badnik, neutral male addicted Officer ----------- |.......r.| #|....!..?@| ,......B.@(| #--------+-- [Badnik the Traffic Officer] St24 Dx25 Co25 In25 Wi25 Ch25 OffAddMalNeu Dlvl:1 $0 HP-1(43) Pw14(14) AC0 Exp3 T2097 Ftg Cnf Latest messages The maia thrusts her crude short sword. Your leather armor deflects the maia's attack. The maia thrusts her crude short sword. The maia hits you! [-9 -> 44] Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The maia thrusts her crude short sword. The maia misses. The maia thrusts her crude short sword. The maia misses. You can't go down here. The maia thrusts her crude short sword. The maia hits you! [-5 -> 40] The evasive sewer rat bites you! The evasive sewer rat sinks its teeth deep into your skin and drinks your blood! Goodbye level 4. You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 100 uncursed +0 bullets (in quiver) {50} c - an uncursed +0 club (alternate weapon; not wielded) {12} Armor d - an uncursed +0 leather armor (being worn) {60} Comestibles g - 6 uncursed Hacker's Foods {6} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Wands e - an uncursed wand of magic missile (0:6) {1} f - an uncursed wand of striking (0:-2) {1} Final attributes You have transgressed Your alignment was -22 Your max alignment was 24 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: quad attacks You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 29 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 23% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 94% Wand drop chance was reduced to 50% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 92% of the time only The following skill could not be trained at all: axe The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: trident (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71790 Monster spawn increase reached its maximum at turn 84969 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1169022 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: centaur (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: Elena's plateau boot (freq bonus 20) The monster species that spawned more often: eastern rabbit (freq bonus 8) The monster species that spawned more often: Birgit's lady boot (freq bonus 6) The monster species that spawned more often: failure clock (freq bonus 15) The monster species that spawned more often: orange patch (freq bonus 24) The monster species that spawned more often: cave creeper (freq bonus 6) The monster species that spawned more often: tree colony (freq bonus 8) The monster species that spawned more often: iron cock (freq bonus 16) The monster species that spawned more often: forest cattle (freq bonus 28) The monster species that spawned more often: orange ogre (freq bonus 6) The monster species that spawned more often: baby emerald dragon (freq bonus 84) The monster species that spawned more often: mana patch (freq bonus 8) The monster species that spawned more often: wererabbit (freq bonus 30) The monster species that spawned more often: brown snake (freq bonus 15) The monster species that spawned more often: sticky patch (freq bonus 12) The monster species that spawned more often: abnormal mold (freq bonus 8) The monster species that spawned more often: toxic sphere (freq bonus 20) The monster species that spawned more often: furious whirlwind (freq bonus 5) The monster species that spawned more often: Nina (freq bonus 4) The monster species that spawned more often: trap spore (freq bonus 16) The monster trait that was more common: monsters whose attacks do random things (freq bonus 2) The monster species that never randomly spawned: golden warp fungus The monster species that never randomly spawned: yellow force fungus The monster species that never randomly spawned: plasma warp fungus The monster species that never randomly spawned: antimagic force patch The monster species that never randomly spawned: sulfur colony The monster species that never randomly spawned: undead twelph The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: deceiving force patch The monster species that never randomly spawned: pile of monster coins The monster species that never randomly spawned: balrog captain The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: physician bar ((null)) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: poison blast (tattered) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 38) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 12) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: battering ram (candy, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 12) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 6) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 2) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 9) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 6) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this item was always generated cursed: protective gloves (english gloves) The RNG hath decreed that this item was always generated cursed: sniper rifle ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this trap was always invisible: levitation trap The RNG hath decreed that this trap was generated more often: mind wipe trap (freq bonus 7) Next attribute increase check would have come at turn 5043 Strength training was -10 Dexterity training was 0 Wisdom training was -50 Constitution training was -22 You were confused (0) You were prevented from having a sight bonus (0) You were prevented from having quad attacks (0) You had automatic searching You had -613 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Magnum, Smith and Wesson Your deity was Smith The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Scrolls scroll of healing (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of mana (VAS CORP BET MANI) scroll of phase door (23571113171923293137) scroll of standard id (IGNORE SHELL BLOC RING) scroll of cure (WA DO SHITAI NODESU KA) Potions potion of sleeping (baloon flower) Wands wand of magic missile (ironwood) wand of striking (edgy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) 0 foxes (1 created) 0 hidden gas spores (1 created) 0 camo dwarves (1 created) a small group kobold a large kobold a goblin 0 sewer rats (2 created) 0 evasive sewer rats (1 created) a rabbit 2 giant rats (3 created) 0 giant field mice (1 created) 0 cave spiders (1 created) 0 healthy cave spiders (1 created) 0 daddy longlegses (1 created) 0 maggots (1 created) 0 vultures (1 created) a killer duck (2 created) 0 emus (1 created) 0 lichens (1 created) 0 spore lichens (1 created) a deathmold a golden growth (0 created) 0 green growths (1 created) 0 green force fungi (1 created) a pale fungus (0 created) 0 reddish warp fungi (1 created) 0 sepia spores (1 created) 0 kestrels (1 created) a mummy a gnome zombie a pitiful-looking beggar 0 maias (1 created) 0 nords (1 created) 0 imperials (1 created) 0 werelichens (1 created) an officer 0 hata-hatas (1 created) 0 twens (1 created) a normal frog 0 deminewts (2 created) 0 drowzees (1 created) a novice dark wall 0 crude turrets (1 created) 0 disintegration troves (1 created) 0 potion troves (1 created) 49 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (31 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (25 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye badnik the Officer... You died in The Dungeons of Doom on dungeon level 1 with 580 points, and 0 pieces of gold, after 2097 moves. Killer: a monster (evasive sewer rat) You were level 3 with a maximum of 43 hit points when you died. You reached the 244th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 242 587 dracunos-Sla-Alb-Fem-Law died in The Gnomish Mines on level 4. Burned by molten lava. - [86] 243 583 glycan-Cha-Lic-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (baby stone dragon). - [36] *244 580 badnik-Off-Add-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (evasive sewer rat). - [43] 245 577 stonewall-Pri-Hum-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (porter cursed fungus). - [43] 246 576 bugsniper-Mah-Dev-Mal-Law quit in The Dungeons of Doom on level 1. 6 [51]