badnik, lawful male segfaulting Samurai ... --------#####,, |....<..III%@@# .......|####### |....... -------- [Badnik the Ronin] St16 Dx8 Co4 In4 Wi5 Ch4 SamSegMalLaw Dlvl:1 $0 HP-2(44) Pw21(21) AC2 Exp4 T2219 Ftd Latest messages The werelichen picks up a lion skin {60}. The werelichen puts on a lion skin {60}. The werelichen swings its mace. The werelichen hits you! (2x) [-7 -> 7] Warning: HP low! Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You can't go down here. There is a wall in the way! You stop searching. You faint from lack of food. The werelichen throws an orcish dagger! You are hit by an orcish dagger. [-3 -> 5] Warning: HP low! The werelichen swings its mace. The werelichen hits you! (2x) You die... Your inventory Weapons a - an uncursed +0 katana (alternate weapon; not wielded) {16} b - an uncursed +0 wakizashi (weapon in hand) {12} c - an uncursed +0 yumi {12} d - 35 blessed +0 ya (in quiver) {18} Armor e - a blessed rustproof +0 dou-maru (being worn) {160} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} Final attributes You have transgressed Your alignment was -13 Your max alignment was 21 You carried 1 sins You could not have this property at all: acid resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 147 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 69% Potion drop chance was reduced to 86% Monster death drops spawned with only 96% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: martial arts (turn 91) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64350 Monster spawn increase reached its maximum at turn 112100 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1634304 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: rotting mushroom patch (freq bonus 40) The monster species that spawned more often: rogue hireling (freq bonus 36) The monster species that spawned more often: undead tourist (freq bonus 16) The monster species that spawned more often: teal naga hatchling (freq bonus 10) The monster species that spawned more often: squeaking lich (freq bonus 6) The monster species that spawned more often: slime force patch (freq bonus 9) The monster species that spawned more often: platypus (freq bonus 18) The monster species that spawned more often: ultimate mimic (freq bonus 18) The monster species that spawned more often: trap patch (freq bonus 6) The monster species that spawned more often: large mimic (freq bonus 8) The monster species that spawned more often: braad spider (freq bonus 2) The monster species that spawned more often: Trumpet Archon (freq bonus 6) The monster species that spawned more often: uvuudaum (freq bonus 10) The monster species that spawned more often: viper scopion (freq bonus 9) The monster species that spawned more often: bottle dragon (freq bonus 15) The monster species that spawned more often: stygian doll blowdart (freq bonus 9) The monster species that spawned more often: panther woman (freq bonus 18) The monster species that spawned more often: resin troll (freq bonus 6) The monster species that spawned more often: Unveiled Grigori (freq bonus 12) The monster species that spawned more often: Lunar (freq bonus 6) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 12) The monster trait that was more common: monsters that bark (freq bonus 4) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 4) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2) The monster species that never randomly spawned: quantum smasher The monster species that never randomly spawned: covetous hill orc The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: Alexia The monster species that never randomly spawned: undead sexymate The monster species that never randomly spawned: greater entropic dimensional portal The monster species that never randomly spawned: amnesia warp patch The monster species that never randomly spawned: The Babbage Analytical Engine The monster species that never randomly spawned: wheelchair girl The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: thresher ((null)) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 53) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 21) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 39) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 6) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 18) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 113) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 15) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: vampire blood (blood-red, freq bonus 4) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 10) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 8) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 102) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 2) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: paper sword ((null)) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: famine trap (freq bonus 1) Next attribute increase check would have come at turn 3281 Strength training was -11 Dexterity training was 11 Wisdom training was 7 Constitution training was -32 You were level-drain resistant You were paralyzed (-3) You were prevented from having acid resistance (0) You had -751 points of nutrition remaining You were a werelichen You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status kiii 4X LIMIT(0) appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (metal disk) * sugegasa (rotating helmet) * skullcap (grimace helmet) * flack helmet (narrow helmet) * crystal helm (radio helmet) * mining helm (orange visored helmet) * field helm (cone-shaped helmet) * helm of safeguard (dim colored helmet) * jingasa (organic helmet) * plasteel gloves (white gloves) * yugake (spiky gloves) * gauntlets of safeguard (velvet gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (natural gloves) * field gloves (digger gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (ski heels) * field boots (winter stilettos) * boots of safeguard (sputa boots) Scrolls scroll of healing (ADD STRENGTHS DIVIDE EVENLY) scroll of mana (SEXY FARTING BUTT EDITION) scroll of phase door (I HEARD YOU WERE SLEEPING THERE) scroll of standard id (ROMHACK MADE BY HITLER) scroll of cure (KSIAZKA DZWONEK I SWIECA) Wands wand of make invisible (fallthrough) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a cock 0 turkeys (1 created) 0 jackals (1 created) a pack jackal (2 created) an exploding jackal 0 scruffy little dogs (1 created) a racoon dog a canermine 2 stinking dogs 0 coyotes (1 created) an ae a little dog 0 floating eyes (1 created) a mini gremlin 0 pack kobolds (2 created) 0 kobolts (1 created) 0 fallens (1 created) 0 training kobolds (1 created) an eloi 0 cave goblins (1 created) 0 lambs (1 created) a sewer rat a pack rat 0 larvae (2 created) 0 lichens (2 created) 0 brown growths (1 created) 0 yellow fungi (1 created) 0 golden molds (1 created) a cyan mushroom (0 created) 0 reddish growths (1 created) 0 shriekers (1 created) a sub-gnome a gnome (2 created) 0 mummies (1 created) 0 striped rat snakes (2 created) 2 hobbit zombies a sailor 0 furries (1 created) a normal human 0 humans (1 created) 0 werelichens (1 created) a twen (2 created) an iguana 0 colorless mushroom patches (1 created) 0 arctic fern spores (1 created) a floor grue 0 energy troves (1 created) 56 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 24 times You killed 21 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (22 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (31 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (33 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara badnik the Samurai... You died in The Dungeons of Doom on dungeon level 1 with 592 points, and 0 pieces of gold, after 2219 moves. Killer: a monster (werelichen), while fainted from lack of food You were level 4 with a maximum of 44 hit points when you died. You reached the 240th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 238 601 flumpraxxa-Zyb-Vam-Fem-Law quit in The Dungeons of Doom on level 1 [max 2]. 43 [43] 239 600 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (soldier ant) Go Team Ant!. - [41] *240 592 badnik-Sam-Seg-Mal-Law died in The Dungeons of Doom * on level 1. Killed by a monster (werelichen), while fainted from lack of food. - [44] 241 590 stonewall-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [49] 242 587 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [14]