asriel, chaotic female ak Thief is dead! Altmer -------- |}}}@*.. |}.'.}.| |}.}..}| -------- [Asriel the Cantrip Caster] St8 Dx9 Co6 In15 Wi19 Ch5 AltAktFemCha S1 Dlvl:1 $1 HP14(14) Pw45(45) AC7 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female ak Thief is dead! Altmer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Pick an object. @ a human or elf or you (ak Thief is dead! altmer called asriel, on a staircase) Accessing Pokedex entry for altmer... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 2, alignment -3. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. See invisible. Has infravision. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Origin: Fallout or Elder Scrolls. Is not a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses magic spell(s) - random magic spell There is nothing here to pick up. The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad off? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: diminished bleeding Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 35 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 85% Potion drop chance was reduced to 96% Armor drop chance was reduced to 76% Tool drop chance was reduced to 51% Food drop chance was reduced to 74% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: club The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: squeaking Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 161749 Monster spawn increase reached its maximum at turn 257004 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2218567 The monster class that cannot be genocided was xorn The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: inficated one (freq bonus 7) The monster species that spawned more often: death eater (freq bonus 6) The monster species that spawned more often: edged troll (freq bonus 54) The monster species that spawned more often: elo-nether hound (freq bonus 24) The monster species that spawned more often: