asriel, chaotic female ak Thief is dead! Monk --- -#-#-.---%- |.........| |..<......|#### |.........-,,,# |.........|##,# -----.----- #,# --- #,##### #`,,,,` ###,~, ### [Asriel the Un In Protect Mode] St14 Dx5 Co9 In12 Wi17 Ch4 MonAktFemCha S315 Dlvl:3 $47 HP35(35) Pw35(45) AC-8 HD3 Xp3/42 T309 Latest messages 1 gold piece. With great effort you move the boulder. You try to move the boulder, but in vain. However, you can squeeze yourself into a small opening. Do it? [yn] (n) The The Jens his girlfriend is named Tanja misses. You trample over the The Jens his girlfriend is named Tanja. You kill the The Jens his girlfriend is named Tanja! Welcome to experience level 3. You feel healthy! # Change form? [yn] (n) You turn into an un in Protect mode! You quickly remove your armor as you start to change. Use the command #monster to use your breath weapon. Use the command #monster to hide. Use the command #monster to summon help. Pick an object. ~ a long worm tail (un in Protect mode called asriel) Accessing Pokedex entry for un in Protect mode... Base statistics of this monster type: Base level = 10, difficulty = 11, AC = -3, magic resistance = 70, alignment 10. Fast (17). Normal generation, with frequency 1. Resists acid. Leaves no corpse. Big, not genocidable, unsolid demon hider. Is the same race as you. Silver weapons do extra damage to it. Can be seen with infravision. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. Attacks: 2d6, claw (punch, hit, etc.) - causes hallucination 2d11, touches - reduce alignment record 2d3, breath - unique Pestilence attack # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 236 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 222 Tool identification only worked 5 times out of 9 Musable item generation frequency had a negative bias of 78% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 66% Implant drop chance was reduced to 80% Potion drop chance was reduced to 73% Weapon drop chance was reduced to 81% Food drop chance was reduced to 93% Monster death drops spawned with only 90% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: occult spells The following skill was limited to basic proficiency: memorization The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: dagger (turn 209) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 82466) Heavy curses were more common by 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 86460 Monster spawn increase reached its maximum at turn 148775 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 675004 The monster class that cannot be genocided was trapper or lurker above The monster species that spawned more often: magenta lichen (freq bonus 2) The monster species that spawned more often: extra large scorpion (freq bonus 6) The monster species that spawned more often: night slinger (freq bonus 2) The monster species that spawned more often: dismissed tetherball (freq bonus 12) The monster species that spawned more often: mini xorn (freq bonus 12) The monster species that spawned more often: changing light (freq bonus 2) The monster species that spawned more often: novice medium wall (freq bonus 12) The monster species that spawned more often: inka torturemaster (freq bonus 6) The monster species that spawned more often: idiocy teared (freq bonus 4) The monster species that spawned more often: ureic subschedule (freq bonus 8) The monster species that spawned more often: swim hata (freq bonus 12) The monster species that spawned more often: black wort (freq bonus 10) The monster species that spawned more often: young multicolor dragon (freq bonus 4) The monster species that spawned more often: lakier voguish (freq bonus 16) The monster species that spawned more often: lactoprotein ingrown acutely (freq bonus 6) The monster species that spawned more often: evading multivalent (freq bonus 9) The monster species that spawned more often: dingier humpback (freq bonus 15) The monster species that spawned more often: scandal recutting soothest (freq bonus 16) The monster species that spawned more often: mi-go operator (freq bonus 2) The monster species that spawned more often: halfling slinger (freq bonus 6) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters whose attacks push you back (freq bonus 3) The monster trait that was more common: monsters that can throw boulders (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters that mutter cantrips (freq bonus 3) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 16) The monster trait that was more common: monsters that count as pokemon (freq bonus 4) The monster species that never randomly spawned: black muzzle The monster species that never randomly spawned: uret fungus The monster species that never randomly spawned: lead lich The monster species that never randomly spawned: sanity turret The monster species that never randomly spawned: sweet blonde The monster species that never randomly spawned: colored orc The monster species that never randomly spawned: baluchiwhatthefuck The monster species that never randomly spawned: super heavy mimic The monster species that never randomly spawned: yendorian demon woman The monster species that never randomly spawned: albedo holistically The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: quicksand (deserted) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: terraforming (MARIYA IS NOT A TERRAFORMER, freq bonus 31) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 10) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cruncher helmet (breath control helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: metal chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 4) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 2) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 4) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 11) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 4) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 7) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 6) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 75) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: disintegration beam (bursting) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: implant of finger pointing (perverted) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this item was always generated cursed: longing stone (gray) The RNG hath decreed that this item was always generated cursed: implant of lines (victorious) The RNG hath decreed that this trap was always invisible: rang call trap The RNG hath decreed that this trap was generated more often: gay trap (freq bonus 3) The spell school whose books are more common was matter spells (freq bonus 16) Trap randomization happened for 1 in 458 traps Traps were spawned invisible 1 times in 61 Traps were extra hard to find 76% of the time Next attribute increase check would have come at turn 438 Strength training was 7 Dexterity training was 0 Wisdom training was 2 Constitution training was 16 Your sanity was 0 You were sleep resistant You were level-drain resistant You were acid resistant You resisted hallucinations You had not decided on your sexuality yet You were suffering from very slight contamination. (6) You were prevented from having shock resistance (0) You saw invisible You had 984 points of nutrition remaining You were an un in Protect mode You were in beast form You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti The version you were playing was: Unix SlashEMExtended Version 2.6.4 (63e7f6ae) - last build Thu Mar 26 03:32:10 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 + enchant 3% 107% Techniques known in the end Name Level Status pummel 3X Prepared(0) air dash 3X Prepared(0) chained blitz 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) chi strike 2X Reloading(237) Discoveries Armor * leather gloves (steel gloves) * robe (yellow robe) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (silk helmet) * sedge hat (knowledgeable helmet) * skullcap (great helmet) * flack helmet (middle-earth helmet) * crystal helm (meso helmet) * mining helm (cone-shaped helmet) * field helm (arduous helmet) * helm of safeguard (etheric helmet) * war hat (sages helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (brand-new gloves) * gauntlets of plugsuit (paperweight gloves) * commander gloves (polnish gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (hugging boots) * field boots (red sneakers) * boots of safeguard (thigh boots) Scrolls scroll of magic mapping (BYE BITCH) scroll of healing (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of mana (STRAIGHT ONES STILL PRODUCTION) scroll of phase door (ZLORFIK) scroll of standard id (ALIUS PRA) scroll of cure (FREE2PLAYNODE) scroll of heal other (HOLY SHIT IS THE ELDER PRIEST IN DNETHACK A MOTHERFUCKER) * scroll of extra healing (NORBERT DUANE MICHAEL) * scroll of greater mana restoration (GALADRIEL YOU ARE INSANE) Spellbooks spellbook of sleep (pythonic) Potions potion of healing (hallowed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 6 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ak Thief is dead! 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times Your skills at the end (6 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (21 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (22 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (11 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye asriel the Monk...