asriel, chaotic female ak Thief is dead! Monk ##. ##,# #@,. ##,,### ,,,,,,# #####,# #,# -----,# |...|,# ....|,# |..I|I# |...I,# -----## [Asriel the Candidate] St17 Dx9 Co14 In9 Wi15 Ch9 MonAktFemCha S0 Dlvl:1 $0 HP21(21) Pw15(15) AC3 Xp1/0 T36 Bli Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female ak Thief is dead! Monk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Pick an object. @ a human or elf or you (ak Thief is dead! monk called asriel, on a staircase) Accessing Pokedex entry for monk... Base statistics of this monster type: Base level = 10, difficulty = 11, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 1d8, claw (punch, hit, etc.) - ordinary physical 1d8, kick - ordinary physical Pick an object. @ a human or elf or you (ak Thief is dead! monk called asriel, on a staircase) Accessing Pokedex entry for monk... Base statistics of this monster type: Base level = 10, difficulty = 11, AC = 10, magic resistance = 2, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 1d8, claw (punch, hit, etc.) - ordinary physical 1d8, kick - ordinary physical Pick an object. @ a human or elf or you (ak Thief is dead! monk called asriel, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -10, magic resistance = 40, alignment -4. Fast (14). Normal generation, with frequency 1. Resists cold, sleep, poison. Leaves no corpse. Big, not genocidable, carnivorous, thick-skinned undead swimmer, flyer, clinger. Is the same race as you. This monster is always male. This monster is of neuter gender. Silver weapons do extra damage to it. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. Attacks: 2d10, head butt - drains strength 2d2, uses magic spell(s) - causes darkness around you 2d7, breath - escalating damage You feel an unseen monster! The door opens. There is a wall in the way! You feel an unseen monster! (2x) There is a wall in the way! (4x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half spell damage Scroll identification only worked 100 times out of 198 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 45% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 67% Weapon drop chance was reduced to 80% Food drop chance was reduced to 93% Shop item generation was reduced to 47% Concealing monsters were spawned underneath items 26% of the time only Monster death drops spawned with only 79% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: pick-axe The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: crossbow (turn 11) The following skill became untrainable after a while: chaos spells (turn 39020) Items were more likely to be generated cursed by 28% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20864 Monster spawn increase reached its maximum at turn 175601 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 377069 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: sotted concordantly (freq bonus 21) The monster species that spawned more often: spam-mail demon (freq bonus 16) The monster species that spawned more often: strange zombie (freq bonus 8) The monster species that spawned more often: amorphous mushroom (freq bonus 8) The monster species that spawned more often: nutter deva (freq bonus 8) The monster species that spawned more often: hc schoolgirl (freq bonus 36) The monster species that spawned more often: huddled wraith (freq bonus 24) The monster species that spawned more often: water spirit (freq bonus 18) The monster species that spawned more often: runewierdo (freq bonus 10) The monster species that spawned more often: drabbed draggled (freq bonus 12) The monster species that spawned more often: quarantine force patch (freq bonus 12) The monster species that spawned more often: infinite baseline (freq bonus 12) The monster species that spawned more often: Bulletproof Kleever (freq bonus 20) The monster species that spawned more often: Mister SIR (freq bonus 9) The monster species that spawned more often: feidam child (freq bonus 16) The monster species that spawned more often: stone xorn (freq bonus 9) The monster species that spawned more often: insurmountable warp fungus (freq bonus 16) The monster species that spawned more often: axial boomer (freq bonus 15) The monster species that spawned more often: lightning-proof wall (freq bonus 36) The monster species that spawned more often: virus (freq bonus 6) The monster trait that was more common: monsters that imitate (freq bonus 1) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 1) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks do random things (freq bonus 4) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 10) The monster species that never randomly spawned: death maggot The monster species that never randomly spawned: health trove The monster species that never randomly spawned: bellicosely distended antipoverty The monster species that never randomly spawned: wimpy naga The monster species that never randomly spawned: mutated undead cockatrice The monster species that never randomly spawned: Father Dagon The monster species that never randomly spawned: sour colony The monster species that never randomly spawned: mirror force fungus The monster species that never randomly spawned: poppycock awake The monster species that never randomly spawned: jury layered discouraging drawled verbatim revamping gentle The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: heavy clay ball ((null)) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was never generated: enhance breath (specific) The RNG hath decreed that this item was never generated: riding crop ((null)) The RNG hath decreed that this item was never generated: giant scythe ((null)) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: heavy wax ball ((null)) The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 2) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 26) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 39) The RNG hath decreed that this item was generated more often: ash (fire-red, freq bonus 15) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 13) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: volcanic broadsword ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: forceful boots (rumble boots, freq bonus 60) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 19) The RNG hath decreed that this item was generated more often: grayout cloak (bleached cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 4) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: map stone (gray) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this item was always generated cursed: crystallization (cavernal) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: massive staff ((null)) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: ether hostage chain ((null)) The RNG hath decreed that this trap was always invisible: bowel cramps trap The RNG hath decreed that this trap was generated more often: jessica trap (freq bonus 3) Trap randomization happened for 1 in 369 traps Traps were spawned invisible 1 times in 29 Traps were extra hard to find 37% of the time Next attribute increase check would have come at turn 873 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 Your sanity was 0 You were sleep resistant You were level-drain resistant You had not decided on your sexuality yet You saw invisible You had 1465 points of nutrition remaining You could fly You could swim You were an un in Protect mode You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Thu Mar 26 03:32:10 2020. You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 + protect 3% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor * leather gloves (demolition gloves) * robe (octarine robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cloudy helmet) * sedge hat (gas mask) * skullcap (full helmet) * flack helmet (transversal helmet) * crystal helm (twisted visor helmet) * mining helm (padded helmet) * field helm (complete helmet) * helm of safeguard (nano helmet) * war hat (dim colored helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (boiled gloves) * gauntlets of plugsuit (moth-bitten gloves) * commander gloves (warped gloves) * field gloves (beach gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (ballet heels) * field boots (blue sneakers) * boots of safeguard (sputa boots) Scrolls scroll of warding (BURKINI FASO) scroll of healing (I WANT TO HERB MY BIKE UP) scroll of mana (01DOTE) scroll of phase door (OWERED HITTING BY LOOK SOUP) scroll of standard id (COMMITHACK IS A FUN VARIANT) scroll of cure (ETAOIN SHRDLU) scroll of heal other (AKARNACHTHAS) * scroll of extra healing (GANG ONE THROUGH FOUR) * scroll of greater mana restoration (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) Spellbooks spellbook of protection (pure) Potions potion of healing (gooey) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ak Thief is dead! 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Monk... Since you quit, the score list will not be checked.