aximili, lawful male orcish Priest ..} ... .@}} ......;;} ..$.....}I ###........} #<.... .$.. ##... ..} #### [Aximili the Acolyte] St6 Dx8 Co7 In5 Wi15 Ch6 PriOrcMalLaw Dlvl:4 $44 HP-9(48) Pw38(45) AC-1 Exp4 T588 Latest messages The giant crab turns to flee! (3x) You see here a gold piece {0}. The shark bites you! [-7 -> 14] Your orcish shield deflects the giant crab's attack. The giant crab misses. You see here a gold piece {0}. The giant crab claws you! [-4 -> 11] The giant crab claws you! You hear the wailing of the Banshee... [-10 -> 1] Warning: HP low! In what direction? [hykulnjb><] You feel better. Your orcish shield blocks the giant crab's attack. (2x) The shark bites you! [-6 -> 11] The shark bites you! You die... Your inventory Weapons a - a blessed +0 mace (weapon in hand) {12} q - a blessed +0 orcish dagger {4} Armor b - a blessed +0 robe (being worn) {16} c - a blessed +2 orcish shield (being worn) {20} D - an uncursed +0 Hawaiian shirt (being worn) {2} E - an uncursed +0 gnomish helm (being worn) {1} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} j - an uncursed cheese {1} k - an uncursed fortune cookie {1} s - an uncursed food ration {1} v - 2 uncursed carrots {1} z - an uncursed lichen corpse {20} Scrolls i - a blessed scroll of identify {1} l - 7 uncursed scrolls of healing {7} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 3 uncursed scrolls of standard id {3} p - an uncursed scroll of cure {1} t - an uncursed scroll of enchant armor {1} Spellbooks g - a blessed spellbook of healing (2:3) {1} w - an uncursed spellbook of healing (0:3) {1} H - a blessed spellbook of resist poison (0:1) {1} Potions d - 4 potions of holy water {4} A - an uncursed potion of extra healing {1} I - a blessed potion of invisibility {1} Rings r - an uncursed ring of sustain ability {1} u - a cursed ring of teleportation {1} C - a cursed ring of teleportation {1} Wands y - an uncursed wand of speed monster (0:0) {1} B - an uncursed wand of draining (0:3) {1} F - an uncursed wand of create monster (0:4) {1} Tools h - an uncursed sack {5} x - 6 uncursed wax candles {3} The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: speed You could not have this property intrinsically: displacement Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 83% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: scimitar (turn 54) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23342 Monster spawn increase reached its maximum at turn 81412 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 211692 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: giant nut/mother (freq bonus 8) The monster species that spawned more often: czech wench (freq bonus 3) The monster species that spawned more often: selenite central command unit (freq bonus 5) The monster species that spawned more often: blue dragon worm (freq bonus 5) The monster species that spawned more often: forest hulk (freq bonus 4) The monster species that spawned more often: marauder (freq bonus 3) The monster species that spawned more often: holy fishing rod (freq bonus 10) The monster species that spawned more often: electrode (freq bonus 12) The monster species that spawned more often: sage (freq bonus 10) The monster species that spawned more often: Patricia's combat boot (freq bonus 6) The monster species that spawned more often: frog (freq bonus 2) The monster species that spawned more often: Lupin the Third (freq bonus 5) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 6) The monster species that spawned more often: normal monster (freq bonus 4) The monster species that spawned more often: dark force patch (freq bonus 6) The monster species that spawned more often: sneaker (freq bonus 12) The monster species that spawned more often: master owlbear (freq bonus 64) The monster species that spawned more often: red nightmare (freq bonus 3) The monster species that spawned more often: secluded warp fungus (freq bonus 3) The monster species that spawned more often: white ogre (freq bonus 10) The monster species that never randomly spawned: flint lich The monster species that never randomly spawned: city spirit The monster species that never randomly spawned: screaming twister The monster species that never randomly spawned: mirror mold The monster species that never randomly spawned: tanuki The monster species that never randomly spawned: fiery carcass The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: Rock-N-Roll King The monster species that never randomly spawned: large eel The monster species that never randomly spawned: newt mummy The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 145) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 15) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 202) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 3) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 72) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 15) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 2) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 4) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 11) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 34) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: punishment (edgy) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: fauchard (pole sickle) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 5) Next attribute increase check would have come at turn 2016 Strength training was 50 Dexterity training was 23 Wisdom training was 2 Constitution training was 38 You were poison resistant You were prevented from having petrification resistance (0) Your chance to block was 34% You had infravision You had 806 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Osiris, Obelisk and Ra Your deity was Osiris You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - resist poison 1 protect 0% 95% Techniques known in the end Name Level Status turn undead 4X Prepared(0) blessing 4X Prepared(0) spirituality check 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish spear (crude spear) * orcish dagger (crude dagger) Armor robe (pink robe) * orcish shield (red-eyed shield) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) gnomish helm (little red hat) Scrolls scroll of identify (OPGELEVELT) scroll of healing (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) scroll of mana (DIFFER SEX CANT USE STUNTS) scroll of phase door (RW NW PRT M HRW) scroll of standard id (VAS CORP BET MANI) scroll of cure (VITIO PUS RO) scroll of clouds (DAIYEN FOOELS) scroll of enchant armor (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) Spellbooks spellbook of healing (big) spellbook of resist poison (amyflax) Potions * potion of water (clear) potion of extra healing (amber) potion of invisibility (illegal) Rings ring of sustain ability (inka) ring of teleportation (topaz) Wands wand of speed monster (diagonal) wand of draining (porcelain) wand of create monster (celestial) Tools sack (bag) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 honey bees (1 created) 0 parrot chicks (1 created) 6 jackals (8 created) 0 kittens (1 created) a mini gremlin 0 normal jellies (1 created) a kobold (3 created) 0 petit mimics (2 created) 0 goblins (1 created) 0 marine goblins (1 created) 0 cave goblins (1 created) 0 papier-mache cows (1 created) 0 sewer rats (3 created) 2 evasive sewer rats (4 created) 16 rabbits (18 created) 0 pack rabbits (1 created) a black rat 0 cave spiders (1 created) 3 grid bugs (4 created) 0 generic errors (1 created) 0 ungenomolds (1 created) 0 golden patches (1 created) a sub-gnome (2 created) 0 gnomes (1 created) 0 slimebesus (1 created) 0 kobold zombies (2 created) 0 ossium animatums (1 created) a newt zombie (2 created) 0 goblin zombies (1 created) a gnome zombie 0 crawling claws (1 created) 0 kappa zombies (1 created) 0 human thieves (2 created) 0 aimless-looking merchants (1 created) 0 tortoises (19 created) 0 hata-hatas (3 created) 0 pikes (1 created) 0 jellyfish (8 created) 0 legged tuna (1 created) 0 annoying fish (1 created) 0 functioning babelfish (1 created) 0 sharks (13 created) 0 giant crabs (5 created) a newt (3 created) 0 twens (3 created) 0 turtles (1 created) 0 floor grues (1 created) 0 small turrets (1 created) 0 gem troves (1 created) a cold trove 0 energy troves (2 created) 139 creatures born. 36 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 29 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) shield [Basic] (max Master) (68 of 160) body armor [Basic] (max Expert) (29 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (5 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (64 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Master) (21 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye aximili the Priest... You died in The Dungeons of Doom on dungeon level 4 with 606 points, and 44 pieces of gold, after 588 moves. Killer: a monster (shark) You were level 4 with a maximum of 48 hit points when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 122443 Lorskel-Wil-Iro-Fem-Neu died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (invisible force stalker). - [136] 2 89219 Lorskel-Wil-Dro-Mal-Neu died in The Spider Caves on level 9 [max 12]. Killed by a monster (spider magus). - [81] 3 52932 demonzero-War-Bur-Mal-Law died in The Dungeons of Doom on level 5 [max 8]. Killed by a bolt of cold. - [144] 18 1456 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (evasive troll). - [53] 19 760 Lorskel-Wil-Iro-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (queen bee). - [36] *20 606 aximili-Pri-Orc-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (shark). - [48] 21 338 Nirol-Mys-Bre-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Vergt, the shopkeeper). - [38] 22 320 Mekkis-Pok-Ang-Mal-Neu quit in The Gnomish Mines on level 3. 32 [32]