asriel, lawful female mazewalking Archeologist ------ .f...| |.@..| .....| ------ [Asriel the Digger] St10 Dx8 Co8 In10 Wi10 Ch9 ArcMazFemLaw S0 Dlvl:1 $0 HP17(17) Pw11(11) AC9 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a lawful female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: diminished bleeding You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 150 Scroll drop chance was reduced to 95% Wand drop chance was reduced to 79% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 84% Shop item generation was reduced to 78% Monster death drops spawned with only 87% chance The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: elemental spells Heavy curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48203 Monster spawn increase reached its maximum at turn 95971 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5201955 The monster class that cannot be genocided was lich Today, this monster class was always generated invisible: sea monster The monster class that was spawned more often: ogre (freq bonus 4) The monster species that spawned more often: +2 jd barricade (freq bonus 6) The monster species that spawned more often: stone trove (freq bonus 12) The monster species that spawned more often: dark pudding (freq bonus 10) The monster species that spawned more often: flintobbit (freq bonus 14) The monster species that spawned more often: smoker dumb cock (freq bonus 6) The monster species that spawned more often: Bulletproof Kommissioner (freq bonus 72) The monster species that spawned more often: bloodthirsty soul (freq bonus 126) The monster species that spawned more often: constitution quaint recapitulating (freq bonus 12) The monster species that spawned more often: flup flup (freq bonus 16) The monster species that spawned more often: Armed Kop Kleever (freq bonus 16) The monster species that spawned more often: kratscher (freq bonus 15) The monster species that spawned more often: disembark skiddiest (freq bonus 12) The monster species that spawned more often: eucalypti attainment insistently (freq bonus 28) The monster species that spawned more often: rotated one (freq bonus 28) The monster species that spawned more often: catnap cull gimlet (freq bonus 36) The monster species that spawned more often: pressosensitive sextet (freq bonus 36) The monster species that spawned more often: split heart (freq bonus 12) The monster species that spawned more often: storm caster (freq bonus 12) The monster species that spawned more often: harpy (freq bonus 16) The monster species that spawned more often: kestrel (freq bonus 32) The monster trait that was more common: monsters that wander randomly (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters that move like grid bugs (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 8) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 6) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters with vampire dialogue (freq bonus 8) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 4) The monster species that never randomly spawned: olive hulk The monster species that never randomly spawned: dai-def The monster species that never randomly spawned: splash blob The monster species that never randomly spawned: sulfur golem The monster species that never randomly spawned: fight bat The monster species that never randomly spawned: Weaponized Angel The monster species that never randomly spawned: animated silver statue The monster species that never randomly spawned: hc religious figure The monster species that never randomly spawned: switchman acupuncture supervision misdirecting The monster species that never randomly spawned: midland arborvitae The monster class that more likely to generate with musable stuff: Keystone Kop The RNG hath decreed that this item was never generated: bulky pourpoor ball ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: lady boots (lovely boots) The RNG hath decreed that this item was never generated: weighted flail ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: wimpiness (poofy) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 59) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 4) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 13) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 41) The RNG hath decreed that this item was generated more often: yoga pants ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 12) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: highscore stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 83) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 16) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 1) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: cancel dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: fire (natural) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: flood trap (freq bonus 5) Trap randomization happened for 1 in 521 traps Traps were spawned invisible 1 times in 46 Traps were extra hard to find 38% of the time Next attribute increase check would have come at turn 124 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (265) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 + matter 7% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of remove curse (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) scroll of identify (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of healing (PAS DIO LEO) scroll of mana (DAE ZIEIEIE IEIEIE BOOOOOOOOOM) scroll of phase door (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of standard id (KOLLA OLPHILOGEMALA ACHEROIO) scroll of cure (JUFFO WUP) scroll of heal other (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) * scroll of extra healing (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) * scroll of greater mana restoration (BURRRP) Spellbooks spellbook of wizard lock (groundbreaking) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.