asriel, chaotic female mazewalking Archeologist -+----------- |@..........| |..f@``..```| ------------- [Asriel the Digger] St8 Dx6 Co9 In10 Wi5 Ch8 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC10 Xp1/0 T1 Latest messages "Hello, asriel! Welcome to Lapu's one-stop mining shop!" Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 881 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 27 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 43% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 44% Wand drop chance was reduced to 60% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 88% Food drop chance was reduced to 88% Shop item generation was reduced to 58% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: general combat The following skill became untrainable if you tried to train it too early: spirituality (turn 143) The following skill couldn't be trained before a certain turn number is reached: lance (turn 14144) The following skill became harder to train at higher skill levels: short sword Heavy curses were more common by 48% Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 135541 Monster spawn increase reached its maximum at turn 357301 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 419016 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: red hulk (freq bonus 18) The monster species that spawned more often: titrant lowdown (freq bonus 3) The monster species that spawned more often: shamble walk (freq bonus 10) The monster species that spawned more often: misril bug (freq bonus 18) The monster species that spawned more often: sucker force fungus (freq bonus 4) The monster species that spawned more often: differ adulterer (freq bonus 16) The monster species that spawned more often: steam-powered arrow sentry (freq bonus 10) The monster species that spawned more often: moldy warp patch (freq bonus 18) The monster species that spawned more often: keytu mosquito (freq bonus 24) The monster species that spawned more often: grey ooze (freq bonus 2) The monster species that spawned more often: lilac mushroom (freq bonus 16) The monster species that spawned more often: ass turtle (freq bonus 12) The monster species that spawned more often: bacteria (freq bonus 6) The monster species that spawned more often: soft warp patch (freq bonus 24) The monster species that spawned more often: non-mad bulb (freq bonus 18) The monster species that spawned more often: irreal mushroom (freq bonus 6) The monster species that spawned more often: randomisator lich (freq bonus 8) The monster species that spawned more often: voraciousness (freq bonus 20) The monster species that spawned more often: alpha pussy (freq bonus 3) The monster species that spawned more often: naiad (freq bonus 20) The monster trait that was more common: monsters that are neuter (freq bonus 1) The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 1) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4) The monster species that never randomly spawned: illusion naga The monster species that never randomly spawned: magdalen fugally The monster species that never randomly spawned: animated pretty sandal The monster species that never randomly spawned: sting inflict reformable involuntary legation purchaser contractile The monster species that never randomly spawned: firebrate colony The monster species that never randomly spawned: Medusa's pet fish The monster species that never randomly spawned: luminous cloud The monster species that never randomly spawned: scarf impressed The monster species that never randomly spawned: spirit The monster species that never randomly spawned: shaped wort The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: wakeup call stone (gray) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: negative dragon scales ((null)) The RNG hath decreed that this item was never generated: blue spell stone (gray) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 15) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 26) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 32) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 4) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 17) The RNG hath decreed that this item was generated more often: pourpoor lash ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 5) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 9) The RNG hath decreed that this item was generated more often: moorland (KREM QUAY, freq bonus 11) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 11) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 63) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 66) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 44) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: heavy shadow ball ((null)) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this trap was always invisible: choiceless trap The RNG hath decreed that this trap was generated more often: nurse trap (freq bonus 1) Trap randomization happened for 1 in 230 traps Traps were spawned invisible 1 times in 33 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 460 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (77) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 + matter 7% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of scare monster (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of blank paper (unlabeled) scroll of healing (BREADANDBUTTER POPGUN NUKE) scroll of mana (TUFFA YUF) scroll of phase door (NOM STYL STUNT IS FLY STYL) scroll of standard id (HARDFOUGHT MODE AND SURGICALLY INSERTED STENNOWORK) scroll of cure (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) scroll of heal other (REQUICO SIDES) * scroll of extra healing (FOCUS SASH EM EXTENDED STURDY) * scroll of greater mana restoration (BURKINI FASO) Spellbooks spellbook of wizard lock (emanating) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... You and the kitten escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.