asriel, chaotic female mazewalking Archeologist ---.------- |.........| |.........| |....7..... |.......f@| |....{....| ----------- [Asriel the Digger] St11 Dx6 Co10 In16 Wi11 Ch9 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC10 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: technicality You could not have this property intrinsically: see invisible Potion identification only worked 3 times out of 5 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 19% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 70% Armor drop chance was reduced to 96% Tool drop chance was reduced to 89% Food drop chance was reduced to 99% Shop item generation was reduced to 43% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 70% chance The following skill could not be trained at all: matter spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: trident The following skill became harder to train at higher skill levels: two-weapon combat Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50476 Monster spawn increase reached its maximum at turn 147155 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 837876 The monster class that cannot be genocided was dragon The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: neocolonialist surrenderor location (freq bonus 15) The monster species that spawned more often: uranium dragonfly (freq bonus 6) The monster species that spawned more often: extensive brutish (freq bonus 8) The monster species that spawned more often: bang lich (freq bonus 30) The monster species that spawned more often: fraternalism na raring quake nonpolitical eclamptic (freq bonus 6) The monster species that spawned more often: dielithium crystal (freq bonus 36) The monster species that spawned more often: mini triad (freq bonus 18) The monster species that spawned more often: goauld (freq bonus 3) The monster species that spawned more often: floret weave (freq bonus 12) The monster species that spawned more often: wheelchair prostitute (freq bonus 30) The monster species that spawned more often: shewing saliently (freq bonus 6) The monster species that spawned more often: vaudeville scurviest (freq bonus 8) The monster species that spawned more often: brown femmy (freq bonus 16) The monster species that spawned more often: RNG bulb (freq bonus 12) The monster species that spawned more often: psi waser (freq bonus 12) The monster species that spawned more often: Utsutsu Mujuro the Blind (freq bonus 4) The monster species that spawned more often: improvise plateau moonstone (freq bonus 4) The monster species that spawned more often: cabbalist (freq bonus 10) The monster species that spawned more often: aro sephirah (freq bonus 6) The monster species that spawned more often: The Nemean Lion (freq bonus 36) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 3) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 1) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 2) The monster species that never randomly spawned: giant ebony ant The monster species that never randomly spawned: orange lichen The monster species that never randomly spawned: Minator Kop The monster species that never randomly spawned: abbotship bootlicking The monster species that never randomly spawned: papier-mache tiger The monster species that never randomly spawned: recidivist erratically The monster species that never randomly spawned: hard stalk The monster species that never randomly spawned: lightning-proof wall The monster species that never randomly spawned: xtra large trapper The monster species that never randomly spawned: hulking automaton The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was never generated: pseudo teleporter cloak (foundry cloak) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: amulet of scent (panting) The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of honor (boreal, freq bonus 8) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 15) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloth chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 344) The RNG hath decreed that this item was generated more often: bodyfluid strengthening (icky, freq bonus 14) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 4) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 8) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 10) The RNG hath decreed that this item was generated more often: giant foot (feetsy, freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 25) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: plastic mace ((null)) The RNG hath decreed that this item was always generated cursed: implant of quota (assamic) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: worthless piece of black glass (black) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 2) Trap randomization happened for 1 in 984 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 36% of the time Next attribute increase check would have come at turn 450 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having drain resistance (0) You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (145) You survived Spells known in the end Name Level Category Fail Memory a - detect food 2 + divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of teleportation (GODFATHER OF ALL ROGUELIKES) scroll of punishment (EFFECT MORE APPEARING) scroll of healing (MY SPUTA WILL FLOW DOWN) scroll of mana (VITERBI TRELLIS) scroll of phase door (THE BEST NONSLEX VARIANTS ARE GRUNT FOURK AND DNETHACK) scroll of standard id (EMPLY MENTAL TO SWITCH STATUS) scroll of cure (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of heal other (FLEECY BOUFFANT COLORS) * scroll of extra healing (MAMPIFANDRAY SELA) * scroll of greater mana restoration (SLARSHING HARD HAMME DEFENCE LOWED) Spellbooks spellbook of detect food (pernicious) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.