badnik, neutral male soviet Ice Mage ---------- ...@a....| |........| |......... ----.----- [Badnik the Cooler] St7 Dx14 Co12 In17 Wi8 Ch14 IceSovMalNeu Dlvl:1 $0 HP-1(15) Pw18(18) AC7 Exp1 T28 Latest messages [-1 -> 6] The worker ant bites you! [-1 -> 5] You attack thin air. Your shipovannykh kozhanyy dospekh blocks the worker ant's attack. You attack thin air. The worker ant bites you! [-1 -> 4] You attack thin air. The worker ant bites you! [-1 -> 3] You attack thin air. The worker ant bites you! [-2 -> 1] Warning: HP low! You attack thin air. Your shipovannykh kozhanyy dospekh deflects the worker ant's attack. You attack thin air. The worker ant bites you! You die... Your inventory Weapons a - a blessed +1 dubina s zheleznym nakonechnikom (alternate weapon; not wielded) {16} Armor b - an uncursed +0 shipovannykh kozhanyy dospekh (being worn) {80} Comestibles c - 2 uncursed ratsion pitaniyas {2} Scrolls e - an uncursed scroll of sozdayut lovushki {1} k - 5 uncursed scrolls of istseleniye {5} l - 4 uncursed scrolls of volshebnaya sila {4} m - 3 uncursed scrolls of faza dver' {3} n - 2 uncursed scrolls of identifikatsiya odin punkt {2} o - an uncursed scroll of lecheniye {1} Spellbooks h - a blessed spellbook of zamorozit' sfera (0:4) {1} i - a blessed spellbook of konus kholoda (0:5) {1} j - a blessed spellbook of medlenno monstr (3:3) {1} Potions d - an uncursed potion of strakh {1} Rings g - an uncursed ring of prevrashchat' kontrol' {1} Wands f - an uncursed wand of kholodnyy (0:3) {1} Final attributes You have transgressed Your alignment was -59 Your max alignment was 12 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: speed You could not have this property intrinsically: wonderlegs Potion identification only worked 3 times out of 21 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 34 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 68% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: riding (turn 37) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11343 Monster spawn increase reached its maximum at turn 40397 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 387624 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: stitched abomination (freq bonus 14) The monster species that spawned more often: corpse mage (freq bonus 12) The monster species that spawned more often: group goblin (freq bonus 96) The monster species that spawned more often: invader (freq bonus 48) The monster species that spawned more often: armed cockatrice (freq bonus 18) The monster species that spawned more often: angry watch leader (freq bonus 21) The monster species that spawned more often: undead templar (freq bonus 42) The monster species that spawned more often: secluded fungus (freq bonus 18) The monster species that spawned more often: lower hulk (freq bonus 16) The monster species that spawned more often: Vitali the Grandmaster Vampire (freq bonus 40) The monster species that spawned more often: ace of diamonds (freq bonus 24) The monster species that spawned more often: spirit troll (freq bonus 81) The monster species that spawned more often: Grey-elf rogue (freq bonus 60) The monster species that spawned more often: pencil elf (freq bonus 44) The monster species that spawned more often: evil patch minotaur (freq bonus 24) The monster species that spawned more often: little boy (freq bonus 12) The monster species that spawned more often: dancing flame (freq bonus 18) The monster species that spawned more often: twelve-headed hydra (freq bonus 28) The monster species that spawned more often: tour bus (freq bonus 24) The monster species that spawned more often: pellet mage (freq bonus 18) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters that count as bats (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 4) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 4) The monster species that never randomly spawned: sickening draconian The monster species that never randomly spawned: pygmy warrior blowdart The monster species that never randomly spawned: aquatic elven shaman The monster species that never randomly spawned: afternoon caller The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: apprentice shaman The monster species that never randomly spawned: fawn The monster species that never randomly spawned: silver golem The monster species that never randomly spawned: xan The monster species that never randomly spawned: skeleton kobold The RNG hath decreed that this item was never generated: russkaya ruletka (gun-shaped) The RNG hath decreed that this item was never generated: ulch helmet (fil'truyut shlem) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: underlayer cloak (plashch s verkhnim plashchem) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: cloak of health (belyy plashch) The RNG hath decreed that this item was never generated: flame shield (temno-krasnyy shchit) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was generated more often: cloak of attribute loss (bakh-rozovyy plashch, freq bonus 14) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: elven short sword (runicheskiy korotkiy mech, freq bonus 18) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 22) The RNG hath decreed that this item was generated more often: bunny ear (zastavka, freq bonus 27) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 65) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 205) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 8) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 13) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: iskrivleniye (zone-specific, freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale shield (gluboko vazhno shchit, freq bonus 4) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 5) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: maid dress (malen'koye chernoye plat'ye, freq bonus 11) The RNG hath decreed that this item was generated more often: unknown gauntlets (udivitel'nyye perchatki, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven arrow (chernyy runicheskiy strelka, freq bonus 10) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 9) The RNG hath decreed that this item was always generated cursed: green lightsaber (lazernyy mech) The RNG hath decreed that this item was always generated cursed: prizvat' nezhit' (black) The RNG hath decreed that this item was always generated cursed: tooled horn (rog) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: multitrapping stone (gray) The RNG hath decreed that this item was always generated cursed: low boots (obuv' dlya khod'by) The RNG hath decreed that this item was always generated cursed: prinyat' selfi (pristine) The RNG hath decreed that this item was always generated cursed: yumi (dlinnyy luk) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (siniy shchit vazhno) The RNG hath decreed that this trap was always invisible: magic beam trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 8) Next attribute increase check would have come at turn 1161 Strength training was 3 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were prevented from having half spell damage (0) You were prevented from having speed (0) You had 1470 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Frost The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (185) You are dead Spells known in the end Name Level Category Fail Memory a - zamorozit' sfera 1 matter 0% 0% b - konus kholoda 5 matter 100% 0% c - medlenno monstr 2 enchant 0% 0% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons dubina s zheleznym nakonechnikom (sotrudniki) Scrolls scroll of sozdayut lovushki (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of istseleniye (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) scroll of volshebnaya sila (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of faza dver' (WAWAE EHA) scroll of identifikatsiya odin punkt (NOW YOU SEE IT) scroll of lecheniye (EVIL STUNT IS MORE POWER) Spellbooks spellbook of zamorozit' sfera (violet) spellbook of konus kholoda (received) spellbook of medlenno monstr (memorial) Potions potion of strakh (blinding) Rings ring of prevrashchat' kontrol' (scarab) Wands wand of kholodnyy (fogwood) Vanquished creatures 0 worker ants (1 created) 0 foxes (2 created) a little dog 0 spore lichens (1 created) 5 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye badnik the Ice Mage... You died in The Dungeons of Doom on dungeon level 1 with 44 points, and 0 pieces of gold, after 28 moves. Killer: a monster (worker ant) You were level 1 with a maximum of 15 hit points when you died. You reached the 465th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 463 44 badnik-Gra-Wis-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (evasive fox). - [18] 464 44 badnik-Erd-Tra-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (housebat). - [4] *465 44 badnik-Ice-Sov-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (worker ant). - [15] 466 42 flumpraxxa-Wil-Exp-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (Kop Reinforcer). - [1] 467 40 ksedlar-Con-Vam-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15]