asriel, chaotic female mazewalking Archeologist ------ --- |..@.../.. |...f....| |.....`... ---------- [Asriel the Digger] St8 Dx4 Co9 In10 Wi13 Ch9 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC11 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: scent view You could not have this property extrinsically: double attacks Scroll identification only worked 100 times out of 435 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 59 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 73% Wand drop chance was reduced to 93% Potion drop chance was reduced to 81% Weapon drop chance was reduced to 93% Armor drop chance was reduced to 99% Tool drop chance was reduced to 84% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 91% chance The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: gun control The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: flail The following skill became untrainable if you tried to train it too early: polymorphing (turn 7) The following skill became untrainable after a while: enchantment spells (turn 71129) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 61176) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46303 Monster spawn increase reached its maximum at turn 156059 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 295213 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: Karin (freq bonus 24) The monster species that spawned more often: bover (freq bonus 8) The monster species that spawned more often: Thorin II Oakenshield (freq bonus 4) The monster species that spawned more often: yetzirah sephirah (freq bonus 18) The monster species that spawned more often: nonstandard kobold (freq bonus 2) The monster species that spawned more often: uret force patch (freq bonus 18) The monster species that spawned more often: chemotropism trainman (freq bonus 24) The monster species that spawned more often: )lkBm&MqgCm7P (freq bonus 4) The monster species that spawned more often: real venom monster (freq bonus 8) The monster species that spawned more often: southern chaparral (freq bonus 27) The monster species that spawned more often: gravity warp patch (freq bonus 18) The monster species that spawned more often: xan priest (freq bonus 8) The monster species that spawned more often: associativity tramped (freq bonus 4) The monster species that spawned more often: zapborg (freq bonus 8) The monster species that spawned more often: unseen wraith (freq bonus 12) The monster species that spawned more often: pointer growth (freq bonus 9) The monster species that spawned more often: bungus mold (freq bonus 16) The monster species that spawned more often: swang abrasion alabamian connectedly (freq bonus 6) The monster species that spawned more often: mood cube (freq bonus 12) The monster species that spawned more often: covidimondaine (freq bonus 42) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 2) The monster trait that was more common: monsters whose attacks make you lazy (freq bonus 32) The monster trait that was more common: monsters that count as rats (freq bonus 6) The monster species that never randomly spawned: pumping laser The monster species that never randomly spawned: elite ineducable The monster species that never randomly spawned: Malcanthet The monster species that never randomly spawned: blockish graecizing The monster species that never randomly spawned: horn fiend The monster species that never randomly spawned: numb trove The monster species that never randomly spawned: sploshed exotic The monster species that never randomly spawned: flingaur The monster species that never randomly spawned: dung beetle The monster species that never randomly spawned: teal wort The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 5) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 19) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 20) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: implant of da gusha (screwed, freq bonus 38) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 6) The RNG hath decreed that this item was generated more often: nano shuriken ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 3) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 5) The RNG hath decreed that this item was generated more often: thunder hammer ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 76) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 100) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: lead shot ((null)) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 3) Trap randomization happened for 1 in 194 traps Traps were spawned invisible 1 times in 48 Traps were extra hard to find 41% of the time Next attribute increase check would have come at turn 519 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having double attacks (0) You were prevented from having scent view (0) You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Tue Mar 31 09:18:24 2020. You could not have safely prayed (462) You survived Spells known in the end Name Level Category Fail Memory a - detect food 2 + divine 7% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of teleportation (HERGHLERMAH QERQ JERJVERM) scroll of identify (TEKMAKMAYACON) scroll of healing (SUN FALL FROM SKY) scroll of mana (THE GIAGGOSTUONO) scroll of phase door (DEPENDS UNDERGARMENT PROTECTION SPONSORSHIP) scroll of standard id (PUTIUS CONSIO) scroll of cure (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of heal other (THIS KITTEN CORPSE IS DELICIOUS) * scroll of extra healing (YOU DIDNT DEFEAT THE QUEEN) * scroll of greater mana restoration (DESUM TETRAL) Spellbooks spellbook of detect food (listening) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.