asriel, chaotic female mazewalking Archeologist ----- ....| |.d@| |...| |...| |... ----- [Asriel the Digger] St11 Dx5 Co9 In5 Wi17 Ch8 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC11 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 25 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 58 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 99% chance Wand drop chance was reduced to 72% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 74% Tool drop chance was reduced to 87% Food drop chance was reduced to 96% Shop item generation was reduced to 90% Concealing monsters were spawned underneath items 79% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: polymorphing The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 22) The following skill became untrainable if you tried to train it too early: protection spells (turn 912) The following skill became untrainable after a while: chaos spells (turn 50719) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34481 Monster spawn increase reached its maximum at turn 314345 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 680595 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: fungus or mold (freq bonus 4) The monster species that spawned more often: perpendicular guard (freq bonus 27) The monster species that spawned more often: stone trove (freq bonus 24) The monster species that spawned more often: null fungus (freq bonus 24) The monster species that spawned more often: giant brass dragonfly (freq bonus 42) The monster species that spawned more often: MS-DOS (freq bonus 18) The monster species that spawned more often: hostile tank (freq bonus 10) The monster species that spawned more often: darkness thief (freq bonus 21) The monster species that spawned more often: Uniform Kop (freq bonus 72) The monster species that spawned more often: dwarf powerwizard (freq bonus 12) The monster species that spawned more often: insurmountable force patch (freq bonus 21) The monster species that spawned more often: indefensible violable (freq bonus 14) The monster species that spawned more often: normal gnome (freq bonus 20) The monster species that spawned more often: wexorn (freq bonus 18) The monster species that spawned more often: blind melon (freq bonus 16) The monster species that spawned more often: trapper king (freq bonus 12) The monster species that spawned more often: flying crasher (freq bonus 54) The monster species that spawned more often: zaptrooper (freq bonus 10) The monster species that spawned more often: lancegoat (freq bonus 40) The monster species that spawned more often: teal growth (freq bonus 7) The monster species that spawned more often: kamikaze maimai (freq bonus 32) The monster trait that was more common: monsters that wait for you to come (freq bonus 4) The monster trait that was more common: monsters with feminism attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 1) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 1) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 4) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster species that never randomly spawned: grope lord The monster species that never randomly spawned: oblivion demon The monster species that never randomly spawned: shaky goblin The monster species that never randomly spawned: bubbler duller deductible entombed The monster species that never randomly spawned: tangleweed The monster species that never randomly spawned: large puma The monster species that never randomly spawned: shock trove The monster species that never randomly spawned: fireproof hc alien The monster species that never randomly spawned: natural bug The monster species that never randomly spawned: condemned orc The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: drum of earthquake (drum) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was never generated: implant of your momma (sniffer) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 6) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 11) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 108) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of ten thousand things (cross, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 14) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 81) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 2) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 5) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 74) The RNG hath decreed that this item was always generated cursed: second skin (fleshy wrap) The RNG hath decreed that this item was always generated cursed: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: dart of disintegration ((null)) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this trap was always invisible: lasting amnesia trap The RNG hath decreed that this trap was generated more often: sincount trap (freq bonus 2) Trap randomization happened for 1 in 391 traps Traps were spawned invisible 1 times in 64 Traps were extra hard to find 19% of the time Next attribute increase check would have come at turn 538 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having petrification resistance (0) You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (123) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 + matter 23% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of taming (IMB AXES MUMMIES) scroll of identify (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) scroll of healing (SHUCKLEINOU) scroll of mana (WE WILL HURT YOU) scroll of phase door (CRASH EM EXTENDED SEGFAULTS AHOY) scroll of standard id (SLEX IS VERY POPULAR IN RUSSIA) scroll of cure (AVEZ VOUS DEJA LE FRANCAIS) scroll of heal other (9H) * scroll of extra healing (STILL 5 SECONDS AND I IMPACT TOO) * scroll of greater mana restoration (A LAW THAT MAKES SNOWFLAKES VISIBLE) Spellbooks spellbook of knock (petrified) Tools * sack (bag) leather leash (leash) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.