asriel, chaotic female mazewalking Archeologist ---------- |........| |...@d...| |......... ---------- [Asriel the Digger] St6 Dx6 Co6 In6 Wi15 Ch6 ArcMazFemCha S0 Dlvl:1 $0 HP17(17) Pw11(11) AC10 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female mazewalking Archeologist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: free action Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 49 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 6% Potion drop chance was reduced to 96% Armor drop chance was reduced to 90% Food drop chance was reduced to 86% Shop item generation was reduced to 32% Concealing monsters were spawned underneath items 95% of the time only The following skill was trained at half the usual rate: scimitar The following skill was limited to skilled proficiency: dagger The following skill became untrainable if you tried to train it too early: general combat (turn 163) The following skill became untrainable if you tried to train it too early: elemental spells (turn 132) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 23306) The following skill became harder to train at higher skill levels: boomerang Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 98827 Monster spawn increase reached its maximum at turn 207134 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7703424 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: humanoid (freq bonus 6) The monster species that spawned more often: nether swarm (freq bonus 120) The monster species that spawned more often: glockatrice (freq bonus 48) The monster species that spawned more often: titivated nonprofessional (freq bonus 8) The monster species that spawned more often: camo rust monster (freq bonus 24) The monster species that spawned more often: solvegina (freq bonus 36) The monster species that spawned more often: lush draconian (freq bonus 27) The monster species that spawned more often: thankyou guessed (freq bonus 27) The monster species that spawned more often: god ripper (freq bonus 28) The monster species that spawned more often: spacelichen (freq bonus 8) The monster species that spawned more often: guatemala prehuman parasitic (freq bonus 8) The monster species that spawned more often: flemflam permamimic (freq bonus 26) The monster species that spawned more often: poor snake (freq bonus 60) The monster species that spawned more often: tackle jelly (freq bonus 30) The monster species that spawned more often: anticipative glady (freq bonus 36) The monster species that spawned more often: player slime (freq bonus 7) The monster species that spawned more often: ore-spore lichen (freq bonus 26) The monster species that spawned more often: uncapped combatant (freq bonus 48) The monster species that spawned more often: werexorn (freq bonus 24) The monster species that spawned more often: mousse quire simplemindedly (freq bonus 18) The monster species that spawned more often: ascot inputting (freq bonus 22) The monster trait that was more common: unique monsters (freq bonus 2) The monster trait that was more common: monsters that have beam attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that eat stone (freq bonus 2) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster species that never randomly spawned: porter mimic The monster species that never randomly spawned: Bolg The monster species that never randomly spawned: trap vortex The monster species that never randomly spawned: galltrit The monster species that never randomly spawned: casthewer The monster species that never randomly spawned: aspca fluoridated advise The monster species that never randomly spawned: desert colony The monster species that never randomly spawned: skaven shaman The monster species that never randomly spawned: slutty slut The monster species that never randomly spawned: mean fungus The RNG hath decreed that this item was never generated: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: inferior material (EATING RAW SHOES SPEEDS YOU UP) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: changing directive stone (gray) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 18) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of combat (echoing, freq bonus 16) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 19) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 14) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 12) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of suffering (compact, freq bonus 8) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 7) The RNG hath decreed that this item was generated more often: metal shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 5) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 6) The RNG hath decreed that this item was always generated cursed: cutting (inane) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: lizard scale mail ((null)) The RNG hath decreed that this item was always generated cursed: elven shield (blue and green shield) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual) The RNG hath decreed that this item was always generated cursed: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this item was always generated cursed: implant of passion (triumphant) The RNG hath decreed that this trap was always invisible: miscast trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 6) Trap randomization happened for 1 in 769 traps Traps were spawned invisible 1 times in 42 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 446 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Thu Mar 26 03:32:10 2020. You could not have safely prayed (270) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 + matter 17% 100% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of teleportation (ASSTRAELOS CHRAELOS) scroll of identify (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of healing (GREYSNAKE BLACKSNAKE YELLOWSNAKE) scroll of mana (WONTU PASS) scroll of phase door (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of standard id (LAST OF MY RACE BECAUSE IT SUCKS) scroll of cure (XIXAXA XOXAXA XUXAXA) scroll of heal other (ATTACK BY MOVING FAST) * scroll of extra healing (ROHAN KISHIBAE) * scroll of greater mana restoration (B T M M M M M) Spellbooks spellbook of wizard lock (visaged) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new mazewalker 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Archeologist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.