asriel, chaotic female redguardian Electric Mage -.-.---- |......| -...@..| |....dr| -------- [Asriel the Charger] St7 Dx7 Co10 In7 Wi3 Ch8 EleRedFemCha S3 Dlvl:1 $3 HP25(25) Pw17(17) AC8 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 152 Monsters only dropped their equipment with 90% chance Musable item generation frequency had a negative bias of 13% Ring drop chance was reduced to 84% Wand drop chance was reduced to 79% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 99% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 88% of the time only The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: missile weapons (turn 23) The following skill became untrainable after a while: club (turn 55155) The following skill couldn't be trained before a certain turn number is reached: bow (turn 13338) The following skill became harder to train at higher skill levels: body armor Heavy curses were more common by 40% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38586 Monster spawn increase reached its maximum at turn 86316 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2804760 The monster class that cannot be genocided was vampire The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 8) The monster species that spawned more often: tradesmen deservingly (freq bonus 4) The monster species that spawned more often: Spectral Katcher (freq bonus 14) The monster species that spawned more often: red laser (freq bonus 56) The monster species that spawned more often: magnetic force fungus (freq bonus 14) The monster species that spawned more often: professedly dobber (freq bonus 8) The monster species that spawned more often: bright violet patch (freq bonus 8) The monster species that spawned more often: venom growth (freq bonus 10) The monster species that spawned more often: dolly intercompany scallop (freq bonus 40) The monster species that spawned more often: carthaginian (freq bonus 28) The monster species that spawned more often: fastah (freq bonus 24) The monster species that spawned more often: indigo force patch (freq bonus 16) The monster species that spawned more often: centaur zombie (freq bonus 24) The monster species that spawned more often: winter wolf cub (freq bonus 12) The monster species that spawned more often: intruder tollage (freq bonus 28) The monster species that spawned more often: ego gray wolf (freq bonus 5) The monster species that spawned more often: vacuum growth (freq bonus 18) The monster species that spawned more often: Judge Fire (freq bonus 36) The monster species that spawned more often: nursemaid simony moving gondolier tippet (freq bonus 12) The monster species that spawned more often: crazed goblin (freq bonus 6) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 1) The monster trait that was more common: monsters that can lay eggs (freq bonus 8) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster trait that was more common: monsters that drain your score (freq bonus 12) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster species that never randomly spawned: spellslinger horse The monster species that never randomly spawned: reference vicissitude recalcitrance The monster species that never randomly spawned: spickatrice The monster species that never randomly spawned: prayer book mimic The monster species that never randomly spawned: difficult ghost The monster species that never randomly spawned: wereghost The monster species that never randomly spawned: spike urchin The monster species that never randomly spawned: acerbity amerindian The monster species that never randomly spawned: unmended ammonite ventricle abet hip The monster species that never randomly spawned: zedenp The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: heroic dragon scale shield (heroic dragonhide shield) The RNG hath decreed that this item was never generated: odor shot ((null)) The RNG hath decreed that this item was never generated: grave (THIS IS YOUR GRAVE) The RNG hath decreed that this item was never generated: lead bullet ((null)) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was generated more often: melee prefix stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 9) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 16) The RNG hath decreed that this item was generated more often: stack javelin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 16) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 10) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 9) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 5) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rocket gauntlets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pistol ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 15) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this trap was always invisible: bishop trap The RNG hath decreed that this trap was generated more often: dywypi trap (freq bonus 6) Trap randomization happened for 1 in 73 traps Next attribute increase check would have come at turn 1111 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (124) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (AMY RAN 10 KM IN HIGH HEELS IN 1H 24MIN) scroll of healing (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of mana (IO SORO IO NEBOUTOSOUALETH AKTIOPHI ERESCHIGAL) scroll of phase door (EARLYGAME LATEGAME ENDGAME) scroll of standard id (LETS PLAY NETHACK) scroll of cure (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of heal other (TERRAHACK MADE THE AMULET BE GUARDED BY A FOOK YOO SIGN) * scroll of extra healing (VE FORBRYDERNE) * scroll of greater mana restoration (EDO MATIESTO) Spellbooks spellbook of shocking sphere (zylon) spellbook of lightning (zone-specific) Potions potion of see invisible (finicky) Rings ring of gain intelligence (scandium) Wands wand of lightning (dished) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... Youescaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.