badnik, lawful female inka Healer ------------- .....r....r@| |.........dk| |...........| |.^...<.....| -............ ------------- [Badnik the Rhizotomist] St9 Dx7 Co14 In10 Wi12 Ch5 HeaInkFemLaw Dlvl:1 $1455 HP-3(21) Pw25(25) AC10 Exp1 T467 Dim Latest messages (For instructions type a ?) Can't find dungeon feature '>'. (2x) The carver throws a dart! You are hit by a dart! [-9 -> 10] The black rat misses. The little dog misses the black rat. (2x) Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The black rat bites you! [-2 -> 8] The little dog just misses the black rat. You can't go down here. There is a wall in the way! The carver picks up an iron skull cap {12}. The carver puts on an iron skull cap {12}. The carver throws a dart! You are hit by a dart! You die... Your inventory Weapons a - an uncursed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} Comestibles m - 36 uncursed apples {20} Scrolls o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of healing (4:5) {1} l - a blessed spellbook of stone to flesh (0:4) {1} n - an uncursed spellbook of nature beam (0:0) {1} Potions e - 3 uncursed potions of healing {3} f - a blessed potion of healing {1} g - 3 uncursed potions of extra healing {3} h - a blessed potion of extra healing {1} Wands i - an uncursed wand of sleep (0:4) {1} j - an uncursed wand of healing (0:3) {1} Tools c - an uncursed stethoscope {1} d - an uncursed medical kit {23} Contents of the medical kit: a blessed pill {1} a blessed bandage {1} a blessed phial {2} a blessed bandage {1} an uncursed phial {2} an uncursed bandage {1} an uncursed bandage {1} a cursed bandage {1} 3 uncursed bandages {3} an uncursed bandage {1} 10 uncursed pills {10} 2 uncursed phials {4} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 65% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: body armor (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20698 Monster spawn increase reached its maximum at turn 86238 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 275220 The monster class that cannot be genocided was grue The monster class that was spawned more often: gnome (freq bonus 5) The monster species that spawned more often: netherworld troll (freq bonus 6) The monster species that spawned more often: cave springy (freq bonus 7) The monster species that spawned more often: mutated rothe (freq bonus 84) The monster species that spawned more often: ghostly sentai (freq bonus 48) The monster species that spawned more often: Femen warlord (freq bonus 18) The monster species that spawned more often: problematic (freq bonus 16) The monster species that spawned more often: duergar ruler (freq bonus 60) The monster species that spawned more often: creeping vine (freq bonus 84) The monster species that spawned more often: weretroll (freq bonus 48) The monster species that spawned more often: Fanny's brand-new sneaker (freq bonus 12) The monster species that spawned more often: Dancer (freq bonus 6) The monster species that spawned more often: Securitron MkII (freq bonus 20) The monster species that spawned more often: reflection (freq bonus 14) The monster species that spawned more often: ferrous terror (freq bonus 12) The monster species that spawned more often: crimson mushroom (freq bonus 28) The monster species that spawned more often: dream force fungus (freq bonus 18) The monster species that spawned more often: elusive xorn wizard (freq bonus 6) The monster species that spawned more often: magic stalk (freq bonus 28) The monster species that spawned more often: azure mushroom (freq bonus 22) The monster species that spawned more often: plutonium imp (freq bonus 30) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster species that never randomly spawned: nightblade The monster species that never randomly spawned: generated flying fish The monster species that never randomly spawned: chameleon The monster species that never randomly spawned: swamp fern sprout The monster species that never randomly spawned: wind force patch The monster species that never randomly spawned: novel colony The monster species that never randomly spawned: Driving Impulse The monster species that never randomly spawned: JNR The monster species that never randomly spawned: BDSM girl The monster species that never randomly spawned: ankou The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: troutstaff ((null)) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of undead warning (occult) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 26) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 4) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 14) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 24) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 7) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 9) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 4) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 17) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 4) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: evil gloves (fatal gloves) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this trap was always invisible: blade trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 4) Next attribute increase check would have come at turn 888 Strength training was 0 Dexterity training was 2 Wisdom training was -43 Constitution training was 11 You were poison resistant You were dimmed (0) You were prevented from having magic resistance (0) You were prevented from using the force like a real jedi (0) You recognized peaceful creatures You had infravision You had 1031 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Athena The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 96% b - stone to flesh 3 healing 0% 196% c - nature beam 8 elemental 100% 696% Techniques known in the end Name Level Status surgery 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor leather gloves (graffiti gloves) Scrolls scroll of healing (ANDOVA BEGARIN) scroll of mana (ABRA KA DABRA) scroll of phase door (PUTO FER LO) scroll of standard id (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of cure (HLY HLS) Spellbooks spellbook of healing (underworld) spellbook of stone to flesh (fat) spellbook of nature beam (colorglad) Potions * potion of healing (peculiar) * potion of extra healing (ghostly) * potion of booze (fuming) * potion of fruit juice (ecru) * potion of see invisible (plaid) * potion of sickness (palmarosa) * potion of sleeping (gray) * potion of clairvoyance (flowing) * potion of confusion (nettle) * potion of hallucination (lavender) * potion of restore ability (iffy) * potion of blindness (dark) * potion of ESP (thyme) * potion of gain energy (baby's breath) * potion of gain health (pungent) * potion of banishing fear (icy) * potion of fire resistance (jasmine) * potion of ice (blue) * potion of fire (iris) * potion of fear (illuminated) * potion of stunning (camo) * potion of numbness (mint) * potion of dimness (sticky) * potion of slime (prickly ash) * potion of urine (orange) * potion of cancellation (mulberry) * potion of porter (sweet basil) * potion of wonder (rosemary) * potion of terces dlu (cloudy) * potion of hiding (sky blue) * potion of decoy making (cherry-blossom) * potion of down level (blinding) * potion of keen memory (slimy) * potion of cure wounds (elder flower) * potion of cure serious wounds (smoky) * potion of night vision (effervescent) * potion of cure critical wounds (soapy) * potion of resistance (raspberry) * potion of poison (hallowed) * potion of coffee (reddish) * potion of red tea (bright green tea) * potion of oolong tea (simmering) * potion of green tea (concocted) * potion of cocoa (blueberry) * potion of green mate (cinnamon) * potion of terere (tangerine) * potion of aojiru (iridescent) * potion of wine (cooling) * potion of Ultimate Tsuyoshi Special (stevia) * potion of Mehoho Burusasan G (magenta) * potion of invisibility (liquid) * potion of monster detection (nanika) * potion of object detection (marigold) * potion of enlightenment (murky) * potion of full healing (purple) * potion of levitation (cornflower) * potion of polymorph (greenish-blue) * potion of mutation (illegal) * potion of speed (white) * potion of acid (milky) * potion of oil (creamy) * potion of salt water (puce) * potion of gain ability (polka-dot) * potion of gain level (castor bean) * potion of invulnerability (ruby) * potion of paralysis (fluorescent) * potion of extreme power (golden) * potion of recovery (violet) * potion of heroism (slimy) * potion of cyanide (ice-cold) * potion of radium (St.John's Wort) * potion of Jolt Cola (silvervine) * potion of Pan Galactic Gargle Blaster (incandescent) * potion of (null) (luminescent) * potion of (null) (steamy) * potion of (null) (turquoise) * potion of (null) (pink) * potion of (null) (topaz) * potion of (null) (purple-red) * potion of (null) (venomous) * potion of (null) (dangerous) * potion of (null) (dandelion) * potion of (null) (violet-red) * potion of (null) (muddy) * potion of (null) (freezing) * potion of (null) (viscous) * potion of (null) (colorless) * potion of (null) (foaming) * potion of (null) (manky) * potion of (null) (vapor) * potion of (null) (emerald) * potion of (null) (alchemical) * potion of (null) (tan) * potion of (null) (blue flag) * potion of (null) (bubbly) * potion of (null) (bewitched) * potion of (null) (black lily) * potion of (null) (roast mate) * potion of (null) (creepy) * potion of (null) (fizzy) * potion of (null) (wormwood) * potion of (null) (warping) * potion of (null) (cacao) * potion of (null) (amber) * potion of (null) (voluminous) * potion of (null) (ochre) * potion of (null) (thaumaturgic) * potion of (null) (bayberry) * potion of (null) (black) * potion of (null) (deep blue) * potion of (null) (yellow) * potion of (null) (distilled) * potion of (null) (vermillion) * potion of (null) (pseudo-violet) * potion of (null) (yerba mate) * potion of (null) (cyan) * potion of (null) (peppermint) * potion of (null) (aromatic) * potion of (null) (brilliant blue) * potion of (null) (dark green) * potion of (null) (swirly) * potion of (null) (crimson) * potion of (null) (bird's eye) * potion of (null) (mum) * potion of (null) (cranberry) * potion of (null) (forget-me-not) * potion of (null) (shining) * potion of (null) (squishy) * potion of (null) (orange tea) * potion of (null) (carcinogenic) * potion of (null) (sizzling) * potion of (null) (greasy) * potion of (null) (green) * potion of (null) (silver) * potion of (null) (sparkly) * potion of (null) (coffee) * potion of (null) (laurel) * potion of (null) (cluster amaryllis) * potion of (null) (brown) * potion of (null) (baloon flower) * potion of (null) (radiating) * potion of (null) (brown oolong tea) * potion of (null) (aquamarine) * potion of (null) (hibiscus) * potion of (null) (fragrant olive) * potion of (null) (gooey) * potion of (null) (red) * potion of (null) (hidden tea) * potion of (null) (unnatural) * potion of (null) (buzzing) * potion of (null) (bright) * potion of (null) (spiritual) * potion of (null) (anise seed) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Wands wand of sleep (mulberry) wand of healing (fallthrough) Tools medical kit (leather bag) Gems * healthstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 thick jackals (1 created) 0 evasive foxes (1 created) 0 little dogs (1 created) 0 hobbit gentlemen (1 created) 0 kobolds (1 created) 0 carvers (1 created) a goblin 0 drains rats (1 created) an evasive sewer rat 0 black rats (1 created) a giant rat 0 eevees (1 created) 0 rock moles (1 created) 0 spore lichens (2 created) 0 kobold zombies (1 created) 0 newts (1 created) 17 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Master) (22 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Healer... You died in The Dungeons of Doom on dungeon level 1 with 27 points, and 1455 pieces of gold, after 467 moves. Killer: a dart You were level 1 with a maximum of 21 hit points when you died. You reached the 518th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 516 28 badnik-Elm-Ill-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (thick jackal). - [11] 517 27 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 17 [17] *518 27 badnik-Hea-Ink-Fem-Law died in The Dungeons of Doom on level 1. Killed by a dart. - [21] 519 26 demonzero-Drd-Nag-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a plasma trap. - [11] 520 24 lulwut-Jed-Bat-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a lightning trap. - [32]