badnik, lawful male mimic Wandkeeper ----- |<.[| |..@| |...| |.).| ---.- #,##### #,,,,,# #####,# ----.- |....| --....-- |......| |....... --....-- |....| ---+-- [Badnik the Wand Carrier] St8 Dx16 Co16 In9 Wi11 Ch13 WanMimMalLaw Dlvl:1 $1 HP46(46) Pw30(30) AC8 Exp4 T1679 Ftd Latest messages You hit the stone bug. You kill the stone bug! Welcome to experience level 4. You are slowing down. You are feeling a dangerous process in your body. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You are struggling to keep your movements. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) Your limbs are stiffening. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) Your limbs have turned to stone. You faint from lack of food. You have turned to stone. You are a statue. Your inventory Weapons a - an uncursed +1 knife (alternate weapon; not wielded) {2} Scrolls c - a blessed scroll of charging {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks d - a blessed spellbook of polymorph (5:3) {1} Wands e - a blessed wand of magic missile (0:16) {1} f - a blessed wand of magic missile (0:16) {1} g - a blessed wand of draining (0:5) {1} h - a blessed wand of striking (0:3) {1} i - a blessed wand of striking (1:-2) {1} j - a blessed wand of extra healing (0:-1) {1} Tools k - an uncursed sack {5} The sack is empty. Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 20 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: glib combat You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 37 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 62% chance Musable item generation frequency had a negative bias of 38% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 59% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: pick-axe The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: elemental spells (turn 6) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58769 Monster spawn increase reached its maximum at turn 67250 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 765714 The monster class that cannot be genocided was snake Today, this monster class was always generated invisible: troll The monster class that was spawned more often: light (freq bonus 4) The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: deep dragon (freq bonus 32) The monster species that spawned more often: ipoo (freq bonus 90) The monster species that spawned more often: porter rubber chicken (freq bonus 16) The monster species that spawned more often: porter black unicorn (freq bonus 5) The monster species that spawned more often: flounder (freq bonus 48) The monster species that spawned more often: carrion wyrm (freq bonus 24) The monster species that spawned more often: null stalk (freq bonus 20) The monster species that spawned more often: venom claw (freq bonus 36) The monster species that spawned more often: lightscreen metroid (freq bonus 6) The monster species that spawned more often: giant phase spider (freq bonus 10) The monster species that spawned more often: dwarven Bull-Man packleader (freq bonus 14) The monster species that spawned more often: gas vortex (freq bonus 16) The monster species that spawned more often: thunderlord (freq bonus 36) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 18) The monster species that spawned more often: pink mushroom (freq bonus 24) The monster species that spawned more often: snakeman outcast (freq bonus 18) The monster species that spawned more often: morgulrog (freq bonus 24) The monster species that spawned more often: Parry Hotter (freq bonus 24) The monster species that spawned more often: demonic jellyfish (freq bonus 14) The monster species that spawned more often: chimaera (freq bonus 60) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: newt zombie The monster species that never randomly spawned: Johanetta's pointy girl shoe The monster species that never randomly spawned: street thug The monster species that never randomly spawned: nexus golem The monster species that never randomly spawned: sage The monster species that never randomly spawned: math teacher asshole The monster species that never randomly spawned: real warp fungus The monster species that never randomly spawned: Amelie The monster species that never randomly spawned: cultist The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 41) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 14) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 56) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 4) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 14) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 20) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 14) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 45) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: metal lamellar armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 3) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 2) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 40) The RNG hath decreed that this item was always generated cursed: chalcedon (cyan) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 1) Next attribute increase check would have come at turn 2343 Strength training was -13 Dexterity training was -4 Wisdom training was 1 Constitution training was 12 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were paralyzed (-3) You were prevented from having sickopathy (0) You were prevented from having glib combat (0) You had -72 points of nutrition remaining You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Larry Koopa, Roy Koopa and Morton Koopa Jr. Your deity was Larry Koopa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 484% Techniques known in the end Name Level Status recharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor lab coat (white coat) Scrolls scroll of charging (RANDOM STAT CHANGE MANY) scroll of healing (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of mana (DU KUMMS HIER NICH REIN) scroll of phase door (MAY THE FORCE BE WITH YOU) scroll of standard id (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of cure (PENIS MASTURBATION) Spellbooks spellbook of polymorph (elemental) Wands * wand of magic missile (banyan) * wand of draining (deleted) * wand of striking (ticking) * wand of extra healing (liquid) * wand of light (fogwood) * wand of nothing (vertical) * wand of enlightenment (beryllium) * wand of mana (refracted) * wand of gain level (cottonwood) * wand of healing (redwood) * wand of locking (dyed) * wand of make invisible (petrified) * wand of make visible (cast iron) * wand of identify (cedar) * wand of remove curse (octogonal) * wand of punishment (penis-shaped) * wand of opening (mahogany) * wand of probing (tungsten) * wand of secret door detection (sycamore) * wand of trap disarming (buzzing) * wand of stinking cloud (royal) * wand of time stop (knotted) * wand of tele level (cherry) * wand of genocide (wormwood) * wand of entrapping (marble) * wand of trap creation (mineral) * wand of darkness (cornered) * wand of magic mapping (energetic) * wand of detect monsters (platonic) * wand of objection (untouchable) * wand of slow monster (bristly) * wand of speed monster (pine) * wand of haste monster (short) * wand of paralysis (iron) * wand of disintegration (lavender) * wand of stoning (cyan) * wand of undead turning (silk) * wand of reduce max hitpoints (trippy) * wand of increase max hitpoints (forked) * wand of cancellation (molybdenum) * wand of create monster (contro) * wand of create familiar (old-testamentarian) * wand of bad effect (pewter) * wand of curse items (noticeable) * wand of amnesia (nicked) * wand of bad luck (wooden) * wand of remove resistance (important) * wand of corrosion (celestial) * wand of fumbling (oak) * wand of starvation (veggy) * wand of confusion (wedged) * wand of sliming (vivardoradorium) * wand of lycanthropy (gnarled) * wand of summon undead (blasted) * wand of fear (stout) * wand of wind (wax) * wand of polymorph (ominous) * wand of mutation (eucalyptus) * wand of teleportation (fake) * wand of banishment (acyclic) * wand of create horde (mica) * wand of full healing (archmage) * wand of debugging (radiating) * wand of levitation (automatic) * wand of misfire (immediate) * wand of venom scattering (shapeless) * wand of share pain (round cube) * wand of poison (cinnabar) * wand of hyper beam (pecan) * wand of disintegration beam (zinc) * wand of chromatic beam (holed) * wand of stun monster (avocadowood) * wand of tidal wave (lead) * wand of summon elm (vajra rope) * wand of drain mana (radioactive) * wand of finger bending (pentagonal) * wand of immobility (measured) * wand of egoism (titanium) * wand of sin (dogwood) * wand of inertia (manzanita) * wand of time (hawthorn) * wand of wonder (skew) * wand of bugging (yarn) * wand of wishing (cubic) * wand of acquirement (vajra ring) * wand of summon sexy girl (overpowered) * wand of clone monster (fuchsia) * wand of charging (wiry) * wand of spellbinder (cerulean) * wand of inertia control (mulberry) * wand of sterilize (nebulous) * wand of deslexification (rusty) * wand of gravity beam (round) * wand of dream eater (circular) * wand of bubblebeam (angular) * wand of good night (gravel) * wand of inferno (bound) * wand of ice beam (distorted) * wand of thunder (viridian) * wand of sludge (quadratic) * wand of toxic (soft) * wand of nether beam (plasma) * wand of aurora beam (double-headed) * wand of chloroform (shivering) * wand of digging (rusting) * wand of fire (chromatic) * wand of cold (stoutwood) * wand of sleep (slender) * wand of death (rubber) * wand of lightning (dodecagonal) * wand of fireball (inertron) * wand of acid (metal) * wand of solar beam (crystal) * wand of psybeam (knobbed) * wand of (null) (porcelain) * wand of (null) (walnut) * wand of (null) (enviable) * wand of (null) (persimmon wood) * wand of (null) (bitumen) * wand of (null) (plastic) * wand of (null) (long) * wand of (null) (driftwood) * wand of (null) (zebrawood) * wand of (null) (spiral) * wand of (null) (flapping) * wand of (null) (straight) * wand of (null) (electrum) * wand of (null) (aspen) * wand of (null) (newfound) * wand of (null) (terminal) * wand of (null) (jelly) * wand of (null) (paper) * wand of (null) (runed) * wand of (null) (obscure) * wand of (null) (hemlock) * wand of (null) (bamboo) * wand of (null) (biblic) * wand of (null) (weird) * wand of (null) (stable) * wand of (null) (arcanium) * wand of (null) (beaming) * wand of (null) (wintry) * wand of (null) (mercury) * wand of (null) (avada kedavra) * wand of (null) (pronged) * wand of (null) (nonmoving) * wand of (null) (ray-shooting) * wand of (null) (wish parser) * wand of (null) (subsurface) * wand of (null) (vajra blade) * wand of (null) (cocky) * wand of (null) (tolkienian) * wand of (null) (ebony) * wand of (null) (leek) * wand of (null) (secree) * wand of (null) (fluted) * wand of (null) (rollover) * wand of (null) (jeweled) * wand of (null) (irregular) * wand of (null) (horizontal) * wand of (null) (secret) * wand of (null) (elysium) * wand of (null) (titanium) * wand of (null) (elm) * wand of (null) (vajra tower) * wand of (null) (chemical) * wand of (null) (iridescent) * wand of (null) (rosewood) * wand of (null) (query) * wand of (null) (pourpoor) * wand of (null) (cavorite) * wand of (null) (slate) * wand of (null) (vanishing) * wand of (null) (bronze) * wand of (null) (spandex) * wand of (null) (cloth) * wand of (null) (ironwood) * wand of (null) (gemstone) * wand of (null) (alarming) * wand of (null) (multicolor) * wand of (null) (holly) * wand of (null) (pallet) * wand of (null) (dragonhide) * wand of (null) (symmetric) * wand of (null) (planar) * wand of (null) (flesh) * wand of (null) (kukui wood) * wand of (null) (brittle) * wand of (null) (null) * wand of (null) (orichalcum) * wand of (null) (bauxite) * wand of (null) (soviet) * wand of (null) (ceramic) * wand of (null) (asymmetric) * wand of (null) (mithril) * wand of (null) (elven-lettered) * wand of (null) (girly) * wand of (null) (jute) * wand of (null) (acrylic) * wand of (null) (saffron) * wand of (null) (edible) * wand of (null) (tapered) * wand of (null) (etched) * wand of (null) (alabaster) * wand of (null) (teaching) * wand of (null) (octagonal) * wand of (null) (silicon) * wand of (null) (flathead) * wand of (null) (symptomatic) * wand of (null) (compost) * wand of (null) (bone) * wand of (null) (stubby-necked) * wand of (null) (chrome) * wand of (null) (belled) * wand of (null) (empty) * wand of (null) (triclinic) * wand of (null) (cyclic) * wand of (null) (blooming) * wand of (null) (curved) * wand of (null) (leather) * wand of (null) (wrapped) * wand of (null) (monoclinic) * wand of (null) (birch) * wand of (null) (edgy) * wand of (null) (brass) * wand of (null) (pokemon logo) * wand of (null) (trigonal) * wand of (null) (inka) * wand of (null) (maple) * wand of (null) (balsa) * wand of (null) (vajra) * wand of (null) (golden) * wand of (null) (fallthrough) * wand of (null) (diffuse) * wand of (null) (sex toy) * wand of (null) (crashbug) * wand of (null) (vajra orb) * wand of (null) (iridium) * wand of (null) (timber) * wand of (null) (willow) * wand of (null) (hooked) * wand of (null) (tengwar) * wand of (null) (lithic) * wand of (null) (pebble) * wand of (null) (interplanar) * wand of (null) (fall) * wand of (null) (wicker) * wand of (null) (shining) * wand of (null) (locust) * wand of (null) (aluminum) * wand of (null) (degraded) * wand of (null) (decayed) * wand of (null) (fuzzy) * wand of (null) (fiber) * wand of (null) (erroneous) * wand of (null) (burnable) * wand of (null) (living) * wand of (null) (poured) * wand of (null) (uranium) * wand of (null) (shaped) * wand of (null) (idiomatic) * wand of (null) (tetragonal) * wand of (null) (grooved) * wand of (null) (lacquered) * wand of (null) (bent) * wand of (null) (underestimated) * wand of (null) (deformed) * wand of (null) (diagonal) * wand of (null) (acoustic) * wand of (null) (teak) * wand of (null) (steel) * wand of (null) (spiked) * wand of (null) (elasthan) * wand of (null) (mistletoe) * wand of (null) (poplar) * wand of (null) (magnesium) * wand of (null) (motile) * wand of (null) (oblique) * wand of (null) (ectoplasm) * wand of (null) (tin) * wand of (null) (blackthorn) * wand of (null) (nickel) * wand of (null) (platinum) * wand of (null) (quartz) * wand of (null) (hickory) * wand of (null) (glass) * wand of (null) (tapering) * wand of (null) (conundrum) * wand of (null) (omnipotent) * wand of (null) (heavy metal) * wand of (null) (flax) * wand of (null) (hexagonal) * wand of (null) (floating) * wand of (null) (orthorhombic) * wand of (null) (cracked) * wand of (null) (cypress) * wand of (null) (silver) * wand of (null) (doggy) * wand of (null) (copper) * wand of (null) (secreted) * wand of (null) (pixelated) * wand of (null) (tar) * wand of (null) (exploding) * wand of (null) (beeswax) * wand of (null) (black) * wand of (null) (spruce) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 acid blobs (6 created) a phasing acid blob 0 white blobs (2 created) 0 parrot chicks (1 created) 0 jackals (1 created) 0 foxes (1 created) 0 minks (1 created) 0 hobbits (1 created) 0 hidden kobolds (1 created) a small kobold (3 created) 0 large group kobolds (12 created) 0 rothes (1 created) 0 sand rats (2 created) 0 snow rabbits (1 created) 0 grid bugs (1 created) a stone bug (2 created) 0 whirlwinds (1 created) a porter lichen (2 created) 0 mean growths (1 created) 0 green growths (4 created) 0 shriekers (1 created) 0 clockwork soldiers (1 created) 0 slimebesus (1 created) 0 chimney sweeps (1 created) an errand boy a twen (3 created) 0 geckos (1 created) 0 dark grues (1 created) 56 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (39 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (4 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (21 of 160) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Wandkeeper... You turned to stone in The Dungeons of Doom on dungeon level 1 with 405 points, and 1 piece of gold, after 1679 moves. Killer: bashing a petrifying monster You were level 4 with a maximum of 46 hit points when you turned to stone. You reached the 276th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 274 411 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a bullet. - [17] 275 407 AmyBSOD-Fla-Ang-Fem-Law died in The Dungeons of Doom on level 1. Caught herself in her own fireball. - [44] *276 405 badnik-Wan-Mim-Mal-Law turned to stone in The * Dungeons of Doom on level 1. Petrified by a bashing a petrifying monster. 46 [46] 277 401 demonzero-Mid-Pro-Fem-Cha died in The Dungeons of Doom on level 1. Killed by an orcish dagger. - [43] 278 400 flumpraxxa-Wil-Bas-Mal-Neu died in The Dungeons of Doom on level 1. Zapped himself with a wand. - [44]