¸SYm%Í Player: badnik Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-28.03:08:40.ttyrec Time: (1498619320) Wed Jun 28 03:08:40 2017 ¸SY˜%This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] yÚÄÄÄÄÄúÄÄÄÄÄ¿³úúúú$@úúúúú³³úúúúúúúúúúú³³úú$úúúúúúúú³³kúúúúúúúúúú³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu Dlvl:1 $0 HP 13(13) [25;1¸SY 'H Pw 4(4)  AC9 Exp1 T1  It is written in the Book of Carl CJ Johnson:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Carl CJ Johnson seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Low Thug, have been heralded from birth as the instrument of Carl CJ Johnson. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Carl CJ Johnson!¸SYl2[18;68H--More--Ä¿ú³ú³ú³ú³Hello badnik, welcome to SlashEMExtended! You are a neutral female unicorn Gangster.--More--You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More-- Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other info¸SYÎ2rmation, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More-- [Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T1 The moon is waxing tonight.--More--Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More-- Unknown command ' '.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T1 [Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  [24;1¸SY$33H13(13)  Pw 4(4)  AC9 Exp1 T1 [Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T1 [Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T1 You attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T2 You attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  ¸SYc313(13)  Pw 4(4)  AC9 Exp1 T2 You attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T3 You begin bashing monsters with your submachine gun.You kill poor Counterfeit!ú[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T3 You hear the rumble of distant thunder...[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4) [¸SY¢324;26H AC9 Exp1 T3 kúYou attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T4 You attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T4 kúYou attack thin air.[Badnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T5 You attack thin air.[¸SYà3G[CBadnik the Low Thug ] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  13(13)  Pw 4(4)  AC9 Exp1 T5 kúThe kobold throws a dart!)¹SYAÃOYou are hit by a dart.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T5 [-3 -> 10]ú)¹SYzœ@Don't be ridiculous! Your current form cannot realistically wield a weapon!--More--Try anyway? [yn] (n) n[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T5 Where do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T5 [Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw ¹SY᜜[24;22H4(4)  AC9 Exp1 T6 You can't go down here.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T6 [Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T7 ú<kúú@[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T7 ¹SY{q>úkú@[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T7 ¹SYÿI[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T8 There is a wall in the way![Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T8 [Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T8 úkYou stop searching.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4) ¹SYaJ AC9 Exp1 T9 Unknown command ' '.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T9 Where do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the Low  Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  10(13)  Pw 4(4)  AC9 Exp1 T9 @úThe kobold throws a dart!You are hit by a dart.[Badnik the  Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  ¹SY°J—[A8(13)  Pw 4(4)  AC9 Exp1 T9 [-2 -> 8])¹SYÇ!Ò@You can't go down here.[Badnik the  Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  8(13)  Pw 4(4)  AC9 Exp1 T9 [Badnik the  Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  8(13)  Pw 4(4)  AC9 Exp1 T10 @úkúThe kobold picks up a dart {1}.The kobold throws a dart!)¹SY{õ,You are hit by a dart.¹SY¯ùˆ[Badnik the Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu  0(13)  Pw 4(4)  AC9 Exp1 T10 --More--You die...[ 0(13)  Pw 4(4) --More--¹SY¼ú¹SYùÚÄÄÄÄÄúÄÄÄÄÄ¿³úúúúú<úúúúú³³úúúúú@úúúúú³³úú$úúúúúúúú³³úúúúúkúúúúú³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu Dlvl:1 $0 HP 0(13)  Pw 4(4)  AC9 Exp1 T10 Do you want your possessions identified? DYWYPI? [ynq] (n) n Weapons a - an uncursed +0 submachine gun (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {50} Armor c - an uncursed +0 leather jacket (being worn) {12} Scrolls d - 5 uncursed s¹SYNcrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(end) Do you want to see your attributes? [ynq] (n) nFinal Attributes: You had transgressed. Your alignment was -60. Your max alignment was 10. You carried 0 sins. You could not have this property at all: see invisible. You could not have this property extrinsically: slow digestion. You could not have this property intrinsically: hallu party. Scroll identification only worked 100 times out of 144. Ring identification only worked 4 times out of 19. Wand identification only worked 3 times out of 8. Armor identification only worked 15 times out of 26. [¹SY14;1HSpellbook identification only worked 2 times out of 9. Gem identification only worked 100 times out of 133. Monsters only dropped their musable items with 98% chance. Monsters only dropped their equipment with 68% chance. Amulet drop chance was reduced to 62%. Potion drop chance was reduced to 74%. Monster death drops spawned with only 93% chance. The following skill could not be trained at all: scimitar. The following skill was trained at half the usual rate: devices. The following skill was trained at one fifth the usual rate: polymorphing. The following skill was limited to basic proficiency: dagger. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: polymorphing. The following skill became untrainable if you tried to train it too early: chaos spells (turn 15). Number of artifacts generated was 0. Number of fake artifac¹SYÎts generated was 0. Monster spawn increase would have started at turn 12012. Monster spawn increase had reached its maximum at turn 40232. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 449436. The monster class that cannot be genocided was gremlin. The monster class that was spawned more often: blob (freq bonus 10). The monster species that was spawned more often: tree colony (freq bonus 66). The monster species that was spawned more often: death worm (freq bonus 24). The monster species that was spawned more often: mine dragon (freq bonus 36). The monster species that was spawned more often: Mahadeva (freq bonus 48). The monster species that was spawned more often: hairy colony (freq bonus 24). The monster species that was spawned more often: eroticity queen (freq bonus 39). The monster species that was spawned more often: martian missile walker (freq bonus 24). The monster s¹SYpecies that was spawned more often: trap ghost (freq bonus 11). The monster species that was spawned more often: fearsome butcher shaman (freq bonus 36). The monster species that was spawned more often: S (freq bonus 39). The monster species that was spawned more often: dementia turret (freq bonus 28). --More--The monster species that was spawned more often: sudden appearer (freq bonus 12). The monster species that was spawned more often: large freezing sphere (freq bonus 15). The monster species that was spawned more often: jobless warden (freq bonus 39). The monster species that was spawned more often: Bounty (freq bonus 44). The monster species that was spawned more often: slimy warp patch (freq bonus 12). The monster species that was spawned more often: cutting turret (freq bonus 72). The monster species that was spawned more often: undead otaku (freq bonus 24). The monster species that was spawned more often: damaged ar¹SY7cadian avenger (freq bonus 78). The monster species that was spawned more often: alhoon (freq bonus 11). The monster trait that was more common: monsters that are breathless (freq bonus 2). The monster trait that was more common: monsters that imitate (freq bonus 4). The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 6). The monster species that was never randomly spawned: skeleton human. The monster species that was never randomly spawned: green growth. The monster species that was never randomly spawned: nether nymph. The monster species that was never randomly spawned: devourer. The monster species that was never randomly spawned: racist troll. The monster species that was never randomly spawned: blood dragon. The monster species that was never randomly spawned: yellow naga hatchling. The monster species that was never randomly spawned: sparkling fungus. The monster species that was n¹SYÆ ever randomly spawned: anime girl. The monster species that was never randomly spawned: aether vortex. The monster class that was always generated with extra speed: apelike creature. The RNG hath decreed that this item was never generated: aklys (thonged club). The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)). The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow). The RNG hath decreed that this item was never generated: bell ((null)). The RNG hath decreed that this item was never generated: nunchiaku ((null)). The RNG hath decreed that this item was never generated: amulet of magic resistance (rare). The RNG hath decreed that this item was never generated: elven leather helm (leather hat). The RNG hath decreed that this item was never generated: moon axe (large silver axe). The RNG hath decreed that this item was never generated: amulet of undead warning (occul¹SY t). The RNG hath decreed that this item was never generated: amethyst (violet). The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 23). The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10). The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 14). The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 19). The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 10). The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 70). The RNG hath decreed that this item was generated more of¹SYN ten: confusion stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 84). The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 6). The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 11). The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 2). --More--The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 16). The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 2). The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 11). The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 8). The RNG hath decreed that this item was ¹SY† generated more often: invulnerability (icy, freq bonus 6). The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 9). The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 4). The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION). The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet). The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle). The RNG hath decreed that this item was always generated cursed: spellbinder (bound). The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming). The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated). The RNG hath decreed that this item was always generated cursed: paralysis (emerald). The RNG hath decreed that this item was¹SY·  always generated cursed: fire (simmering). The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear). The RNG hath decreed that this item was always generated cursed: night vision (blueberry). The RNG hath decreed that this trap was always invisible: eater trap. The RNG hath decreed that this trap was generated more often: nadja trap (freq bonus 22). Next attribute increase check would have come at turn 736. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. You were prevented from having see invisible (0). You were prevented from having slow digestion (0). You had 1490 points of nutrition remaining. You could jump. You were unlucky (-1). You could not have safely prayed (242). You are dead. --More--ÚÄÄÄÄÄúÄÄÄÄÄ¿³úúúúú<[38;¹SYô 5;7múúúúú³³úúúúú@úúúúú³³úú$úúúúúúúú³³úúúúúkúúúúú³úúúúúúúúúúúú³ÀÄÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Low Thug] St11 Dx12 Co14 In12 Wi8 Ch10 GanUniFemNeu Dlvl:1 $0 HP 0(13)  Pw 4(4)  AC9 Exp1 T10 Do you want to see your discoveries? [ynq] (n) y Discoveries  Scrolls scroll of healing (REGNAD) scroll of mana (SIR I HAVE TO TAKE A SHIT) scroll of phase door (FAGEYUDUD) scroll of standard id (VELOX NEB) scroll of cure (INQUE COMUS) Venoms * blinding venom (splash of venom) * tail spikes ¹SY2 (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 kobolds (1 created) 0 goblins (1 created) 0 hares (1 created) 0 small snakes (1 created) 0 biker gang members (1 created) 0 squint-eyed rogues (1 created) a pile of copper coins  7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--[¹SY€ 13;101HDo you want to see your conduct? [ynq] (n) n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 1 time. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More-- ----------  / \  / REST \  / IN \  / PEACE \  /