badnik, chaotic female amnesiac Transsylvanian ------------------------- |.................<.....| |......................)| |......................@| ------- ----------------- [Badnik the Stiletto Lover] St11 Dx9 Co12 In3 Wi10 Ch8 TrsAmnFemCha Dlvl:1 $0 HP43(43) Pw27(27) AC-6 Exp3 T3092 Sta Latest messages You are close to starvation. You regain consciousness. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You faint from lack of food. You are close to starvation. You regain consciousness. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You faint from lack of food. You are close to starvation. You regain consciousness. You can't go down here. There is a wall in the way! You stop searching. You faint from lack of food. You are close to starvation. You die from starvation. Your inventory Weapons a - a heavily cursed +5 block-heeled combat boot (weapon in hand) {5} Armor b - a heavily cursed +10 enchanted (of Team Nastytrap) pair of hippie heels (being worn) {5} Scrolls c - 5 cursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 cursed scrolls of phase door {3} f - 2 cursed scrolls of standard id {2} g - a cursed scroll of cure {1} Final attributes You have transgressed Your alignment was -28 Your max alignment was 21 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 9% Ring drop chance was reduced to 98% Potion drop chance was reduced to 77% Monster death drops spawned with only 96% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: enchantment spells (turn 169) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28820 Monster spawn increase reached its maximum at turn 117460 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2144961 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: athena giant (freq bonus 6) The monster species that spawned more often: shaped mold (freq bonus 7) The monster species that spawned more often: stone fungus (freq bonus 8) The monster species that spawned more often: rng horror (freq bonus 24) The monster species that spawned more often: spectre (freq bonus 18) The monster species that spawned more often: dark thief (freq bonus 4) The monster species that spawned more often: crystal growth (freq bonus 36) The monster species that spawned more often: muncher (freq bonus 6) The monster species that spawned more often: great black wyrm (freq bonus 12) The monster species that spawned more often: weregreenslime (freq bonus 96) The monster species that spawned more often: void stalk (freq bonus 10) The monster species that spawned more often: shaky goblin (freq bonus 30) The monster species that spawned more often: Amadeus (freq bonus 6) The monster species that spawned more often: chaos wizard (freq bonus 12) The monster species that spawned more often: homicider (freq bonus 9) The monster species that spawned more often: cow (freq bonus 18) The monster species that spawned more often: guardian nymph (freq bonus 10) The monster species that spawned more often: horn drill turret (freq bonus 6) The monster species that spawned more often: aquatic ant (freq bonus 15) The monster species that spawned more often: sulfur stalk (freq bonus 6) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 5) The monster species that never randomly spawned: corpser The monster species that never randomly spawned: frost giant The monster species that never randomly spawned: warrior The monster species that never randomly spawned: elf mummy The monster species that never randomly spawned: yakuza The monster species that never randomly spawned: water dolphin The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: giant termite The monster species that never randomly spawned: clay warp fungus The monster species that never randomly spawned: samurai mole The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 20) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 13) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 14) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 3) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 119) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: infofuck stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 8) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 21) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 10) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: counterclockwise spin trap (freq bonus 2) Next attribute increase check would have come at turn 4492 Strength training was -1 Dexterity training was 2 Wisdom training was 0 Constitution training was -1 You were paralyzed (-10) You resisted hallucinations You had the following problem: The bottom status line only updates if you explicitly tell it to do so. (0) You were prevented from having sleep resistance (0) You were prevented from having wonderlegs (0) You had -1601 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Siln, Grand Master and Almina Your deity was Almina The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor hippie heels (red overknees) Scrolls scroll of healing (THE TYPE OF ICE BLOCK HATES YOU) scroll of mana (YET ANOTHER SCROLL LABEL) scroll of phase door (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of standard id (SALIQUAS) scroll of cure (T A C H) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 normal ants (1 created) 3 pack jackals (8 created) a canermine 0 hidden gas spores (2 created) 0 dwarves (1 created) 0 kobolds (2 created) 0 unidentified kobold shamans (1 created) 0 goblins (2 created) 0 submarine goblins (1 created) 0 little wild pigs (2 created) 0 sewer rats (1 created) 0 rabbits (2 created) a sand rat 0 armored larvae (1 created) 0 lichens (2 created) 0 moss lichens (7 created) 0 golden growths (1 created) 0 red growths (1 created) 0 sub-gnomes (1 created) 0 mummies (1 created) 2 grid xorns 0 gnome zombies (1 created) 0 hobbit zombies (1 created) 0 friendly adventurers (1 created) 0 weary pilgrims (1 created) an errand boy 0 squint-eyed rogues (1 created) a busy-looking merchant 0 mean-looking mercenaries (1 created) 0 normal humans (1 created) 0 dunadans (1 created) 0 maias (3 created) 0 imperials (1 created) 0 redguards (1 created) 0 yokudas (1 created) 0 werelichens (1 created) an estrella girl 0 item masters (2 created) 0 tortoises (1 created) 0 small turrets (1 created) 0 health troves (1 created) 65 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (36 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (29 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye badnik the Transsylvanian... You starved in The Dungeons of Doom on dungeon level 1 with 216 points, and 0 pieces of gold, after 3092 moves. Killer: starvation You were level 3 with a maximum of 43 hit points when you starved. You reached the 337th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 335 224 dracunos-Sup-Ali-Mal-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (sewer rat). - [26] 336 223 bugsniper-Gan-Ang-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a bullet. - [26] *337 216 badnik-Trs-Amn-Fem-Cha starved to death in The Dungeons of Doom on level 1. 43 [43] 338 207 AmyBSOD-Cha-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (mangy-looking leper). - [27] 339 206 noty-Arc-Esp-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a dart. - [17]