badnik, neutral female scurrier Necromancer ##, ----.+-----.-- ### |............|#####,^ |.........[.%-,,,,,:# |............|#####@+ |...<........| ### -------------- [Badnik the Gravedigger] St6 Dx12 Co12 In13 Wi9 Ch5 NecScuFemNeu Dlvl:1 $0 HP0(18) Pw17(17) AC10 Exp1 T683 Latest messages Unknown command ' '. (2x) Unknown command '^I'. You attack thin air. You begin bashing monsters with your bare hands. You miss the frogman. You hit the frogman. The frogman is lightly wounded. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The frogman touches you! [-1 -> 3] Warning: HP low! [-1 -> 2] Warning: HP low! The frogman touches you! You hear the wailing of the Banshee... [-1 -> 1] Warning: HP low! You die... Your inventory Weapons a - a blessed +1 quarterstaff (alternate weapon; not wielded) {16} Scrolls g - an uncursed scroll of confuse monster {1} h - a blessed scroll of identify {1} i - an uncursed scroll of enchant weapon {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks j - a blessed spellbook of summon undead (1:3) {1} k - a blessed spellbook of command undead (0:2) {1} l - a blessed spellbook of drain life (1:1) {1} n - a blessed spellbook of magic missile (0:1) {1} Potions d - an uncursed potion of invisibility {1} e - an uncursed potion of gain level {1} f - a blessed potion of ESP {1} Rings b - an uncursed ring of regeneration {1} c - an uncursed +7 ring of increase accuracy {1} Wands m - an uncursed wand of draining (0:0) {1} Tools o - an uncursed pair of lenses {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 14 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: half spell damage You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 321 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 45% chance Book drop chance was reduced to 92% Wand drop chance was reduced to 91% Potion drop chance was reduced to 95% Monster death drops spawned with only 92% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: high heels (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29424 Monster spawn increase reached its maximum at turn 41522 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 139578 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: lich (freq bonus 12) The monster species that spawned more often: blastoise (freq bonus 270) The monster species that spawned more often: albino roach (freq bonus 26) The monster species that spawned more often: topaz fungus (freq bonus 204) The monster species that spawned more often: predator nethercat (freq bonus 84) The monster species that spawned more often: sulfur spore (freq bonus 28) The monster species that spawned more often: Zaphkiel (freq bonus 180) The monster species that spawned more often: little pisaca (freq bonus 48) The monster species that spawned more often: disease cloud (freq bonus 32) The monster species that spawned more often: pukelman (freq bonus 84) The monster species that spawned more often: coffin nail (freq bonus 45) The monster species that spawned more often: desert fungus (freq bonus 216) The monster species that spawned more often: adventurer naga hatchling (freq bonus 102) The monster species that spawned more often: world killer (freq bonus 28) The monster species that spawned more often: alien plasomorph (freq bonus 84) The monster species that spawned more often: cursing eye (freq bonus 28) The monster species that spawned more often: giant ring trove (freq bonus 28) The monster species that spawned more often: teacher (freq bonus 39) The monster species that spawned more often: wallblast dragon (freq bonus 136) The monster species that spawned more often: mummified sentai (freq bonus 64) The monster species that spawned more often: bird lady (freq bonus 96) The monster trait that was more common: monsters whose attacks make you deathly sick (freq bonus 4) The monster trait that was more common: monsters that have sting attacks (freq bonus 3) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 4) The monster trait that was more common: joke monsters (freq bonus 3) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 6) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 3) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster species that never randomly spawned: salamander The monster species that never randomly spawned: Nether Kop The monster species that never randomly spawned: pack gray wolf The monster species that never randomly spawned: maud spore The monster species that never randomly spawned: athena guardian The monster species that never randomly spawned: shade gargoyle The monster species that never randomly spawned: hairy fungus The monster species that never randomly spawned: giant white cave mouse The monster species that never randomly spawned: borloth The monster species that never randomly spawned: bitch of young The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: searching (miracle) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 281) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 18) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 264) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 17) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 6) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 14) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: meter gauntlets (parked gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 11) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 7) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 64) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 1) Next attribute increase check would have come at turn 1914 Strength training was 3 Dexterity training was 2 Wisdom training was 0 Constitution training was 12 You were level-drain resistant You were immune to sickness You were prevented from having peacevision (0) You were prevented from having half spell damage (0) You had infravision You had 820 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nharlotep, Zugguthobal and Gothuulbe Your deity was Zugguthobal The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 394% b - command undead 5 attack 95% 394% c - drain life 3 attack 0% 194% d - magic missile 3 attack 0% 194% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) raise zombies 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) Scrolls scroll of confuse monster (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of identify (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of enchant weapon (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of healing (SAVE SOME POWER AFTER BEATTACK) scroll of mana (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of phase door (STRIPE SORROW) scroll of standard id (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of cure (LONG YU DE LILIANG) Spellbooks * spellbook of summon undead (green eyed) * spellbook of command undead (classy) * spellbook of drain life (elemental) * spellbook of magic missile (stylish) * spellbook of force bolt (fugacious) * spellbook of mana bolt (purple) * spellbook of create monster (gloaming) * spellbook of energy bolt (hugging) * spellbook of time (vaporized) * spellbook of hyper beam (underworld) * spellbook of sniper beam (thin) * spellbook of healing (unhealthy) * spellbook of cure dim (red-hot) * spellbook of cure blindness (defiled) * spellbook of cure numbness (lovely) * spellbook of blind self (amyflax) * spellbook of stone to flesh (irresistible) * spellbook of cure sickness (gained) * spellbook of cure hallucination (programmed) * spellbook of cure confusion (momentary) * spellbook of cure burn (colorglad) * spellbook of confuse self (torn) * spellbook of cure stun (dark blue) * spellbook of stun self (gehenna) * spellbook of extra healing (accursed) * spellbook of restore ability (psychedelic) * spellbook of banishing fear (destructive) * spellbook of cure freeze (perverted) * spellbook of regeneration (preserved) * spellbook of acid ingestion (ephemeral) * spellbook of cure monster (indigo) * spellbook of cure glib (spotted) * spellbook of full healing (fleecy-colored) * spellbook of cure wounded legs (dark brown) * spellbook of mass healing (court) * spellbook of gain level (leveled) * spellbook of fixing (rocky) * spellbook of light (crumbling) * spellbook of darkness (irritating) * spellbook of amnesia (extraordinary) * spellbook of chemistry (opaque) * spellbook of magictorch (biting) * spellbook of detect food (gold) * spellbook of finger (multiple) * spellbook of dissolve food (charming) * spellbook of dememorize (parchment) * spellbook of detect armor enchantment (left-handed) * spellbook of searching (decrepit) * spellbook of clairvoyance (hungry) * spellbook of detect unseen (swirling) * spellbook of true sight (angry) * spellbook of detect water (moaning) * spellbook of detect monsters (featherweight) * spellbook of detect treasure (yellow-stained) * spellbook of know enchantment (calligraphed) * spellbook of radar (rainbow) * spellbook of identify (copied) * spellbook of magic mapping (silly) * spellbook of ESP (freed) * spellbook of entrapping (corroded) * spellbook of detect foot (radiant green) * spellbook of map level (eternal) * spellbook of stun monster (god-given) * spellbook of confuse monster (pocket) * spellbook of destroy armor (junethack) * spellbook of slow monster (convicted) * spellbook of apply nail polish (perishable) * spellbook of dry up fountain (apocryphic) * spellbook of cause fear (raw) * spellbook of charm monster (ochre) * spellbook of displacement (marvelous) * spellbook of reboot (cute) * spellbook of enchant (fullpost) * spellbook of inertia (locked) * spellbook of enchant weapon (thick) * spellbook of enchant armor (charcoal) * spellbook of charging (final) * spellbook of trap creation (mossy) * spellbook of thorns (antimatter) * spellbook of dream eater (colluded) * spellbook of genocide (khaki) * spellbook of protection (long) * spellbook of resist poison (copper) * spellbook of resist sleep (talkative) * spellbook of endure cold (light green) * spellbook of endure heat (hallucinating) * spellbook of insulate (sexual) * spellbook of holy shield (enveloped) * spellbook of curse items (withered) * spellbook of magic shield (ethereal) * spellbook of stealth (mottled) * spellbook of remove curse (ramming) * spellbook of remove blessing (noble) * spellbook of turn undead (maroon) * spellbook of anti disintegration (emanating) * spellbook of botox resist (goofy) * spellbook of acidshield (scrawled) * spellbook of resist petrification (retarded) * spellbook of dragon blood (gameplay-altering) * spellbook of anti-magic field (hostile) * spellbook of godmode (twisting) * spellbook of fumbling (tender) * spellbook of jumping (crimson) * spellbook of cutting (adorable) * spellbook of induce vomiting (reversed) * spellbook of haste self (clueless) * spellbook of enlighten (iceblock) * spellbook of invisibility (thorny) * spellbook of aggravate monster (far away) * spellbook of levitation (jetting) * spellbook of take selfie (monospace) * spellbook of untame monster (salted) * spellbook of unlevitate (sour) * spellbook of anger peaceful monster (right-handed) * spellbook of make visible (dripping) * spellbook of teleport away (pergament) * spellbook of passwall (light brown) * spellbook of polymorph (bronze) * spellbook of mutation (white-listed) * spellbook of flying (striped) * spellbook of character recursion (failed) * spellbook of levelport (big) * spellbook of warping (psionic) * spellbook of knock (unavailable) * spellbook of flame sphere (pen-written) * spellbook of freeze sphere (watery) * spellbook of shocking sphere (sweet) * spellbook of acid sphere (acidic) * spellbook of wizard lock (fading) * spellbook of repair armor (spiral-bound) * spellbook of repair weapon (woodcut) * spellbook of corrode metal (serif) * spellbook of fire bolt (chilly) * spellbook of dig (fuzzy) * spellbook of reflection (stalking) * spellbook of paralysis (historic) * spellbook of cancellation (dog eared) * spellbook of petrify (endangered) * spellbook of message (cryptic) * spellbook of rumor (volatile) * spellbook of cure random status (leather) * spellbook of lock manipulation (encrypted) * spellbook of berserk (nether) * spellbook of random speed (gun-shaped) * spellbook of resist random element (vermilion) * spellbook of chaos bolt (possessive) * spellbook of lycanthropy (snowy) * spellbook of BUC randomization (turquoise) * spellbook of bombing (natural) * spellbook of russian roulette (korean) * spellbook of conflict (generous) * spellbook of selfdestruct (plaid) * spellbook of chaos terrain (received) * spellbook of vanishing (iranian) * spellbook of acquirement (orange) * spellbook of earthquake (canvas) * spellbook of polyform (discharged) * spellbook of chromatic beam (inane) * spellbook of gain corruption (horrible) * spellbook of throne gamble (perceptive) * spellbook of wishing (chaos-inducing) * spellbook of hellish bolt (pink) * spellbook of disintegration (credited) * spellbook of disintegration beam (light blue) * spellbook of world fall (pigtail) * spellbook of reroll artifact (raging) * spellbook of final explosion (perpetual) * spellbook of forgotten spell (regenerating) * spellbook of backfire (wasteful) * spellbook of mimicry (fallen) * spellbook of blinding ray (silver) * spellbook of spellbinder (multiplicative) * spellbook of infravision (frosty) * spellbook of mana battery (wounded) * spellbook of horrify (heretical) * spellbook of phase door (nightly) * spellbook of code editing (tartan) * spellbook of satisfy hunger (sublime) * spellbook of time shift (tame) * spellbook of totem summoning (stellar) * spellbook of command demon (dirty) * spellbook of fire golem (infinity plus one) * spellbook of disruption shield (pale) * spellbook of tracker (light cyan) * spellbook of inertia control (aquatic) * spellbook of anti-magic shell (hand-printed) * spellbook of good night (sky blue) * spellbook of possession (dry) * spellbook of nexus field (exciting) * spellbook of stinking cloud (disintegrating) * spellbook of create familiar (antichrist) * spellbook of forbidden knowledge (scribbled) * spellbook of free action (foreign) * spellbook of redemption (glowing) * spellbook of gravity beam (peaceful) * spellbook of clone monster (grass green) * spellbook of time stop (dull) * spellbook of alter reality (fearsome) * spellbook of terror (blowing) * spellbook of trap disarming (stapled) * spellbook of switcheroo (geological) * spellbook of whispers from beyond (russian) * spellbook of water bolt (memorial) * spellbook of air current (fine-printed) * spellbook of volt rock (dawn) * spellbook of water flame (visible) * spellbook of no effect (transient) * spellbook of wind (switching) * spellbook of swimming (shivering) * spellbook of rain cloud (corrupted) * spellbook of fire (multicolored) * spellbook of poison brand (chartreuse) * spellbook of clouds (stained) * spellbook of ice (litter) * spellbook of steam venom (chromatic) * spellbook of frost (ancient) * spellbook of thunder wave (paperback) * spellbook of hold air (dark) * spellbook of flood (vellum) * spellbook of dripping tread (middle-handed) * spellbook of elemental beam (waving) * spellbook of multibeam (sparking) * spellbook of battering ram (winged) * spellbook of power failure (hellish) * spellbook of vaporize (disenchanted) * spellbook of geolysis (inert) * spellbook of lava (threatening) * spellbook of iron prison (bursting) * spellbook of dashing (hardcover) * spellbook of burrow (shrill) * spellbook of stasis (shining) * spellbook of cryogenics (violet) * spellbook of hyperspace summon (mirroring) * spellbook of meltdown (fiery) * spellbook of lockout (unwritten) * spellbook of grow trees (metal-colored) * spellbook of sterilize (brand-new) * spellbook of avalanche (accusory) * spellbook of tunnelization (listening) * spellbook of bubblebeam (pristine) * spellbook of elemental minion (solid) * spellbook of call the elements (black-listed) * spellbook of nature beam (appearing) * spellbook of inferno (legit) * spellbook of ice beam (flaming) * spellbook of thunder (fleeting) * spellbook of sludge (trembling) * spellbook of toxic (encased) * spellbook of nether beam (pageless) * spellbook of aurora beam (fadeless) * spellbook of chloroform (disrupted) * spellbook of fireball (gray) * spellbook of cone of cold (venerable) * spellbook of sleep (spacious) * spellbook of finger of death (propaganda) * spellbook of lightning (octarine) * spellbook of poison blast (embossed) * spellbook of acid stream (forgotten) * spellbook of solar beam (leafy) * spellbook of psybeam (immortal) * spellbook of (null) (white) * spellbook of (null) (distant) * spellbook of (null) (candy) * spellbook of (null) (donkey-eared) * spellbook of (null) (molded) * spellbook of (null) (black) * spellbook of (null) (impenetrable) * spellbook of (null) (polished) * spellbook of (null) (pure) * spellbook of (null) (indexed) * spellbook of (null) (dreamy) * spellbook of (null) (satisfied) * spellbook of (null) (redeemed) * spellbook of (null) (rough) * spellbook of (null) (impregnated) * spellbook of (null) (cyan) * spellbook of (null) (red) * spellbook of (null) (conspiratory) * spellbook of (null) (complementary) * spellbook of (null) (grating) * spellbook of (null) (colorful) * spellbook of (null) (fat) * spellbook of (null) (everlasting) * spellbook of (null) (wrinkled) * spellbook of (null) (many-paged) * spellbook of (null) (rainy) * spellbook of (null) (protected) * spellbook of (null) (old) * spellbook of (null) (tan) * spellbook of (null) (heavy) * spellbook of (null) (illgotten) * spellbook of (null) (unseen) * spellbook of (null) (insulated) * spellbook of (null) (unidentified) * spellbook of (null) (gambling) * spellbook of (null) (wet) * spellbook of (null) (magenta) * spellbook of (null) (japanese) * spellbook of (null) (uninscribed) * spellbook of (null) (incessant) * spellbook of (null) (coarse) * spellbook of (null) (mistranslated) * spellbook of (null) (castle) * spellbook of (null) (antique) * spellbook of (null) (sourcecode) * spellbook of (null) (yellow) * spellbook of (null) (printed) * spellbook of (null) (transforming) * spellbook of (null) (nexus) * spellbook of (null) (battered) * spellbook of (null) (cloth) * spellbook of (null) (petrified) * spellbook of (null) (stinking) * spellbook of (null) (ragged) * spellbook of (null) (lupine) * spellbook of (null) (heartwarming) * spellbook of (null) (nonexistant) * spellbook of (null) (illuminated) * spellbook of (null) (rolled) * spellbook of (null) (heavenly) * spellbook of (null) (fleecy) * spellbook of (null) (powered) * spellbook of (null) (pregnant) * spellbook of (null) (deep blue) * spellbook of (null) (tattered) * spellbook of (null) (dark green) * spellbook of (null) (amazing) * spellbook of (null) (velvet) * spellbook of (null) (crepuscle) * spellbook of (null) (hot-cold) * spellbook of (null) (garbage) * spellbook of (null) (armored) * spellbook of (null) (faded) * spellbook of (null) (red-listed) * spellbook of (null) (scintillating) * spellbook of (null) (backward) * spellbook of (null) (wrath) * spellbook of (null) (lunar) * spellbook of (null) (translated) * spellbook of (null) (deep) * spellbook of (null) (cribbed) * spellbook of (null) (dusty) * spellbook of (null) (adamantium) * spellbook of (null) (magnificent) * spellbook of (null) (detestable) * spellbook of (null) (wide) * spellbook of (null) (indecisive) * spellbook of (null) (zylon) * spellbook of (null) (zone-specific) * spellbook of (null) (posh) * spellbook of (null) (smeared) * spellbook of (null) (chaotic) * spellbook of (null) (crashy) * spellbook of (null) (doorstopping) * spellbook of (null) (continued) * spellbook of (null) (mysterious) * spellbook of (null) (rank) * spellbook of (null) (moldy) * spellbook of (null) (complete) * spellbook of (null) (miracle) * spellbook of (null) (beautiful) * spellbook of (null) (crying) * spellbook of (null) (curare-impregnated) * spellbook of (null) (transparent) * spellbook of (null) (glittering) * spellbook of (null) (sorrowful) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of invisibility (black lily) potion of gain level (squishy) potion of ESP (peculiar) Rings ring of regeneration (secree) ring of increase accuracy (dime store) Wands wand of draining (slender) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 ants (1 created) 0 mimic ants (1 created) a jackal (3 created) 0 evasive foxes (1 created) a goblin 0 insect swarms (1 created) a spore lichen 0 moulds (1 created) a sub-gnome 0 kobold zombies (1 created) a newt zombie 0 goblin zombies (2 created) 0 ghouls (1 created) 0 rouge jellyfish (1 created) 0 newts (1 created) 0 twens (1 created) 0 gray twens (1 created) 0 frogmen (1 created) 21 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) high heels [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (21 of 160) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Master) (25 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Necromancer... You died in The Dungeons of Doom on dungeon level 1 with 16 points, and 0 pieces of gold, after 683 moves. Killer: a monster (frogman) You were level 1 with a maximum of 18 hit points when you died. You reached the 504th place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 502 16 dracunos-Lib-Sux-Mal-Law escaped the dungeon [max level 1]. 24 [24] 503 16 badnik-Med-Mon-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (novice dark wall). - [12] *504 16 badnik-Nec-Scu-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (frogman). - [18] 505 14 AceSeven5-Rin-Pol-Fem-Neu died in The Dungeons of Doom on level 1. Fell onto a sink. - [12] 506 13 QQQQQ-Rog-Dop-Fem-Cha quit in The Dungeons of Doom on level 1. 15 [15]