T14 Ǘa Ǘa,15 gold pieces.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw 15 HP 19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T14 Ǘa:,@Ǘa>~[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T14 Wiesbek the Thief picks up 1 gold pieces.[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T15 $@ȗaUk[Beastly the Dark Brotherhood Initiate ] St17 Dx16 Co7 In8 Wi3 Ch4 AssAngMalLaw  19(19)  Pw 5(5)  AC2 Sn0 Xp1/0 Wt88/1380 T16 @@ɗaNgReally save? [yn] (n) ʗa!ySaving...ʗa!Be seeing you...