~r^b. Player: asriel Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-18.20:04:41.ttyrec Time: (1584561881) Wed Mar 18 20:04:41 2020 ~r^]N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ~r^-----|...||...||...+|...||..@||..f.-+---[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to pos~r^4sess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--~r^~r^.~r^aHello asriel, welcome to SlashEMExtended! You are a chaotic female octopode Wizard.~r^--More--~r^t ~r^m[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1  16(16)  Pw 28(28)  AC8 Xp1/0 T1 ~r^ D  Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed finalized scroll of magic mapping {0} j - an uncursed scroll of food detection {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} s - an uncursed greased scroll of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} v - an uncursed scroll of heal other {0} Spellbooks k - an invisible blessed spellbook of force bolt (6:1) {0} l - a blessed finalized spellbook of resist sleep (0:3) {0} m - a blessed spellbook of wizard lock (0:5) {0} n - a blessed spellbook of insulate (0:1) ~r^MD {0} Potions f - an uncursed finalized potion of acid {0} g - an uncursed finalized potion of object detection {0} h - a blessed potion of oil (400) {0} Rings d - an uncursed ring of invisibility {0} e - an uncursed ring of cold resistance {0} Wands c - an uncursed wand of objection (0:6) {0} Tools o - an uncursed magic marker (1:95) {0}(end) ~r^[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1 [Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1  16(16)  Pw 28(28)  AC8 Xp1/0 T1 ~r^k  Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed finalized scroll of magic mapping {0} j - an uncursed scroll of food detection {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} s - an uncursed greased scroll of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} v - an uncursed scroll of heal other {0} Spellbooks k - an invisible blessed spellbook of force bolt (6:1) {0} l - a blessed finalized spellbook of resist sleep (0:3) {0} m - a blessed spellbook of wizard lock (0:5) {0} n - a blessed spellbook of insulate (0:1) ~r^ {0} Potions f - an uncursed finalized potion of acid {0} g - an uncursed finalized potion of object detection {0} h - a blessed potion of oil (400) {0} Rings d - an uncursed ring of invisibility {0} e - an uncursed ring of cold resistance {0} Wands c - an uncursed wand of objection (0:6) {0} Tools o - an uncursed magic marker (1:95) {0}(end) ~r^z+[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1 wand of objection - This is a wand. Color: green. Material: liquid. Appearance: slippery. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clue~r^z6s about what the wand actually does.--More--~r^4A  -----Detects objects on the current dungeon level.[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1  16(16)  Pw 28(28)  AC8 Xp1/0 T1 ~r^Y  Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed finalized scroll of magic mapping {0} j - an uncursed scroll of food detection {0} p - 5 uncursed scrolls of healing {0} q - 4 uncursed scrolls of mana {0} r - 2 uncursed scrolls of phase door {0} s - an uncursed greased scroll of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} v - an uncursed scroll of heal other {0} Spellbooks k - an invisible blessed spellbook of force bolt (6:1) {0} l - a blessed finalized spellbook of resist sleep (0:3) {0} m - a blessed spellbook of wizard lock (0:5) {0} n - a blessed spellbook of insulate ~r^@Y (0:1) {0} Potions f - an uncursed finalized potion of acid {0} g - an uncursed finalized potion of object detection {0} h - a blessed potion of oil (400) {0} Rings d - an uncursed ring of invisibility {0} e - an uncursed ring of cold resistance {0} Wands c - an uncursed wand of objection (0:6) {0} Tools o - an uncursed magic marker (1:95) {0}(end) ~r^L [Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1 [Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1  16(16)  Pw 28(28)  AC8 Xp1/0 T1 ~r^# ~r^ 7 enhance~r^ nhance~r^d@  Current skills: (0 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) devices Basic (max Expert) implants Skilled (max Supreme Master) memorization Basic (max Master) riding Unskilled (max Expert) Weapon Skills dagger Unskilled (max Expert) knife Unskilled (max Expert) axe Unskilled (max Expert) short sword Unskilled (max Expert) club Unskilled (max Expert) paddle Unskilled (max Expert) mace Unskilled (max Expert) quarterstaff Basic (max Master) polearms Unskilled (max Expert) spear Unskilled (max Expert) javelin Unskilled (max Expert) trident ~r^q@  Unskilled (max Expert) sling Unskilled (max Expert) firearms Unskilled (max Expert) dart Unskilled (max Expert) shuriken Unskilled (max Expert) Spellcasting Skills attack spells Basic (max Wizard) healing spells Unskilled (max Expert) divination spells Unskilled (max Expert) enchantment spells Basic (max Master) protection spells Basic (max Master) body spells Unskilled (max Expert) occult spells Unskilled (max Expert) matter spells Basic (max Expert)(end) ~r^$ [Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1 [Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1  16(16)  Pw 28(28)  AC8 Xp1/0 T1 ~r^=Beware, there will be no return! Still climb? [yn] (n) ~r^ y[Asriel the Evoker  16(16)  Pw 28(28) -----|...||...||...+|...||..@||..f.-+---[Asriel the Evoker ] St8 Dx11 Co12 In15 Wi6 Ch7 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 28(28)  AC8 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ~r^ PqThe kitten can't follow you into the Black Market.