badnik, lawful female hemophage Courier ------------- |$.....X@@..| |.d.........| |...........| |.....<.....| |...........| ------------- [Badnik the Vault Dweller] St13 Dx11 Co13 In10 Wi7 Ch6 CouHepFemLaw Dlvl:1 $0 HP-1(13) Pw3(3) AC10 Exp1 T57 Latest messages The grid xorn bites you! You get zapped! [-1 -> 9] The grid xorn bites you! You get zapped! [-1 -> 8] Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You can't go down here. Unknown command ' '. (3x) Unknown command '^I'. You begin bashing monsters with your pistol. The watchman of Ambarannon gets angry! You hit the watchman of Ambarannon. The grid xorn bites you! You get zapped! [-1 -> 7] The watchman of Ambarannon hits you! You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 20 uncursed +0 bullets (in quiver) {10} c - an uncursed +0 knife (alternate weapon; not wielded) {2} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1} Potions d - 2 uncursed potions of Jolt Cola {2} Final attributes You have transgressed Your alignment was -15 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: flying You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 88% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 86% The following skill could not be trained at all: axe The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: pick-axe (turn 14) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 25356 Monster spawn increase reached its maximum at turn 96528 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2275161 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: werewolf (freq bonus 8) The monster species that spawned more often: poison devil (freq bonus 24) The monster species that spawned more often: blink (freq bonus 6) The monster species that spawned more often: soft force fungus (freq bonus 9) The monster species that spawned more often: platypus (freq bonus 12) The monster species that spawned more often: chaos hound (freq bonus 18) The monster species that spawned more often: grunthack horror (freq bonus 4) The monster species that spawned more often: friendly adventurer (freq bonus 6) The monster species that spawned more often: ancient red dragon (freq bonus 3) The monster species that spawned more often: vampiric mist (freq bonus 24) The monster species that spawned more often: ancient shimmering dragon (freq bonus 20) The monster species that spawned more often: red hot ride (freq bonus 12) The monster species that spawned more often: bulbasaur (freq bonus 5) The monster species that spawned more often: goreraven (freq bonus 9) The monster species that spawned more often: scourge of the unknown god (freq bonus 60) The monster species that spawned more often: mush man (freq bonus 6) The monster species that spawned more often: astral deva (freq bonus 9) The monster species that spawned more often: wine village ogre (freq bonus 9) The monster species that spawned more often: sewer slime (freq bonus 12) The monster species that spawned more often: overslept girl (freq bonus 15) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster species that never randomly spawned: Bulletproof Kop The monster species that never randomly spawned: mortai The monster species that never randomly spawned: giant sapphire frog The monster species that never randomly spawned: Gravity Kop The monster species that never randomly spawned: battle-scarred veteran The monster species that never randomly spawned: Center of All The monster species that never randomly spawned: sparkling force patch The monster species that never randomly spawned: colluded mushroom The monster species that never randomly spawned: polychrome light The monster species that never randomly spawned: nazi panther tank The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: pancake ((null)) The RNG hath decreed that this item was never generated: starvation stone (gray) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 114) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 27) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 17) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 37) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 3) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 5) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 19) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 73) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: gray center stone (gray) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: polyform (radiant green) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this trap was always invisible: antisearch trap The RNG hath decreed that this trap was generated more often: beamer (freq bonus 4) Next attribute increase check would have come at turn 3727 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were prevented from having flying (0) You were prevented from drunken boxing (0) You hungered rapidly You had 1275 points of nutrition remaining You aggravated monsters You caused conflict Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was President Kimball The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (455) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ELF EXPLODE WHEN FALL) scroll of mana (STAT IS WILD CHANGELY) scroll of phase door (GENIE STUNT IS MORE POWER) scroll of standard id (SHIN KICK OF LOVE) scroll of cure (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) Potions potion of Jolt Cola (fluorescent) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jackals (2 created) 0 aes (1 created) 0 little dogs (1 created) 0 little pigs (1 created) 0 grid xorns (1 created) 0 watchmen of Ambarannon (1 created) 0 novice medium walls (1 created) 8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (21 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the Courier... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 57 moves. Killer: a monster (watchman of Ambarannon) You were level 1 with a maximum of 13 hit points when you died. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 558 1 TestIgnore-Cha-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 22 [22] 559 1 Elronnd-Kur-Trp-Fem-Law quit in The Dungeons of Doom on level 1. 23 [23] * 0 badnik-Cou-Hep-Fem-Law died in The Dungeons of Doom * on level 1. Killed by a monster (watchman of Ambarannon). - [13]