badnik, lawful male lizard Bully -+---- ...r@| |.oZ@| +..nF| |....| .^..<| ------ [Badnik the Money Addict] St16 Dx7 Co18 In6 Wi6 Ch5 BulLizMalLaw Dlvl:1 $0 HP-3(11) Pw2(2) AC5 Exp1 T80 Latest messages Can't find dungeon feature '>'. (2x) You can't go down here. Thief Pokemon smiles at the gnome zombie engagingly. (3x) You stop searching. The rabbit bites you! [-1 -> 10] The yakuza member hits you! [-2 -> 8] Thief Pokemon smiles at the gnome zombie engagingly. Thief Pokemon pretends to be friendly to the gnome zombie. (2x) The gnome zombie claws Thief Pokemon. Unknown command ' '. (2x) Unknown command '^I'. You attack thin air. The rabbit bites you! [-3 -> 5] The gnome zombie claws you! [-1 -> 4] The yakuza member hits you! You die... Your inventory Weapons a - an uncursed +0 club (weapon in hand) {12} b - an uncursed +0 knife (alternate weapon; not wielded) {2} Armor c - a cursed +3 dunce cap (being worn) {2} d - a cursed +3 T-shirt (being worn) {2} Comestibles e - 10 uncursed candy bars {10} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions f - 2 uncursed potions of fruit juice {2} Tools g - an uncursed sack {5} The sack is empty. Final attributes You have transgressed Your alignment was -10 Your max alignment was 11 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: reflection You could not have this property intrinsically: half spell damage Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 96% Concealing monsters were spawned underneath items 76% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: crossbow (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29155 Monster spawn increase reached its maximum at turn 59422 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 182428 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: parrot (freq bonus 12) The monster species that spawned more often: Rock Lee (freq bonus 12) The monster species that spawned more often: blood temptress (freq bonus 24) The monster species that spawned more often: Kosei (freq bonus 24) The monster species that spawned more often: Celeborn (freq bonus 5) The monster species that spawned more often: gray dragon (freq bonus 5) The monster species that spawned more often: Glaryssa, Succubus Queen (freq bonus 16) The monster species that spawned more often: hidden stalk (freq bonus 42) The monster species that spawned more often: blending nymphomaniac (freq bonus 10) The monster species that spawned more often: nausea force patch (freq bonus 16) The monster species that spawned more often: greater ice cattle (freq bonus 12) The monster species that spawned more often: roc (freq bonus 7) The monster species that spawned more often: yellow slime (freq bonus 8) The monster species that spawned more often: white yeek (freq bonus 20) The monster species that spawned more often: semi-novice priest (freq bonus 12) The monster species that spawned more often: cloaked xorn (freq bonus 10) The monster species that spawned more often: plasma colony (freq bonus 14) The monster species that spawned more often: clumsy sphere (freq bonus 24) The monster species that spawned more often: aggressive morlock (freq bonus 6) The monster species that spawned more often: blubbering idiot (freq bonus 42) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster species that never randomly spawned: randomisator lich The monster species that never randomly spawned: all-common trapdoor spider The monster species that never randomly spawned: orc berserker The monster species that never randomly spawned: torment worm The monster species that never randomly spawned: Domiel The monster species that never randomly spawned: giant forest dragonfly The monster species that never randomly spawned: fat minotaur The monster species that never randomly spawned: sexymate The monster species that never randomly spawned: iceblock troll The monster species that never randomly spawned: Beetle McCrunchy The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was generated more often: magic dragon scale shield (magic dragonhide shield, freq bonus 39) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 69) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 4) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 5) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 7) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 17) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 13) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 2) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 58) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 5) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 8) The RNG hath decreed that this item was always generated cursed: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was always generated cursed: genocide (extraordinary) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was always generated cursed: heavy stone ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of luck negation (icky cloak) The RNG hath decreed that this item was always generated cursed: orcish cloak (coarse mantelet) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this trap was always invisible: strew trap The RNG hath decreed that this trap was generated more often: dark mode trap (freq bonus 8) Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 You were petrification resistant You were prevented from having regeneration (0) You were prevented from having reflection (0) You had 1419 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Everella Shrine, Butch DeLoria and Draco Malfoy Your deity was Everella Shrine The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (485) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor dunce cap (conical hat) Scrolls scroll of healing (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of mana (QUICKER USED THE STUNT OF ELF) scroll of phase door (ATTACK BY MOVING FAST) scroll of standard id (XOR OTA) scroll of cure (AWAKED FASTLY) Potions potion of fruit juice (thyme) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 graduate kobolds (1 created) 0 training kobolds (1 created) 0 clefairies (1 created) 0 goblins (2 created) 0 drains rats (2 created) 0 rabbits (1 created) 0 grid bugs (1 created) 0 lichens (1 created) 0 shriekers (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) 0 yakuza members (1 created) a newt 15 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (21 of 160) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Bully... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 80 moves. Killer: a monster (yakuza member) You were level 1 with a maximum of 11 hit points when you died. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 657 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (yellow centipede). - [12] 658 1 badnik-Elm-Jel-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (yellow centipede). - [12] * 0 badnik-Bul-Liz-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [11]