asriel, chaotic female redguardian Electric Mage ---------- --------- |.......... .....@d.| |. |.....:.| | - --.---- [Asriel the Charger] St7 Dx8 Co8 In11 Wi6 Ch3 EleRedFemCha S0 Dlvl:1 $0 HP25(25) Pw17(17) AC7 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: scent view Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 134 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 178 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 77% chance Musable item generation frequency had a negative bias of 32% Wand drop chance was reduced to 94% Implant drop chance was reduced to 92% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 78% Tool drop chance was reduced to 90% Food drop chance was reduced to 99% The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: lance (turn 78) The following skill became untrainable if you tried to train it too early: polearms (turn 704) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 63378) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69213 Monster spawn increase reached its maximum at turn 270885 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 544410 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: secluded force fungus (freq bonus 36) The monster species that spawned more often: Eliane (freq bonus 9) The monster species that spawned more often: green ooze (freq bonus 6) The monster species that spawned more often: pile of nickels (freq bonus 5) The monster species that spawned more often: memechaun (freq bonus 30) The monster species that spawned more often: Kop Katcher (freq bonus 12) The monster species that spawned more often: extremely contaminated bug (freq bonus 12) The monster species that spawned more often: volcanic nold (freq bonus 12) The monster species that spawned more often: quoth clasp (freq bonus 6) The monster species that spawned more often: fumigater (freq bonus 168) The monster species that spawned more often: wouwou aggressor (freq bonus 78) The monster species that spawned more often: navy force patch (freq bonus 16) The monster species that spawned more often: insupportably ethically stomached (freq bonus 10) The monster species that spawned more often: blue dragom (freq bonus 18) The monster species that spawned more often: colluded spore (freq bonus 15) The monster species that spawned more often: xorn thief (freq bonus 30) The monster species that spawned more often: performable engrosser (freq bonus 15) The monster species that spawned more often: depth wort (freq bonus 8) The monster species that spawned more often: oppugn leukoma (freq bonus 15) The monster species that spawned more often: evil mushroom (freq bonus 32) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 1) The monster trait that was more common: monsters that laugh (freq bonus 1) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 5) The monster trait that was more common: monsters that can teleport (freq bonus 2) The monster trait that was more common: monsters that revive after death (freq bonus 3) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 1) The monster species that never randomly spawned: Jasieen The monster species that never randomly spawned: weighing authenticator The monster species that never randomly spawned: hells fishing rod The monster species that never randomly spawned: surveyable hap The monster species that never randomly spawned: saltwater grue The monster species that never randomly spawned: demonic quylthulg The monster species that never randomly spawned: sobriquet finmark sadiron The monster species that never randomly spawned: very green mimic The monster species that never randomly spawned: vlasta The monster species that never randomly spawned: pustulent force patch The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: inertia (grass green) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: warning (diamond) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 170) The RNG hath decreed that this item was generated more often: chrome blade ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy plastic ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 36) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 105) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 7) The RNG hath decreed that this item was generated more often: silk scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ether whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 13) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 19) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 81) The RNG hath decreed that this item was always generated cursed: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: amulet of stone (unmaterial) The RNG hath decreed that this item was always generated cursed: bo staff ((null)) The RNG hath decreed that this item was always generated cursed: welsh onion ((null)) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this trap was always invisible: wing yellow changer The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 12) Trap randomization happened for 1 in 816 traps Next attribute increase check would have come at turn 467 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having discount action (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (457) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of remove curse (EN SNORING HEALTHITS LOWERED) scroll of healing (WILD WATER WHARF) scroll of mana (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of phase door (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) scroll of standard id (ODE BURUKU OLOSHE OLORIBU IYALAYAEH) scroll of cure (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of heal other (APOCALYPSE) * scroll of extra healing (SENIOR ASSWIPE) * scroll of greater mana restoration (POTESTAS) Spellbooks spellbook of shocking sphere (viridian) spellbook of lightning (wide) Potions potion of oil (bright) Rings ring of adornment (sapphire) Wands wand of lightning (starfish) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.