asriel, chaotic female mazewalking Archeologist ---.--- |..@... -.d...| ........ |.......| |.....--- |.....| ------- [Asriel the Digger] St11 Dx9 Co15 In12 Wi10 Ch8 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC9 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: psi resistance You could not have this property intrinsically: jumping Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 88% Wand drop chance was reduced to 84% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 67% Food drop chance was reduced to 97% Shop item generation was reduced to 36% Monster death drops spawned with only 94% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: matter spells The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 34854) The following skill became harder to train at higher skill levels: shield Heavy curses were more common by 27% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 149538 Monster spawn increase reached its maximum at turn 259045 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1134684 The monster class that cannot be genocided was pile of coins The monster color that was spawned more often: bright magenta (freq bonus 6) The monster species that spawned more often: full-elf ranger (freq bonus 6) The monster species that spawned more often: braad spider (freq bonus 9) The monster species that spawned more often: liberia plowable (freq bonus 30) The monster species that spawned more often: hieler (freq bonus 2) The monster species that spawned more often: percale nontaxable (freq bonus 4) The monster species that spawned more often: voracious piercer (freq bonus 9) The monster species that spawned more often: monolith (freq bonus 2) The monster species that spawned more often: metal panther (freq bonus 4) The monster species that spawned more often: bassoon nonnavigable (freq bonus 14) The monster species that spawned more often: freezer nymph (freq bonus 1) The monster species that spawned more often: violet starlit sky (freq bonus 4) The monster species that spawned more often: stardust warp fungus (freq bonus 8) The monster species that spawned more often: farting gas cloud (freq bonus 4) The monster species that spawned more often: Grey-elf (freq bonus 12) The monster species that spawned more often: point blob (freq bonus 9) The monster species that spawned more often: Ordragon (freq bonus 4) The monster species that spawned more often: yellow faerie (freq bonus 6) The monster species that spawned more often: bugbear chieftain (freq bonus 6) The monster species that spawned more often: noxious patch (freq bonus 36) The monster species that spawned more often: hetaerae reaccustomed (freq bonus 4) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to steal items (freq bonus 2) The monster trait that was more common: monsters that are humanoid (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 3) The monster trait that was more common: monsters with feminism attacks (freq bonus 1) The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: rubrical paroxysmal The monster species that never randomly spawned: Rodney's Sister The monster species that never randomly spawned: white mushroom patch The monster species that never randomly spawned: white mold The monster species that never randomly spawned: Grazzt The monster species that never randomly spawned: libbing limelighted The monster species that never randomly spawned: abstinence assimilation The monster species that never randomly spawned: uninterruptedly emote coloured avifauna The monster species that never randomly spawned: community spread mechanic The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: spelldrain gloves (bise gloves) The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: anticall cloak (cursed called cloak) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: fleece bolt ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 12) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 89) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 23) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of clumsiness (mnemonic, freq bonus 6) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 5) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 9) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 2) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 7) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 36) The RNG hath decreed that this item was always generated cursed: batleth ((null)) The RNG hath decreed that this item was always generated cursed: BUC randomization (lupine) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: small piece of unrefined mithril (gray) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of bile (pure) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this trap was always invisible: stat decrease trap The RNG hath decreed that this trap was generated more often: nolite trap (freq bonus 4) The spell school whose books are more common was occult spells (freq bonus 13) Trap randomization happened for 1 in 866 traps Traps were spawned invisible 1 times in 53 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 978 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having warning (0) You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 + matter 5% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of magic mapping (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of earth (DARYGKO IAU IAU) scroll of healing (HEAL A WOUND BY CALLING MANSERVENT) scroll of mana (NUMB ENEMY BY LICKING CIRCLE) scroll of phase door (ZLORFIK) scroll of standard id (GREAT GATE OF OBLIVION) scroll of cure (VDF ADAHOEH) scroll of heal other (MYHOELL KITAY) * scroll of extra healing (NYEHEHE) * scroll of greater mana restoration (CUTE DRAG BODY REDUCIVES TO RISE SPEE) Spellbooks spellbook of knock (pre-digested) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... You and the little dog escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.