K,`-  Player: beastly Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-02-16.22:49:34.ttyrec Time: (1613515774) Tue Feb 16 22:49:34 2021 K,`CU GThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. K,`Gq WShall I pick a character's race, role, gender and alignment for you? [ynq] L,`gnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Camperstriker  u - a Cartomancer  v - a Caveman/Cavewoman (1 of 7)L,`W2+Choosing Race Pick the race of your Assassin   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - bacteria  u - bastard  v - batman (1 of 11) L,`.; )+Use hybrid races? [yn] (n)  L,`=nChoosing Gender Pick the gender of your ancient Assassin  m - male f - female * - Random ! - Quit(end) L,` ?+Choosing Alignment Pick the alignment of your male ancient Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) L,`ib+ L,` +Ŀ@@ L,` [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T1  It is written in the Book of Ivins:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ivins seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ivins. You are destined to recover the Amulet for y L,`: our deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ivins!--More--L,`QL,`\ L,`]qHello beastly, welcome to SlashEMExtended! You are a chaotic male ancient Assassin.--More--L,`;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--L,`x Message of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy--More--L,` L,`![Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T1 The moon is waxing tonight.!L,`/DDo you want to turn on the number pad? [yn] (n) $L,`8W<y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)'L,`nv[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T1 +Ŀ@@'L,` Armor d - an uncursed +1 charm zirh (being worn) {60} e - an uncursed +0 charm plash (being worn) {7}(end) ,L,` 2[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T1 -L,`#P[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T2 <@.L,`w[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T3 @@.L,` [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T3 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T4 <@@/L,`mA[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T5 @@0L,`1 [[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T5 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T6 @@1L,`Z7 C[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T7 @@2L,`[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T7 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T8 @@2L,`.L[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T9 @@4L,`P[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T9 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T10 @@5L,`Q8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)7L,`/6 a - cmdassist [true]  b - color [true]  c - confirm [true]  d - classic_status [true]  e - cursesgraphics [false]  f - DECgraphics [false]  g - eatingboulders [true]  h - eatingconfirm [false]  i - eatingdoors [true]  j - eatingwalls [true]  k - eight_bit_tty [false]  l - extmenu [false]  m - gmmessage [true]  n - graffitihilite [true]  o - help [true]  p - hilite_pet [true]  q - hitpointbar [true]  r - IBMgraphics [true]  s - ignintr [false]  t - inertiaconfirm [false]  u - invweight [true]  v - knapsacklimit [false]  w - lit_corridor [true]  x - lootabc [false] (2 of 6)8L,`i  +:L,`; a - mail [true]  b - materialglyph [false]  c - memorizationknown [false]  d - statuscolors [true]  e - menucolors [false]  f - menu_on_esc [true]  g - menu_glyphs [false]  h - missing_safety [true]  i - mon_polycontrol [false]  j - moreforced [true]  k - numpadmessage [false]  l - null [true]  m - paranoidquit [true]  n - perm_invent [true]  o - pickup_thrown [true]  p - pickup_cursed [false]  q - pokedex [true]  r - prayconfirm [true]  s - pushweapon [false]  t - quiver_fired [false]  u - qwertz_layout [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showexp [false] (3 of 6)=L,`? a - showrace [false]  b - showrealtime [false]  c - showscore [false]  d - showsym [true]  e - showdmg [true]  f - showweight [false]  g - showmc [false]  h - showmovement [false]  i - showlongstats [false]  j - showsanity [false]  k - showsymbiotehp [false]  l - silent [true]  m - simpledescs [false]  n - sortpack [true]  o - sound [true]  p - sparkle [true]  q - standout [false]  r - tabcursesconfirm [false]  s - tech_description [true]  t - time [true]  u - timed_autosave [true]  v - quick_autosave [false]  w - tombstone [true]  x - toptenwin [false] (4 of 6)>L,`2  a - travel [true]  b - use_inverse [false]  c - verbose [true]  d - wallglyph [true]   Compounds (selecting will prompt for new value):  name [beastly]  role [Assassin]  race [ancient]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20] (5 of 6)BL,`u pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$"])[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [none]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - sortloot [none]  o - suppress_alert [(none)]  p - tileset [(none)]  q - autopickup exceptions (0 currently set) (6 of 6)EL,`+FL,`?)Q+Ŀ<@@FL,`)[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T10 Set boulder to what? GL,`Jj OHL,` HL,`@h 0JL,`kT[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T10 +Ŀ<@@KL,`j T[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T11 @@LL,`a\[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T11 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T12 @@ML,`Нe[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T13 @@ML,`(R/[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T13 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T14 @@ML,`,9 >[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T15 @@NL,`D[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T15 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T16 @@NL,`G[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T17 @@NL,`([Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T17 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T18 @@OL,`bIPThe door opens.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T19 #@PL,`{|Y[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T19 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T20 ##@@QL,`n[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T21 #@@QL,`  `[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T21 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T22 ##@@RL,`Tv[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T23 #?@#@SL,`1Pick an object.TL,`5!UL,`UL,`U ? a scroll (scroll)[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T23 VL,`q#@#VL,`aUYou see here a finalized scroll labeled TRAINRIDING LIKE A HOBO {0}.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T23 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T24 @YL,`YL,`=FThere appears to be no shopkeeper here to receive your payment.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T24 [L,`Ncmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--^L,` [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T24 #####@@#####ĿĿ<_L,`t Pick an object.bL,`5Unknown direction: 'O' (use 2468 or .).--More--cL,`dL,`5Unknown direction: 'O' (use 2468 or .).--More--eL,`<fL,``5Unknown direction: 'O' (use 2468 or .).--More--gL,`_iL,`| 5Unknown direction: 'O' (use 2468 or .).--More--kL,`/6lL,`k5Unknown direction: 'O' (use 2468 or .).--More--mL,`'oL,`koL,`a qL,`: [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T24 rL,` rL,`xYou displaced Wiesbek the Thief.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T25 @@sL,` &[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T25 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T26 ?@@tL,`\2You stop. Wiesbek the Thief is in the way![Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T27 vL,`>vL,`HD_You displaced Wiesbek the Thief.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T27 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T28 @X@wL,`rQ@wL,`ʸ]You see here a finalized scroll labeled TRAINRIDING LIKE A HOBO {0}.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T29 @xL,`ExL,`CFThere appears to be no shopkeeper here to receive your payment.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T29 }L,`ܥ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--L,`e][Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,`}M cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--L,`f [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,`r" cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--L,`N [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,` cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--L,`| [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,`8 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true] (1 of 6)L,`O [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,`œ  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) L,`+ Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) L,` \ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) L,`yp[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T29 L,`_6 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) L,`˫+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  With the qwertz_layout option, the y and z keys are swapped  If the number_pad option is seL,`t, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--L,`V  (^Y if option qwertz_layout is set) O options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individL,` down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? DisplL,`} ay extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone --More--L,`@[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh Dlvl:1 $0 HP 18(18)  Pw 5(5)  AC1 Exp1 T29 #####@@###X#ĿĿ<L,`NBo - a finalized scroll labeled TRAINRIDING LIKE A HOBO {0}.[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T29 L,`[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T29 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T30 @@##L,`[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T31 o##@@#L,`@[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T31 [Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T32 Ŀoo@@L,`0 Pick an object.L,`L,`WL,`(,o an orc (marine goblin) (base level 0) (female)  Accessing Pokedex entry for marine goblin...  Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 10, magic resistance = 0, alignment -3. Very slow (6). Normal generation in random groups, with frequency 6. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous swimmer. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Joke monster. Is a valid polymorph form.  Attacks: 1d4, uses weapon - ordinary physical L,`,R --More--L,`NĿ Ŀ   oo[Beastly the Dark Brotherhood Initiate ] St17 Dx18 Co9 In14 Wi5 Ch5 AssAncMalCh  18(18)  Pw 5(5)  AC1 Exp1 T32 L,`M Really save? [yn] (n) L,`!ySaving...L,`"Be seeing you...