badnik, lawful male soviet Flame Mage -.-+------.-----, |.......f....r.., |.<.........@..|, | |............... ..?....+ ....`.........`| %| --------------- -- [Badnik the Spark] St9 Dx9 Co16 In18 Wi9 Ch9 FlaSovMalLaw Dlvl:1 $0 HP0(15) Pw16(16) AC7 Exp1 T156 Latest messages You attack thin air. The rabbit misses. The kitten picks up a wand {1}. You attack thin air. The rabbit misses. The rabbit bites you! [-3 -> 2] Warning: HP low! a - a blessed +1 dubina s zheleznym nakonechnikom (weapon in hands) {16}. You have no secondary weapon readied. The rabbit bites you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You can't go down here. The rabbit bites you! You die... Your inventory Weapons a - a blessed +1 dubina s zheleznym nakonechnikom (weapon in hands) {16} Armor b - an uncursed +0 shipovannykh kozhanyy dospekh (being worn) {80} Comestibles c - 2 uncursed ratsion pitaniyas {2} Scrolls e - an uncursed scroll of identifitsirovat' {1} l - 5 uncursed scrolls of istseleniye {5} m - 4 uncursed scrolls of volshebnaya sila {4} n - 3 uncursed scrolls of faza dver' {3} o - 2 uncursed scrolls of identifikatsiya odin punkt {2} p - an uncursed scroll of lecheniye {1} Spellbooks h - a blessed spellbook of sfera plameni (0:2) {1} i - a blessed spellbook of ognennyy shar (0:4) {1} j - a blessed spellbook of svet (0:1) {1} Potions d - a blessed potion of oglushat' {1} Rings g - an uncursed ring of um ekranirovaniye {1} Wands f - an uncursed wand of ogon' (0:2) {1} Tools k - an uncursed s zavyazannymi glazami {1} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: glib combat You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: whip The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: devices (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27361 Monster spawn increase reached its maximum at turn 32444 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3092290 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: rub monster (freq bonus 6) The monster species that spawned more often: unreal warp fungus (freq bonus 16) The monster species that spawned more often: yora chick (freq bonus 26) The monster species that spawned more often: psych orb (freq bonus 48) The monster species that spawned more often: orc sorceror (freq bonus 40) The monster species that spawned more often: black dragon worm (freq bonus 54) The monster species that spawned more often: wood elf mage (freq bonus 48) The monster species that spawned more often: ice frog (freq bonus 28) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 66) The monster species that spawned more often: asphynx (freq bonus 36) The monster species that spawned more often: sunbeam (freq bonus 16) The monster species that spawned more often: petty greener springy (freq bonus 72) The monster species that spawned more often: coal miner (freq bonus 8) The monster species that spawned more often: topaz warp fungus (freq bonus 32) The monster species that spawned more often: marten (freq bonus 33) The monster species that spawned more often: charming scratcher (freq bonus 8) The monster species that spawned more often: Njusha (freq bonus 27) The monster species that spawned more often: centaur lord (freq bonus 36) The monster species that spawned more often: main school graduate (freq bonus 48) The monster species that spawned more often: wood elf mage (freq bonus 16) The monster species that spawned more often: icicle penetrator (freq bonus 54) The monster trait that was more common: monsters that growl (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 2) The monster trait that was more common: monsters of huge size (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 6) The monster species that never randomly spawned: head of the unknown god The monster species that never randomly spawned: onsen penguin The monster species that never randomly spawned: ill force fungus The monster species that never randomly spawned: Jasieen's wedge sandal The monster species that never randomly spawned: watchman The monster species that never randomly spawned: millenum The monster species that never randomly spawned: greenish beetle The monster species that never randomly spawned: slimy fungus The monster species that never randomly spawned: young adult red dragon The monster species that never randomly spawned: inka torturemaster The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: oilskin gloves (skol'zkiye perchatki) The RNG hath decreed that this item was never generated: elven dagger (runicheskiy kinzhal) The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (vosklitsatel'nyy znak plashch komanda) The RNG hath decreed that this item was never generated: udalit' blagosloveniye (light cyan) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 109) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 59) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 12) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 16) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 67) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: airstep boots (sandalii iz telyach'yey kozhi, freq bonus 32) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 4) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: adom cloak (tainstvennyy plashch, freq bonus 9) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: starlit sky stone (gray) The RNG hath decreed that this item was always generated cursed: elementarnyy puchok (wet) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: istseleniye (white) The RNG hath decreed that this item was always generated cursed: metal club (tyazhelaya klub) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: tallow candle (svecha) The RNG hath decreed that this item was always generated cursed: amulet of restful sleep (triangular) The RNG hath decreed that this item was always generated cursed: vyzvat' rvotu (rank) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 10) Next attribute increase check would have come at turn 657 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 3 You were fire resistant You were prevented from having displacement (0) You were prevented from having glib combat (0) You had 1341 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (6) You are dead Spells known in the end Name Level Category Fail Memory a - sfera plameni 1 matter 0% 0% b - ognennyy shar 4 matter 16% 0% c - svet 1 divine 0% 0% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons dubina s zheleznym nakonechnikom (sotrudniki) Scrolls scroll of identifitsirovat' (SIR I HAVE TO TAKE A SHIT) scroll of istseleniye (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of volshebnaya sila (FALLOUT 4 IS DUMBED DOWN) scroll of faza dver' (VIM EMACS NO TEPAD) scroll of identifikatsiya odin punkt (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of lecheniye (FFN LYTH GNS EHBL FYYVXNGFAV LRAQBE RCBU V) Spellbooks spellbook of sfera plameni (rank) spellbook of ognennyy shar (corrupted) spellbook of svet (programmed) Potions potion of oglushat' (unnatural) Rings ring of um ekranirovaniye (marble) Wands wand of ogon' (round) Vanquished creatures 0 ants (1 created) 3 jackals 0 kittens (1 created) 0 kobolds (1 created) 0 cave goblins (1 created) 0 rabbits (1 created) 0 black rats (1 created) 0 grid xorns (1 created) 0 kobold zombies (1 created) 0 karate scrubs (1 created) 0 hata-hatas (1 created) 0 potion troves (1 created) 14 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye badnik the Flame Mage... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 156 moves. Killer: a monster (rabbit) You were level 1 with a maximum of 15 hit points when you died. You reached the 608th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 606 4 badnik-Art-Dwa-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat), while fainted from lack of food. - [20] 607 4 badnik-Und-Iro-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (twen). - [26] *608 4 badnik-Fla-Sov-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (rabbit). - [15] 609 3 will905965-Cha-Red-Mal-Neu died in The Dungeons of Doom on level 1. Killed by life drainage. 15 [22] 610 3 firemonkey-Lun-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by his own steel whip. - [22]