|r^H  Player: asriel Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-18.19:55:19.ttyrec Time: (1584561319) Wed Mar 18 19:55:19 2020 |r^k [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. --.---.K...||..f@+.....|------[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 27(27)  AC8 Xp1/0 T1  It is written in the Book of Anhur:  After the Creation, the cruel god Moloch rebelled against the authority|r^  of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anhur seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Anhur. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anhur!--More--|r^|r^1wHello asriel, welcome to SlashEMExtended! You are a chaotic female octopode Wizard.--More--|r^"[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1  16(16)  Pw 27(27)  AC8 Xp1/0 T1 |r^A)  Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of embedding {0} j - an uncursed scroll of magic mapping {0} k - an uncursed finalized scroll of enchant weapon {0} o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks l - a blessed spellbook of resist poison (0:5) {0} m - a blessed spellbook of light (4:3) {0} n - a blessed finalized spellbook of create monster (0:4) {0} Potions f - an uncursed finalized potion of fruit juic|r^M) `e {0} g - an uncursed potion of extra healing {0} h - an uncursed finalized potion of hallucination {0} Rings d - an uncursed ring of warning {0} e - an uncursed ring of teleportation {0} Wands c - an uncursed wand of teleportation (0:9) {0}(end) |r^8\[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 27(27)  AC8 Xp1/0 T1 [Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1  16(16)  Pw 27(27)  AC8 Xp1/0 T1 |r^<There is nothing here to pick up.[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1  16(16)  Pw 27(27)  AC8 Xp1/0 T1 |r^? /Unknown command 'y'.--More--|r^ The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) |r^3W`nTurn the number pad off? [yn] (n) |r^n[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1  16(16)  Pw 27(27)  AC8 Xp1/0 T1 |r^ JBeware, there will be no return! Still climb? [yn] (n) |r^) y[Asriel the Evoker  16(16)  Pw 27(27) --.---.K...||..f@+.....|------[Asriel the Evoker ] St9 Dx12 Co8 In18 Wi6 Ch5 WizOctFemCha S1 Dlvl:1 $1 HP 16(16)  Pw 27(27)  AC8 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) |r^,q