asriel, chaotic female redguardian Electric Mage ------- |...... |d@...| |.....+ --+--+- [Asriel the Charger] St8 Dx10 Co10 In16 Wi6 Ch4 EleRedFemCha S0 Dlvl:1 $0 HP25(25) Pw16(16) AC7 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 33 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 361 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 84% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 87% Implant drop chance was reduced to 91% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 24% Armor drop chance was reduced to 79% Tool drop chance was reduced to 97% Food drop chance was reduced to 92% Monster death drops spawned with only 82% chance The following skill could not be trained at all: gun control The following skill was trained at half the usual rate: quarterstaff The following skill was limited to skilled proficiency: squeaking The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: sexy flats (turn 851) The following skill became untrainable after a while: boomerang (turn 20045) The following skill became harder to train at higher skill levels: enchantment spells Heavy curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51575 Monster spawn increase reached its maximum at turn 283631 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 977508 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: Detective Lieutenant (freq bonus 4) The monster species that spawned more often: vile sewer pygmy (freq bonus 18) The monster species that spawned more often: navy spore (freq bonus 12) The monster species that spawned more often: taker force patch (freq bonus 21) The monster species that spawned more often: semilich (freq bonus 6) The monster species that spawned more often: bawdry dybbuk (freq bonus 3) The monster species that spawned more often: salt doctor (freq bonus 72) The monster species that spawned more often: misdemeanant futurity (freq bonus 8) The monster species that spawned more often: unprotected vampire (freq bonus 12) The monster species that spawned more often: popularly designation (freq bonus 10) The monster species that spawned more often: marine goblin (freq bonus 24) The monster species that spawned more often: mishearing remodel (freq bonus 8) The monster species that spawned more often: violoncellist isolationism (freq bonus 6) The monster species that spawned more often: grab kaptain (freq bonus 12) The monster species that spawned more often: Ksenia (freq bonus 4) The monster species that spawned more often: rainbow spore (freq bonus 48) The monster species that spawned more often: spooky fieldpiece (freq bonus 12) The monster species that spawned more often: filtered liberal (freq bonus 3) The monster species that spawned more often: giant grey termite (freq bonus 14) The monster species that spawned more often: programming interlinked garment scansion scantily (freq bonus 15) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster trait that was more common: monsters that mumble (freq bonus 3) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster species that never randomly spawned: boss monkey The monster species that never randomly spawned: soulfully semaphore The monster species that never randomly spawned: poorly jittery The monster species that never randomly spawned: big bug The monster species that never randomly spawned: spore fungus The monster species that never randomly spawned: devourer The monster species that never randomly spawned: dim colony The monster species that never randomly spawned: erroneously benzedrine free ascription animato The monster species that never randomly spawned: armortrash error The monster species that never randomly spawned: slime growth The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: anticall cloak (cursed called cloak) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: lenses ((null)) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 6) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 43) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 18) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 6) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 6) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 3) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 5) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 2) The RNG hath decreed that this item was always generated cursed: heap stone (gray) The RNG hath decreed that this item was always generated cursed: dry up fountain (defiled) The RNG hath decreed that this item was always generated cursed: PETA-compliant shirt ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: measurer ((null)) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: shuffle monster (misked) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this trap was always invisible: sanity increase trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 3) Trap randomization happened for 1 in 709 traps Next attribute increase check would have come at turn 363 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (212) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of group summoning (KIRJE) scroll of healing (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of mana (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of phase door (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of standard id (YOUR SISTER LOOKS LIKE A STEAMROLLER) scroll of cure (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of heal other (GREEN POISON GROTTO) * scroll of extra healing (NHQDB ENTRY 2376) * scroll of greater mana restoration (EVERY DUNGEON SHOULD BE 100 LEVELS IN LENGTH) Spellbooks spellbook of shocking sphere (marvelous) spellbook of lightning (silly) Potions potion of invisibility (infusion) potion of oil (liquid) Rings ring of aggravate monster (hardened) Wands wand of lightning (acoustic) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.