badnik, chaotic male mimic Healer ----- --------- |............@| |...........r.| |...........<.| -------------+- [Badnik the Rhizotomist] St8 Dx7 Co13 In9 Wi8 Ch4 HeaMimMalCha Dlvl:1 $1312 HP0(21) Pw27(27) AC9 Exp1 T372 Latest messages You miss the field vole. The field vole bites you! [-2 -> 4] Warning: HP low! Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The field vole bites you! You hear the howling of the CwnAnnwn... [-2 -> 2] Warning: HP low! You can't go down here. The field vole misses. (2x) You stop searching. Unknown command ' '. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The field vole bites you! You die... Your inventory Weapons a - an uncursed +1 scalpel (alternate weapon; not wielded) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles m - 26 uncursed apples {17} Scrolls p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of healing (1:1) {1} l - a blessed spellbook of stone to flesh (2:1) {1} Potions e - 3 uncursed potions of healing {3} f - a blessed potion of healing {1} g - 3 uncursed potions of extra healing {3} h - a blessed potion of extra healing {1} Wands i - an uncursed wand of sleep (3:4) {1} j - an uncursed wand of healing (0:6) {1} Tools c - an uncursed stethoscope {1} d - an uncursed medical kit {22} n - an uncursed magic marker (0:69) {1} o - an uncursed blindfold {1} Contents of the medical kit: a blessed pill {1} 3 uncursed phials {6} a blessed phial {2} 2 cursed pills {2} an uncursed phial {2} 5 uncursed pills {5} 7 uncursed bandages {7} Final attributes You have transgressed Your alignment was -40 Your max alignment was 13 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: peacevision You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 186 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 70% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 96% Monster death drops spawned with only 99% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: general combat (turn 10) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14235 Monster spawn increase reached its maximum at turn 66725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 304322 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: zapdos (freq bonus 15) The monster species that spawned more often: chasme (freq bonus 12) The monster species that spawned more often: springy (freq bonus 21) The monster species that spawned more often: Green-elf (freq bonus 8) The monster species that spawned more often: taker warp fungus (freq bonus 8) The monster species that spawned more often: sand tide (freq bonus 12) The monster species that spawned more often: ultra jabberwock (freq bonus 36) The monster species that spawned more often: cursed mold (freq bonus 4) The monster species that spawned more often: fire hulk (freq bonus 6) The monster species that spawned more often: Daoloth, the Render of the Veils (freq bonus 20) The monster species that spawned more often: mylings (freq bonus 60) The monster species that spawned more often: serpent-necked lioness (freq bonus 3) The monster species that spawned more often: cerulean patch (freq bonus 6) The monster species that spawned more often: energy spore (freq bonus 10) The monster species that spawned more often: water cattle (freq bonus 14) The monster species that spawned more often: forgotten soul (freq bonus 12) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 6) The monster species that spawned more often: afternoon caller (freq bonus 18) The monster species that spawned more often: giant bright green jellyfish (freq bonus 9) The monster species that spawned more often: bosmer (freq bonus 12) The monster trait that was more common: monsters that count as giant (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 2) The monster species that never randomly spawned: Walter The monster species that never randomly spawned: Juen's block-heeled combat boot The monster species that never randomly spawned: Jasieen The monster species that never randomly spawned: death spectre The monster species that never randomly spawned: elder thing The monster species that never randomly spawned: goblin sapper The monster species that never randomly spawned: scarlet patch The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: merrow The monster species that never randomly spawned: slimy colony The RNG hath decreed that this item was never generated: heavy mail ((null)) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 11) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 17) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 18) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 8) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 9) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 23) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 6) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 14) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 10) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 3) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 5) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 13) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 80) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: lance ((null)) The RNG hath decreed that this item was always generated cursed: no effect (fallen) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: level beamer (freq bonus 6) Next attribute increase check would have come at turn 595 Strength training was 1 Dexterity training was 1 Wisdom training was 4 Constitution training was 13 You were poison resistant You were prevented from having peacevision (0) You were prevented from having an increased fear factor (0) You had 1126 points of nutrition remaining You could survive without air You were polymorphing You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Poseidon The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (2227) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 97% b - stone to flesh 3 healing 0% 197% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (inka gloves) Scrolls scroll of healing (OYII) scroll of mana (MERCATOR MORI DEBET) scroll of phase door (KESALAN PATHARAN) scroll of standard id (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of cure (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) Spellbooks spellbook of healing (hot-cold) spellbook of stone to flesh (purple) Potions * potion of healing (viscous) * potion of extra healing (silvervine) * potion of booze (squishy) * potion of fruit juice (greenish-blue) * potion of see invisible (marigold) * potion of sickness (orange) * potion of sleeping (white) * potion of clairvoyance (dandelion) * potion of confusion (nanika) * potion of hallucination (blue) * potion of restore ability (blueberry) * potion of blindness (yerba mate) * potion of ESP (jasmine) * potion of gain energy (flowing) * potion of gain health (purple-red) * potion of banishing fear (murky) * potion of fire resistance (hallowed) * potion of ice (purple) * potion of fire (cloudy) * potion of fear (red) * potion of stunning (iridescent) * potion of numbness (castor bean) * potion of dimness (cacao) * potion of slime (stevia) * potion of urine (muddy) * potion of cancellation (pink) * potion of porter (ruby) * potion of wonder (voluminous) * potion of terces dlu (emerald) * potion of hiding (prickly ash) * potion of decoy making (violet) * potion of down level (vermillion) * potion of keen memory (bayberry) * potion of cure wounds (hibiscus) * potion of cure serious wounds (simmering) * potion of night vision (smoky) * potion of cure critical wounds (sweet basil) * potion of resistance (warping) * potion of poison (baloon flower) * potion of coffee (yellow) * potion of red tea (mum) * potion of oolong tea (turquoise) * potion of green tea (violet-red) * potion of cocoa (mulberry) * potion of green mate (sparkly) * potion of terere (brilliant blue) * potion of aojiru (peculiar) * potion of wine (camo) * potion of Ultimate Tsuyoshi Special (roast mate) * potion of Mehoho Burusasan G (dark green) * potion of invisibility (manky) * potion of monster detection (liquid) * potion of object detection (wormwood) * potion of enlightenment (iris) * potion of full healing (mint) * potion of levitation (ecru) * potion of polymorph (freezing) * potion of mutation (magenta) * potion of speed (cyan) * potion of acid (milky) * potion of oil (venomous) * potion of salt water (sky blue) * potion of gain ability (effervescent) * potion of gain level (blue flag) * potion of invulnerability (fluorescent) * potion of paralysis (sizzling) * potion of extreme power (polka-dot) * potion of recovery (buzzing) * potion of heroism (bird's eye) * potion of cyanide (nettle) * potion of radium (lavender) * potion of Jolt Cola (hidden tea) * potion of Pan Galactic Gargle Blaster (golden) * potion of (null) (slimy) * potion of (null) (alchemical) * potion of (null) (bewitched) * potion of (null) (illegal) * potion of (null) (fizzy) * potion of (null) (sticky) * potion of (null) (orange tea) * potion of (null) (concocted) * potion of (null) (thaumaturgic) * potion of (null) (cooling) * potion of (null) (incandescent) * potion of (null) (brown oolong tea) * potion of (null) (shining) * potion of (null) (creamy) * potion of (null) (gray) * potion of (null) (green) * potion of (null) (cinnamon) * potion of (null) (pungent) * potion of (null) (icy) * potion of (null) (St.John's Wort) * potion of (null) (pseudo-violet) * potion of (null) (crimson) * potion of (null) (elder flower) * potion of (null) (laurel) * potion of (null) (spiritual) * potion of (null) (slimy) * potion of (null) (bright) * potion of (null) (radiating) * potion of (null) (topaz) * potion of (null) (colorless) * potion of (null) (blinding) * potion of (null) (reddish) * potion of (null) (unnatural) * potion of (null) (plaid) * potion of (null) (foaming) * potion of (null) (aquamarine) * potion of (null) (baby's breath) * potion of (null) (ochre) * potion of (null) (fuming) * potion of (null) (tan) * potion of (null) (peppermint) * potion of (null) (black) * potion of (null) (amber) * potion of (null) (creepy) * potion of (null) (palmarosa) * potion of (null) (distilled) * potion of (null) (cherry-blossom) * potion of (null) (deep blue) * potion of (null) (greasy) * potion of (null) (ghostly) * potion of (null) (thyme) * potion of (null) (forget-me-not) * potion of (null) (iffy) * potion of (null) (cornflower) * potion of (null) (soapy) * potion of (null) (dangerous) * potion of (null) (brown) * potion of (null) (rosemary) * potion of (null) (aromatic) * potion of (null) (carcinogenic) * potion of (null) (swirly) * potion of (null) (raspberry) * potion of (null) (coffee) * potion of (null) (bright green tea) * potion of (null) (cranberry) * potion of (null) (gooey) * potion of (null) (black lily) * potion of (null) (puce) * potion of (null) (silver) * potion of (null) (ice-cold) * potion of (null) (illuminated) * potion of (null) (dark) * potion of (null) (bubbly) * potion of (null) (vapor) * potion of (null) (fragrant olive) * potion of (null) (anise seed) * potion of (null) (tangerine) * potion of (null) (steamy) * potion of (null) (cluster amaryllis) * potion of (null) (luminescent) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (eucalyptus) wand of healing (compost) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) a little dog 0 normal jellies (1 created) 0 sewer rats (2 created) 0 rabbits (1 created) 0 pack rabbits (1 created) a field vole (2 created) a bat 0 disintegration troves (1 created) 11 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Master) (22 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Healer... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 1312 pieces of gold, after 372 moves. Killer: a monster (field vole) You were level 1 with a maximum of 21 hit points when you died. You reached the 493rd place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 491 44 badnik-Sli-Orc-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (land spider). - [6] 492 44 badnik-Sli-Orc-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (land spider). - [6] *493 44 badnik-Hea-Mim-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (field vole). - [21] 494 42 flumpraxxa-Wil-Exp-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (Kop Reinforcer). - [1] 495 40 ksedlar-Con-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15]