asriel, chaotic female redguardian Electric Mage ------ |d...| |.@..| |....| |....| ------ [Asriel the Charger] St5 Dx11 Co8 In12 Wi7 Ch8 EleRedFemCha S0 Dlvl:1 $0 HP25(25) Pw17(17) AC6 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 22 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 58 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 80% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 80% Tool drop chance was reduced to 92% Food drop chance was reduced to 93% Monster death drops spawned with only 99% chance The following skill could not be trained at all: short sword The following skill was limited to basic proficiency: devices The following skill became untrainable if you tried to train it too early: techniques (turn 280) The following skill couldn't be trained before a certain turn number is reached: petkeeping (turn 57488) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40143 Monster spawn increase reached its maximum at turn 152007 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2646016 The monster class that cannot be genocided was xorn The monster color that was spawned more often: bright green (freq bonus 2) The monster species that spawned more often: The Dreamer (freq bonus 18) The monster species that spawned more often: yellow icky thing (freq bonus 9) The monster species that spawned more often: giant silver dragonfly (freq bonus 4) The monster species that spawned more often: land spider (freq bonus 6) The monster species that spawned more often: Hannah's combat boot (freq bonus 4) The monster species that spawned more often: gelatinous dice (freq bonus 8) The monster species that spawned more often: The Riddler (freq bonus 8) The monster species that spawned more often: green mewlip (freq bonus 48) The monster species that spawned more often: speeder rust monster (freq bonus 9) The monster species that spawned more often: sue mold (freq bonus 6) The monster species that spawned more often: caroling legation (freq bonus 12) The monster species that spawned more often: Domiel (freq bonus 16) The monster species that spawned more often: ner lich (freq bonus 12) The monster species that spawned more often: fancy stalk (freq bonus 4) The monster species that spawned more often: ugly biter (freq bonus 6) The monster species that spawned more often: aurumach (freq bonus 6) The monster species that spawned more often: baselessly jockey (freq bonus 15) The monster species that spawned more often: fast humper (freq bonus 9) The monster species that spawned more often: quinin distressfully (freq bonus 14) The monster species that spawned more often: whirlwind girl (freq bonus 3) The monster trait that was more common: monsters with levitation attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks numb you (freq bonus 3) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 6) The monster trait that was more common: monsters that can tunnel (freq bonus 2) The monster trait that was more common: monsters that have no hands (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 4) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 3) The monster species that never randomly spawned: ding-cling piercer The monster species that never randomly spawned: ailing jelly The monster species that never randomly spawned: pyrogen intergovernmental The monster species that never randomly spawned: zebra spider The monster species that never randomly spawned: realignment familarity The monster species that never randomly spawned: lamel golem The monster species that never randomly spawned: Aleax radiator The monster species that never randomly spawned: light naga hatchling The monster species that never randomly spawned: crystal force fungus The monster species that never randomly spawned: Ujiblex The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: kitchen apron (apron) The RNG hath decreed that this item was never generated: helo crossbow ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: fallout stone (gray) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 62) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 21) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 8) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 43) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: tar chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 26) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 9) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 8) The RNG hath decreed that this item was generated more often: monnoise stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 2) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 2) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 19) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: baeaeaep spy helmet (failuncap helmet, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 30) The RNG hath decreed that this item was always generated cursed: short blade ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: bestest cloak (slexual cloak) The RNG hath decreed that this item was always generated cursed: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: unknown knife ((null)) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: homicide trap (freq bonus 3) Trap randomization happened for 1 in 857 traps Trap difficulty was increased by 48 Next attribute increase check would have come at turn 366 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having free action (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (198) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of inferior material (SKYED GNAWN) scroll of healing (NIPPLE MARIO) scroll of mana (RAMBA ZAMBA) scroll of phase door (CHECKED THE AMULET OF REFLECTION AOSDICT) scroll of standard id (MIRIAM LIKES TO STOMP TOES WITH HER HEELS) scroll of cure (YANI OR LAUREL) scroll of heal other (BREATH WEAPON 1 USED) * scroll of extra healing (SUCH A FLEECY LYNN) * scroll of greater mana restoration (ISTRACOTCSAS) Spellbooks spellbook of shocking sphere (starry) spellbook of lightning (visible) Potions potion of healing (bright) potion of oil (dandelion) Rings ring of polymorph (bloodstone) Wands wand of lightning (filled) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... You and the shock hound pup escaped from the dungeon with 25 points, Since you escaped early, the score list will not be checked.