¿SY¼P Í Player: badnik Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-28.02:55:59.ttyrec Time: (1498618559) Wed Jun 28 02:55:59 2017 ¿SYüV MThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. ¿SYÝW WShall I pick a character's race, role, gender and alignment for you? [ynq] ÀSYÅÖyÚþÄÄÄÄúÄBÄÄ¿³úúúúúúBúBB³³ú$úúúúBBBB³+úúúúú@BBoB³ÀÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha Dlvl:1 $0 HP 21(21)  Pw 10(10)  AC10 Exp1 T1  It is written in the Book of Tulkas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid iÀSYy×t in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tulkas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Radical Elf, have been heralded from birth as the instrument of Tulkas. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tulkas!--More--Ä¿B³B³B³ÄÙHello badnik, welcome to SlashEMExtended! You are a chaotic male snakey Dunmer.--More--You are playing SLASHÀSY·×'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More-- Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More-- [Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T1 The moon is waxing tonight.--More--Junethack is running! Please refer to junethack.ÀSYï×net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!--More-- Unknown command ' '.[Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T1 [Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T1 [Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T1 [Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha ÀSY2Ø 21(21)  Pw 10(10)  AC10 Exp1 T1 You hit the zubat.You brush against the zubat's leg.[Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T2 You attack thin air.[Badnik the Radical Elf ] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  21(21)  Pw 10(10)  AC10 Exp1 T2 Cliff Racer bites the zubat.The zubat looks confused.Cliff Racer misses the zubat.--More--The zubat bites Cliff Racer.Cliff Racer looks confused.The zubat bites Cliff Racer.ÀSYoØThe zubat bites you![Badnik the Radica l Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  17(21)  Pw 10(10)  AC10 Exp1 T2 [-4 -> 17]--More--The zubat misses.BúThe zubat bites Cliff Racer.The zubat bites Cliff Racer.[Badnik the Radica l Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  17(21)  Pw 10(10)  AC10 Exp1 T3 BBBúBBBúWhere do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeoÀSY¬Øn feature '>'.[Badnik the Radica l Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  17(21)  Pw 10(10)  AC10 Exp1 T3 [Badnik the Radica l Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  17(21)  Pw 10(10)  AC10 Exp1 T3 Cliff Racer bites the zubat.Cliff Racer bites the zubat.The zubat bites Cliff Racer.The zubat misses Cliff Racer.--More--The zubat bites you!You are getting confused.[Badnik the Ra dical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  13(21)  Pw 10(10)  AC10 Exp1 T3 [ÀSY!ßACnf [-4 -> 13]The zubat bites you![Badnik the R adical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  12(21)  Pw 10(10)  AC10 Exp1 T3 Cnf [-1 -> 12]The zubat bites the zubat.--More--The zubat looks confused.The zubat misses the zubat.The zubat bites the zubat.The zubat bites the zubat.[Badnik the R adical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  12(21)  Pw 10(10)  AC10 Exp1 T4 Cnf BBBo(Bú[15;ÀSYxß72HWhere do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik the R adical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  12(21)  Pw 10(10)  AC10 Exp1 T4 Cnf [Badnik the R adical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  12(21)  Pw 10(10)  AC10 Exp1 T4 Cnf Cliff Racer bites the zubat.Cliff Racer misses the zubat.The zubat bites Cliff Racer.The zubat bites Cliff Racer.--More--The zubat bites you![Badnik the [2ÀSY·ß3;12H Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  10(21)  Pw 10(10)  AC10 Exp1 T4 Cnf [-2 -> 10]The zubat bites you![Badnik th e Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  9(21)  Pw 10(10)  AC10 Exp1 T4 Cnf [-1 -> 9][Badnik th e Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  9(21)  Pw 10(10)  AC10 Exp1 T5 Cnf BBBBúúB[15ÀSYôß;75HBúWhere do you want to travel to?(For instructions type a ?)Can't find dungeon feature '>'.Can't find dungeon feature '>'.[Badnik th e Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  9(21)  Pw 10(10)  AC10 Exp1 T5 Cnf You move right into the zubat.[Badnik th e Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  9(21)  Pw 10(10)  AC10 Exp1 T5 Cnf Cliff Racer misses the zubat.Cliff Racer just misses the zubat.The zubat bites you![Badnik  the RadicalÀSY.à Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  6(21)  Pw 10(10)  AC10 Exp1 T5 Cnf --More--[-3 -> 6]The zubat misses.BúúBBoBBúBúBBCliff Racer misses the zubat.Cliff Racer bites the zubat.The zubat bites Cliff Racer.--More--The zubat bites Cliff Racer.The zubat bites you![Badn ik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  4(21)  Pw 10(10)  AC10 Exp1 T5 Cnf ÀSYwà[1;53H[-2 -> 4]Warning: HP low!The zubat bites you![Bad nik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T5 Cnf [-1 -> 3]--More--Warning: HP low!  BúBThe zubat bites Cliff Racer.The zubat bites Cliff Racer.[Bad nik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T6 Cnf úBBB(BúÀSYµàUnknown command ' '.[Bad nik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T6 Cnf [Bad nik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T6 Cnf Unknown command '^I'.[Bad nik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T6 Cnf You hit the zubat!You brush against the zubat's leg.[Bad [23;ÀSYEåò5Hnik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  3(21)  Pw 10(10)  AC10 Exp1 T6 Cnf Cliff Racer misses the zubat.Cliff Racer bites the zubat.--More--The zubat bites Cliff Racer.Cliff Racer is killed!úThe zubat bites you![Badnik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha  -1(21)  Pw 10(10)  AC10 Exp1 T6 Cnf --More--You die...[ -1(21)  Pw 10(10)  AC10 Exp1 T6 Cnf --More--ÀSYìíÚþÄÄÄÄúÄBÄÄ¿³úúúúúúúBoB³³ú$úúúBúBB(³+úúúúú@BBBú³ÀÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha Dlvl:1 $0 HP -1(21)  Pw 10(10)  AC10 Exp1 T6 Cnf Do you want your possessions identified? DYWYPI? [ynq] (n) n Weapons a - an uncursed +2 dark elven dagger (weapon in scale gap) {4} b - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - 100 uncursed +0 dark elven arrows (in quiver) {50} ÀSYeîScrolls d - 5 uncursed scrolls of healing {5} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1}(end) ÚþÄÄÄÄúÄBÄÄ¿Do you want to see your attributes? [ynq] (n) nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: dimmopathy. You could not have this property extrinsically: peacevision. You could not have this property intrinsically: flying. Scroll identification only worked 100 times out of 119. Potion identification only worked 3 times out of 6. Ring identification only worked ÀSY£î4 times out of 5. Amulet identification only worked 15 times out of 16. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 62. Gem identification only worked 100 times out of 199. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 85% chance. Monsters only dropped their equipment with 91% chance. Scroll drop chance was reduced to 93%. Ring drop chance was reduced to 58%. Wand drop chance was reduced to 97%. Amulet drop chance was reduced to 92%. Monster death drops spawned with only 97% chance. The following skill could not be trained at all: matter spells. The following skill was trained at half the usual rate: chaos spells. The following skill was trained at one fifth the usual rate: lightsaber. The following skill was limited to basic proficiÀSYÖîency: searching. The following skill was limited to skilled proficiency: trident. The following skill was limited to expert proficiency: protection spells. The following skill became untrainable if you tried to train it too early: firearms (turn 10). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 10414. Monster spawn increase had reached its maximum at turn 34563. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 55500. The monster class that cannot be genocided was trove. The monster class that was spawned more often: fungus or mold (freq bonus 1). The monster species that was spawned more often: falling force fungus (freq bonus 8). The monster species that was spawned more often: furry rothe (freq bonus 42). The monster species that was spawned more often: Solvejg's other mocassin (freq bonus 4). [ÀSYï44;1HThe monster species that was spawned more often: lava bomb (freq bonus 6). The monster species that was spawned more often: dark matter blob (freq bonus 6). The monster species that was spawned more often: slow spore (freq bonus 8). --More--The monster species that was spawned more often: ocho-maru (freq bonus 9). The monster species that was spawned more often: Ujiblex (freq bonus 2). The monster species that was spawned more often: normal hobbit (freq bonus 4). The monster species that was spawned more often: fiery nymph (freq bonus 42). The monster species that was spawned more often: magno flier (freq bonus 30). The monster species that was spawned more often: mind sucker (freq bonus 24). The monster species that was spawned more often: venom eye (freq bonus 18). The monster species that was spawned more often: Yibb-Tstll, the Patient One (freq bonus 9). The monster species that was spawned more often: rogue captain ÀSY=ï(freq bonus 4). The monster species that was spawned more often: devilish potato (freq bonus 16). The monster species that was spawned more often: mutated rothe (freq bonus 12). The monster species that was spawned more often: young man (freq bonus 4). The monster species that was spawned more often: bronze dragon bat (freq bonus 18). The monster species that was spawned more often: mountain kobold (freq bonus 18). The monster trait that was more common: monsters with poison resistance (freq bonus 4). The monster trait that was more common: monsters that eat meat (freq bonus 1). The monster trait that was more common: monsters whose attacks numb you (freq bonus 1). The monster trait that was more common: monsters that make cow sounds (freq bonus 5). The monster trait that was more common: monsters with shock resistance (freq bonus 2). The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2). [21ÀSYpï;1HThe monster trait that was more common: monsters whose attacks stun you (freq bonus 3). The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 3). The monster species that was never randomly spawned: living bonfire. The monster species that was never randomly spawned: Uniform Lieutenant. The monster species that was never randomly spawned: nimble turret. The monster species that was never randomly spawned: frogman. The monster species that was never randomly spawned: pseudo-nice crone. The monster species that was never randomly spawned: sue warp fungus. The monster species that was never randomly spawned: Anakaris. The monster species that was never randomly spawned: speeder ghost. The monster species that was never randomly spawned: rogue elephant. The monster species that was never randomly spawned: arcade scrub. The RNG hath decreed that this item was never generated: amulet ÀSY‰õof unchanging (concave). The RNG hath decreed that this item was never generated: fixing (complete). The RNG hath decreed that this item was never generated: chaos terrain (TIGHT SPANDEX SHIRT). The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves). The RNG hath decreed that this item was never generated: elven sickle ((null)). The RNG hath decreed that this item was never generated: water (clear). The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield). The RNG hath decreed that this item was never generated: anti-magic field (transient). The RNG hath decreed that this item was never generated: repeatable boots (heap of shit boots). The RNG hath decreed that this item was never generated: heavy mail ((null)). The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 3). The RNG hath decreedÀSYÒõ that this item was generated more often: take selfie (pristine, freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 17). --More--The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 9). The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 17). The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 17). The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 14). The RNG hath decreeÀSY öd that this item was generated more often: competition boots (blue sneakers, freq bonus 8). The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 6). The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 18). The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 11). The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 18). The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 7). The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 98). The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 2). The RNG hath decreed that this item was generated more often: field booÀSYPöts (camouflage patterned boots, freq bonus 12). The RNG hath decreed that this item class was generated more often: Potions (freq bonus 49). The RNG hath decreed that this item class was generated more often: Rings (freq bonus 66). The RNG hath decreed that this item was always generated cursed: homicide stone (gray). The RNG hath decreed that this item was always generated cursed: arrow ((null)). The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)). The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)). The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)). The RNG hath decreed that this item was always generated cursed: berserk (immortal). The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)). The RNG hath decreed that this item was always generated cursed: acid stream (colorful). The RNG ÀSY‚öhath decreed that this item was always generated cursed: cure sickness (indigo). The RNG hath decreed that this item was always generated cursed: ghostly stone (gray). The RNG hath decreed that this trap was always invisible: shaft. The RNG hath decreed that this trap was generated more often: destruction trap (freq bonus 10). Next attribute increase check would have come at turn 383. Strength training was 1. Dexterity training was 1. Wisdom training was -1. Constitution training was 0. You were fire resistant. You were poison resistant. You were confused (1). You were prevented from having peacevision (0). You were prevented from having dimmopathy (0). You saw invisible. You had infravision. You had 1493 points of nutrition remaining. You could swim. Your luck was zero. You could not have safely prayed (432). --More--You are dead. --More--ÀSY¶ö[2JÚþÄÄÄÄúÄBÄÄ¿³úúúúúúúBoB³³ú$úúúBúBB(³+úúúúú@BBBú³ÀÄÄÄÄÄÄÄÄÄÄÙ[Badnik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha Dlvl:1 $0 HP -1(21)  Pw 10(10)  AC10 Exp1 T6 Cnf Do you want to see your discoveries? [ynq] (n) n Discoveries  Weapons dark elven dagger (black runed dagger) dark elven bow (black runed bow) dark elven arrow (black runed arrow) * elven short sword (runed short sword)[8;8ÀSYõö6H * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (roman sandals) * elven cloak (faded pall) Scrolls scroll of healing (YET ANOTHER SCROLL LABEL) scroll of mana (TIP BLOKA L DA NENAVIDIT VAS) scroll of phase door (WORLD FALL) scroll of standard id (PATENT PENDING) scroll of cure (RAIN FALL FROM SKY) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) [7;85ÀSYqøH[Badnik the Radical Elf] St10 Dx10 Co8 In9 Wi8 Ch3 DunSnaMalCha Dlvl:1 $0 HP -1(21)  Pw 10(10)  AC10 Exp1 T6 Cnf Do you want an account of creatures vanquished? [ynq] (n) n Vanquished creatures:  0 goblins (1 created) 0 drains rats (10 created) a zubat (11 created) 0 newts (1 created) 0 floor grues (1 created)  24 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished.--More--ÀSY»øDo you want to see your conduct? [ynq] (n) n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 2 times. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More-- ----------  / \  / REST \  / IN \