5SYK"  Player: badnik Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-28.03:02:13.ttyrec Time: (1498618933) Wed Jun 28 03:02:13 2017 5SYI This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] yĿr@[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T1 It is written in t5SYbK Mhe Book of Grumbar:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Grumbar seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly escaped Detainee, have chosen to redeem yourself by recovering the Amulet for Grumbar. You are determined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Grumbar!--More--5SYX Ŀr@[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T1 Hello badnik, welcome to SlashEMExtended! You are a neutral male argonian Convict.--More--You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More-- Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be res5SYY tored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More-- [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T1  There is a staircase up here.  Things that are here: an iron chain {120} a heavy iron ball {1200}--More--The moon is waxing tonight.--More--Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as5SY`Y  you can! Good luck!--More-- Unknown command ' '.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T1 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T1 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T1 You attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 55SYY (5)  AC9 Exp1 T2 You miss Nicodemus.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T2 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T3 rYou attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T3 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14) 5SYY  Pw 5(5)  AC9 Exp1 T4 rYou attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T4 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T5 rYou attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T5 [Badnik the Detainee ] St11 Dx15 Co165SYZ  In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T6 rYou attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T6 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T7 rNicodemus squeals!You kill poor Nicodemus!%[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  5SYXZ Pw 5(5)  AC9 Exp1 T7 You hear the rumble of distant thunder...[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T7 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T8 You attack thin air.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T8 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14) [24;15SYZ S9H Pw 5(5)  AC9 Exp1 T9 5SYZ 5SYW[ +You are already empty handed.--More--5SY^ 7[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu Dlvl:1 $0 HP 14(14)  Pw 5(5)  AC9 Exp1 T9 Ŀ@%5SY^ ,Where do you want to travel to?5SY_ ,(For instructions type a ?)5SYa_ ,Can't find dungeon feature '>'.5SY_ ,Can't find dungeon feature '>'.5SY` [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T9 5SYa [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T9 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T10 5SYa You can't go down here.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T10 5SYhb %[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T11 _@5SYb There is a wall in the way![Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T11 5SYf [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T11 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T12 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T13 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T14 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMa5SY[h VlNeu  14(14)  Pw 5(5)  AC9 Exp1 T15 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T16 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T17 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T18 5SYh Unknown command ' '.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T18 5SY"i 5SY^i ,Where do you want to travel to?5SYi ,(For instructions type a ?)5SYi 5SYj ,Can't find dungeon feature '>'.5SYTj 5SYj ,Can't find dungeon feature '>'.5SYj [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T18 5SYk 7[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T18 [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T19 @o5SYPl You can't go down here.[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T19 5SY/m ?[Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T20 _o@5SYm There is a wall in the way![Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T20 5SYn 5SYhn [Badnik the Detainee ] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  14(14)  Pw 5(5)  AC9 Exp1 T20 The goblin cop swings her rubber hose.5SYn )The goblin cop hits you!5SYo [Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T20 [-5 -> 9]5SYo You stop searching.[Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T20 [Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T21 5SYp 5SYsp Unknown command ' '.[Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T21 5SYp 5SYp ,Where do you want to travel to?5SY,q ,(For instructions type a ?)5SYsq ,Can't find dungeon feature '>'.5SYq ,Can't find dungeon feature '>'.5SYr [Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T21 5SYr [Badnik the D etainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  9(14)  Pw 5(5)  AC9 Exp1 T21 _5SYr 3The goblin cop swings her rubber hose.5SY@s )The goblin cop hits you!5SYt [Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T21 [-4 -> 5][Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T22 5SYUt 5SYt You can't go down here.[Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T22 5SY"u >@5SYvu  There is a staircase up here.  Things that are here: an iron chain {120} a heavy iron ball {1200}--More--5SYu I5SY8v [Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T22 The goblin cop throws a cream pie!5SY}v 5SYv ,You are hit by a cream pie.5SYw .[Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T22 Yecch! You've been creamed.%5SYS [Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T22 Bli [Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T23 Bli @%Where do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T23 [255SY;T ;1HBli @[Badnik  the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  5(14)  Pw 5(5)  AC9 Exp1 T23 Bli _I@It hits you![Badn ik the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  3(14)  Pw 5(5)  AC9 Exp1 T23 Bli [-2 -> 3][Badni k the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  4(14)  Pw 5(5)  AC9 Exp1 T24 Bli @[8;25SYhT 4HYou can't go down here.[Badni k the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  4(14)  Pw 5(5)  AC9 Exp1 T24 Bli @@You try to feel what is lying here on the floor.--More-- There is a staircase up here.  Things that you feel here: an iron chain {120} a heavy iron ball {1200}--More--[Badni k the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  4(14)  Pw 5(5)  AC9 Exp1 T24 Bli It hits you![5SYT Badnik the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu  -1(14)  Pw 5(5)  AC9 Exp1 T24 Bli --More--You die...[ -1(14)  Pw 5(5)  AC9 Exp1 T24 Bli --More--5SYZ .Ŀ@I5SY2[ M[Badnik the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu Dlvl:1 $0 HP -1(14)  Pw 5(5)  AC9 Exp1 T24 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) 5SY[ n Armor b - a cursed +0 striped shirt (being worn) {5} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Gems a - 7 uncursed +0 rocks (in quiver) {4}(end) 5SY[ 5SY\ 4Do you want to see your attributes? [ynq] (n) 5SYG] yFinal Attributes: You had transgressed. Your alignment was -100. Your max alignment was -6. You carried 16 sins. You could not have this property at all: stoned chilling. You could not have this property extrinsically: teleport control. You could not have this property intrinsically: acid resistance. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 11. Wand identification only worked 3 times out of 11. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 283. Monsters only dropped their musable items with 71% chance. Scroll drop chance was reduced to 88%. Wand drop chance was reduced to 94%. Amulet drop chance was reduced to 77%. Potion drop chance was reduced to 87%. Musable item generation frequency had a negative bias of 80%. Concealing monsters were spawned unde5SY] rneath items 77% of the time only. Monster death drops spawned with only 93% chance. The following skill could not be trained at all: devices. The following skill was trained at half the usual rate: searching. The following skill was trained at one fifth the usual rate: spirituality. The following skill was limited to basic proficiency: bow. The following skill was limited to skilled proficiency: two-weapon combat. The following skill was limited to expert proficiency: shuriken. The following skill became untrainable if you tried to train it too early: high heels (turn 14). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 24392. Monster spawn increase had reached its maximum at turn 98292. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 638275. The monster class that cannot be genocided was xor5SY] un. The monster class that was spawned more often: zombie (freq bonus 3). The monster species that was spawned more often: Gunter (freq bonus 15). The monster species that was spawned more often: nexus metroid (freq bonus 48). The monster species that was spawned more often: hole patch (freq bonus 12). The monster species that was spawned more often: tracker jacker (freq bonus 24). The monster species that was spawned more often: pustulent force patch (freq bonus 8). The monster species that was spawned more often: spike colony (freq bonus 56). The monster species that was spawned more often: Mandarina's lady shoe (freq bonus 15). The monster species that was spawned more often: dull warp patch (freq bonus 10). The monster species that was spawned more often: rosanny (freq bonus 16). --More--5SY^ The monster species that was spawned more often: shadow gazer (freq bonus 30). The monster species that was spawned more often: Kosei (freq bonus 6). The monster species that was spawned more often: daygaunt (freq bonus 12). The monster species that was spawned more often: black draconian (freq bonus 20). The monster species that was spawned more often: roast pig (freq bonus 48). The monster species that was spawned more often: ghoul queen (freq bonus 24). The monster species that was spawned more often: hidden zruty (freq bonus 7). The monster species that was spawned more often: greater owlbear (freq bonus 10). The monster species that was spawned more often: kickboxing lady (freq bonus 12). The monster species that was spawned more often: chevalier (freq bonus 8). The monster species that was spawned more often: Arucueid Bruenstud (freq bonus 30). The monster trait that was more common: monsters who can cast arcane spells (freq 5SYe^ bonus 4). The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 4). The monster trait that was more common: monsters that count as orc (freq bonus 4). The monster species that was never randomly spawned: yaki mochi. The monster species that was never randomly spawned: gemini rickets. The monster species that was never randomly spawned: slow force patch. The monster species that was never randomly spawned: bully mimic. The monster species that was never randomly spawned: albino mold. The monster species that was never randomly spawned: lava mushroom. The monster species that was never randomly spawned: freemason initiate. The monster species that was never randomly spawned: dwarven ranger. The monster species that was never randomly spawned: lava demon. The monster species that was never randomly spawned: blank force fungus. The monster class that was always generated with extra speed5SY^ : dragon. The RNG hath decreed that this item was never generated: iron shoes (hard shoes). The RNG hath decreed that this item was never generated: detect water (APOKRAR DONENIGHT). The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak). The RNG hath decreed that this item was never generated: fear (rusty). The RNG hath decreed that this item was never generated: silver short sword ((null)). The RNG hath decreed that this item was never generated: flack helmet (green bowel). The RNG hath decreed that this item was never generated: feather armor ((null)). The RNG hath decreed that this item was never generated: keen memory (black lily). The RNG hath decreed that this item was never generated: helm of brilliance (etched helmet). The RNG hath decreed that this item was never generated: summon elm (celestial). The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonu5SY^ s 27). The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 36). The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 24). The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 7). The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 26). The RN5SY_ tG hath decreed that this item was generated more often: large box (wooden box, freq bonus 11). --More--5SY5_ The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 4). The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 9). The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 10). The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 13). The RNG hath decreed that this item was always generated cursed: baked sweet p5SY_ otato ((null)). The RNG hath decreed that this item was always generated cursed: shoulder rings (strange rings). The RNG hath decreed that this item was always generated cursed: senzu ((null)). The RNG hath decreed that this item was always generated cursed: blindfold ((null)). The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield). The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS). The RNG hath decreed that this item was always generated cursed: magic lamp (lamp). The RNG hath decreed that this item was always generated cursed: guitar ((null)). The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)). The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding). The RNG hath decreed that this trap was always invisible: fast forward trap. The RNG hath de5SY_ creed that this trap was generated more often: outta depth trap (freq bonus 4). Next attribute increase check would have come at turn 349. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 1. You were immune to sickness. You were blinded (5). You were punished. You were prevented from having teleport control (0). You were prevented from being a stoned chiller (0). You had 525 points of nutrition remaining. You could swim. You could survive without air. You were unlucky (-2). You could not have safely prayed (542). You are dead. --More--5SYWb 8Ŀ@I5SYb A[Badnik the Detainee] St11 Dx15 Co16 In14 Wi9 Ch12 ConArgMalNeu Dlvl:1 $0 HP -1(14)  Pw 5(5)  AC9 Exp1 T24 Bli Do you want to see your discoveries? [ynq] (n) 5SYc n Discoveries  Scrolls scroll of healing (ONE RESULT IS MORE POWER) scroll of mana (SLASH UPOROTYH TO FUCK) scroll of phase door (TRICK 13) scroll of standard id (SENIL LELLARAP) scroll of cure (SGURDNOEDAMTONSAWEMAGSIHT) Tools * skeleton key (key) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) 5SYe 5SYQe @Do you want an account of creatures vanquished? [ynq] (n) 5SYe n Vanquished creatures:  0 kobolds (1 created) 0 marine goblins (1 created) 0 goblin cops (1 created) a sewer rat 0 Rame Ducks (1 created) 0 lichens (1 created) 0 novice light walls (1 created)  7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--5SYe 5SY7f 1Do you want to see your conduct? [ynq] (n) 5SYf n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 1 monster. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--5SYf 5SY[g  ----------  / \  / REST \  / IN \  / PEACE \  / \  | badnik |  | 0 Au |  | killed by a |  | monster (goblin |  | cop) |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye badnik the Convict... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 24 moves. You were level 1 with a maximum of 14 hit p5SYg &oints when you died.--More--5SYg  5SYXh  5SYzo 4You reached the 575th place on the top 10000 list. 5SYo  5SYo Q No Points Name Hp [max] 5SYo G 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on 5SYp Q level 31 [max 32]. 214 [222] 5SYBp F 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom 5SYfp Q on level 40. Killed by a monster (venom lich). - [138] 5SYp G 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. 5SYp Q Killed by a monster (porter suspicious vortex). - [212] 5SY|  5SY| E573 4 badnik-Occ-Dev-Mal-Cha died in The Dungeons of Doom 5SY| Q on level 1. Killed by a monster (marine goblin). - [11] 5SY} E574 4 badnik-Roc-Dol-Mal-Cha died in The Dungeons of Doom 5SY@} Q on level 1. Killed by a monster (cock). - [13] 5SYk} X575 4 badnik-Con-Arg-Mal-Neu died in The Dungeons of Doom  5SY} X on level 1. Killed by a monster (goblin cop). - [14] 5SY} D576 3 will905965-Cha-Red-Mal-Neu died in The Dungeons of 5SY} Q Doom on level 1. Killed by life drainage. 15 [22] 5SY~ D577 3 firemonkey-Lun-Asg-Mal-Cha died in The Dungeons of 5SY?~ Q Doom on level 1. Killed by his own steel whip. - [22]