badnik, neutral male albae Scientist ------ |..<@| |...r. |....| ----.- ,,# [Badnik the Tube Mixer] St16 Dx4 Co7 In14 Wi11 Ch4 SciAlbMalNeu Dlvl:1 $1 HP0(20) Pw29(29) AC6 Exp1 T385 Latest messages The black rat bites you! [-1 -> 3] Warning: HP low! The black rat misses. You miss the black rat. The black rat bites you! [-1 -> 2] Warning: HP low! You attack thin air. Your gauntlets of fumbling deflect the black rat's attack. You attack thin air. The black rat bites you! Scientist is about to die. [-1 -> 1] Warning: HP low! You attack thin air. The black rat misses. You attack thin air. The black rat bites you! You die... Your inventory Weapons a - a blessed +1 scalpel (weapon in hand) {2} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} Comestibles i - 2 uncursed Hacker's Foods {2} Scrolls l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks j - a blessed spellbook of chemistry (5:5) {1} Potions c - a blessed potion of radium {1} d - an uncursed potion of cyanide {1} e - an uncursed potion of paralysis {1} f - an uncursed potion of acid {1} g - a blessed potion of sickness {1} Tools h - 3 uncursed bottles {3} k - an uncursed chemistry set (0:40) {20} Final attributes You have transgressed Your alignment was -49 Your max alignment was 11 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: hallu party You could not have this property intrinsically: freezopathy Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 28 Gem identification only worked 100 times out of 147 Tool identification only worked 5 times out of 14 Monsters only dropped their equipment with 58% chance Ring drop chance was reduced to 93% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 91% of the time only The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: enchantment spells (turn 35) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39760 Monster spawn increase reached its maximum at turn 93520 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 283528 The monster class that cannot be genocided was kobold The monster class that was spawned more often: Zouthern animal (freq bonus 3) The monster species that spawned more often: infrared monster (freq bonus 20) The monster species that spawned more often: exit (freq bonus 10) The monster species that spawned more often: Officer Kaptain (freq bonus 5) The monster species that spawned more often: giant tree frog (freq bonus 18) The monster species that spawned more often: dire witch (freq bonus 4) The monster species that spawned more often: cocktaur (freq bonus 88) The monster species that spawned more often: soul killer blowdart (freq bonus 12) The monster species that spawned more often: weary pilgrim (freq bonus 4) The monster species that spawned more often: sakah sephirah (freq bonus 18) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 8) The monster species that spawned more often: cash-stealing teacher (freq bonus 16) The monster species that spawned more often: poison gas spore (freq bonus 4) The monster species that spawned more often: own smoke (freq bonus 4) The monster species that spawned more often: undead goff (freq bonus 18) The monster species that spawned more often: young green dragon (freq bonus 5) The monster species that spawned more often: hairy warp fungus (freq bonus 20) The monster species that spawned more often: mad seer (freq bonus 32) The monster species that spawned more often: athena chessman (freq bonus 15) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 60) The monster species that spawned more often: porter slow fungus (freq bonus 54) The monster trait that was more common: monsters that have touch attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 7) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 6) The monster trait that was more common: monsters that eat stone (freq bonus 7) The monster species that never randomly spawned: little pig The monster species that never randomly spawned: apprentice medium wall The monster species that never randomly spawned: Mister be silent kert The monster species that never randomly spawned: quantum force fungus The monster species that never randomly spawned: tear patch The monster species that never randomly spawned: real stalk The monster species that never randomly spawned: wild boar The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: abyss piercer The monster species that never randomly spawned: pale warp patch The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was never generated: thorns (crepuscle) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 16) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 19) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 22) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 7) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 10) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 13) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 75) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: safeguard suit (orange suit) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: sound effect trap (freq bonus 5) Next attribute increase check would have come at turn 2646 Strength training was 2 Dexterity training was -42 Wisdom training was 0 Constitution training was 24 You were magic-protected You were acid resistant You were prevented from hallu partying (0) You were prevented from having freezopathy (0) You fumbled You had 1112 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 97% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (sensor gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (cone-shaped helmet) * skullcap (secret helmet) * flack helmet (spinning helmet) * crystal helm (crested helmet) * mining helm (less helmet) * field helm (yellow helmet) * helm of safeguard (dim colored helmet) * war hat (green bowel) * plasteel gloves (white gloves) * leather gloves (black gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (spanish gloves) * commander gloves (runic gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buffalo boots) * field boots (arcane boots) * boots of safeguard (radiant heels) Scrolls scroll of healing (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of mana (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of phase door (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of standard id (THATFEMINISTGIRL SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) scroll of cure (NADSIL SEETRURA) Spellbooks spellbook of chemistry (woodcut) Potions * potion of radium (jasmine) * potion of cyanide (cranberry) * potion of paralysis (stevia) * potion of acid (buzzing) * potion of sickness (prickly ash) * potion of booze (St.John's Wort) * potion of fruit juice (magenta) * potion of see invisible (sparkly) * potion of sleeping (forget-me-not) * potion of clairvoyance (venomous) * potion of confusion (cinnamon) * potion of hallucination (nanika) * potion of healing (simmering) * potion of extra healing (baloon flower) * potion of restore ability (pink) * potion of blindness (green) * potion of ESP (swirly) * potion of gain energy (illuminated) * potion of gain health (carcinogenic) * potion of banishing fear (gooey) * potion of fire resistance (murky) * potion of ice (thaumaturgic) * potion of fire (voluminous) * potion of fear (warping) * potion of stunning (iffy) * potion of numbness (lavender) * potion of dimness (viscous) * potion of slime (bright) * potion of urine (cornflower) * potion of cancellation (silver) * potion of porter (soapy) * potion of wonder (greenish-blue) * potion of terces dlu (ruby) * potion of hiding (mulberry) * potion of decoy making (blue) * potion of down level (ice-cold) * potion of keen memory (aromatic) * potion of cure wounds (castor bean) * potion of cure serious wounds (icy) * potion of night vision (shining) * potion of cure critical wounds (ochre) * potion of resistance (luminescent) * potion of poison (black) * potion of coffee (baby's breath) * potion of red tea (elder flower) * potion of oolong tea (spiritual) * potion of green tea (colorless) * potion of cocoa (white) * potion of green mate (concocted) * potion of terere (yerba mate) * potion of aojiru (camo) * potion of wine (flowing) * potion of Ultimate Tsuyoshi Special (creepy) * potion of Mehoho Burusasan G (radiating) * potion of invisibility (bayberry) * potion of monster detection (ecru) * potion of object detection (sky blue) * potion of enlightenment (blue flag) * potion of full healing (nettle) * potion of levitation (violet) * potion of polymorph (brilliant blue) * potion of mutation (blinding) * potion of speed (dangerous) * potion of oil (orange tea) * potion of salt water (marigold) * potion of gain ability (slimy) * potion of gain level (fluorescent) * potion of invulnerability (pseudo-violet) * potion of extreme power (fuming) * potion of recovery (turquoise) * potion of heroism (alchemical) * potion of Jolt Cola (smoky) * potion of Pan Galactic Gargle Blaster (bright green tea) * potion of (null) (tangerine) * potion of (null) (foaming) * potion of (null) (silvervine) * potion of (null) (cooling) * potion of (null) (peppermint) * potion of (null) (hallowed) * potion of (null) (topaz) * potion of (null) (sizzling) * potion of (null) (purple-red) * potion of (null) (squishy) * potion of (null) (hidden tea) * potion of (null) (cacao) * potion of (null) (fragrant olive) * potion of (null) (mint) * potion of (null) (liquid) * potion of (null) (peculiar) * potion of (null) (cherry-blossom) * potion of (null) (steamy) * potion of (null) (vermillion) * potion of (null) (cluster amaryllis) * potion of (null) (golden) * potion of (null) (iridescent) * potion of (null) (red) * potion of (null) (manky) * potion of (null) (bubbly) * potion of (null) (rosemary) * potion of (null) (bewitched) * potion of (null) (vapor) * potion of (null) (orange) * potion of (null) (coffee) * potion of (null) (plaid) * potion of (null) (wormwood) * potion of (null) (yellow) * potion of (null) (effervescent) * potion of (null) (ghostly) * potion of (null) (roast mate) * potion of (null) (pungent) * potion of (null) (milky) * potion of (null) (emerald) * potion of (null) (iris) * potion of (null) (deep blue) * potion of (null) (bird's eye) * potion of (null) (sticky) * potion of (null) (reddish) * potion of (null) (hibiscus) * potion of (null) (slimy) * potion of (null) (violet-red) * potion of (null) (tan) * potion of (null) (thyme) * potion of (null) (freezing) * potion of (null) (amber) * potion of (null) (distilled) * potion of (null) (fizzy) * potion of (null) (unnatural) * potion of (null) (cyan) * potion of (null) (aquamarine) * potion of (null) (puce) * potion of (null) (muddy) * potion of (null) (incandescent) * potion of (null) (crimson) * potion of (null) (dark) * potion of (null) (anise seed) * potion of (null) (sweet basil) * potion of (null) (brown oolong tea) * potion of (null) (illegal) * potion of (null) (black lily) * potion of (null) (brown) * potion of (null) (greasy) * potion of (null) (creamy) * potion of (null) (blueberry) * potion of (null) (polka-dot) * potion of (null) (purple) * potion of (null) (palmarosa) * potion of (null) (laurel) * potion of (null) (raspberry) * potion of (null) (cloudy) * potion of (null) (dandelion) * potion of (null) (mum) * potion of (null) (dark green) * potion of (null) (gray) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 racoon dogs (1 created) a little dog 0 black rats (1 created) 0 shaded lichens (2 created) 0 ivy lichens (1 created) 0 novice light walls (1 created) 7 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (21 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 45 points, and 1 piece of gold, after 385 moves. Killer: a monster (black rat) You were level 1 with a maximum of 20 hit points when you died. You reached the 456th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 454 47 demonzero-Aci-Cen-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (small mimic). - [19] 455 45 TestIgnore-Ota-Dee-Mal-Law escaped the dungeon [max level 1]. 16 [16] *456 45 badnik-Sci-Alb-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (black rat). - [20] 457 44 AmyBSOD-Art-Asg-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (yakuza member). - [20] 458 44 AmyBSOD-Cha-Hax-Mal-Neu died in The Dungeons of Doom on level 1. Killed by strangulation. 5 [16]