badnik, lawful male angelic Medium --------------- ....}....}..%)| |..$........d.| |....{.<.....@| |}.......}...}| -----.--------- [Badnik the Pure Boy] St8 Dx4 Co4 In12 Wi12 Ch14 MedAngMalLaw Dlvl:1 $0 HP0(20) Pw44(44) AC10 Exp2 T808 Latest messages Unknown command ' '. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The weasel bites you! [-3 -> 7] The weasel bites you! [-2 -> 5] You can't go down here. Unknown command ' '. (3x) Unknown command '^I'. You attack thin air. The weasel misses. You attack thin air. The weasel bites you! [-2 -> 3] Warning: HP low! You attack thin air. The weasel bites you! You die... Your inventory Weapons a - an uncursed +1 silver dagger (weapon in hand) {4} b - an uncursed +0 yumi (alternate weapon; not wielded) {12} c - 54 uncursed +2 ya (in quiver) {27} d - 30 uncursed +0 ya {15} Armor e - an uncursed +1 robe (being worn) {16} Comestibles h - 4 uncursed bota mochis {4} i - 20 uncursed beans {20} j - 31 uncursed apples {19} k - 30 uncursed oranges {17} Scrolls m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks g - a blessed spellbook of healing (0:4) {1} Potions f - 4 potions of holy water {4} Wands l - a blessed wand of psybeam (0:3) {1} Final attributes You have transgressed Your alignment was -10 Your max alignment was 15 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: searching You could not have this property intrinsically: searching Potion identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 26 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 42% Wand drop chance was reduced to 54% Monster death drops spawned with only 87% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: high heels (turn 19) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33339 Monster spawn increase reached its maximum at turn 115686 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 112472 The monster class that cannot be genocided was nemese The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: eye sore (freq bonus 60) The monster species that spawned more often: adult green dragon (freq bonus 36) The monster species that spawned more often: brownie (freq bonus 12) The monster species that spawned more often: torment worm (freq bonus 36) The monster species that spawned more often: stalactite smasher (freq bonus 84) The monster species that spawned more often: failed sorceror (freq bonus 6) The monster species that spawned more often: mean nurse (freq bonus 18) The monster species that spawned more often: slimy mushroom (freq bonus 54) The monster species that spawned more often: nether ghost (freq bonus 30) The monster species that spawned more often: crebain (freq bonus 8) The monster species that spawned more often: adventurer force fungus (freq bonus 8) The monster species that spawned more often: Ahtu, Avatar of Nyarlathotep (freq bonus 16) The monster species that spawned more often: memory corruption (freq bonus 10) The monster species that spawned more often: undead horse (freq bonus 9) The monster species that spawned more often: telepathic eye (freq bonus 40) The monster species that spawned more often: rocker (freq bonus 8) The monster species that spawned more often: noxious fume (freq bonus 42) The monster species that spawned more often: black archer (freq bonus 45) The monster species that spawned more often: Gomar and Shioh (freq bonus 36) The monster species that spawned more often: nondescript warp patch (freq bonus 28) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 8) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4) The monster trait that was more common: monsters that cannot be tamed (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters with acid resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster species that never randomly spawned: orc sergeant The monster species that never randomly spawned: terrorist bomb The monster species that never randomly spawned: blue-red stalk The monster species that never randomly spawned: phase force patch The monster species that never randomly spawned: hobgoblin The monster species that never randomly spawned: aua The monster species that never randomly spawned: petty darker grue The monster species that never randomly spawned: Mac Os X The monster species that never randomly spawned: werekraken The monster species that never randomly spawned: baby gray dragon The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: sinful heels (red sneakers) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: thunder wave (raw) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 6) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 11) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 7) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 23) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 21) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 9) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 9) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 35) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 84) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 74) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this trap was always invisible: starlit trap The RNG hath decreed that this trap was generated more often: adjacent trap (freq bonus 2) Next attribute increase check would have come at turn 3641 Strength training was 0 Dexterity training was 5 Wisdom training was 0 Constitution training was 38 You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) You were prevented from having sleep resistance (0) You were prevented from having disintegration resistance (0) You were prevented from having shock resistance (0) You were prevented from having poison resistance (0) You were prevented from having drain resistance (0) You were prevented from having sickness resistance (0) You were prevented from having magic resistance (0) You were prevented from having acid resistance (0) You were prevented from having petrification resistance (0) You were prevented from having fear resistance (0) You were prevented from having see invisible (0) You were prevented from having manaleech (0) You were prevented from having peacevision (0) You were prevented from having telepathy (0) You were prevented from having warning (0) You were prevented from having automatic searching (0) You were prevented from having clairvoyance (0) You were prevented from having infravision (0) You were prevented from having detect monsters (0) You were prevented from having invisibility (0) You were prevented from having displacement (0) You were prevented from having stealth (0) You were prevented from having jumping (0) You were prevented from having teleport control (0) You were prevented from having flying (0) You were prevented from having magical breathing (0) You were prevented from having phasing (0) You were prevented from having slow digestion (0) You were prevented from having half spell damage (0) You were prevented from having half physical damage (0) You were prevented from having regeneration (0) You were prevented from having mana regeneration (0) You were prevented from having polymorph control (0) You were prevented from having speed (0) You were prevented from having reflection (0) You were prevented from having keen memory (0) You were prevented from having a sight bonus (0) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You were prevented from having confusion resistance (0) You were prevented from having psi resistance (0) You were prevented from having double attacks (0) You were prevented from having quad attacks (0) You were prevented from having free action (0) You were prevented from hallu partying (0) You were prevented from drunken boxing (0) You were prevented from having stunnopathy (0) You were prevented from having numbopathy (0) You were prevented from having dimmopathy (0) You were prevented from having freezopathy (0) You were prevented from being a stoned chiller (0) You were prevented from having corrosivity (0) You were prevented from having an increased fear factor (0) You were prevented from having burnopathy (0) You were prevented from having sickopathy (0) You were prevented from having wonderlegs (0) You were prevented from having glib combat (0) You were prevented from using the force like a real jedi (0) You had 683 points of nutrition remaining You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Umbrellarina Madeline The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 92% Techniques known in the end Name Level Status telekinesis 2X LIMIT(0) dazzle 2 R LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) turn undead 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons yumi (long bow) ya (bamboo arrow) Armor robe (pink robe) Scrolls scroll of healing (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of mana (SWAGLAB) scroll of phase door (WELCOME TO THE ASTRAL PLANE) scroll of standard id (ADOM CRASHES AND ERASES YOUR SAVEGAME) scroll of cure (SIGNAL 11 WAS RAISED) Spellbooks spellbook of healing (charcoal) Potions potion of water (clear) Wands wand of psybeam (obscure) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 jackals (2 created) 0 stoats (1 created) 0 weasels (1 created) 0 hobbits (1 created) 0 kobolds (1 created) a whnas 0 training kobolds (1 created) 0 sewer rats (1 created) a millipede a white unicorn foal 0 defilers (1 created) 0 Rame Ducks (1 created) 0 kirinkis (1 created) 0 lichens (1 created) 0 spore lichens (1 created) 0 mean spores (1 created) a green mold (0 created) 0 sub-gnomes (1 created) 0 gnomes (2 created) 0 gnome stalkers (1 created) 0 gnome kings (1 created) 0 slimebesus (1 created) a grid xorn 0 flower girls (1 created) 0 yakuza members (1 created) a novice medium wall 0 novice dark walls (1 created) 0 energy troves (1 created) 30 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (26 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (21 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye badnik the Medium... You died in The Dungeons of Doom on dungeon level 1 with 148 points, and 0 pieces of gold, after 808 moves. Killer: a monster (weasel) You were level 2 with a maximum of 20 hit points when you died. You reached the 369th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 367 148 Elronnd-Sam-Red-Mal-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a shotgun shell. - [29] 368 148 firemonkey-Dea-Arg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a stream of acid. - [34] *369 148 badnik-Med-Ang-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (weasel). - [20] 370 147 noty-Arc-Esp-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (rust smasher). - [17] 371 146 glycan-Cha-Rod-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (ghost bat). - [16]