asriel, chaotic female ak Thief is dead! Altmer ----.---- |.$.'...| |..$.@..| |........ |.......| --------- [Asriel the Cantrip Caster] St7 Dx5 Co6 In20 Wi15 Ch4 AltAktFemCha S0 Dlvl:1 $0 HP14(14) Pw45(45) AC9 Xp1/0 T1 Latest messages The moon is waning tonight. Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for ak Thief is dead!... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = -9, magic resistance = 50, alignment 0. Fast (18). Normal generation, with frequency 1. Resists disintegration. Leaves no corpse. Big, not genocidable, amphibious, teleporting flyer. See invisible. Is the same race as you. Is a giant. Silver weapons do extra damage to it. Can be seen with infravision. Can pick up and throw rocks. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form for monsters only. Attacks: 2d3, uses weapon - reduce alignment record 2d11, trample - aggravate monster 2d7, claw (punch, hit, etc.) - webbing 2d7, head butt - contamination Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 116 Monsters only dropped their musable items with 33% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 78% Tool drop chance was reduced to 96% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 53% of the time only The following skill could not be trained at all: form IV (Ataru) The following skill was trained at half the usual rate: enchantment spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: shuriken (turn 1175) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 20011) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35103 Monster spawn increase reached its maximum at turn 74624 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 9742590 The monster class that cannot be genocided was light The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: gloomy sphere (freq bonus 12) The monster species that spawned more often: cursed force fungus (freq bonus 4) The monster species that spawned more often: black and white stalk (freq bonus 36) The monster species that spawned more often: course moss (freq bonus 4) The monster species that spawned more often: hup sheeting (freq bonus 4) The monster species that spawned more often: expertengame lich (freq bonus 8) The monster species that spawned more often: Eddie (freq bonus 4) The monster species that spawned more often: emergency spore (freq bonus 12) The monster species that spawned more often: Avenger Archon (freq bonus 12) The monster species that spawned more often: soul gazer (freq bonus 4) The monster species that spawned more often: hasty mechanic (freq bonus 8) The monster species that spawned more often: herbalist (freq bonus 12) The monster species that spawned more often: slug impersonator (freq bonus 8) The monster species that spawned more often: sporty turret (freq bonus 12) The monster species that spawned more often: squad air elemental (freq bonus 10) The monster species that spawned more often: spritzer (freq bonus 8) The monster species that spawned more often: heavy girl (freq bonus 1) The monster species that spawned more often: solid warp fungus (freq bonus 4) The monster species that spawned more often: one ring hobbit (freq bonus 3) The monster species that spawned more often: ogre prens (freq bonus 4) The monster trait that was more common: monsters that count as elf (freq bonus 3) The monster trait that was more common: monsters with identity-specific nastiness attacks (freq bonus 4) The monster trait that was more common: monsters that make sheep sounds (freq bonus 5) The monster trait that was more common: monsters that count as vampire (freq bonus 3) The monster trait that was more common: monsters that count as dwarf (freq bonus 4) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 5) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: monsters that count as giant (freq bonus 2) The monster species that never randomly spawned: shining serpent The monster species that never randomly spawned: immobile growth The monster species that never randomly spawned: pain mistress The monster species that never randomly spawned: werepeeptoe The monster species that never randomly spawned: gold dragon worm The monster species that never randomly spawned: acid tschelli The monster species that never randomly spawned: Mister Head The monster species that never randomly spawned: probe spore The monster species that never randomly spawned: shaped mushroom The monster species that never randomly spawned: golden force patch The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: stealth (pageless) The RNG hath decreed that this item was never generated: implant of virility (frantic) The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was never generated: weight stone (gray) The RNG hath decreed that this item was never generated: cloak of water squirting (blue cloak) The RNG hath decreed that this item was never generated: punishment (edgy) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 2) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 21) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 23) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 23) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 3) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: heavy silver ball ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 6) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 9) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 7) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 3) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 2) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: broom ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: sane treble stone (gray) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: rhythmic star ((null)) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: forbidden arrow ((null)) The RNG hath decreed that this trap was always invisible: psi trap The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 3) Trap randomization happened for 1 in 890 traps Next attribute increase check would have come at turn 174 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You were prevented from having jumping (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You had teleportitis You could fly You could survive without air You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 250 spells Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Lolth The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (98) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 + enchant 99% 600% b - code editing 4 + occult 0% 300% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (red robe) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (cast iron boots) * elven cloak (faded pall) Scrolls scroll of identify (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) scroll of healing (THE MINES END TROPHY IN K MEASURER DOES NOT WORK) scroll of mana (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of phase door (WINSALOT ACTUALLY ONLY WINS SOMETIMES) scroll of standard id (SATANCHOP IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of cure (POPO LILI TIKTIK) scroll of heal other (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) * scroll of extra healing (VO FACIAM) * scroll of greater mana restoration (THE LITTLE GIRL GETS WET) Spellbooks * spellbook of enchant weapon (pink) * spellbook of code editing (stellar) * spellbook of force bolt (paperback) * spellbook of mana bolt (pressing) * spellbook of drain life (striped) * spellbook of create monster (colorful) * spellbook of command undead (quotidian) * spellbook of summon undead (iranian) * spellbook of energy bolt (pale) * spellbook of time (amyflax) * spellbook of giant foot (sexual) * spellbook of hyper beam (chaos-inducing) * spellbook of sniper beam (rolled) * spellbook of healing (ciliated) * spellbook of cure dim (peaceful) * spellbook of cure blindness (amazing) * spellbook of cure numbness (unavailable) * spellbook of blind self (stolen) * spellbook of stone to flesh (scrawled) * spellbook of cure sickness (printed) * spellbook of cure hallucination (multiplicative) * spellbook of cure confusion (ochre) * spellbook of cure burn (petrified) * spellbook of confuse self (shivering) * spellbook of cure stun (light blue) * spellbook of stun self (deep) * spellbook of extra healing (pornographic) * spellbook of restore ability (big) * spellbook of banishing fear (failed) * spellbook of cure freeze (apocryphic) * spellbook of regeneration (tall) * spellbook of acid ingestion (complete) * spellbook of cure monster (salted) * spellbook of cure glib (acidic) * spellbook of full healing (rainy) * spellbook of cure wounded legs (square white) * spellbook of mass healing (everlasting) * spellbook of gain level (doorstopping) * spellbook of fixing (scribbled) * spellbook of light (perverted) * spellbook of darkness (turboboost) * spellbook of amnesia (immortal) * spellbook of chemistry (displacing) * spellbook of magictorch (solid) * spellbook of detect food (chilly) * spellbook of finger (next) * spellbook of dissolve food (tame) * spellbook of dememorize (flesh-bound) * spellbook of detect armor enchantment (crying) * spellbook of searching (inane) * spellbook of clairvoyance (silly) * spellbook of detect unseen (red-hot) * spellbook of true sight (street plan) * spellbook of detect water (jetting) * spellbook of detect monsters (hardcover) * spellbook of detect treasure (korean) * spellbook of know enchantment (deserted) * spellbook of radar (stained) * spellbook of identify (rocky) * spellbook of magic mapping (red-listed) * spellbook of ESP (purple) * spellbook of entrapping (geological) * spellbook of detect foot (illuminated) * spellbook of map level (flaming) * spellbook of stun monster (torchlit) * spellbook of confuse monster (light brown) * spellbook of destroy armor (sour) * spellbook of slow monster (aquatic) * spellbook of apply nail polish (swampy) * spellbook of dry up fountain (tan) * spellbook of cause fear (dark brown) * spellbook of charm monster (heavy) * spellbook of displacement (dawn) * spellbook of reboot (psystryke) * spellbook of enchant (perishable) * spellbook of inertia (clack-clack) * spellbook of enchant armor (thin) * spellbook of charging (cute) * spellbook of trap creation (preserved) * spellbook of thorns (chthonic) * spellbook of dream eater (regenerating) * spellbook of genocide (off-build) * spellbook of protection (momentary) * spellbook of resist poison (memorial) * spellbook of resist sleep (sundered) * spellbook of endure cold (thick) * spellbook of endure heat (encased) * spellbook of insulate (complicated) * spellbook of holy shield (stapled) * spellbook of curse items (pure) * spellbook of magic shield (redeemed) * spellbook of stealth (adamantium) * spellbook of remove curse (decrepit) * spellbook of remove blessing (stylish) * spellbook of turn undead (crashy) * spellbook of anti disintegration (hot-cold) * spellbook of botox resist (colluded) * spellbook of acidshield (fallen) * spellbook of resist petrification (sorrowful) * spellbook of dragon blood (raised) * spellbook of anti-magic field (challenging) * spellbook of godmode (many-paged) * spellbook of fumbling (disintegrating) * spellbook of jumping (bursting) * spellbook of cutting (ancient) * spellbook of induce vomiting (nightly) * spellbook of haste self (chaotic) * spellbook of enlighten (illgotten) * spellbook of invisibility (biting) * spellbook of aggravate monster (indexed) * spellbook of levitation (inert) * spellbook of take selfie (black-listed) * spellbook of untame monster (destructive) * spellbook of unlevitate (specific) * spellbook of anger peaceful monster (fleecy) * spellbook of make visible (moaning) * spellbook of teleport away (molded) * spellbook of passwall (magnum) * spellbook of polymorph (all-ending) * spellbook of mutation (lovely) * spellbook of flying (dusty) * spellbook of character recursion (copper) * spellbook of levelport (fleecy-colored) * spellbook of warping (blue and white) * spellbook of knock (miracle) * spellbook of flame sphere (russian) * spellbook of freeze sphere (hellish) * spellbook of shocking sphere (turquoise) * spellbook of acid sphere (corroded) * spellbook of wizard lock (groundbreaking) * spellbook of repair armor (ethereal) * spellbook of repair weapon (natural) * spellbook of corrode metal (received) * spellbook of fire bolt (rough white) * spellbook of dig (donkey-eared) * spellbook of reflection (sooty) * spellbook of paralysis (virtual) * spellbook of cancellation (light cyan) * spellbook of petrify (small round) * spellbook of line loss (zylon) * spellbook of pet syringe (large) * spellbook of message (heretical) * spellbook of rumor (onyge) * spellbook of cure random status (black) * spellbook of lock manipulation (iceblock) * spellbook of berserk (ramming) * spellbook of horse hop (transient) * spellbook of swap position (imba) * spellbook of shuffle monster (green and white) * spellbook of random speed (above ground) * spellbook of armor smash (clueless) * spellbook of resist random element (lunar) * spellbook of blood stream (epidermal) * spellbook of shining wave (radiant green) * spellbook of chaos bolt (accusory) * spellbook of lycanthropy (scooting) * spellbook of BUC randomization (grass green) * spellbook of boiler kaboom (god-given) * spellbook of bombing (chromium) * spellbook of russian roulette (green eyed) * spellbook of conflict (punching) * spellbook of tactical nuke (foreign) * spellbook of tech boost (complementary) * spellbook of nexusport (fullpost) * spellbook of selfdestruct (mottled) * spellbook of chaos terrain (pastrami) * spellbook of vanishing (unwritten) * spellbook of acquirement (cadmium) * spellbook of earthquake (generous) * spellbook of polyform (sweet) * spellbook of chromatic beam (appearing) * spellbook of gain corruption (cryptic) * spellbook of throne gamble (featherweight) * spellbook of wishing (deep blue) * spellbook of hellish bolt (manila) * spellbook of disintegration (dripping) * spellbook of disintegration beam (classy) * spellbook of world fall (soft) * spellbook of reroll artifact (cavernal) * spellbook of final explosion (grating) * spellbook of attune magic (mysterious) * spellbook of gain spact (unidentified) * spellbook of ragnarok (ongoing) * spellbook of strangling (visible) * spellbook of preaching (gehenna) * spellbook of forgotten spell (embossed) * spellbook of backfire (violet) * spellbook of mimicry (light green) * spellbook of blinding ray (worn out) * spellbook of spellbinder (protected) * spellbook of infravision (mint-scented) * spellbook of mana battery (gambling) * spellbook of resist paralysis (sky blue) * spellbook of BUC knowledge (heavenly) * spellbook of magic whistling (colorglad) * spellbook of symheal (crepuscle) * spellbook of horrify (copied) * spellbook of phase door (wrinkled) * spellbook of satisfy hunger (sublime) * spellbook of directive (threatening) * spellbook of keep satiation (indecisive) * spellbook of metal guard (incessant) * spellbook of time shift (unhealthy) * spellbook of add spell memory (insulated) * spellbook of totem summoning (birdy) * spellbook of command demon (accursed) * spellbook of fire golem (cloth) * spellbook of disruption shield (dark green) * spellbook of tracker (corrupted) * spellbook of contingency (shrined) * spellbook of inertia control (armored) * spellbook of one point shoot (white) * spellbook of anti-teleportation (faded) * spellbook of ground stomp (possessive) * spellbook of anti-magic shell (mossy) * spellbook of good night (battered) * spellbook of possession (velvet) * spellbook of nexus field (blurred) * spellbook of stinking cloud (long) * spellbook of create familiar (adorable) * spellbook of forbidden knowledge (ruled) * spellbook of free action (credited) * spellbook of redemption (leafy) * spellbook of gravity beam (psionic) * spellbook of particle cannon (antique) * spellbook of clone monster (octarine) * spellbook of time stop (nexus) * spellbook of alter reality (fine-printed) * spellbook of terror (magenta) * spellbook of trap disarming (pythonic) * spellbook of switcheroo (exciting) * spellbook of whispers from beyond (litter) * spellbook of aule smithing (old) * spellbook of nerve poison (useful) * spellbook of air current (sourcecode) * spellbook of volt rock (perpetual) * spellbook of water flame (hand-printed) * spellbook of grassland (infinity plus one) * spellbook of no effect (rank) * spellbook of snow (pocket) * spellbook of crypt (multiple) * spellbook of wind (multispell) * spellbook of sand (gained) * spellbook of swimming (fresh) * spellbook of powder spray (vaporized) * spellbook of rain cloud (continued) * spellbook of paving (scrambled) * spellbook of fire (transparent) * spellbook of bodyfluid strengthening (charcoal) * spellbook of purification (right-handed) * spellbook of poison brand (defiled) * spellbook of farming (castle) * spellbook of urine (rose-scented) * spellbook of moorland (polaravian) * spellbook of clouds (metal-colored) * spellbook of stalactite (menstruation) * spellbook of ice (khaki) * spellbook of steam venom (fuzzy) * spellbook of ore mining (talkative) * spellbook of frost (junethack) * spellbook of grave (garbage) * spellbook of nether mist (extraordinary) * spellbook of bubble bobble (listening) * spellbook of styx (raging) * spellbook of quicksand (monospace) * spellbook of thunder wave (posh) * spellbook of enhance breath (stripy green) * spellbook of aimbot lightning (white-listed) * spellbook of hold air (mountainous) * spellbook of flood (rough) * spellbook of rain (transforming) * spellbook of diving (swirling) * spellbook of defog (fadeless) * spellbook of crystallization (watery) * spellbook of dripping tread (starry) * spellbook of elemental beam (spacious) * spellbook of multibeam (loved) * spellbook of battering ram (spiral-bound) * spellbook of power failure (deitificial) * spellbook of gouge dick (volatile) * spellbook of tunnels (orange) * spellbook of ash (woodcut) * spellbook of vaporize (unseen) * spellbook of geolysis (retarded) * spellbook of lava (ragged) * spellbook of water bolt (detestable) * spellbook of iron prison (horrible) * spellbook of dashing (irritating) * spellbook of burrow (red and white) * spellbook of stasis (shrill) * spellbook of fireworks (governmental) * spellbook of cryogenics (glowing) * spellbook of hyperspace summon (submarine) * spellbook of meltdown (pen-written) * spellbook of highway (beautiful) * spellbook of lockout (frosty) * spellbook of grow trees (feetsy) * spellbook of sterilize (translated) * spellbook of avalanche (dull) * spellbook of tunnelization (waving) * spellbook of bubblebeam (angry) * spellbook of geyser (burgundy) * spellbook of mountains (leather) * spellbook of elemental minion (court) * spellbook of bubbling hole (uninscribed) * spellbook of call the elements (japanese) * spellbook of nature beam (opaque) * spellbook of inferno (gloaming) * spellbook of ice beam (backward) * spellbook of thunder (vermilion) * spellbook of sludge (hungry) * spellbook of toxic (misked) * spellbook of nether beam (pigtail) * spellbook of aurora beam (emanating) * spellbook of chloroform (middle-handed) * spellbook of magic missile (beige) * spellbook of fireball (trembling) * spellbook of cone of cold (psychedelic) * spellbook of sleep (pernicious) * spellbook of finger of death (frightful) * spellbook of lightning (programmed) * spellbook of poison blast (fat) * spellbook of acid stream (engraved) * spellbook of solar beam (pristine) * spellbook of psybeam (thorny) * spellbook of (null) (disrupted) * spellbook of (null) (luxurious) * spellbook of (null) (cyan) * spellbook of (null) (final) * spellbook of (null) (washed) * spellbook of (null) (nonexistant) * spellbook of (null) (yellowish) * spellbook of (null) (ordering) * spellbook of (null) (maroon) * spellbook of (null) (curare-impregnated) * spellbook of (null) (impregnated) * spellbook of (null) (rainbow) * spellbook of (null) (long yellow) * spellbook of (null) (silver) * spellbook of (null) (blowing) * spellbook of (null) (antichrist) * spellbook of (null) (impenetrable) * spellbook of (null) (actionistic) * spellbook of (null) (sealed) * spellbook of (null) (choking) * spellbook of (null) (canvas) * spellbook of (null) (eternal) * spellbook of (null) (magnificent) * spellbook of (null) (dull black) * spellbook of (null) (forgotten) * spellbook of (null) (underworld) * spellbook of (null) (irresistible) * spellbook of (null) (vellum) * spellbook of (null) (shining) * spellbook of (null) (priestly) * spellbook of (null) (tender) * spellbook of (null) (switching) * spellbook of (null) (chromatic) * spellbook of (null) (yellow-stained) * spellbook of (null) (encrypted) * spellbook of (null) (serif) * spellbook of (null) (rattling) * spellbook of (null) (chartreuse) * spellbook of (null) (brand-new) * spellbook of (null) (spotted) * spellbook of (null) (microfiche) * spellbook of (null) (wrath) * spellbook of (null) (blooming) * spellbook of (null) (multicolored) * spellbook of (null) (viridian) * spellbook of (null) (glittering) * spellbook of (null) (historic) * spellbook of (null) (origami) * spellbook of (null) (propaganda) * spellbook of (null) (pewet) * spellbook of (null) (red) * spellbook of (null) (mirroring) * spellbook of (null) (dirty) * spellbook of (null) (reversed) * spellbook of (null) (wide) * spellbook of (null) (calligraphed) * spellbook of (null) (endangered) * spellbook of (null) (ephemeral) * spellbook of (null) (todo) * spellbook of (null) (watered) * spellbook of (null) (bronze) * spellbook of (null) (fleeting) * spellbook of (null) (cribbed) * spellbook of (null) (stalking) * spellbook of (null) (wasteful) * spellbook of (null) (legit) * spellbook of (null) (lupine) * spellbook of (null) (mistranslated) * spellbook of (null) (yellow) * spellbook of (null) (hostile) * spellbook of (null) (pergament) * spellbook of (null) (fiery) * spellbook of (null) (sonicboom) * spellbook of (null) (crumpled) * spellbook of (null) (fugacious) * spellbook of (null) (salient) * spellbook of (null) (perceptive) * spellbook of (null) (coarse) * spellbook of (null) (gameplay-altering) * spellbook of (null) (ghostly) * spellbook of (null) (gray) * spellbook of (null) (dental) * spellbook of (null) (venerable) * spellbook of (null) (enveloped) * spellbook of (null) (raw) * spellbook of (null) (torn) * spellbook of (null) (zone-specific) * spellbook of (null) (difficult) * spellbook of (null) (elemental) * spellbook of (null) (crimson) * spellbook of (null) (chalky) * spellbook of (null) (candy) * spellbook of (null) (plaid) * spellbook of (null) (dry) * spellbook of (null) (tattered) * spellbook of (null) (commanded) * spellbook of (null) (noble) * spellbook of (null) (dark blue) * spellbook of (null) (twisting) * spellbook of (null) (phormium) * spellbook of (null) (pale grey) * spellbook of (null) (tartan) * spellbook of (null) (far away) * spellbook of (null) (convicted) * spellbook of (null) (dreamy) * spellbook of (null) (poultry) * spellbook of (null) (indigo) * spellbook of (null) (lavender-scented) * spellbook of (null) (satisfied) * spellbook of (null) (distant) * spellbook of (null) (withered) * spellbook of (null) (smeared) * spellbook of (null) (pre-digested) * spellbook of (null) (moldy) * spellbook of (null) (pageless) * spellbook of (null) (gun-shaped) * spellbook of (null) (polished) * spellbook of (null) (antimatter) * spellbook of (null) (unlucky) * spellbook of (null) (fire-red) * spellbook of (null) (wet) * spellbook of (null) (disenchanted) * spellbook of (null) (fearsome) * spellbook of (null) (hallucinating) * spellbook of (null) (dog eared) * spellbook of (null) (freed) * spellbook of (null) (wounded) * spellbook of (null) (gold) * spellbook of (null) (sparking) * spellbook of (null) (leveled) * spellbook of (null) (elonic) * spellbook of (null) (nether) * spellbook of (null) (winged) * spellbook of (null) (marvelous) * spellbook of (null) (conspiratory) * spellbook of (null) (discharged) * spellbook of (null) (powered) * spellbook of (null) (visaged) * spellbook of (null) (conceptual) * spellbook of (null) (heartwarming) * spellbook of (null) (hugging) * spellbook of (null) (icky) * spellbook of (null) (locked) * spellbook of (null) (parchment) * spellbook of (null) (linear) * spellbook of (null) (scintillating) * spellbook of (null) (crumbling) * spellbook of (null) (snowy) * spellbook of (null) (left-handed) * spellbook of (null) (dark) * spellbook of (null) (stinking) * spellbook of (null) (pregnant) * spellbook of (null) (cork) * spellbook of (null) (patterned) * spellbook of (null) (fading) * spellbook of (null) (charming) * spellbook of (null) (goofy) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of paralysis (metallic) potion of oil (laurel) Wands wand of sleep (multihued) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ak Thief is dead! 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) implants [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Grand Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye asriel the Altmer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.