)SYO<Í Player: badnik Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-28.03:06:17.ttyrec Time: (1498619177) Wed Jun 28 03:06:17 2017 *SYäThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] *SYÎHyÚÄÄÄÄÄ¿+úúd@ú³³ÚÄ¿ú³ú³³[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha Dlvl:1 $0 HP 20(20)  Pw 7(7)  AC6 Exp1 T1  It is written in the Book of Set:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Set seeks to possess the Amule*SYTIt, and with it to gain deserved ascendance over the other gods.  You, a newly trained Plunderess, have been heralded from birth as the instrument of Set. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Set!--More--Hello badnik, welcome to SlashEMExtended! You are a chaotic female yuki-onnic Barbarian.--More--You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More-- Panics and segfaults aren't the end of *SYIthe world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More-- [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T1 The moon is waxing tonight.--More--Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More-- Unknown command ' '.[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha [2*SY×I4;13H 20(20)  Pw 7(7)  AC6 Exp1 T1 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T1 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T1 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T1 You attack thin air.[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  [24;1*SY&J3H20(20)  Pw 7(7)  AC6 Exp1 T2 You attack thin air.[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T3 dúYou attack thin air.[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T3 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T4 XYou attack thin air.[*SYeJBadnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T4 The icyorn bites you!You are hit by ice blocks!You are frozen solid![Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T4 Frz You are defrosted.ú[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T5 --More--Your ring mail deflects the icyorn's attack.[Badnik the Plunderess ] St14 Dx*SY J8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T6 dWhere do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T6 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T7 údYou can't go down here.[Badnik the Plunderess ] St14 Dx8 *SYÙJCo11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T7 [Badnik the Plunderess ] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T7 úd[Badnik the Plunderess ] St*SYK×14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  20(20)  Pw 7(7)  AC6 Exp1 T7 The icyorn bites you!*SY`K,You are hit by ice blocks!*SY»K[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T7 [-6 -> 14]*SYLYou stop searching.[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T7 [Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T8 dú*SYâL*SYDM Unknown command ' '.[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T8 *SY‰M*SYÓM-Where do you want to travel to?*SYN-(For instructions type a ?)*SYRN-Can't find dungeon feature '>'.*SY–N-Can't find dungeon feature '>'.*SYõN÷[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T8 *SYOOú*SYøOò[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T8 The icyorn misses.[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T9 *SYHP*SY©PYou can't go down here.[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T9 *SYQ÷[Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T9 *SYlQ!d*SYÕQ [Badnik the Plu nderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  14(20)  Pw 7(7)  AC6 Exp1 T9 The icyorn bites you!*SYR,You are hit by ice blocks!*SYrR[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T9 [-4 -> 10]*SY@SYou stop searching.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T9 [Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T10 úd*SY•S*SYùS Unknown command ' '.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T10 *SY>T*SYyT-Where do you want to travel to?*SY²T-(For instructions type a ?)*SYöT-Can't find dungeon feature '>'.*SY:U-Can't find dungeon feature '>'.*SY§Uø[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T10 *SYMV[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T11 úd*SYÁVYou can't go down here.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T11 *SYW*SYxWThere is a wall in the way![Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T11 *SYÓW3dú*SY1X [Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T11 The icyorn misses.*SYòXøYou stop searching.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T11 [Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T12 *SYAY*SY²Y Unknown command ' '.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T12 *SYöY*SY0Z-Where do you want to travel to?*SYjZ-(For instructions type a ?)*SY­Z-Can't find dungeon feature '>'.*SYñZ-Can't find dungeon feature '>'.*SYO[ø[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T12 *SY«[+dú*SYT\ù[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T12 The icyorn just misses![Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T13 *SY¨\*SY ]You can't go down here.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T13 *SY^]*SYÁ]There is a wall in the way![Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T13 *SY^!ú*SYw^ [Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T13 The icyorn misses.*SY?_øYou stop searching.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T13 [Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T14 *SYŽ_*SYð_ Unknown command ' '.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T14 *SY4`*SYp`-Where do you want to travel to?*SYª`-(For instructions type a ?)*SYî`-Can't find dungeon feature '>'.*SY@a-Can't find dungeon feature '>'.*SY¡aø[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  10(20)  Pw 7(7)  AC6 Exp1 T14 *SY9bò[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  11(20)  Pw 7(7)  AC6 Exp1 T15 *SY¨bYou can't go down here.[Badnik the  Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  11(20)  Pw 7(7)  AC6 Exp1 T15 *SY0c¨<@³Ùúú³ÄÄÙ*SYvc#The icyorn bites you!*SYµc,You are hit by ice blocks!*SYzd [Badnik  the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  6(20)  Pw 7(7)  AC6 Exp1 T15 [-5 -> 6][Badnik  the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  6(20)  Pw 7(7)  AC6 Exp1 T16 d*SYÊd*SYe%You find a secret door!--More--*SYjeK+úd*SYÈe [Badnik  the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  6(20)  Pw 7(7)  AC6 Exp1 T16 The icyorn bites you!*SYf,You are hit by ice blocks!*SYof[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  2(20)  Pw 7(7)  AC6 Exp1 T16 [-4 -> 2]*SY´f"Warning: HP low!*SY^güYou stop searching.[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  2(20)  Pw 7(7)  AC6 Exp1 T16 [Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  2(20)  Pw 7(7)  AC6 Exp1 T17 *SY¯g*SYòg-Where do you want to travel to?*SY/h-(For instructions type a ?)*SYqh*SY«h-Can't find dungeon feature '>'.*SYìh*SY3i-Can't find dungeon feature '>'.*SY˜iú[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  2(20)  Pw 7(7)  AC6 Exp1 T17 *SYjPdú@ú*SYgj[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  2(20)  Pw 7(7)  AC6 Exp1 T17 The icyorn bites you!*SY¯j,You are hit by ice blocks!*SYkï[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha  0(20)  Pw 7(7)  AC6 Exp1 T17 --More--*SY?kYou die...*SYl‰[ 0(20)  Pw 7(7) --More--*SYòn*SY¸u…ÚÄÄÄ+Ä¿+údú@ú³³ÚÄXú³³ú³Ùú³ú³ÄÄÙ*SY&v%[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha Dlvl:1 $0 HP 0(20)  Pw 7(7)  AC6 Exp1 T17 Do you want your possessions identified? DYWYPI? [ynq] (n) *SYËvhn Weapons a - an uncursed +0 battle-axe (weapon in hands) {48} b - a blessed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - 2 uncursed food rations {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1}(end) *SYCwˆÄÄÄ+Ä¿údú@ú³ÚÄXú³³ú³*SYŽw4Do you want to see your attributes? [ynq] (n) *SYçxyFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: clairvoyance. You could not have this property extrinsically: clairvoyance. You could not have this property intrinsically: stoned chilling. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 7. Gem identification only worked 100 times out of 145. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 50% chance. Monsters only dropped their equipment with 94% chance. Scroll drop chance was reduced to 73%. Wand drop chance was reduced to 85%. Potion drop chance was reduced to 87%. Concealing monsters were spawned un*SYHyderneath items 87% of the time only. The following skill could not be trained at all: general combat. The following skill was trained at half the usual rate: shield. The following skill was trained at one fifth the usual rate: chaos spells. The following skill was limited to basic proficiency: polearms. The following skill was limited to skilled proficiency: matter spells. The following skill was limited to expert proficiency: high heels. The following skill became untrainable if you tried to train it too early: bow (turn 47). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 62220. Monster spawn increase had reached its maximum at turn 85044. In this game, Eevee's evolution was venomeon. Your limit for ascension was at turn 456248. The monster class that cannot be genocided was major demon. The monster class that was spawned mo*SY™y›re often: bat or bird (freq bonus 1). The monster species that was spawned more often: homing thunder caller (freq bonus 8). The monster species that was spawned more often: moaner type (freq bonus 30). The monster species that was spawned more often: nasty force patch (freq bonus 48). The monster species that was spawned more often: ghoul (freq bonus 12). The monster species that was spawned more often: vampire mage (freq bonus 6). The monster species that was spawned more often: gravity stalk (freq bonus 4). The monster species that was spawned more often: starwars fighter (freq bonus 9). The monster species that was spawned more often: edged monster (freq bonus 12). The monster species that was spawned more often: Crone Lilith (freq bonus 3). The monster species that was spawned more often: fire rogue (freq bonus 4). --More--*SYèyThe monster species that was spawned more often: fake spore (freq bonus 8). The monster species that was spawned more often: Julchen's lady boot (freq bonus 48). The monster species that was spawned more often: giant brown bear (freq bonus 12). The monster species that was spawned more often: hobbit king (freq bonus 6). The monster species that was spawned more often: variag raider (freq bonus 8). The monster species that was spawned more often: invulnerable golem (freq bonus 4). The monster species that was spawned more often: slime prince (freq bonus 7). The monster species that was spawned more often: azure stalk (freq bonus 12). The monster species that was spawned more often: cutlet avenger (freq bonus 9). The monster species that was spawned more often: gnomish wizard (freq bonus 10). The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1). The monster trait that was more common: monsters tha*SY;zt squawk (freq bonus 9). The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1). The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1). The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2). The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 6). The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 2). The monster trait that was more common: monsters that are breathless (freq bonus 3). The monster species that was never randomly spawned: stegocentipede. The monster species that was never randomly spawned: Judge Death. The monster species that was never randomly spawned: covetous snow orc. The monster species that was never randomly spawned: cheep-cheep. The monster species that was never randomly spawned: magic disint*SY‹zegrator. The monster species that was never randomly spawned: giant amethyst dragonfly. The monster species that was never randomly spawned: sanity turret. The monster species that was never randomly spawned: wereboar. The monster species that was never randomly spawned: karate scrub. The monster species that was never randomly spawned: real force patch. The RNG hath decreed that this item was never generated: psychic dragon scales ((null)). The RNG hath decreed that this item was never generated: jade (green). The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet). The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)). The RNG hath decreed that this item was never generated: bronze mace ((null)). The RNG hath decreed that this item was never generated: yumi (long bow). The RNG hath decreed that this item was never generated: gentleman's suit (expensive*SYÙz clothes). The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak). The RNG hath decreed that this item was never generated: egostone (gray). The RNG hath decreed that this item was never generated: granite scourge ((null)). The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 6). The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 18). The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 46). The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 6). The RNG hath decreed that this item was generated m*SY{ºore often: special effects (draconian, freq bonus 14). The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 11). --More--*SYg{The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 63). The RNG hath decreed that this item was generated more often: bigscript stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 77). The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 68). The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 3). The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 8). The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 6). The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 2). The RNG hath decreed that*SYÌ{ this item was generated more often: cocoa (nettle, freq bonus 8). The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 7). The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 107). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 65). The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL). The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword). The RNG hath decreed that this item was always generated cursed: unfindable stone (gray). The RNG hath decreed that this item was always generated cursed: oil candle (candle). The RNG hath decreed that this item was always generated cursed: teleport control (gold). The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)). The RNG hath decreed that this i*SY#|øtem was always generated cursed: decoy making (cornflower). The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)). The RNG hath decreed that this item was always generated cursed: frilled apron (apron). The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray). The RNG hath decreed that this trap was always invisible: egomonster trap. The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 8). Next attribute increase check would have come at turn 401. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. You were poison resistant. You were prevented from having clairvoyance (0). You had infravision. You had 1484 points of nutrition remaining. Your luck was zero. You could not have safely prayed (548). You are dead. --More--*SY,ÚÄÄÄ+Ä¿+údú@ú³³ÚÄXú³³ú³Ùú³ú³ÄÄÙ*SY’[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha Dlvl:1 $0 HP 0(20)  Pw 7(7)  AC6 Exp1 T17 Do you want to see your discoveries? [ynq] (n) *SY©€n Discoveries   Weapons  * battle-axe (double-headed axe)  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword)  * droven greatsword (large obsidian swo*SY.rd)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (1 of 4)*SYu * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor [2*SYÍs8;1H * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress) (2 of 4)*SY*‚ * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (green robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (etched helmet)  * sedge hat (radio helmet)  * skullcap (resounding helmet)  * flack helmet (inkcoat helmet)  * crystal helm (musical helmet)  * mining helm (less helmet)  * field helm (chain-aventailed helmet)  * helm of safeguard (thinking helmet)  * war hat*SY‚‚V (arduous helmet)  * plasteel gloves (white gloves)  * leather gloves (clumsy gloves)  * gauntlets of safeguard (covered pair of gloves)  * gauntlets of plugsuit (old gloves)  * commander gloves (spiky gloves)  * field gloves (brand-new gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots) (3 of 4)*SYà‚ * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (area boots)  * field boots (nature boots)  * boots of safeguard (jade boots)  Scrolls  scroll of healing (IMMORTAL DUNGEON)  scroll of mana (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL)  scroll of phase door (THE OFFICIAL PARTNER OF FIQHACK IS THE GUILD OF OPTOMETRISTS)  scroll of standard id (PROTECTION FAULT AT ADDRESS 000D 001D)  scroll of cure (S VEKTORI R TENSORI)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault ven*SY&ƒ*om (splash of venom) (4 of 4)*SY{ˆÚÄÄÄ+Ä¿+údú@ú³³ÚÄXú³³ú³Ùú³ú³ÄÄÙ*SYìˆ$[Badnik the Plunderess] St14 Dx8 Co11 In11 Wi7 Ch6 BarYukFemCha Dlvl:1 $0 HP 0(20)  Pw 7(7)  AC6 Exp1 T17 Do you want an account of creatures vanquished? [ynq] (n) *SYd‰¬n Vanquished creatures:  0 little dogs (1 created) 0 whnases (1 created) 0 rabbits (1 created) 0 chaffinches (1 created) 0 icyorns (1 created) 0 energy troves (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--*SYlj§*SYŠ1Do you want to see your conduct? [ynq] (n) *SYeŠÜn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--*SYòŠ‘*SYq‹ ----------  / \  / REST \  / IN \  / PEACE \  / \  | badnik |  | 0 Au |  | killed by a |  | monster (icyorn) |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye badnik the Barbarian... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 17 moves. You were level 1 with a maximum of 20 hit*SY½‹( points when you died.--More--*SYŒ  *SYÕŒ *SYœ”Q No Points Name Hp [max] *SYå”G 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on *SY•Q level 31 [max 32]. 214 [222] *SY[•F 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom *SY“•Q on level 40. Killed by a monster (venom lich). - [138] *SYÍ•G 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. *SY–Q Killed by a monster (porter suspicious vortex). - [212] *SYD– *SY–E646 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom *SY»–Q on level 1. Killed by a monster (yellow centipede). - [12] *SYõ–E647 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom *SY-—Q on level 1. Killed by a monster (yellow centipede). - [12] *SYi—X 0 badnik-Bar-Yuk-Fem-Cha died in The Dungeons of Doom  *SY¥—X on level 1. Killed by a monster (icyorn). - [20]