ZSYàçÍ Player: badnik Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-28.02:58:34.ttyrec Time: (1498618714) Wed Jun 28 02:58:34 2017 ZSYè You reached the 575th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 573 1 Elronnd-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] 574 1 badnik-Jes-Hid-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (normal ant). - [13] 575 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom   on level ZSYßî;1. Killed by a monster (yellow centipede). - [12] ZSY$ï¤This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] ZSY¾¹ y@[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 12(12)  Pw 28(28)  AC9 Exp1 T1 Bli  It is written in the Book of Amon Ra:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Amon Ra seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Fire Fingers, have been heralded from birth as the instrumZSY8º ¥ent of Amon Ra. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amon Ra!--More--ZSYáæ Hello badnik, welcome to SlashEMExtended! You are a lawful female jelly Elementalist.--More--You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More-- Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More-- [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28) SYíê 5;1H AC9 Exp1 T1 Bli The moon is waxing tonight.--More--Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More-- @Unknown command ' '.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T1 Bli @[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T1 Bli @[BadniZSY¡ú k the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T1 Bli @[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T1 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T2 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx1ZSY÷ú 4 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T2 Bli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T3 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T3 Bli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28ZSY7û (28)  AC9 Exp1 T4 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T4 Bli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T5 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T5 SYû ;41HBli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T6 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T6 Bli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T7 Bli @You attack thin air.[Badnik the FZSYÁû ire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T8 Bli @You attack thin air.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T9 Bli @You are empty handed.--More--@[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 12(12)  Pw 28(28)  AC9 Exp1 T9 Bli e - a blessed +2 fireZSYþû  stick (alternate weapon; not wielded) {16}.--More--[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 12(12)  Pw 28(28)  AC9 Exp1 T9 Bli @Where do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T9 Bli @[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12) ZSY?ü [A Pw 28(28)  AC9 Exp1 T10 Bli @You can't go down here.[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T10 Bli @[Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T11 Bli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T12 ZSYÚBli [Badnik the Fire Fingers ] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  12(12)  Pw 28(28)  AC9 Exp1 T13 Bli <úúúI@It bites you![Badnik the Fire Finge rs] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  11(12)  Pw 28(28)  AC9 Exp1 T13 Bli [-1 -> 11]It stings you![Badnik the Fire Fin gers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  10(12)  Pw 28(28)  AC9 Exp1 T13 SY™1HBli [-1 -> 10][Badnik the Fire Fin gers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  10(12)  Pw 28(28)  AC9 Exp1 T14 Bli @úúúÄÄÄ[Badnik the Fire Fin gers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  10(12)  Pw 28(28)  AC9 Exp1 T14 Bli It misses.You stop searching.[Badnik the Fire Fin gers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  10(12)  Pw 28(28)  AC9 Exp1 ZSYLT14 Bli It stings you![Badnik the Fire  Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  8(12)  Pw 28(28)  AC9 Exp1 T14 Bli [-2 -> 8][Badnik the Fire F ingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  9(12)  Pw 28(28)  AC9 Exp1 T15 Bli @Unknown command ' '.[Badnik the Fire F ingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  9(12)  Pw 28(28)  AC9 Exp1 T15 Bli @ZSYJ Where do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the Fire F ingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  9(12)  Pw 28(28)  AC9 Exp1 T15 Bli @@úYou hear some noises.It bites you![Badnik the  Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  6(12)  Pw 28(28)  AC9 Exp1 T15 Bli [-3 -> 6]It stings you![Badni k the Fire Fingers] St7 Dx14 Co7ZSY  In15 Wi14 Ch7 ElmJelFemLaw  3(12)  Pw 28(28)  AC9 Exp1 T15 Bli [-3 -> 3][Badni k the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  3(12)  Pw 28(28)  AC9 Exp1 T16 Bli @You can't go down here.[Badni k the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  3(12)  Pw 28(28)  AC9 Exp1 T16 Bli @@úIt misses.It stings you![Badnik the Fire FinZSYË gers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  1(12)  Pw 28(28)  AC9 Exp1 T16 Bli [-2 -> 1]Warning: HP low![Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  1(12)  Pw 28(28)  AC9 Exp1 T17 Bli @úúúú[Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  1(12)  Pw 28(28)  AC9 Exp1 T17 Bli It bites you![Badnik the Fire Fingers] ZSYu ÖSt7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw  0(12)  Pw 28(28)  AC9 Exp1 T17 Bli --More--You die...[ 0(12)  Pw 28(28)  AC9 Exp1 T17 Bli --More--ZSY°<úúúú@úúúIúúúÄÄÄ[Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 0(12)  Pw 28(28)  AC9 Exp1 T17 Bli Do you want your possessions identified? DYWYPI? [ynq] (n) n Weapons e - a blessed +2 fire stick (alternate weapon; not wielded) {16} Armor f - an uncursed +0 robe of permanence (being worn) {16} Scrolls i - an uncursed scroll of light {1} j - an uncursed scroll of confuse monster {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 ZSYuncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} Spellbooks a - a blessed spellbook of water bolt (0:5) {1} b - a blessed spellbook of frost (0:4) {1} c - a blessed spellbook of meltdown (0:4) {1} Potions g - an uncursed potion of booze {1} h - an uncursed potion of water {1} Wands d - a blessed wand of lightning (0:5) {1}(end)  [Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 0(12)  Pw 28(28)  AC9 Exp1 T17 Bli Do you ZSYawant to see your attributes? [ynq] (n) nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: polymorph control. You could not have this property extrinsically: see invisible. You could not have this property intrinsically: double attacks. Ring identification only worked 4 times out of 14. Spellbook identification only worked 2 times out of 8. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 71% chance. Monsters only dropped their equipment with 90% chance. Scroll drop chance was reduced to 88%. Ring drop chance was reduced to 81%. Wand drop chance was reduced to 90%. Amulet drop chance was reduced to 68%. Musable item generation frequency had a negative bias of 46%. Concealing monsters were spawned underneath items 84% oZSY¤f the time only. The following skill could not be trained at all: knife. The following skill was trained at half the usual rate: lance. The following skill was trained at one fifth the usual rate: martial arts. The following skill was limited to basic proficiency: bow. The following skill was limited to skilled proficiency: searching. The following skill was limited to expert proficiency: elemental spells. The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 40). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 9648. Monster spawn increase had reached its maximum at turn 39537. In this game, Eevee's evolution was insecteon. Your limit for ascension was at turn 200259. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: elemental (freZSY×q bonus 6). The monster species that was spawned more often: karmic mold (freq bonus 42). The monster species that was spawned more often: Orochimaru, the Snake Ninja (freq bonus 18). The monster species that was spawned more often: doom fire (freq bonus 16). The monster species that was spawned more often: skilled light (freq bonus 20). The monster species that was spawned more often: magic spore (freq bonus 44). The monster species that was spawned more often: tin-soldier (freq bonus 24). The monster species that was spawned more often: angry watchman (freq bonus 48). The monster species that was spawned more often: magic growth (freq bonus 14). The monster species that was spawned more often: gl turret (freq bonus 27). The monster species that was spawned more often: white friar (freq bonus 21). The monster species that was spawned more often: young adult psychic dragon (freq bonus 22). --More--The monster sZSY pecies that was spawned more often: stalactite piercer (freq bonus 28). The monster species that was spawned more often: kobold gunman (freq bonus 20). The monster species that was spawned more often: brain eater (freq bonus 88). The monster species that was spawned more often: blast dream turret (freq bonus 40). The monster species that was spawned more often: orange force patch (freq bonus 54). The monster species that was spawned more often: cursed light (freq bonus 27). The monster species that was spawned more often: silver dragon (freq bonus 8). The monster species that was spawned more often: Old Man Willow (freq bonus 16). The monster species that was spawned more often: glowing colony (freq bonus 48). The monster trait that was more common: monsters with fire resistance (freq bonus 4). The monster trait that was more common: monsters with seduction dialogue (freq bonus 4). The monster trait that was more common: monsters that hit asZSY@ a +2 weapon (freq bonus 1). The monster species that was never randomly spawned: drow warrior. The monster species that was never randomly spawned: redguard lady. The monster species that was never randomly spawned: The Babbage Analytical Engine. The monster species that was never randomly spawned: damaged arcadian avenger. The monster species that was never randomly spawned: chimaera. The monster species that was never randomly spawned: inka hunter. The monster species that was never randomly spawned: female guard. The monster species that was never randomly spawned: dreadmaster. The monster species that was never randomly spawned: yellow nightmare. The monster species that was never randomly spawned: sucker mushroom. The monster class that was always generated with extra speed: major demon. The RNG hath decreed that this item was never generated: large box (wooden box). The RNG hath decreed that this item was never gZSYenerated: huge chunk of meat ((null)). The RNG hath decreed that this item was never generated: printed shirt ((null)). The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)). The RNG hath decreed that this item was never generated: peridot (radiant). The RNG hath decreed that this item was never generated: broom ((null)). The RNG hath decreed that this item was never generated: lockout (molded). The RNG hath decreed that this item was never generated: spetum (forked polearm). The RNG hath decreed that this item was never generated: jet (black). The RNG hath decreed that this item was never generated: amulet of flying (convex). The RNG hath decreed that this item was generated more often: light (glass, freq bonus 4). The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 11). The RNG hath decreed that this item was generated more often: safeguard ZSYOsuit (orange suit, freq bonus 7). The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 6). The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 20). The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 20). The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 23). The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 21). The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 11). The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 7). The RNG haZSY…th decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 15). --More--The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 84). The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 14). The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 9). The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 10). The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 2). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 53). SY¾HThe RNG hath decreed that this item was always generated cursed: field gloves (camouflage patterned gloves). The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray). The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray). The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box). The RNG hath decreed that this item was always generated cursed: fire golem (jetting). The RNG hath decreed that this item was always generated cursed: flame whip ((null)). The RNG hath decreed that this item was always generated cursed: blinding ray (noble). The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown). The RNG hath decreed that this item was always generated cursed: relay (four-wired thing). The RNG hath decreed that this item was always generated cursed: hunger (topaz). The RNG hath decZSYòreed that this trap was always invisible: red spell trap. The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 3). Next attribute increase check would have come at turn 513. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 1. You were fire resistant. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were blinded (0). You were prevented from having see invisible (0). You were prevented from having polymorph control (0). You leeched mana. You had 1484 points of nutrition remaining. You could survive without air. Your luck was zero. You could not have safely prayed (300). You are dead. --More--<úúúú@úSY0múúIúúúÄÄÄ[Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 0(12)  Pw 28(28)  AC9 Exp1 T17 Bli Do you want to see your discoveries? [ynq] (n) y Discoveries  Armor robe of permanence (brown robe) Scrolls scroll of light (KSIAZKA DZWONEK I SWIECA) scroll of confuse monster (MAPIRO MAHAMA DIROMAT) scroll of healing (ELBIB YLOH) scroll of mana (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of phase door (AS ISE DAT) scroll of standard id (WAKTU UNTUK MATI) scroll of cure (REQUICO SIDES) Spellbooks spellbook of water bolt (convicted) spellbook of fZSYnrost (dawn) spellbook of meltdown (preserved) spellbook of lockout (scribbled) Potions potion of booze (black) potion of water (clear) Wands wand of lightning (degraded) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) [Badnik the Fire Fingers] St7 Dx14 Co7 In15 Wi14 Ch7 ElmJelFemLaw Dlvl:1 $1 HP 0(12)  Pw SYÀ25;1H28(28)  AC9 Exp1 T17 Bli Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 thick jackals (1 created) 0 fries (1 created) 0 rabbits (1 created) 0 yellow centipedes (1 created) 0 grid xorns (1 created) 0 kobold zombies (1 created) 0 twens (2 created) 0 energy troves (1 created)  9 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--Do you want to see your conduct? [ynq] (n) n Voluntary challenges:  You went without food.SY H You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More-- ----------  / \  / REST \  / IN \  / PEACE \  / \  | badnik |  | 1 Au |  | killed by a |  | monster (yellow |