asriel, chaotic female redguardian Electric Mage -------- |d:(.... |@....\| +.....$. ----- -- [Asriel the Charger] St9 Dx9 Co13 In15 Wi9 Ch7 EleRedFemCha S0 Dlvl:1 $0 HP25(25) Pw16(16) AC7 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could not have this property extrinsically: magic resistance Scroll identification only worked 100 times out of 196 Ring identification only worked 4 times out of 22 Implant identification only worked 1 times out of 41 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 24 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 51% Wand drop chance was reduced to 99% Potion drop chance was reduced to 85% Armor drop chance was reduced to 28% Food drop chance was reduced to 86% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: riding The following skill was trained at one fifth the usual rate: techniques The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: matter spells (turn 11) The following skill became untrainable after a while: matter spells (turn 14064) The following skill became harder to train at higher skill levels: petkeeping Items were more likely to be generated cursed by 4% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37752 Monster spawn increase reached its maximum at turn 232692 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1191856 The monster class that cannot be genocided was vortex The monster species that spawned more often: arteriocapillary syncopated habituating (freq bonus 32) The monster species that spawned more often: mud-sprinkled growth (freq bonus 24) The monster species that spawned more often: nasty bug (freq bonus 6) The monster species that spawned more often: coriander depreciative (freq bonus 6) The monster species that spawned more often: devised spore (freq bonus 8) The monster species that spawned more often: pustulent growth (freq bonus 12) The monster species that spawned more often: unco (freq bonus 48) The monster species that spawned more often: sanity flayer (freq bonus 12) The monster species that spawned more often: ether cloud (freq bonus 24) The monster species that spawned more often: bouncing mine (freq bonus 8) The monster species that spawned more often: confiscating toboggan (freq bonus 12) The monster species that spawned more often: memory corruption (freq bonus 1) The monster species that spawned more often: vampire dazzler (freq bonus 1) The monster species that spawned more often: gru (freq bonus 2) The monster species that spawned more often: moon rubber (freq bonus 4) The monster species that spawned more often: screenwriter nightgown (freq bonus 24) The monster species that spawned more often: Rocket Science PhD (freq bonus 28) The monster species that spawned more often: vivaria rousseau (freq bonus 3) The monster species that spawned more often: reflexed veil (freq bonus 18) The monster species that spawned more often: mooter palest (freq bonus 12) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster trait that was more common: monsters who deal random screwup damage (freq bonus 3) The monster species that never randomly spawned: norming pudding The monster species that never randomly spawned: power air elemental The monster species that never randomly spawned: Spectral Kchief The monster species that never randomly spawned: sublessor rattling The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: stunted undead kop The monster species that never randomly spawned: overachieving centurion The monster species that never randomly spawned: sila jelly The monster species that never randomly spawned: leafed colonizing The monster species that never randomly spawned: Stahngnir The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was never generated: grave (THIS IS YOUR GRAVE) The RNG hath decreed that this item was never generated: orange spell stone (gray) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: uncalled stone (gray) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was generated more often: scaling stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 52) The RNG hath decreed that this item was generated more often: mojibake stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 17) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 15) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 179) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tiger cloak (taiga cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 4) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 7) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 10) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 4) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: inkutlass ((null)) The RNG hath decreed that this item was always generated cursed: lootcut stone (gray) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: cloak of drain life (colorless cloak) The RNG hath decreed that this trap was always invisible: spell memory trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 12) Trap randomization happened for 1 in 565 traps Trap difficulty was increased by 73 Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having an increased fear factor (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of antimatter (VALLEY RAL AND PLACE) scroll of healing (ECNETOPINMO) scroll of mana (I R TEH UBER PWNZ0R) scroll of phase door (GALADRIEL YOU ARE INSANE) scroll of standard id (DUCTUM ADIS) scroll of cure (PRAISE THE SUN) scroll of heal other (THE GIAGGOSTUONO) * scroll of extra healing (SUN FALL FROM SKY) * scroll of greater mana restoration (EIT ME) Spellbooks spellbook of shocking sphere (fleeting) spellbook of lightning (complementary) Potions potion of amnesia (sparkling) Rings ring of searching (mayan) Wands wand of lightning (vibrating) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.