asriel, chaotic female redguardian Electric Mage -.---#- |.....| |.@..M| |.d...| ......| |.....| |.....| ------- [Asriel the Charger] St8 Dx8 Co10 In12 Wi9 Ch5 EleRedFemCha S0 Dlvl:1 $0 HP25(25) Pw16(16) AC7 Xp1/0 T1 Latest messages Hello asriel, welcome to SlashEMExtended! You are a chaotic female redguardian Electric Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 310 Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 89% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 87% Armor drop chance was reduced to 34% Tool drop chance was reduced to 77% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 80% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable after a while: two-weapon combat (turn 34211) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 17898) Sticky curses were more common by 38% Items were more likely to be generated cursed by 5% Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 43019 Monster spawn increase reached its maximum at turn 210959 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1213520 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: piercer (freq bonus 8) The monster species that spawned more often: suffered frailer (freq bonus 60) The monster species that spawned more often: hi lich (freq bonus 9) The monster species that spawned more often: hc woman picture (freq bonus 18) The monster species that spawned more often: contamination growth (freq bonus 30) The monster species that spawned more often: actable veluring (freq bonus 30) The monster species that spawned more often: lame ape (freq bonus 30) The monster species that spawned more often: obsidian gargoyle (freq bonus 10) The monster species that spawned more often: kippering kamikaze (freq bonus 20) The monster species that spawned more often: nuclear jelly (freq bonus 54) The monster species that spawned more often: moral event horizon (freq bonus 30) The monster species that spawned more often: ice jelly (freq bonus 45) The monster species that spawned more often: journalist mummied succubi mousse (freq bonus 20) The monster species that spawned more often: Mister Also Matte (freq bonus 10) The monster species that spawned more often: tear star (freq bonus 54) The monster species that spawned more often: howlbear (freq bonus 27) The monster species that spawned more often: disembarkation playwright (freq bonus 20) The monster species that spawned more often: killer hydra (freq bonus 22) The monster species that spawned more often: giant grey bat (freq bonus 33) The monster species that spawned more often: petty scarecrow (freq bonus 44) The monster species that spawned more often: minor iceblock troll (freq bonus 42) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 6) The monster trait that was more common: monsters with illusion attacks (freq bonus 6) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 3) The monster trait that was more common: monsters that cannot be tamed (freq bonus 5) The monster trait that was more common: monsters that bark (freq bonus 2) The monster trait that was more common: monsters that count as animals (freq bonus 3) The monster species that never randomly spawned: adore debacle The monster species that never randomly spawned: evasive brown bear The monster species that never randomly spawned: racist troll The monster species that never randomly spawned: star boomer The monster species that never randomly spawned: clerkbot The monster species that never randomly spawned: dire armadillo The monster species that never randomly spawned: wedge beauty The monster species that never randomly spawned: lightning elemental The monster species that never randomly spawned: Diablo The monster species that never randomly spawned: virtual dark wall The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: natural candle (candle) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: ether bolt ((null)) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: force stone (gray) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: earthquake (battered) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 58) The RNG hath decreed that this item was generated more often: disenchantment (darkened, freq bonus 6) The RNG hath decreed that this item was generated more often: wing yellow stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 124) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 12) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 6) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bubbling hole (frightful, freq bonus 13) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 3) The RNG hath decreed that this item was generated more often: keep satiation (useful, freq bonus 2) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 3) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 9) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 7) The RNG hath decreed that this item was generated more often: leadbar ((null), freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 10) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 92) The RNG hath decreed that this item was always generated cursed: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: intelligence pack ((null)) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: violet spell stone (gray) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: rain (WASH MY PAST AWAY) The RNG hath decreed that this item was always generated cursed: feeler gauge stone (gray) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this trap was always invisible: hyperbluewall trap The RNG hath decreed that this trap was generated more often: stuck announcement trap (freq bonus 1) Trap randomization happened for 1 in 96 traps Next attribute increase check would have come at turn 1785 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were shock resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Mon Mar 9 12:11:13 2020. You could not have safely prayed (262) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 + matter 0% 100% b - lightning 4 + matter 85% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of identify (PAS DIO LEO) scroll of healing (RAMBA ZAMBA) scroll of mana (RENEW TIME DIFFER SO QUANTITY) scroll of phase door (CHOMASO EMMAI SERBONI EMER) scroll of standard id (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of cure (CATCHES ERYONES EYE) scroll of heal other (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) * scroll of extra healing (INESSENTIAL INFILTRATED IVY) * scroll of greater mana restoration (ARTHUR SONIC PENDRAGON) Spellbooks spellbook of shocking sphere (indexed) spellbook of lightning (regenerating) Potions potion of extra healing (greenish-blue) Rings ring of free action (branching) Wands wand of lightning (mineral) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new redguard 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye asriel the Electric Mage... You and the shock hound pup escaped from the dungeon with 30 points, Since you escaped early, the score list will not be checked.