badnik, neutral female alchemist YSexymate -------------###### |...........-,,,,@k |...........|###### |...........| |...........| ------.-+---- ###,# ####,,,# #,?,,### -.------------- |<............+ |.....--- | |.....| |.....| |.....--- | |.............| --------------- [Badnik the Hiyokko] St6 Dx12 Co8 In17 Wi6 Ch12 SexAlcFemNeu+X Dlvl:1 $0 HP-4(13) Pw9(9) AC-10 Exp1 T1467 Wea Latest messages The eloi swings her inka boot. The eloi misses. You stop searching. Unknown command ' '. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) You can't go down here. The eloi swings her inka boot. Your lab coat blocks the eloi's attack. You stop searching. The eloi swings her inka boot. The eloi misses. Where do you want to travel to? (For instructions type a ?) Can't find dungeon feature '>'. (2x) The eloi swings her inka boot. The inka string hurts you! The eloi hits you! You die... Your inventory Weapons c - a blessed +1 scalpel (weapon in hand) {2} Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} d - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} e - an uncursed +5 lab coat (being worn) {4} Scrolls n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks l - an uncursed spellbook of chemistry (6:5) {1} Potions f - an uncursed potion of radium {1} g - an uncursed potion of cyanide {1} h - an uncursed potion of paralysis {1} i - an uncursed potion of acid {1} j - an uncursed potion of sickness {1} Tools b - an uncursed condome {1} k - 3 uncursed bottles {3} m - an uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 18 You carried 0 sins You could not have this property at all: displacement You could not have this property extrinsically: energy regeneration You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 419 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 39% Wand drop chance was reduced to 91% Potion drop chance was reduced to 87% Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: occult spells (turn 377) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17472 Monster spawn increase reached its maximum at turn 66056 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 76544 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: snap-dragon-fly (freq bonus 6) The monster species that spawned more often: wailing beast (freq bonus 8) The monster species that spawned more often: jackal demon (freq bonus 8) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 20) The monster species that spawned more often: porn gnome (freq bonus 16) The monster species that spawned more often: chibi ninja (freq bonus 8) The monster species that spawned more often: disenchanter fungus (freq bonus 10) The monster species that spawned more often: centaur chieftain (freq bonus 48) The monster species that spawned more often: Lars (freq bonus 42) The monster species that spawned more often: Kerstin's lovely sneaker (freq bonus 8) The monster species that spawned more often: disarming turret (freq bonus 12) The monster species that spawned more often: gravity chicken (freq bonus 28) The monster species that spawned more often: frozen mage (freq bonus 15) The monster species that spawned more often: celtic leprechaun (freq bonus 6) The monster species that spawned more often: giant ebony ant (freq bonus 24) The monster species that spawned more often: nasty bar-lgura (freq bonus 48) The monster species that spawned more often: noxious mushroom (freq bonus 12) The monster species that spawned more often: Kop Lieutenant (freq bonus 54) The monster species that spawned more often: mud spider (freq bonus 18) The monster species that spawned more often: ax (freq bonus 36) The monster trait that was more common: monsters whose attacks push you back (freq bonus 9) The monster trait that was more common: monsters that count as animals (freq bonus 1) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 12) The monster trait that was more common: monsters that rattle with their bones (freq bonus 4) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 2) The monster species that never randomly spawned: bad vortex The monster species that never randomly spawned: swamp fern The monster species that never randomly spawned: hydra centaur The monster species that never randomly spawned: brown laser The monster species that never randomly spawned: white force ooze The monster species that never randomly spawned: unmagic fish The monster species that never randomly spawned: portbeamtrice The monster species that never randomly spawned: shortener The monster species that never randomly spawned: old cyan dragon The monster species that never randomly spawned: white dragon bat The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: hoe sable ((null)) The RNG hath decreed that this item was never generated: parfait ((null)) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 19) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 2) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 12) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 2) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 4) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 10) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 14) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 31) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 72) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: white peach ((null)) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: hairclip ((null)) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: tourmaline (red) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this trap was always invisible: magnet trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 1) Next attribute increase check would have come at turn 1660 Strength training was -4 Dexterity training was -50 Wisdom training was 1 Constitution training was 32 You were poison resistant You were acid resistant You were prevented from having displacement (0) You were prevented from having mana regeneration (0) You fumbled You had 26 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Ma Shin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 86% Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor feminine pumps (female footwear) gauntlets of fumbling (covered pair of gloves) lab coat (white coat) Scrolls scroll of healing (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of mana (YOU AND YOUR FRIENDS ARE DEAD) scroll of phase door (THE CHARNAME FIELD IN FIQHACK IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of standard id (HLY HLS) scroll of cure (CHUTZPAH) Spellbooks spellbook of chemistry (gehenna) Potions * potion of booze (iris) * potion of fruit juice (aquamarine) * potion of see invisible (cluster amaryllis) * potion of sickness (dangerous) * potion of sleeping (thyme) * potion of clairvoyance (baby's breath) * potion of confusion (St.John's Wort) * potion of hallucination (red) * potion of healing (anise seed) * potion of extra healing (orange) * potion of restore ability (cinnamon) * potion of blindness (murky) * potion of ESP (illegal) * potion of gain energy (violet) * potion of gain health (bird's eye) * potion of banishing fear (sparkly) * potion of fire resistance (vermillion) * potion of ice (cranberry) * potion of fire (creepy) * potion of fear (brilliant blue) * potion of stunning (foaming) * potion of numbness (blinding) * potion of dimness (peppermint) * potion of slime (pungent) * potion of urine (warping) * potion of cancellation (greasy) * potion of porter (raspberry) * potion of wonder (unnatural) * potion of terces dlu (creamy) * potion of hiding (cooling) * potion of decoy making (violet-red) * potion of down level (silvervine) * potion of keen memory (bubbly) * potion of cure wounds (black lily) * potion of cure serious wounds (white) * potion of night vision (emerald) * potion of cure critical wounds (swirly) * potion of resistance (colorless) * potion of poison (squishy) * potion of coffee (hidden tea) * potion of red tea (bright green tea) * potion of oolong tea (bright) * potion of green tea (pseudo-violet) * potion of cocoa (rosemary) * potion of green mate (incandescent) * potion of terere (deep blue) * potion of aojiru (nanika) * potion of wine (camo) * potion of Ultimate Tsuyoshi Special (mint) * potion of Mehoho Burusasan G (black) * potion of invisibility (nettle) * potion of monster detection (cacao) * potion of object detection (silver) * potion of enlightenment (dark) * potion of full healing (soapy) * potion of levitation (green) * potion of polymorph (laurel) * potion of mutation (radiating) * potion of speed (milky) * potion of acid (voluminous) * potion of oil (fuming) * potion of salt water (magenta) * potion of gain ability (tan) * potion of gain level (wormwood) * potion of invulnerability (ice-cold) * potion of paralysis (illuminated) * potion of extreme power (fluorescent) * potion of recovery (polka-dot) * potion of heroism (thaumaturgic) * potion of cyanide (mulberry) * potion of radium (sweet basil) * potion of Jolt Cola (pink) * potion of Pan Galactic Gargle Blaster (cornflower) * potion of (null) (iffy) * potion of (null) (brown) * potion of (null) (liquid) * potion of (null) (slimy) * potion of (null) (mum) * potion of (null) (prickly ash) * potion of (null) (sizzling) * potion of (null) (ochre) * potion of (null) (dark green) * potion of (null) (golden) * potion of (null) (hallowed) * potion of (null) (coffee) * potion of (null) (fizzy) * potion of (null) (reddish) * potion of (null) (vapor) * potion of (null) (venomous) * potion of (null) (yerba mate) * potion of (null) (iridescent) * potion of (null) (elder flower) * potion of (null) (spiritual) * potion of (null) (sticky) * potion of (null) (freezing) * potion of (null) (puce) * potion of (null) (blueberry) * potion of (null) (aromatic) * potion of (null) (yellow) * potion of (null) (slimy) * potion of (null) (bayberry) * potion of (null) (orange tea) * potion of (null) (distilled) * potion of (null) (muddy) * potion of (null) (marigold) * potion of (null) (effervescent) * potion of (null) (smoky) * potion of (null) (cyan) * potion of (null) (icy) * potion of (null) (topaz) * potion of (null) (roast mate) * potion of (null) (cloudy) * potion of (null) (carcinogenic) * potion of (null) (purple-red) * potion of (null) (turquoise) * potion of (null) (cherry-blossom) * potion of (null) (gooey) * potion of (null) (purple) * potion of (null) (plaid) * potion of (null) (forget-me-not) * potion of (null) (jasmine) * potion of (null) (gray) * potion of (null) (tangerine) * potion of (null) (baloon flower) * potion of (null) (lavender) * potion of (null) (alchemical) * potion of (null) (ruby) * potion of (null) (buzzing) * potion of (null) (ecru) * potion of (null) (sky blue) * potion of (null) (hibiscus) * potion of (null) (ghostly) * potion of (null) (stevia) * potion of (null) (blue flag) * potion of (null) (shining) * potion of (null) (fragrant olive) * potion of (null) (palmarosa) * potion of (null) (concocted) * potion of (null) (crimson) * potion of (null) (blue) * potion of (null) (castor bean) * potion of (null) (amber) * potion of (null) (flowing) * potion of (null) (brown oolong tea) * potion of (null) (steamy) * potion of (null) (dandelion) * potion of (null) (simmering) * potion of (null) (viscous) * potion of (null) (peculiar) * potion of (null) (manky) * potion of (null) (luminescent) * potion of (null) (bewitched) * potion of (null) (greenish-blue) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a cockatoo chick a scruffy little dog 0 kobolds (1 created) 0 elois (1 created) 0 goblins (1 created) 0 evasive sewer rats (1 created) a rabbit a crawling worm mass a larva 0 grid bugs (1 created) a sparrow a lichen a porter lichen 0 spore lichens (1 created) 0 gray force oozes (1 created) 0 sexy girls (1 created) a twen (3 created) a novice medium wall 0 novice dark walls (1 created) 0 gem troves (1 created) 0 disintegration troves (1 created) 0 scroll troves (1 created) 0 energy troves (1 created) 25 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (31 of 160) martial arts [Unskilled] (max Expert) (3 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (1 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye badnik the YSexymate... You died in The Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 1467 moves. Killer: a monster (eloi) You were level 1 with a maximum of 13 hit points when you died. You reached the 461st place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 459 32 Mick-Lad-Alc-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a bec de corbin. - [13] 460 32 AmyBSOD-Und-Cur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a potion of unholy water. - [23] *461 32 badnik-Sex-Alc-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (eloi). - [13] 462 29 Paiki-Gan-Tur-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (haxor). - [15] 463 28 firemonkey-Dea-Arg-Mal-Law died in The Dungeons of Doom on level 1. Killed by a death ray. - [2]